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Author |
Thread Statistics | Show CCP posts - 43 post(s) |
Issler Dainze
Tadakastu-Obata Corporation The Honda Accord
92
|
Posted - 2011.10.25 03:42:00 -
[241] - Quote
Diomedes Calypso wrote:We'll have walking in stations soon and on a machine designed for it.. the PS3 (yeah I dont' have one.. have the xbox so thats a wrinkile)
All the content will be there... let it happen in good time.. when feasible, find a way to let some percentage of the dust play be done on the pc....
... another option would have been putting out a run of the mill low resolution enviroment sorta on the level of global agenda (which is fun enough for me if it were a small sliver of a bigger game)
the PC and the Console are merging in the future anyway.. or whatever the predecessor will be called
A game configured PC will kick any consoles arse in terms of graphics, networking and physics calculations in general. So sorry, a lot of PCs would "one shot your console".
What DUST is going to be has very little to do with that WiS should have been in Eve. WiS was not meant to be FPS. And a LOT of Eve players will never have a console. I know I don't nor will I be planning on getting one.
As for them merging, actually, the exact opposite is happening.
Issler
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Kengutsi Akira
Ministry of War Amarr Empire
99
|
Posted - 2011.10.25 03:42:00 -
[242] - Quote
Flamespar wrote:WTB. Response from CCP?
I find it interesting how whilst Devs have been active in other threads, they have not participated in these many Incarna threads.
Someone wanna link the dev blog where we got told about Incarna being shelved? Love the web team... I cant quote in a signature now Aidan Brooder: "And then do us all a favour and STFU ok? Because you are worse than The Mittani and the Goons." lol best praise ever |
Issler Dainze
Tadakastu-Obata Corporation The Honda Accord
92
|
Posted - 2011.10.25 03:46:00 -
[243] - Quote
Kengutsi Akira wrote:Flamespar wrote:WTB. Response from CCP?
I find it interesting how whilst Devs have been active in other threads, they have not participated in these many Incarna threads. Someone wanna link the dev blog where we got told about Incarna being shelved?
Mostly implied from several "refocus" announcements about the new focus on FiS and the interview with the big "stinky" cheese I quoted.
Issler
|
DeMichael Crimson
Republic University Minmatar Republic
102
|
Posted - 2011.10.25 04:07:00 -
[244] - Quote
War Kitten wrote:Tell us, exactly what is it you want from WiS that you thought you were going to get? More hallways to walk in? Fancier stations to look at?
Many of us want it, eventually.
What we don't want is CCP to ignore the real game for 36 months (because it took 18+ just to produce one CQ) before they even figure out how WiS improves the gameplay.
Space-barbie is neat looking, but adds 0 gameplay. Walking around typing /dance, /emote and other /animate_my_barbie commands is also neat, but adds 0 gameplay. Having "establishments" is just sounding like a pretty graphical interface for the market at best.
Granted CCP is bad at communicating, but it seems to me that all WiS is is yet another nifty tech demo of how to animate a person.
I'd rather have something useful to the gameplay like engine trails tbh.
Engine trails? And how is that adding more versatility to the game? That's not adding new content to expand game options. Personally I would rather have all buggy half finished content fixed before adding any more new content to this game. Even if it takes a few years. By the way, there's been a lot of good content added to the game within the past 36 months.
God, I'm really getting sick and tired of seeing close minded simpletons spouting garbage like 'Space Barbie' bla bla bla 'FiS' bla bla bla 'No content for 18 months' bla bla bla. Try looking outside the box.
FYI - I turned off CQ a few days after it's release due to all the problems. Doesn't mean I didn't like it nor do I want it removed from the game. I want to see it fully developed and integrated into Eve. I believe it has endless possibility's for adding lot's more depth and variety to game play. I've watched the CCP Videos with Dev's giving progress updates and demonstrations about Incarna and Dust.
Maybe I'm wrong but this is what I got from watching all those video demonstrations and interviews:
Incarna is a visionary step to turn a PC mmo spaceship simulation into a real time based sci-fi virtual reality. Dust is a visionary step to turn a Console mmo FPS simulation into a real time based sci-fi virtual reality. Joining these two totally different control applications together to work simultaneously would transform Eve Online into the ultimate real time based sci-fi virtual reality universe.
This should usher in a whole new era and revolutionize the gaming world as we know it.
As for new game play content, here's a couple of scenarios.
While in your Captains Quarters or in your ship, an alarm activates informing you an invasion force has attacked and captured a PI facility on one of your planets. You call up a Dust Commander and inform him to meet you in the war room of the Planetary Command Center to plan a counter attack and regain control. In the war room are 3-D visual maps of the Planet, the PI facility's and surrounding areas. You both examine the maps, verify the enemy position and mark the drop zones for supplies. After forming a plan of attack, you load the supplies into your ship while the Dust Commander rejoins his team who are waiting at the 1st drop zone.
You travel to the planet with the supplies loaded in your ship, enter into atmospheric flight and drop the supplies at the 1st drop zone. While en-route back to the station, you encounter a small blockade of enemy player ships. You make a call to your corporation and are quickly joined by a couple of Fleet mates. Small gang PvP combat happens in space while FPS ground forces engage each other.
As the battle in space continues, you receive a call from the Dust Commander requesting supplies to be dropped at the 2nd drop zone. You and your Fleet mates have almost killed all enemy player ships when more enemy player ships warp in and you find yourself locked and tackled. Dust Commander contacts you again saying they need those supplies now.
or
You log into the game with the sound of alarms going off in your Captains Quarters. The main viewscreen informs you that the station is under Security Lockdown (no docking or undocking) due to an Invasion force (Sansha?). You and other players trapped inside the station must go deck by deck, seeking out and killing all invaders encountered. Players must make their way to the Central Command Center to deactivate the Security Lockdown allowing access to the docking bay. Question is: What will you do? Do you attempt this solo? Create a gang with other players for tactical combat and support? Stay inside your Captains Quarters and hope somebody else deactivates the Security Lockdown?
There are many different game play possibility's that could happen. Just open up your mind and think outside the box. I for one hope and pray that CCP is successful in making their vision a reality for us to enjoy.
Then we can all say 'Eve is Real'. |
Soulpirate
State War Academy Caldari State
5
|
Posted - 2011.10.25 04:17:00 -
[245] - Quote
Kengutsi Akira wrote:Flamespar wrote:WTB. Response from CCP?
I find it interesting how whilst Devs have been active in other threads, they have not participated in these many Incarna threads. Someone wanna link the dev blog where we got told about Incarna being shelved?
Yes please!
I too would like to see the quotes that say WiS or even WoD have been "shelved" which means "stopped" or "put on hold" because the way I read it they are both very much alive. They are still being worked on but most of the work is on FiS for now, to get it back in better shape.
Quote:"Second, World of Darkness lives on. Its concepts are revolutionary. CCP continues to believe that it will alter the landscape of the MMO as significantly as EVE has done but we need more time to continue to develop them before dedicating the substantial resources required to bring this experience to market."
Quote:"For the same reasons, IncarnaGÇöthe real one with actual meaningful gameplay in itGÇö will be a big step towards the future. For an experience that relies so much on emergence and human interaction, itGÇÖs remarkable that itGÇÖs taken us this long to actually put a face on it. Once Incarna hits its stride, EVE will be more personal, and thus more accessible to general audiences. Visual self-expression in a virtual setting is a core psychological component of gaming; most people need to see their avatars, or something vaguely humanoid, or else they donGÇÖt connect with the game. We were behind the curve and it needs to be addressed for the sake of EVEGÇÖs longevity. We have the technology. Now we need time to add the content that will bring more meaning to the gameplayGÇöagain, without disrupting the space combat simulator that many of you are, or at least were, very much in love withGÇöand without delaying crucial improvements that this core experience desperately needs."
What's wrong with you people? Do you think you you say it often enough that WiS will ACTUALLY be shelved?
Incarna is moving forward and thus so is EVE.
|
Flamespar
Woof Club
76
|
Posted - 2011.10.25 04:20:00 -
[246] - Quote
The confusion stems from Hilmars recently interview in which he said that 'we may get back to incarna'. I can post on a forum, therefore I represent everyone. |
Lateris
Aliastra Gallente Federation
2
|
Posted - 2011.10.25 04:23:00 -
[247] - Quote
I am loosing all respect for the way much of the eve community has behaved in the last recent months. SHAME on you all. Real people who helped make this game and did the designs, the programming, the art, and community relations, have lost their livelihood and that means nothing to spoiled brats who troll and troll for their own agendas. Some of us are completely out of control and have no respect for each other or the working class of CCP. You call this a summer of rage. I call this the summer of fools.You are fools who will kill this game. Shame on you for cutting into art, into creativity. You are acting like savages. You forget how this company was formed and its principles. You attacked developers who are just messengers of management and have to do their jobs with the message. You have no excuses, none, for this idiopathic behavior. Most of you have no bloody idea how to run a business. Instead you live off the luxury of the fat of the land complaining about issues with rage and anger which is mindless and useful idiotic stupidity. Do you remember how Lucas Arts and SOE changed SWG? They refused to listen to their players and never recovered. CCP is doing everything you want and yet you see it as an opportunity to act like vultures and converge on what seems like a weak moment as they try to appease you. Shame on you.
I stand by WIS. And I stand by CCP who has shown me more respect over the years than the lot of you trolls. Shame on you people who have cost good people their living. |
Skunk Gracklaw
GoonWaffe Goonswarm Federation
419
|
Posted - 2011.10.25 04:27:00 -
[248] - Quote
Lateris wrote:I am loosing all respect You should tighten it then. |
Toros Revoke
Revoke Foundation
0
|
Posted - 2011.10.25 04:33:00 -
[249] - Quote
I've always liked the idea of walking in stations, walking in cells was a tad dull and graphic cpu intensive for what it offered, which was little. But walking in stations is a cool idea that should be implemented (just never **** with my ship spinning again), I'd worry that even seeing another avatar would blow up my computer but as I live in Matar space I pretty much have a private station in every system |
ThisIsntMyMain
Republic University Minmatar Republic
43
|
Posted - 2011.10.25 04:34:00 -
[250] - Quote
DeMichael Crimson wrote:. I want stuff and I want it ALL NAOW !!
Yes we know you want WiS. The problem is you cant have it because ...
1. It didn't work in any useful way and was woefully unfinished. True multiplayer WiS was AT LEAST a year away and probably more. It would have lagged like all hell with more than a few players in 1 room and added zero game play because there was no real plan for that game play.
2. CCP simply cant afford it right now. They do not have the cash flow to support the size of development team required.
3. Making WiS work means neglecting Spaceships. And long term players who never post on the forums were voting with their wallets. The majority of people in this game want Spaceships before Avatars.
Yes, in an ideal world with a great Incarna delivery even the most jaded bittervet would get something out of WiS. But that ain't going to happen.
How the hell did this thread get to 13 pages. Are all the Hi Sec Ice miners camped in station and heading for the forums ????
|
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Ranger 1
Ranger Corp
96
|
Posted - 2011.10.25 04:52:00 -
[251] - Quote
You guys certainly carried on the debate without me.
Looking over the last few pages of this debate, I've noticed one thing. The two "sides" really aren't that far apart in the final analysis.
Even the most strident Barbie mockers admit that the basic original idea's behind Incarna had merit, but insist that spaceships are the heart and soul of this game and must take priority above all else. Now some admit they don't understand what content could be developed for Incarna that could possibly be as engaging in star ship combat. Others get hung up on EVE being a test bed for the Incarna tech.
Both sides keep explaining their point of view, and the other side either misinterprets it repeatedly or simply doesn't want to hear it.
I'm not going to create a wall of text (I hope) but here are a few pertinent points to consider on both sides.
1) Yes, EVE is a test bed for the Incarna tech. CCP has never kept this a secret. This (in typical Icelandic tradition) hasn't been pointed out by CCP for some time however, as it is considered public knowledge. Somehow the entirely practical idea of developing the same basic tech for both games has turned into a dirty word. EVE is the product that is already out there, of course it's going to be the platform where the stress testing is going to occur (and thankfully so).
2) WOD and Incarna has not been completely shelved. Operating with a reduced staff, yes. As much public attention diverted from it as possible, yes. But it has not been cancelled. This is a good sign for both sides. The focus is on EVE, resources have been reallocated to help address failures in this area for the last 18 months, and yet the potential for taking what they learned (the hard way) and doing it right still exists.
3) Nobody on either side wants Incarna to pull necessary resources from core EVE game play again. Nobody wants Incarna as it ended up to eat up development resources and continue on in the same manner as before. What some want, and what some don't understand, is for Incarna to be developed again but in the right way. If necessary with it's own funding and dev team, independent from what is necessary to keep the solid foundation that is traditional EVE game play alive and growing.
4) If EVE is going to survive it must evolve and grow, both in space and in new area's like Incarna and DUST. Just focusing on space alone will eventually play itself out, there are only so many new ships you can create without becoming redundant. Likewise, focusing too much on other area's will weaken the game as a whole and spell disaster. An intelligent division of resources (time and money) MUST happen for EVE to continue long term. What we have all experienced recently is NOT an intelligent division. Very important side projects endangered the whole through inefficiency, mismanaged resources, an overly optimistic development timeline, and limited duration funding. These failures must NOT happen again, and in fact can be avoided.
5) From the moment CCP first started developing EVE they have had a great vision compared to the rest of the gaming industry, and have literally produced results in many area's that no one else has touched even now, year's later. Where they sometimes fail is in the details of delivering that vision into a reality that everyone can get behind. If they can just get the hang of discussing in detail the future they envision for EVE, then get detailed feedback from us on how we would like to interact with it, and then finally focus their resources on making that fully happen (to completion) with a sensible allocation of resources, we would ALL (CCP included) end up with a thriving gaming universe with plenty of content and variety for everyone.
.... and yes, I see I blew the whole "avoid writing a wall of text" thing. I'll shut up now.
To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |
Komen
Capital Enrichment Services
14
|
Posted - 2011.10.25 05:07:00 -
[252] - Quote
Briefly:
There are lots of games where you can walk around and dress up your toon.
There's only one game where you can fly spaceships MMOifficly, and it languished for years in stagnancy to try and put Incarna and Wod and Dust together.
So those of us who play this game for the flying spaceships part were rather upset (and it's not just a minority - there's a lot of players who don't like Incarna that never posted here, as seen by the large numbers of subscriptions dropped) to see Incarna sucking up resources that could've gone to making the spaceships game better.
|
Issler Dainze
Tadakastu-Obata Corporation The Honda Accord
96
|
Posted - 2011.10.25 05:07:00 -
[253] - Quote
Ranger 1 wrote:You guys certainly carried on the debate without me. ..... stuff..... .... and yes, I see I blew the whole "avoid writing a wall of text" thing. I'll shut up now.
Hilmar basically said with the 3 additional CQs and some optimizations "we have Incarna and we may come back to it sometime". No one with CCP has said any additional Incarna work is currently planned.
WoD is in life support. Incarna is "done" as far as CCP is concerned and CCP isn't working or even formally planning any additional WiS work.
A lot of folks are going to argue about what constitutes "core game play" and the point of this thread is a lot of us would say that getting us on the other side of that door, even if it is something simple would be something we would trade for what I would call "special interest end game features" that some of the loudest WiS haters claim to be FiS that they feel is all Eve is about.
I would say Eve is intended to be a SciFi simulator and CCP has delivered a lot of space ship SciFi content but WiS is needed in some form to move Eve forward. I think the loudest WiS haters have Hilmar convinced we don't really care about WiS when I think a lot of us do.
Issler
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Issler Dainze
Tadakastu-Obata Corporation The Honda Accord
96
|
Posted - 2011.10.25 05:12:00 -
[254] - Quote
Komen wrote:Briefly:
There are lots of games where you can walk around and dress up your toon.
There's only one game where you can fly spaceships MMOifficly, and it languished for years in stagnancy to try and put Incarna and Wod and Dust together.
So those of us who play this game for the flying spaceships part were rather upset (and it's not just a minority - there's a lot of players who don't like Incarna that never posted here, as seen by the large numbers of subscriptions dropped) to see Incarna sucking up resources that could've gone to making the spaceships game better.
Could it have been a lot of folks hanging on or even resubbing to check out incarna, seeing what a joke CQ was and then learning not much more was coming or maybe folks upset about the NEX store that made folks leave?
Just as plausible, we had a bunch of folks come back to check out WiS, saw how lame it was as delivered and left as soon as they could.
There are also other MMOs to fly and fight in spaceships. What there isn't is another huge sandbox MMO with a player driven economy.
Issler
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Kengutsi Akira
Ministry of War Amarr Empire
100
|
Posted - 2011.10.25 05:15:00 -
[255] - Quote
Issler Dainze wrote:Kengutsi Akira wrote:Flamespar wrote:WTB. Response from CCP?
I find it interesting how whilst Devs have been active in other threads, they have not participated in these many Incarna threads. Someone wanna link the dev blog where we got told about Incarna being shelved? Mostly implied from several "refocus" announcements about the new focus on FiS and the interview with the big "stinky" cheese I quoted. Issler
My point was ignoring the fact that the WiS has been shelved (like WoD and at the same time - lol co-incidence right?) doesnt make it not true and ignoring that is just silly Love the web team... I cant quote in a signature now Aidan Brooder: "And then do us all a favour and STFU ok? Because you are worse than The Mittani and the Goons." lol best praise ever |
Kengutsi Akira
Ministry of War Amarr Empire
100
|
Posted - 2011.10.25 05:17:00 -
[256] - Quote
Flamespar wrote:The confusion stems from Hilmars recently interview in which he said that 'we may get back to incarna'.
Thats that link I was looking for. Again, ignoring these things is silly
Love the web team... I cant quote in a signature now Aidan Brooder: "And then do us all a favour and STFU ok? Because you are worse than The Mittani and the Goons." lol best praise ever |
Issler Dainze
Tadakastu-Obata Corporation The Honda Accord
96
|
Posted - 2011.10.25 05:19:00 -
[257] - Quote
Kengutsi Akira wrote:Issler Dainze wrote:Kengutsi Akira wrote:Flamespar wrote:WTB. Response from CCP?
I find it interesting how whilst Devs have been active in other threads, they have not participated in these many Incarna threads. Someone wanna link the dev blog where we got told about Incarna being shelved? Mostly implied from several "refocus" announcements about the new focus on FiS and the interview with the big "stinky" cheese I quoted. Issler My point was ignoring the fact that the WiS has been shelved (like WoD and at the same time - lol co-incidence right?) doesnt make it not true and ignoring that is just silly
From another thread, the official DEV response I wanted:
CCP Guard wrote:We-¦ve built a lot of solid character tech that can be used for all kinds of great game play in the future. Right now our focus will be on classic EVE game play, as we've committed to, so all that is on ice while we figure out what we want to do with it. And more importantly...what you guys want us to do with it.
On Ice, because even the hundreds player posts about what we want in WiS isn't clear enough??
Issler
|
Kengutsi Akira
Ministry of War Amarr Empire
100
|
Posted - 2011.10.25 05:21:00 -
[258] - Quote
Issler Dainze wrote:From another thread, the official DEV response I wanted: CCP Guard wrote:We-¦ve built a lot of solid character tech that can be used for all kinds of great game play in the future. Right now our focus will be on classic EVE game play, as we've committed to, so all that is on ice while we figure out what we want to do with it. And more importantly...what you guys want us to do with it. On Ice, because even the hundreds player posts about what we want in WiS isn't clear enough?? Issler
so.... shelved then Love the web team... I cant quote in a signature now Aidan Brooder: "And then do us all a favour and STFU ok? Because you are worse than The Mittani and the Goons." lol best praise ever |
Mekela
Vinyl Roid
1
|
Posted - 2011.10.25 05:26:00 -
[259] - Quote
Trainwreck McGee wrote:Like you said WiS is dead so please leave EVE and stop posting
I can't believe the idoicy of some people. Yes lets make the game smaller with less subscribers so I can feel special.
I have been playing this game, I have tried most aspects of the game. I have been in a 0.0 alliance, I actually spend alot of time in low sec doing industrial work, I have also done Faction warfare, I have done the industrial, invention, mining, missioning world of high sec. (I started the game in 2006 with red moon rising). I was looking forward to WiS as something new.
Now that CCP in its wisdom of listening to the idiots that think less people would be better for the game and new people suck is the response they decided to go with. |
DeMichael Crimson
Republic University Minmatar Republic
103
|
Posted - 2011.10.25 06:17:00 -
[260] - Quote
ThisIsntMyMain wrote:DeMichael Crimson wrote:. I want stuff and I want it ALL NAOW !!
Yes we know you want WiS. The problem is you cant have it because ... 1. It didn't work in any useful way and was woefully unfinished. True multiplayer WiS was AT LEAST a year away and probably more. It would have lagged like all hell with more than a few players in 1 room and added zero game play because there was no real plan for that game play. 2. CCP simply cant afford it right now. They do not have the cash flow to support the size of development team required. 3. Making WiS work means neglecting Spaceships. And long term players who never post on the forums were voting with their wallets. The majority of people in this game want Spaceships before Avatars. Yes, in an ideal world with a great Incarna delivery even the most jaded bittervet would get something out of WiS. But that ain't going to happen. How the hell did this thread get to 13 pages. Are all the Hi Sec Ice miners camped in station and heading for the forums ???? Next time provide my actual post in the quote instead of twisting it into something completely different in an attempt to justify your failed troll response.
Obviously you only saw what you wanted to see instead of what I actually wrote due to your head being buried in the sand. |
|
Itar Sheep
The Black Sheep Inc
0
|
Posted - 2011.10.25 06:26:00 -
[261] - Quote
I'd still like to see WiS, but as well as more FiS not instead. |
Di Mulle
22
|
Posted - 2011.10.25 06:27:00 -
[262] - Quote
Lateris wrote:I am loosing all respect for the way much of the eve community has behaved in the last recent months. SHAME on you all. Real people who helped make this game and did the designs, the programming, the art, and community relations, have lost their livelihood and that means nothing to spoiled brats who troll and troll for their own agendas. Some of us are completely out of control and have no respect for each other or the working class of CCP. You call this a summer of rage. I call this the summer of fools.You are fools who will kill this game. Shame on you for cutting into art, into creativity. You are acting like savages. You forget how this company was formed and its principles. You attacked developers who are just messengers of management and have to do their jobs with the message. You have no excuses, none, for this idiopathic behavior. Most of you have no bloody idea how to run a business. Instead you live off the luxury of the fat of the land complaining about issues with rage and anger which is mindless and useful idiotic stupidity. Do you remember how Lucas Arts and SOE changed SWG? They refused to listen to their players and never recovered. CCP is doing everything you want and yet you see it as an opportunity to act like vultures and converge on what seems like a weak moment as they try to appease you. Shame on you.
I stand by WIS. And I stand by CCP who has shown me more respect over the years than the lot of you trolls. Shame on you people who have cost good people their living.
Next time you will get not so fresh meal in a restaurant I suggest you to humbly chew it while thinking about poor cooks. Then enjoy your diarrhea while thinking about spoiled brats who refused to eat it. At least you seem to be familiar with some sort of diarrhea already, a verbal one.
CCP is unable to implement simpliest things. Like settting to hide signatures. So they sweep it under a rug . Children do that in their pre-shool years, CCP does it being adults. Probably because it is fearless enough. |
DeMichael Crimson
Republic University Minmatar Republic
103
|
Posted - 2011.10.25 06:45:00 -
[263] - Quote
mkint wrote:hooray, yet another thread about how "I want EVE to die, so I can Barbie!"
edit: and depending on how you interpret the pacing of that interview, it could very easily be that Hilmar's intention is "I am working on FiS because players are making me. Once we've done that with a halfassed winter expansion, the summer is going to be an Apocrypha-sized WIS expansion." And gawd, I hope that's not true, but I have the horrible horrible feeling that it prove to be, and that it will be the final end of EVE.
I've seen you posting your twisted 'Doom and gloom' viewpoints everywhere with the 'Oh no, it's the end of FiS' type attitude if WiS is worked on. Where do you people come from?
Personally I hope your prediction is accurate. I'd love to see all of you closed minded trolls emo rage jump into the nearest Bio-Vat. |
EVE Stratics
Stratics Co
2
|
Posted - 2011.10.25 06:54:00 -
[264] - Quote
+1 for Weapons in Space. |
HighChocobo
Aliastra Gallente Federation
0
|
Posted - 2011.10.25 07:01:00 -
[265] - Quote
WiS should have brought in tons of new players then CCP wouldn't have to rely on these moron Veterans who ruined this possibly revolutionizing tech.
All Eve Online needed was WiS to bring in more casual players. Who cares what insomniac no lifers think when you can cater to sane casual players.
Finish WiS and if you can't do it man up and just say so.
|
Azahni Vah'nos
Royal Amarr Institute Amarr Empire
56
|
Posted - 2011.10.25 07:04:00 -
[266] - Quote
Issler Dainze wrote:Komen wrote:Briefly:
There are lots of games where you can walk around and dress up your toon.
There's only one game where you can fly spaceships MMOifficly, and it languished for years in stagnancy to try and put Incarna and Wod and Dust together.
So those of us who play this game for the flying spaceships part were rather upset (and it's not just a minority - there's a lot of players who don't like Incarna that never posted here, as seen by the large numbers of subscriptions dropped) to see Incarna sucking up resources that could've gone to making the spaceships game better.
Could it have been a lot of folks hanging on or even resubbing to check out incarna, seeing what a joke CQ was and then learning not much more was coming or maybe folks upset about the NEX store that made folks leave? Just as plausible, we had a bunch of folks come back to check out WiS, saw how lame it was as delivered and left as soon as they could. There are also other MMOs to fly and fight in spaceships. What there isn't is another huge sandbox MMO with a player driven economy. Issler Well it was pretty poor when we got CQ's and it appeared that it's only purpose was to be a storefront for the NEX store.
Reading other forums I've seen plenty of posts with people saying that as long as the NEX store remains in EVE they will simply not return.
CCP failed to see that people didn't accept the NEX store and how people have already witnessed what has occured with cash shops in other games. I still remember in LOTRO when Turbine said they wouldn't have any 'gold ammo' items in their cash shop, mysteriously that post has dissapeared from their forum and the game is now full of P2W items. Or go and have a look at APB now and see what G1 are up to there.
Allow the NEX store in the door without protest and I can guarantee you we'll see more and more creeping into it.
Then when you see comments regarding cash shops from people like CCP Zinfandel talking about his $500 sparkle pony (or whatever it was) in WoW and he has a hand in directing EVE's future then you know your in trouble.
Unless EVE is suddenly becoming a themepark game, then cash shop ponies and the like have no place in this sandbox game. Nex (Cash Shop)-á/ Aurum - removing sand from the sandbox since Incarna. Currently the only use for aurum is to buy virtual items in the in-game store, but Cockerill expects to expand its uses in the future. |
Ciar Meara
Virtus Vindice
187
|
Posted - 2011.10.25 07:15:00 -
[267] - Quote
Montevius Williams wrote:I think most people DO want walking in stations, just not the way it was implemented.
Yes, indeed. They need to go back to the roots of amublation, they had some very good ideas but lost track of them somewhere between MT and their own hubris.
Players need to run the economy and ISK should fuel it. Nex and Aurum where bad ideas in combation with WiS it limited everyones freedom (including CCP's) - [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow] |
Shadowsword
The Rough Riders Ares Protectiva
41
|
Posted - 2011.10.25 07:51:00 -
[268] - Quote
I want WiS, too, but I want new ships and bugs and 0.0 fixed much more. |
mechtech
Ice Liberation Army
45
|
Posted - 2011.10.25 08:30:00 -
[269] - Quote
Shadowsword wrote:I want WiS, too, but I want new ships and bugs and 0.0 fixed much more.
This really is the right answer. We can have WiS, but it would be likely that the next 2 or so expansions would have very little in space content. If this happened, the player base would massively drop; the graphs don't lie.
I do hope that WiS is still on the backburner though. The true multiplayer incarnation would really add to the atmosphere of the game, even if there is no real content backing it (just poker + corp meeting rooms + public bars). I do hope to see this in maybe 1-1.5 years! |
Rico Minali
Sons Of 0din Fatal Ascension
99
|
Posted - 2011.10.25 08:37:00 -
[270] - Quote
It isnt about NOT wanting WiS and a full scifi experience, its about DO want betetr spaceships game first and WiS is less important.
This is what the MAJORITY of players want, not what the minority want. Cater to a minority and any game will die. Revenue is from the majority, like it or not, teh majority want a better spaceship game first, a walking around looking pretty game second. |
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