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Author |
Thread Statistics | Show CCP posts - 43 post(s) |
Issler Dainze
Tadakastu-Obata Corporation The Honda Accord
1101
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Posted - 2012.02.28 19:45:00 -
[3511] - Quote
Taiwanistan wrote:team avatar is not exactly a skeleton crew, they have 2 high-rankers a creative director, and a senior game designer.
But are they 100% focused on ambulation? I suspect not. And they need some dev and art resources to prototype some of their better ideas.
One other thing is I believe the majority of folks in Eve would be happy with something simple to start, just to see CCP is taking ambulation seriously. Let's not make the mistake of waiting till we have something massive and perfect before we players see any change in ambulation. You will never get it perfect on the first try, its the old software engineering waffle rule, you always throw the first one away, so matter how hard they try the first one will not be perfect.
Issler |
Indahmawar Fazmarai
The I and F Taxation Trust
320
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Posted - 2012.02.28 20:54:00 -
[3512] - Quote
Issler Dainze wrote:Taiwanistan wrote:team avatar is not exactly a skeleton crew, they have 2 high-rankers a creative director, and a senior game designer.
But are they 100% focused on ambulation? I suspect not. And they need some dev and art resources to prototype some of their better ideas. One other thing is I believe the majority of folks in Eve would be happy with something simple to start, just to see CCP is taking ambulation seriously. Let's not make the mistake of waiting till we have something massive and perfect before we players see any change in ambulation. You will never get it perfect on the first try, its the old software engineering waffle rule, you always throw the first one away, so matter how hard they try the first one will not be perfect. Issler
I already pointed how they don't take any small steps now but promise to be working on a longer leap in the future. Which means that they (CCP) are not really invested into doing anything for WiS now. EVE residents: 5% Wormholes; 8% Lowsec; 20% Nullsec; 67% Highsec. CSM 6: 100% non-Highsec residents.
EVE demographics vs CSM demographics, nothing to worry about...-á |
DeMichael Crimson
Republic University Minmatar Republic
1257
|
Posted - 2012.02.28 21:13:00 -
[3513] - Quote
Astrid Stjerna wrote:
How many ad hominems can we see in this post, children?
Eleanor Roosevelt wrote:Great minds discuss ideas; average minds discuss events; small minds discuss people. |
Vertisce Soritenshi
Varion Galactic Tragedy.
1218
|
Posted - 2012.02.28 21:32:00 -
[3514] - Quote
Issler Dainze wrote:Taiwanistan wrote:team avatar is not exactly a skeleton crew, they have 2 high-rankers a creative director, and a senior game designer.
But are they 100% focused on ambulation? I suspect not. And they need some dev and art resources to prototype some of their better ideas. One other thing is I believe the majority of folks in Eve would be happy with something simple to start, just to see CCP is taking ambulation seriously. Let's not make the mistake of waiting till we have something massive and perfect before we players see any change in ambulation. You will never get it perfect on the first try, its the old software engineering waffle rule, you always throw the first one away, so matter how hard they try the first one will not be perfect. Issler I believe it was stated that Team Avatar was specifically for iteration and further developement of WiS content. I would suspect that this is their focus and priority but I would not expect that it is the only thing they are working on at the moment with the overall focus of CCP being on FiS and core content.
I could be wrong but that is how I see it. EvE is not about PvP.-á EvE is about the SANDBOX! - CCP!-á Open the door!!! |
Dasquirrel715
Universalis Imperium Tactical Narcotics Team
17
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Posted - 2012.02.29 04:35:00 -
[3515] - Quote
Soren Cassion wrote: The danger of WiS would be that there may be things in stations that you can't do from your pod. IMO, that would be very bad. Eve is a game about FiS and you don't want to alienate the space gamer (the core population in Eve) by making game-affecting content exist somewhere that they don't want to be.
FYI, that already exists and is the way EVE is. There's plenty of stuff some people like to do that others don't and can't stand. For instance, market manipulation, and mining are all things that a relatively select population enjoys.
The key is that WiS must be a choice. If CCP forces us to go into stations in order to do things that are necessary for game play, then it becomes a problem. If, however, you can choose not to participate in WiS and the only thing you lose is another avenue of making ISK, then WiS is fine. Simply put, don't make it mandatory and it is cool. If however it doesn't really influence the game at all (doesn't create market demand or social or pvp opportunities) then it is a useless feature. |
Elanor Vega
Native Freshfood Minmatar Republic
136
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Posted - 2012.02.29 10:44:00 -
[3516] - Quote
Mashie Saldana wrote:Taiwanistan wrote:team avatar is not exactly a skeleton crew, they have 2 high-rankers a creative director, and a senior game designer.
Or more commonly known as a pre-production crew.
It would be pre-production crew that they don't need to do other stuff. Like maintain whats already in game and do other non pre-production things. So, actually they do everything else more then pre-production and planing. |
Issler Dainze
Tadakastu-Obata Corporation The Honda Accord
1101
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Posted - 2012.02.29 21:51:00 -
[3517] - Quote
Elanor Vega wrote:Mashie Saldana wrote:Taiwanistan wrote:team avatar is not exactly a skeleton crew, they have 2 high-rankers a creative director, and a senior game designer.
Or more commonly known as a pre-production crew. It would be pre-production crew that they don't need to do other stuff. Like maintain whats already in game and do other non pre-production things. So, actually they do everything else more then pre-production and planing.
That is my worry, it isn't clear how much of their attention is on that planning and brainstorming and how much is nonsense like sleeve tattoos and NeX store eye candy.
Issler Dainze The Pro-Ambulation CSM 7 Candidate |
Nova Fox
Novafox Shipyards
3405
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Posted - 2012.02.29 22:04:00 -
[3518] - Quote
You cant have 40 people trying to balance the falcon thats not how game development works. Certainly cant shove people into bottlenecks they're not designed to work in either for example one of eves largest cited bottlenecks is art work. Not all of 200 ccp employees are artists.
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Vincent Athena
V.I.C.E. Comic Mischief
542
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Posted - 2012.02.29 23:40:00 -
[3519] - Quote
I seem to remember an article that said CCP had 50 people working on WoD. I assume Team Avatar talks to them, and will use their multi-player technology when it becomes available. So the Eve team should not be working on making multi-player environments work, that is already being done by others. Team Avatar should be concentrating on just those aspects unique to Eve. And that needs fewer people.
So there are many, many more than 5 people at CCP working on Avatars. I am running for the CSM. Take a look at my ideas. http://vincentoneve.wordpress.com/ |
Flamespar
Woof Club
300
|
Posted - 2012.03.01 01:55:00 -
[3520] - Quote
I was disapointed by the Incarna dev blog. I was really hoping for a video of multiple avatars in the one environment to show that it is indeed possible I can post on a forum, therefore I represent everyone. |
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Crucis Cassiopeiae
EvE-COM
895
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Posted - 2012.03.01 12:25:00 -
[3521] - Quote
Vincent Athena wrote:I seem to remember an article that said CCP had 50 people working on WoD. I assume Team Avatar talks to them, and will use their multi-player technology when it becomes available. So the Eve team should not be working on making multi-player environments work, that is already being done by others. Team Avatar should be concentrating on just those aspects unique to Eve. And that needs fewer people.
So there are many, many more than 5 people at CCP working on Avatars.
There is 60 ppl working on WoD. But that is preproduction team (real preproduction team in contrary to team Avatar) so they don't develop tech further. |
xxxTRUSTxxx
Galactic Rangers Galactic-Rangers
47
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Posted - 2012.03.01 13:17:00 -
[3522] - Quote
Issler Dainze wrote:
But are they 100% focused on ambulation? I suspect not. And they need some dev and art resources to prototype some of their better ideas.
they already got the resources before and we got CQ and NEX dress ya dolly shite store.
Issler Dainze wrote:
One other thing is I believe the majority of folks in Eve would be happy with something simple to start
dear lord we already got the simple ( CQ )
Issler Dainze wrote:
Let's not make the mistake of waiting till we have something massive and perfect before we players see any change in ambulation.
NO let's wait ! testing testing testing,,,, this is what sisi is for, you may want crap tested on you in tranq, i'm positive most of us don't !
Issler Dainze wrote:
You will never get it perfect on the first try, its the old software engineering waffle rule, you always throw the first one away, so matter how hard they try the first one will not be perfect.
they already did the first time, and it crapped itself, the first one was shite.
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Vertisce Soritenshi
Varion Galactic Tragedy.
1218
|
Posted - 2012.03.01 13:57:00 -
[3523] - Quote
xxxTRUSTxxx wrote: Blah blah blah while quoting stuff...
You clearly know what you are talking about. You should run for CSM. You know how to fix EvE and give everybody exactly what they want. EvE is not about PvP.-á EvE is about the SANDBOX! - CCP!-á Open the door!!! |
Elanor Vega
Native Freshfood Minmatar Republic
136
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Posted - 2012.03.01 15:32:00 -
[3524] - Quote
Vertisce Soritenshi wrote:xxxTRUSTxxx wrote: Blah blah blah while quoting stuff...
You clearly know what you are talking about. You should run for CSM. You know how to fix EvE and give everybody exactly what they want.
You didn't know? Everybody are the smartest. But only in theirs little world in which they live all alone. But some ppl don't know the boundaries of theirs little world. |
oldbutfeelingyoung
418
|
Posted - 2012.03.01 16:23:00 -
[3525] - Quote
Vertisce Soritenshi wrote:xxxTRUSTxxx wrote: Blah blah blah while quoting stuff...
You clearly know what you are talking about. You should run for CSM. You know how to fix EvE and give everybody exactly what they want.
Lol let him first read the whole thread again, maybe he can come up with some new troll comments. Not the same sentences that are put in here over and over again.
I emote the ones who don,t like Emoting :) |
Vertisce Soritenshi
Varion Galactic Tragedy.
1218
|
Posted - 2012.03.01 17:03:00 -
[3526] - Quote
oldbutfeelingyoung wrote:Vertisce Soritenshi wrote:xxxTRUSTxxx wrote: Blah blah blah while quoting stuff...
You clearly know what you are talking about. You should run for CSM. You know how to fix EvE and give everybody exactly what they want. Lol let him first read the whole thread again, maybe he can come up with some new troll comments. Not the same sentences that are put in here over and over again. I know, I know...I think I am just in a bad mood this morning. EvE is not about PvP.-á EvE is about the SANDBOX! - CCP!-á Open the door!!! |
Arem Caslgate
Radiant Technologies Sanctuary Pact
4
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Posted - 2012.03.01 17:58:00 -
[3527] - Quote
Karadion wrote: I think they already know when their clients counted how many people turned off in-station environment.
That's because they after a decade of talking about walk in stations (I looked up an article I first saw for the date), showing us bars and such at fan fest years ago only made stations a place to walk in! We were hoping for more than a just walking in clothing new feature. Please do plan more for stations, but something that involves an activity with isk, or socially. I'm glad to see it looks like more of the teams are actually producing content that's being released now, though its hard to tell as a player.
Looking forward to more ship warfare and awesome, and also doing more than walking, in stations.
Arem
P.S. Not trying to stir up an old thread, just throwing my cents in the bucket. |
oldbutfeelingyoung
418
|
Posted - 2012.03.01 19:20:00 -
[3528] - Quote
Arem Caslgate wrote:Karadion wrote: I think they already know when their clients counted how many people turned off in-station environment.
That's because they after a decade of talking about walk in stations (I looked up an article I first saw for the date), showing us bars and such at fan fest years ago only made stations a place to walk in! We were hoping for more than a just walking in clothing new feature. Please do plan more for stations, but something that involves an activity with isk, or socially. I'm glad to see it looks like more of the teams are actually producing content that's being released now, though its hard to tell as a player. Looking forward to more ship warfare and awesome, and also doing more than walking, in stations. Arem P.S. Not trying to stir up an old thread, just throwing my cents in the bucket.
You are welcome
It is said many times in this thread ,the old fanfest ambulation videos were from an already existing game engine CCP decided to make one of their own ,somewhere after that vid CCP only forgot to tell the customer ,that they couldn,t deliver anymore
I emote the ones who don,t like Emoting :) |
Aquila Draco
143
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Posted - 2012.03.01 22:30:00 -
[3529] - Quote
Arem Caslgate wrote:Karadion wrote: I think they already know when their clients counted how many people turned off in-station environment.
That's because they after a decade of talking about walk in stations (I looked up an article I first saw for the date), showing us bars and such at fan fest years ago only made stations a place to walk in! We were hoping for more than a just walking in clothing new feature. Please do plan more for stations, but something that involves an activity with isk, or socially. I'm glad to see it looks like more of the teams are actually producing content that's being released now, though its hard to tell as a player. Looking forward to more ship warfare and awesome, and also doing more than walking, in stations. Arem P.S. Not trying to stir up an old thread, just throwing my cents in the bucket.
This is not and old thread, this is actual, ongoing thread. |
Vertisce Soritenshi
Varion Galactic Tragedy.
1218
|
Posted - 2012.03.01 23:16:00 -
[3530] - Quote
Yeah this thread rarely leaves the front page. And for good reason! EvE is not about PvP.-á EvE is about the SANDBOX! - CCP!-á Open the door!!! |
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oldbutfeelingyoung
418
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Posted - 2012.03.02 03:17:00 -
[3531] - Quote
Vertisce Soritenshi wrote:Yeah this thread rarely leaves the front page. And for good reason!
Too bad we have to wait until fanfest ,to hear ,if its a good reason for CCP too. I think CCP will wait until then ,with good info on new stuff ,ideas and visions FIS or WIS related
I emote the ones who don,t like Emoting :) |
Flamespar
Woof Club
300
|
Posted - 2012.03.02 04:21:00 -
[3532] - Quote
I would be great if Team Avatar were to organise a virtual roundtable so that players who are passionate about WiS, but are unable to attend fanfest, are still able to contribute. I can post on a forum, therefore I represent everyone. |
DeMichael Crimson
Republic University Minmatar Republic
1257
|
Posted - 2012.03.02 06:28:00 -
[3533] - Quote
Would be nice but I highly doubt CCP will have much to show or say. I think it'll mainly be more of CCP asking 'What do you envision for WiS'? |
Marquris Rova
Sonic Jihad
2
|
Posted - 2012.03.02 11:25:00 -
[3534] - Quote
I'm hoping that they further develop the WiS. I don't mind that the focus is on the FiS, thats a good thing but I hope they know that there is a good amount of interest for further WiS development.
I'm not even looking for something that amazing with crap tons of features. I would actually welcome that they include a "cantina" at every station where players can mingle and do basic functions like trade or something. Thats pretty basic and I don't think is asking too much...Baby steps, is all. |
Captain Africa
GRIM MARCH SpaceMonkey's Alliance
11
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Posted - 2012.03.02 11:32:00 -
[3535] - Quote
Personally another avenue I would like to see Walk in stations go is MACHINES (Mercs) & Robots. You have your avatar thatGÇÖs all good and well with their social interaction and bling walking around doing pointless ....stuff. For me that is a nice to have but WHAT WE NEED IS A FREEKEN ROBOT YOU CAN GET INTO AND SHOOT SOME ****! NOW THAT IS WHAT I CALL EVE IN PROGRESS! Keep it inline with Eve culture, machines you can fly with and now machines that you can walk with ...all with their appropriate tiers and mods. Third person !
High sec is a no war zone in stations ...but you need to go and save the damsel in distress , so you shoot the baddies outside the outpost in dead space and now time to rock and roll! First you need to disable station security so you shoot it into structure ,dock and jump into your MKM931 (Mean Killing Machine ) you fit Autos with Fusion check if your shield resist are the right ones and plug the key kard into the door . Whaboom the door opens .....your auto cannons start smoking ...as the projectile shells bounces off the floor ...The environment inside the stations are hostile since the airlocks have been breached ..so everyone is either dead or in a sealed airtight chamber or ...... in a robot (Merc ) shooting back at u .
Same Scenario with Low sec ...keep it NPC orientated...
Now with 0.0 in order to take over a station you have to dock up and take over some strategic areas with your fleet. The defenders obviously need to defend that area . Everything happens in (Mercs) inside the station.
Imagine your Tengu equipped with a merc docking at a sleeper station in a wormhole....everything is just scary and you donGÇÖt have a clue what type of alien will be jumping at you around the next corner, but you and your small crew keeps on pushing through the dark alley ...with blue and purple lights flashing through the thick smoke ..... or is it fog? All you can hear is your fellow mercs steps crushing down on the floor...and then... all hell breaks loose!
I think MIS (Machines in station ) will be a more viable option than individual avatars doing combat for the obvious reason ...you only have to cater for a few models , so less stress in terms of pixels and data transfer ( my attempt at being a nerd lol).
Keep it real guys !!!Get into a MERC and leave the meat bags down at dusty planets where they belong |
Vertisce Soritenshi
Varion Galactic Tragedy.
1218
|
Posted - 2012.03.02 13:52:00 -
[3536] - Quote
Marquris Rova wrote:I'm hoping that they further develop the WiS. I don't mind that the focus is on the FiS, thats a good thing but I hope they know that there is a good amount of interest for further WiS development.
I'm not even looking for something that amazing with crap tons of features. I would actually welcome that they include a "cantina" at every station where players can mingle and do basic functions like trade or something. Thats pretty basic and I don't think is asking too much...Baby steps, is all. The problem is...those of us that want WiS developement don't mind that they focus on FiS but the moment they shift even the smallest amount of focus to WiS the FiS babies start stomping their feet, shooting at statues, opening hundreds of QQ threads and start unsubbing because they think they aren't getting enough of their way in EvE. EvE is not about PvP.-á EvE is about the SANDBOX! - CCP!-á Open the door!!! |
Marquris Rova
Sonic Jihad
2
|
Posted - 2012.03.02 14:33:00 -
[3537] - Quote
Vertisce Soritenshi wrote:Marquris Rova wrote:I'm hoping that they further develop the WiS. I don't mind that the focus is on the FiS, thats a good thing but I hope they know that there is a good amount of interest for further WiS development.
I'm not even looking for something that amazing with crap tons of features. I would actually welcome that they include a "cantina" at every station where players can mingle and do basic functions like trade or something. Thats pretty basic and I don't think is asking too much...Baby steps, is all. The problem is...those of us that want WiS developement don't mind that they focus on FiS but the moment they shift even the smallest amount of focus to WiS the FiS babies start stomping their feet, shooting at statues, opening hundreds of QQ threads and start unsubbing because they think they aren't getting enough of their way in EvE.
Then we just need to make noise :) Well I supposed that this topic has consistently been on the first page is a pretty good development, no need to shoot at statues...
As long as they continue to improve and add new content to FIS while adding some minor additions to WiS, i think that's alright.
Crucible adds 3 new CQs for WiS but because a crap ton of features and improvements were done for FiS, no one cares enough to rage. So keep doing that, CCP :) You don't have to be soo afraid as long as you keep your priorities balanced out... |
Aquila Draco
143
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Posted - 2012.03.02 17:05:00 -
[3538] - Quote
Marquris Rova wrote:Vertisce Soritenshi wrote:Marquris Rova wrote:I'm hoping that they further develop the WiS. I don't mind that the focus is on the FiS, thats a good thing but I hope they know that there is a good amount of interest for further WiS development.
I'm not even looking for something that amazing with crap tons of features. I would actually welcome that they include a "cantina" at every station where players can mingle and do basic functions like trade or something. Thats pretty basic and I don't think is asking too much...Baby steps, is all. The problem is...those of us that want WiS developement don't mind that they focus on FiS but the moment they shift even the smallest amount of focus to WiS the FiS babies start stomping their feet, shooting at statues, opening hundreds of QQ threads and start unsubbing because they think they aren't getting enough of their way in EvE. Then we just need to make noise :) Well I supposed that this topic has consistently been on the first page is a pretty good development, no need to shoot at statues... As long as they continue to improve and add new content to FIS while adding some minor additions to WiS, i think that's alright. Crucible adds 3 new CQs for WiS but because a crap ton of features and improvements were done for FiS, no one cares enough to rage. So keep doing that, CCP :) You don't have to be soo afraid as long as you keep your priorities balanced out...
Minor additions to WiS??? That will only make ppl to get mad and leave because they are waiting for WiS for years now And anty WiSers will have new argument because of "spending time for nothing important" |
Myll'Enna
HELMCORE HELM Alliance
3
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Posted - 2012.03.02 18:25:00 -
[3539] - Quote
Improving the scope of the game, being able to walk-in-stations and interact at the avatar level is going to improve the immersive factors of the game and allow for more intrigue and interaction. So I'm all for it.
Station Office Quarters bombing: An idea regarding "station games" that has been bandied about at times in our corp and alliance is intended to circumvent the frustration of griefers who play docking games to escape combat. We think it would be pretty cool and add to the game play if we could hack into a captain's quarters/hangar and plant explosive devices that force players to undock or have their stuff blown up and ejected form the station into space.
This would add some avatar skills: hacking; demolition; sabotage etc. so that one could force an undock.
Such a feature would give corporations and others being griefed additional options to deal with griefers who run for cover and are then essentially unable to be engaged by a superior force. Some limitations might be put in place such as:
1. Time limitation/restriction: bombs can't be placed for 30-60 minutes.
2. Once the bomb is armed it starts a countdown and alarm that warns both the sabotage team and the CQ occupants.
3. Bomb is disarmed by undocking if one has the bomb disposal skill.
4. Undocking in response to a bomb threat means you cannot dock for 3 times as long as the regular timer.
5. Logging when a bomb is active detonates the bomb and ejects the bomb victim's stuff (or a percentage thereof) into space for the station bomb squad to retrieve (i.e. the avatar who planted the bomb can collect the loot from a named can).
Just an idea that could add to the fun and options for players dealing with hisec griefers who up until implementation have been able to get away with docking. Might need some more consideration but would at least give all players some additional options that lead to more PVP.
Do I want WiS? Yes!
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xxxTRUSTxxx
Galactic Rangers Galactic-Rangers
47
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Posted - 2012.03.02 18:36:00 -
[3540] - Quote
Vertisce Soritenshi wrote:xxxTRUSTxxx wrote: Blah blah blah while quoting stuff...
You clearly know what you are talking about. You should run for CSM. You know how to fix EvE and give everybody exactly what they want.
you clearly know how to use quote bbcode, but fail to actualy quote what i say, nor have you anything positive to say, so away troll, don't you have a bridge to be under somewhere. |
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