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Author |
Thread Statistics | Show CCP posts - 43 post(s) |
oldbutfeelingyoung
418
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Posted - 2012.01.05 12:43:00 -
[2371] - Quote
Ladie Harlot wrote:oldbutfeelingyoung wrote:The reason they don,t give info ,i think is ,they didn,t expect a thread like this and pro WIS people replying on other threads as well CCP has given info but the pro-WiS nutters don't want to hear it. The reason CCP won't engage in a dialogue with them in this thread is because they are so unreasonable. These are people who won't stop complaining until Eve is back on a path of self-destruction.
you didn,t sleep well didn,t you? I emote the ones who don,t like Emoting :) |
Ladie Harlot
GoonWaffe Goonswarm Federation
1793
|
Posted - 2012.01.05 12:43:00 -
[2372] - Quote
oldbutfeelingyoung wrote:Ladie Harlot wrote:oldbutfeelingyoung wrote:The reason they don,t give info ,i think is ,they didn,t expect a thread like this and pro WIS people replying on other threads as well CCP has given info but the pro-WiS nutters don't want to hear it. The reason CCP won't engage in a dialogue with them in this thread is because they are so unreasonable. These are people who won't stop complaining until Eve is back on a path of self-destruction. you didn,t sleep well didn,t you? I usually don't. There's so much posting to be done.
The artist formerly known as Ladie Scarlet. |
oldbutfeelingyoung
418
|
Posted - 2012.01.05 12:48:00 -
[2373] - Quote
Ladie Harlot wrote:oldbutfeelingyoung wrote:Ladie Harlot wrote:oldbutfeelingyoung wrote:The reason they don,t give info ,i think is ,they didn,t expect a thread like this and pro WIS people replying on other threads as well CCP has given info but the pro-WiS nutters don't want to hear it. The reason CCP won't engage in a dialogue with them in this thread is because they are so unreasonable. These are people who won't stop complaining until Eve is back on a path of self-destruction. you didn,t sleep well didn,t you? I usually don't. There's so much posting to be done.
so now i understand the overreacting in your post ,while i am only saying that everybody will have to wait for info
I emote the ones who don,t like Emoting :) |
Disdaine
253
|
Posted - 2012.01.05 12:52:00 -
[2374] - Quote
Ladie Harlot wrote: I usually don't. There's so much posting to be done.
The wise old owl.... |
kurg
Order of the Divine Shadow
5
|
Posted - 2012.01.05 12:57:00 -
[2375] - Quote
To WiS or not it really doesnt matter, its really all the empty promises CCP tends to make and never keep .. can anyone say planetary flight? .. and dont even get me started on all the empty promises from back in 03-05 they never even kept!
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Taiwanistan
Wildly Inappropriate Goonswarm Federation
192
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Posted - 2012.01.05 12:58:00 -
[2376] - Quote
essentially wis is as ridiculous for eve as adding w-a-s-d flight controls could be cool but not really One thing is for sure, you and I are not friends, buddies or pals so don't /emote me with DMC. That's DeMichael Crimson to you. |
DeMichael Crimson
Republic University Minmatar Republic
1257
|
Posted - 2012.01.05 13:05:00 -
[2377] - Quote
Alpheias wrote:DeMichael Crimson wrote:Alpheias wrote:Syphon Lodian wrote:
I love how you never branch into the other concepts - Station Gambling, Corporate/Privately Owned Kiosks, Bars, General Hang Outs. Not to mention, Corporate War Rooms, etc. etc.
Every other game that has social areas are 9 times out of 10 empty which makes them, and allow me to be brutally blunt, pointless and the time it took to implement them could have gone to better things. Secondly, do you have any realistic suggestions to keep people coming? Because sooner or later people will get bored and not bother which again makes them pointless and the time it took to implement could have gone to better things. I and others have already posted in this thread plenty of WiS oriented game play content but you and a couple of other anti WiS posters continue to ignore it. This tells me the intention is to start a flame war and berate others while ranting about non relevant issues. Maybe it's time to start using the 'REPORT' option. Here is one of problems that the pro-WiS crowd is facing, your suggestions and ideas are things that you want to see happen in WiS which I am sure is all great and whatnot but what you are not doing is looking at it from a game designer's perspective because where is the magic cheese? What would make people keep come back day after day, week after week, month after month and year after year? I just don't see it and unless the game designers have a eureka-moment, I don't think they will either. I am sorry, I just don't. Something else to consider is this: CCP needs a huge incentive because unless CCP knows for a fact that WiS will print money thorugh the NEX store or through micro-transactions, I don't believe that they will put in much developer time because last time they tried (Incarna and monocles), things didn't go so well for either. DeMichael Crimson wrote: It doesn't take very much imagination to come up with various ideas for game play content. Hell, I'm sure you could even come up with one or two ideas yourself.
I did - twice. But here is a third, I think CCP should scrap WiS entirely for EVE and if Dust 514 is a success on a almost decade old platform like the PS3, they should finish WoD and if WoD is a success, they should think about adding proper WiS to EVE. How's that?
Seems you didn't bother to read this and that.
It's just some rough ideas but there's your Magic Cheese.
NEX and MT is the main problem which the majority of players would like to have removed. Adding more content like I linked above will bring in more players which will make more money for CCP.
Also you didn't post any ideas for game play content, DUST514 is ground based combat and WoD doesn't even relate to Eve.
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Arcathra
Technodyne Ltd.
183
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Posted - 2012.01.05 13:07:00 -
[2378] - Quote
Taiwanistan wrote:essentially wis is as ridiculous for eve as adding w-a-s-d flight controls could be cool but not really Why? Enlighten us please. |
Disdaine
253
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Posted - 2012.01.05 13:08:00 -
[2379] - Quote
Taiwanistan wrote:essentially wis is as ridiculous for eve as adding w-a-s-d flight controls could be cool but not really
About as ridiculous as adding farmville to planets.
Thought eve was all about spaceships..... |
Taiwanistan
Wildly Inappropriate Goonswarm Federation
192
|
Posted - 2012.01.05 13:34:00 -
[2380] - Quote
Disdaine wrote:Taiwanistan wrote:essentially wis is as ridiculous for eve as adding w-a-s-d flight controls could be cool but not really About as ridiculous as adding farmville to planets. Thought eve was all about spaceships.....
wow that is just uncalled for, insulting PI because i "insult" your dressup dudes /emoting also shows your ignorance, if wis has even a portion of the market ramifications of PI (turning whole tables of items previously exclusive to npcs into the hands of players + the new taxation mechanics of POCO) i would be pro wis. and what are PI products used for? fis or are you suggesting that with the removal of nex, the volume of clothes traded would rival pos fuels? and traders are going to speculate on pants? lol One thing is for sure, you and I are not friends, buddies or pals so don't /emote me with DMC. That's DeMichael Crimson to you. |
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Disdaine
253
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Posted - 2012.01.05 14:05:00 -
[2381] - Quote
Taiwanistan wrote: wow that is just uncalled for, insulting PI because i "insult" your dressup dudes /emoting also shows your ignorance, if wis has even a portion of the market ramifications of PI (turning whole tables of items previously exclusive to npcs into the hands of players + the new taxation mechanics of POCO) i would be pro wis. and what are PI products used for? fis or are you suggesting that with the removal of nex, the volume of clothes traded would rival pos fuels? and traders are going to speculate on pants? lol
So rather than explore the options for integrating WiS in much the same way PI was you'd rather hurf durf about barbies and space pants. Nice job.
Hurrr PI is gonna be all about breeding cattle and producing frozen food, no need for it in our spaceship game hurrr.
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Taiwanistan
Wildly Inappropriate Goonswarm Federation
192
|
Posted - 2012.01.05 14:52:00 -
[2382] - Quote
heh look at you trying to troll me about PI, pitiful
whereas you are only a troll (the useless kind) i am actually going help yall and contribute a pro-wis idea:
the profession of nano-surgery you buy a bunch of corpses off contracts (or pod ppl yourself), you cut off the heads (hold right click and push your mouse up and down) and you walk to a seedy part of the station into an illegal lab (operated by players i guess) with your bag of heads, you pay the fee and engage in a sort of minigame you scan the head, god damn this scrub, no implants, you continue with the next head you see a full set of +4s, woot! then you go to a console and operate nano-needles and try to get the implants out intact (sort of like lock-picking in skyrim) your heart is pounding as you ease your mouse pixel by pixel to control the nano-needles cus if you botch it the head goes splat and you get nuthin. there will be a "nano-surgery" skill book that increases success rate/ access level like salvaging.
it serves 2 purposes 1. a new profession is created 2. with implants added to pod killmails you know how much a corpse is worth, and corpses will become a highly sought after commodity.
but i dunno the whole thing is pretty macabre ccp will never do it One thing is for sure, you and I are not friends, buddies or pals so don't /emote me with DMC. That's DeMichael Crimson to you. |
oldbutfeelingyoung
418
|
Posted - 2012.01.05 14:56:00 -
[2383] - Quote
Taiwanistan wrote:heh look at you trying to troll me about PI, pitiful
whereas you are only a troll (the useless kind) i am actually going help yall and contribute a pro-wis idea:
the profession of nano-surgery you buy a bunch of corpses off contracts (or pod ppl yourself), you cut off the heads (hold right click and push your mouse up and down) and you walk to a seedy part of the station into an illegal lab (operated by players i guess) with your bag of heads, you pay the fee and engage in a sort of minigame you scan the head, god damn this scrub, no implants, you continue with the next head you see a full set of +4s, woot! then you go to a console and operate nano-needles and try to get the implants out intact (sort of like lock-picking in skyrim) your heart is pounding as you ease your mouse pixel by pixel to control the nano-needles cus if you botch it the head goes splat and you get nuthin. there will be a "nano-surgery" skill book that increases success rate/ access level like salvaging.
it serves 2 purposes 1. a new profession is created 2. with implants added to pod killmails you know how much a corpse is worth, and corpses will become a highly sought after commodity.
but i dunno the whole thing is pretty macabre ccp will never do it
for once you amaze me ,so i have to say +1
I emote the ones who don,t like Emoting :) |
Taiwanistan
Wildly Inappropriate Goonswarm Federation
192
|
Posted - 2012.01.05 14:57:00 -
[2384] - Quote
Disdaine wrote:
Hurrr PI is gonna be all about breeding cattle and producing frozen food, no need for it in our spaceship game hurrr.
"reaching" a bit here are we? One thing is for sure, you and I are not friends, buddies or pals so don't /emote me with DMC. That's DeMichael Crimson to you. |
oldbutfeelingyoung
418
|
Posted - 2012.01.05 15:00:00 -
[2385] - Quote
oldbutfeelingyoung wrote:Taiwanistan wrote:heh look at you trying to troll me about PI, pitiful
whereas you are only a troll (the useless kind) i am actually going help yall and contribute a pro-wis idea:
the profession of nano-surgery you buy a bunch of corpses off contracts (or pod ppl yourself), you cut off the heads (hold right click and push your mouse up and down) and you walk to a seedy part of the station into an illegal lab (operated by players i guess) with your bag of heads, you pay the fee and engage in a sort of minigame you scan the head, god damn this scrub, no implants, you continue with the next head you see a full set of +4s, woot! then you go to a console and operate nano-needles and try to get the implants out intact (sort of like lock-picking in skyrim) your heart is pounding as you ease your mouse pixel by pixel to control the nano-needles cus if you botch it the head goes splat and you get nuthin. there will be a "nano-surgery" skill book that increases success rate/ access level like salvaging.
it serves 2 purposes 1. a new profession is created 2. with implants added to pod killmails you know how much a corpse is worth, and corpses will become a highly sought after commodity.
but i dunno the whole thing is pretty macabre ccp will never do it for once you amaze me ,so i have to say +1
can be done with more stuff like the broken salvageparts i like it thank you very much I emote the ones who don,t like Emoting :) |
Disdaine
253
|
Posted - 2012.01.05 15:30:00 -
[2386] - Quote
Taiwanistan wrote: the profession of nano-surgery you buy a bunch of corpses off contracts (or pod ppl yourself), you cut off the heads (hold right click and push your mouse up and down) and you walk to a seedy part of the station into an illegal lab (operated by players i guess) with your bag of heads, you pay the fee and engage in a sort of minigame you scan the head, god damn this scrub, no implants, you continue with the next head you see a full set of +4s, woot! then you go to a console and operate nano-needles and try to get the implants out intact (sort of like lock-picking in skyrim) your heart is pounding as you ease your mouse pixel by pixel to control the nano-needles cus if you botch it the head goes splat and you get nuthin. there will be a "nano-surgery" skill book that increases success rate/ access level like salvaging.
Now that's a more constructive leap from:
Taiwanistan wrote:you just want straight up social gaming faggotry so stop spouting your goddamn korean agenda
Add that to CCP's future vision of WiS and we're getting somewhere. http://www.eveonline.com/download/videos/Default.asp?a=download&vid=277 http://www.eveonline.com/download/videos/?type=2
Station based eve / dust interfaces and assassinations.
Groovy.
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Rek Seven
Probe Patrol Project Wildfire
215
|
Posted - 2012.01.05 16:50:00 -
[2387] - Quote
Xuko Nuki wrote: I think it would add a level of depth and immersion. It would be a better backdrop than spreadsheets and only spreadsheets. In my opinion.
Oh i agree with you there. I want CCP to develop Incarna more but there needs to be some meaningful optional gameplay.
In this thread, we've discussed the pros and cons, and possible gameplay additions for incarna for 2 months now and nobody is saying anything that hasn't already been discussed anymore. The ball is in CCP's court now and we will just have to wait and see if they're kind enough to shed some light on their plans.
It would be nice if CCP did a devblog similar to the one they did on the POCO's, where the players left feedback and helped CCP design part of the game. |
Issler Dainze
Tadakastu-Obata Corporation The Honda Accord
1101
|
Posted - 2012.01.05 21:59:00 -
[2388] - Quote
Rek Seven wrote:Xuko Nuki wrote: I think it would add a level of depth and immersion. It would be a better backdrop than spreadsheets and only spreadsheets. In my opinion.
Oh i agree with you there. I want CCP to develop Incarna more but there needs to be some meaningful optional gameplay. In this thread, we've discussed the pros and cons, and possible gameplay additions for incarna for 2 months now and nobody is saying anything that hasn't already been discussed anymore. The ball is in CCP's court now and we will just have to wait and see if they're kind enough to shed some light on their plans. It would be nice if CCP did a devblog similar to the one they did on the POCO's, where the players left feedback and helped CCP design part of the game.
CCP, are you listening, Rek layed it out for you. You have the ball CCP, now do something with it! |
Flamespar
Woof Club
300
|
Posted - 2012.01.05 22:13:00 -
[2389] - Quote
There are so many good ideas on how Incarna can be utilised (war room ftw). I really wish CCP would stop ignoring us and actually engage with us, to make Incarna an amazing experience. I can post on a forum, therefore I represent everyone. |
Ladie Harlot
GoonWaffe Goonswarm Federation
1793
|
Posted - 2012.01.05 22:48:00 -
[2390] - Quote
Flamespar wrote:There are so many good ideas on how Incarna can be utilised (war room ftw). I really wish CCP would stop ignoring us and actually engage with us, to make Incarna an amazing experience. CCP isn't ignoring anybody. If I was a CCP dev I'd be offended that you guys keep telling lies like that.
The artist formerly known as Ladie Scarlet. |
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Flamespar
Woof Club
300
|
Posted - 2012.01.06 00:28:00 -
[2391] - Quote
Issler Dainze wrote:Rek Seven wrote:Xuko Nuki wrote: I think it would add a level of depth and immersion. It would be a better backdrop than spreadsheets and only spreadsheets. In my opinion.
Oh i agree with you there. I want CCP to develop Incarna more but there needs to be some meaningful optional gameplay. In this thread, we've discussed the pros and cons, and possible gameplay additions for incarna for 2 months now and nobody is saying anything that hasn't already been discussed anymore. The ball is in CCP's court now and we will just have to wait and see if they're kind enough to shed some light on their plans. It would be nice if CCP did a devblog similar to the one they did on the POCO's, where the players left feedback and helped CCP design part of the game. CCP, are you listening, Rek layed it out for you. You have the ball CCP, now do something with it!
+1 (except for the waiting part, I'm ******* sick of waiting). I can post on a forum, therefore I represent everyone. |
Doc Fury
Science and Trade Institute Caldari State
523
|
Posted - 2012.01.06 00:50:00 -
[2392] - Quote
Flamespar wrote:There are so many good ideas on how Incarna can be utilised (war room ftw). I really wish CCP would stop ignoring us and actually engage with us, to make Incarna an amazing experience.
CCP gave you all an answer, you just don't like what you got. Fair enough, but to keep droning-on and on about it is just going to push any dialog you will get from them out even further.
Maybe if you guys started posting in the relevant forum area CCP would take you more seriously and you could also avoid being trolled?
All I see here are some ideas of what could be (good bad or otherwise), and some pie-in-the-sky expectations, mixed between a lot of crying and foot-stamping that CCP is ignoring you. Maybe if you used the tools at your disposal instead of crying like 10 year olds that you want your candy (answers) now, you'd get some results?
If you are sick of waiting, you should do what other players did when they got sick of CCP mostly abandoning EVE core game features. But lets also be realistic here. How many players do you think you can rally, and what trade publications or media do you think will lend you any press?
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'no.' |
Flamespar
Woof Club
300
|
Posted - 2012.01.06 00:59:00 -
[2393] - Quote
Doc Fury wrote:Flamespar wrote:There are so many good ideas on how Incarna can be utilised (war room ftw). I really wish CCP would stop ignoring us and actually engage with us, to make Incarna an amazing experience. CCP gave you all an answer, you just don't like what you got. Fair enough, but to keep droning-on and on about it is just going to push any dialog you will get from them out even further. Maybe if you guys started posting in the relevant forum area CCP would take you more seriously and you could also avoid being trolled? All I see here are some ideas of what could be (good bad or otherwise), and some pie-in-the-sky expectations, mixed between a lot of crying and foot-stamping that CCP is ignoring you. Maybe if you used the tools at your disposal instead of crying like 10 year olds that you want your candy (answers) now, you'd get some results? If you are sick of waiting, you should do what other players did when they got sick of CCP mostly abandoning EVE core game features. But lets also be realistic here. How many players do you think you can rally, and what trade publications or media do you think will lend you any press? Tools. You mean email the CSM, raise the issue in the assembly hall, participate in this thread in general discussion, post suggestions in features and ideas.
It's all been done noob. I can post on a forum, therefore I represent everyone. |
Ai Shun
349
|
Posted - 2012.01.06 01:05:00 -
[2394] - Quote
Flamespar wrote:Tools. You mean email the CSM, raise the issue in the assembly hall, participate in this thread in general discussion, post suggestions in features and ideas.
It's all been done noob.
Then you wait? And if you don't get the response you want; you decide what to do with your money / time / gameplay.
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Brujo Loco
Brujeria Teologica
334
|
Posted - 2012.01.06 01:27:00 -
[2395] - Quote
I want to be able to eat apple pies in Incarna, why evil CCP is not BAKING MY DAMN APPLE PIES??? WHYYYYYY????
TLDR of this 110 page thread.
(also 10 million ways to make apple pies some of them contradicting each other)
meh Inner Sayings of BrujoLoco: http://eve-files.com/sig/brujoloco |
Fondon
Horizon in MOTION
34
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Posted - 2012.01.06 01:42:00 -
[2396] - Quote
To me, WiS is all about smuggling and gambling: Texas hold'em. |
Grey Stormshadow
draketrain Confederation of xXPIZZAXx
1040
|
Posted - 2012.01.06 03:10:00 -
[2397] - Quote
Reduce quality by 75%. Make characters and environment 50% smaller. Remove roof. Zoom camera way out. Add playable content and multiplayer mode. No?
Get |
Taiwanistan
Wildly Inappropriate Goonswarm Federation
192
|
Posted - 2012.01.06 04:15:00 -
[2398] - Quote
wow disdain nice selective quoting i bet you had to dig real hard this is from the bottom of page 50
Taiwanistan wrote:Issler Dainze wrote: If CCP had come out and said "WIS is on hold till we totally revamp mining and the moon mineral mess (One word comets!) and then we'll get back to the stations stuff" I'd be doing the "happy miner dance!". But I still believe WiS is key to the long term health of Eve and the sooner they get some part of it done the sooner they break a million subscribers. If they never get back to it I'm predicting 350K subscribers this time next year and 250K in 2013 no matter how many new ships they introduce.
Issler
i agree but don't be pushing out wis for the immediate surge of subs, the only way wis is going to work for me there must be wis-only "New Suff" to do, and not doing existing stuff but i am forced to walk to do it, like buying pirate ships, why would i walk when i can browse contracts? by "New Stuff" i mean careers in eve, professions you can make living with eg mining/trading/combat etc with associated skills why i am opposed to wis is that people seem to want immersion for immersion's sake alone and that is just not compelling enough if the "New Stuff" comes out tomorrow i would do a complete 180 and start wis-ing, but i just can't fathom what that "New Stuff" would be
since that post i thought for a long time before i came up with my idea of the "new stuff" - the nano surgery thing my argument is that if wis has only social faggotry gameplay and dressup, it will be useless and crap, and nobody should call that progress, because EVE is better than that and apart from a few posters that posted ideas, most only indicate "yeah i would love to hang out in a bar with my m8s and chat with my avatar oh and i want a new skirt" without realizing how frivolous they are.
meanwhile they call me ignorant and close-minded because of my stance, many of you still clinging on to the war room idea, lol given current sov mechanics, what the hell you need to plan about? unless they change sov mechanics like you control a whole constellation if you hit 3 control points simultaneously and within 12 hours you need knock out a HQ system or something like that (hell i heard perpentum online has a better sov system) also war room for dust, unless dust maps are procedurally generated (different every time) what the hell do you need to plan it, think back to battlefield 2, also in your war room you would be in first-person view all the time cus your stupid head is blocking the strategic map, what we need is a more powerful F10 that is so good we don't even need to look at dotlan anymore in-game the problem is that you pro-wis are over-thinking things, always needing to find poor excuses to ramrod an avatar to any function that frankly is cumbersome that after about 5 minutes you would just use the god damn hot-key or neocom buttons.
so more ideas and less crying about dress up /emoting useless crap with no merit like a bunch of runts. One thing is for sure, you and I are not friends, buddies or pals so don't /emote me with DMC. That's DeMichael Crimson to you. |
Taiwanistan
Wildly Inappropriate Goonswarm Federation
192
|
Posted - 2012.01.06 04:18:00 -
[2399] - Quote
Fondon wrote:To me, WiS is all about smuggling and gambling: Texas hold'em. see look at this guy, just use this http://www.eohpoker.com/ is it about the avatar or the poker? One thing is for sure, you and I are not friends, buddies or pals so don't /emote me with DMC. That's DeMichael Crimson to you. |
Kuronaga
Ausbruch
144
|
Posted - 2012.01.06 05:50:00 -
[2400] - Quote
Here's my shorter, greatly flawed concept because the more detailed one got eaten by these idiotic forums.
This concept basically feeds into the idea that new, unique items with a substantial benefit over many existing ones can be made in WiS and smuggled out into FiS. Or perhaps they are equivalent items that are cheaper to make for whatever reason. Such items could include illegal implants, boosters, modules, and blueprints for either new ships, or modified existing ones (custom torp naga, anyone?). These items basically cannot be created at a pos and for whatever lore reason require the facilities of an entire dockable station.
Some of these items may not even be any better than the ones currently in the game, but perhaps are different enough in some aspect that they are desirable. The tweaking of this would be another matter for another day.
The top level of the station is the capsuleer citadel as described in Burning Life. it is a higher security area of the station and the default "safe" area which has similar rules to highsec. You can open normal legal establishments here. This area is basically home to carebears, roleplayers, socializers, gamblers, and most of the people the anti-wis crowd seems to hate.
Going down a few levels you get to lower security/no security areas. At this point you are basically playing Eve with a Mass Effect-like control scheme for combat. This gives CCP an excuse to put in jogging/sprinting mechanics as well, so you can avoid being shot in the ass.
In the more ghetto areas of the station, your establishment opportunities broaden to chem labs, module/weapons dealing (perhaps creating modified small arms equipment to sell to dust players as well?), illegal research facilities (for blueprints/implants), etc. You could hire NPC or even players to guard your business, and install security systems. It would of course be possible to raid each others establishments, through either brute force or assassination, and cause damage to your opposition. This creates the similar "Eve" feel for pvp people are already used to, but makes it a third person shooter of sorts and changes the setting enough to make it different.
There are probably a million different concepts and ways to smuggle things from the crap sector of the station back up to the Citadel, but i'll cite the one mentioned in Burning Life as using the maintenance area on the outer hull of the station where the scanners are somewhat fuzzy to avoid most of the checkpoints. This also creates a place for peeveepee to happen if you want to play the thug attempting to jump some folks trying to smuggle stuff in/out, similar to how lowsec piracy is.
Another way might be to "backdoor it" through a higher security establishment. If it is done in the open promenade you can be spotted by security and face Consequences(tm). This actually gives the otherwise mostly fluffy carebears something to actually do, even if their part in it is very small. Kind of like how they are in Eve today.
The nice thing about this is once CCP does the ground work for the combat system they can also do things like add dockable combat sequences to missions or exploration sites like they were talking about last fanfest. This can integrate it better to the game without making WiS itself completely irrelevant.
Anyway there are some random ideas, they've got plenty of holes in them but it's a hell of a lot better than some of the barbie concepts out there and it's got plenty of violence and eve mechanics to it. |
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