Pages: 1 [2] 3 :: one page |
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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
el alasar
The Scope Gallente Federation
54
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Posted - 2011.10.31 14:32:00 -
[31] - Quote
Floydd Heywood wrote:Bugs introduced by recent patches have not been fixed GÇô again. And I noticed new bugs after this patch GÇô again. I would really like to get a statement from CCP on my 2 previous posts (p1, p2) on their philosophy how to treat bugs.
feedback to my suggestions of a beta test system? has it been even read? more little ideas that need your support: https://forums.eveonline.com/default.aspx?g=posts&m=261507#post261507 enjoying the order cancellation confirmation? sometimes CCP listens - there is hope after all :) www.eveonline.com/ingameboard.asp?a=topic&threadID=1431503 |
Malady Jane
Iron Drake Acquisitions
0
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Posted - 2011.10.31 19:02:00 -
[32] - Quote
I decided to log in today, and maybe spin my ship or train a skill. So why is EVE downloading a 2.28GB patch? Patch notes says it is only supposed to be 13MB. And why is a georgia.org logo on the update setup window? Are these things related? |
oematoema
The Muppet Show
25
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Posted - 2011.11.01 09:14:00 -
[33] - Quote
el alasar wrote:Floydd Heywood wrote:Bugs introduced by recent patches have not been fixed GÇô again. And I noticed new bugs after this patch GÇô again. I would really like to get a statement from CCP on my 2 previous posts ( p1, p2) on their philosophy how to treat bugs. feedback to my suggestions of a beta test system? has it been even read?
No, this thread is completely ignored by CCP two days after creation, just like all the previous feedback and issues threads. You can post anything you want here, and be sure that no-one at CCP reads it. Lovely, isn't it? Must have something to do with my signature. Statement on behalf of CCP from Arnar Hrafn Gylfason, Senior Producer for EVE Online. Good communication and trust between CCP and the EVE community has always been a fundamental priority for CCP and will continue to be so. |
DHuncan
Mostly Harmless Mining Corp
1
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Posted - 2011.11.01 12:59:00 -
[34] - Quote
More ship icons screwed. From my experience here, every time (EVERY SINGLE, NOT EXCEPTION TIME) you post a patch, something breaks. AND, never (EVER) previous bugs got fixed. What can I add that has not been already said? |
DHuncan
Mostly Harmless Mining Corp
1
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Posted - 2011.11.01 14:51:00 -
[35] - Quote
Now why the adverticement that only displays once, displays every day? And by the way, do not spam in game mail, I am not interested in your shop. |
Apollo Gabriel
Mercatoris Etherium Cartel
122
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Posted - 2011.11.01 15:16:00 -
[36] - Quote
My lava and plasma planets have "ice caps" now, cleared cache, nothing. New Player "boost" https://forums.eveonline.com/default.aspx?g=posts&m=243993#post243993 Mining + War Decks = yummy! https://forums.eveonline.com/default.aspx?g=posts&t=25608&find=unread |
DeMichael Crimson
Republic University Minmatar Republic
142
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Posted - 2011.11.01 18:11:00 -
[37] - Quote
Agent standing requirements and standing rewards have steadily grown worse with every 'Fix it' patch since the release of the 'Agents Made Easy' expansion..
I'm talking specifically about the Event Agents known as Cosmos and Epic Arc. All agents, except for the Faction Ship offers, used to accept modified standings for access. Cosmos Agents always needed Faction standing for access. Other Agents accepted either Faction or Corporation standing for access.
Issues:
After completing an Epic Arc, half the time players won't receive the Faction standing increase and have to submit a petition for it.
Cosmos Agents are broken. They no longer accept modified Faction standings for access.
Right after the 'Agents Made Easy' expansion, I was able to access a few different level 4 Cosmos Agents using modified Faction standings at the new 'Agents Made Easy' lower standing requirement. Then various players started reporting problems of a few agents here and there not allowing access while others reported no standing increase. With each new 'Patch' the problem grew and became worse by spreading to other Event Agents.
I had decided to do exploration while all this got sorted out. Unfortunately the issue is now worse than ever and it seems all Cosmos Agents are affected.
I've been doing Cosmos Agent missions for years and they have always accepted modified Faction standings for access. I've completed level 3 and lower Cosmos Agents for all Empire Factions. I happened to find a low security level 3 Cosmos Agent that I haven't completed missions for.
I have Minmatar Faction standing +4.11 base and Sebiestor Tribe Corporation standing +2.58 base. The modified standings are much higher due to having Connections level 5 trained. I can't access the level 3 agent and the only standing that's below the +3.00 agent requirement is the Corporation base standing. I also can't access any level 4 Cosmos Agents.
Anyway, I hope that was explained correctly for you to understand. Please fix this, I would like to finish the Cosmos missions. |
RiotRick
Black-Sun Pitch Black Legion
2
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Posted - 2011.11.01 19:32:00 -
[38] - Quote
CCP Aporia wrote: Your observation that the problem is that 4 panels try to fit themselves into the same space is correct, and I thought that I had explicitly addressed this for 1.1.3 (at least it seems to happen a lot less). It appears like I have to go back to the drawing board then and take another look at it.
I have two accounts, with seperate client installs. On one of my accounts the problem is completely gone. The other one is still having the problem at every undock.
The account that has the problem also experiences an issue when you click show info when in space, the window will allways align in the top left corner of the screen. While my working account remembers where the last window is opened.
Before the last update both of my accounts were experiencing these problems, now it's just one. So something was fixed, but not entirely.
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Ratklif
Orbidon Galactic Industries Imperial Crimson Legion
0
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Posted - 2011.11.01 22:26:00 -
[39] - Quote
Can't download client update.
Starts and gets to 99.9% read and just sits there.
Can't believe the same thing is happening over and over and not being addressed.
Never had a problem with downloading patches or client updates before, never ever.
Maybe the restructuring fired the wrong people. |
Kamuria
Science and Trade Institute Caldari State
0
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Posted - 2011.11.02 00:46:00 -
[40] - Quote
Overview problem too... still no sound fix after 2.5 years in this game. What a mess |
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DHuncan
Mostly Harmless Mining Corp
1
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Posted - 2011.11.02 03:22:00 -
[41] - Quote
Heh you broke the graphics now also. There are problems with the colors. I took snapshots but I am not bothering uploading. Sure more ppl will report this and you will give them news about how fantastic is your next release. |
VLAD VIRONS
United Kings
2
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Posted - 2011.11.02 09:12:00 -
[42] - Quote
Hi there, reporting a graphic bug which u can see when torpedos explode, im noticed it since applying 1st Incursion patch, reported it as bug when i 1st noticed it. Anyhow its still there.
Screenshot |
DHuncan
Mostly Harmless Mining Corp
1
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Posted - 2011.11.02 15:03:00 -
[43] - Quote
Hehe and shields, damage types and recharge rates are broken too. |
DHuncan
Mostly Harmless Mining Corp
1
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Posted - 2011.11.02 15:03:00 -
[44] - Quote
Old bug of ballistic control still there. Brilliant! |
DHuncan
Mostly Harmless Mining Corp
1
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Posted - 2011.11.02 16:32:00 -
[45] - Quote
After doing the Scarlet dread pirate lvl 4 I allways get jammd when there is none to jamm me.. even after leaving the pocket and flying around the station to turn mission in. Etc. |
Dvorak Telemnar
Griffin Capsuleers
2
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Posted - 2011.11.04 05:04:00 -
[46] - Quote
Dvorak Telemnar wrote:Possible bug with wallet and auto-paid alliance fees
Alliance fees are set to auto-pay and have been for 7+ months. This weekend we received the bill and less than 12 hours later the alliance disbanded due to non-payment even though it is set to auto-pay and there is more than sufficient sufficient ISK to cover the cost.
Petition : 2650863 Bug report : 117806
Undocumented feature: If any corp in the alliance changes the auto-pay option of the alliance fees it defaults to them and if they don't have ISK, the alliance disbands
Sounds like an exploit waiting to happen. 1) Get shell corp into rival alliance 2) Change alliance fees auto-pay to shell corp 3) Make sure there is no ISK in wallet 4) *PooF* no more alliance
At least in our case it was not malicious and the petition was successful so all is well.
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Trader 99
Pator Tech School Minmatar Republic
0
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Posted - 2011.11.04 23:54:00 -
[47] - Quote
Missile flight time and missile max velocity stats are all wrong on my ships because my skills are not being added to my stats. |
Will DestroyYou
2
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Posted - 2011.11.05 00:29:00 -
[48] - Quote
How many times must I report this bug? It has been months. Every single fracking time I add ammo to my *empty* grouped guns in station I get 1 to 5 of these stupid popups...
Sick to death of wasting my time clicking them repeatedly.
If container = weapon skip sending error message... Is it really that hard???
There should be no case where a weapon needs to report that it is full as an error popup. In fact, unless it is a critical error, or requires a yes/no decision, we "the players", don't really want popups for any messages at all... use local chat window????? |
oematoema
The Muppet Show
25
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Posted - 2011.11.05 18:56:00 -
[49] - Quote
Will DestroyYou wrote:How many times must I report this bug? It has been months. Every single fracking time I add ammo to my *empty* grouped guns in station I get 1 to 5 of these stupid popups...
Sick to death of wasting my time clicking them repeatedly.
If container = weapon skip sending error message... Is it really that hard???
There should be no case where a weapon needs to report that it is full as an error popup. In fact, unless it is a critical error, or requires a yes/no decision, we "the players", don't really want popups for any messages at all... use local chat window????? Even though this thread is the most recent Issues-thread, it is more than 5 days old, and therefore no CCP employee will set foot in it again. Wait for the next patch and it's thread, so you can post your bug again. It just might get completely ignored again though.
Also [signature] Statement on behalf of CCP from Arnar Hrafn Gylfason, Senior Producer for EVE Online. Good communication and trust between CCP and the EVE community has always been a fundamental priority for CCP and will continue to be so. |
DHuncan
Mostly Harmless Mining Corp
1
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Posted - 2011.11.06 03:01:00 -
[50] - Quote
Bugs will be ignored after five days or before five days the same. I found another one and I know is old as I have read about it but never experienced before: After manufacturing some ammo and deliver, they are not in my hangar. Well, they are if you bother to look in assets label to search in the hangar you sitting righ on. But who cares? CCP seems not to. Despite of whatever you may think I hate to come to the forums and complaint. Just so many faliures and so null answer makes me being here just too often. |
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Serena Wilde
State War Academy Caldari State
0
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Posted - 2011.11.06 05:07:00 -
[51] - Quote
Has anyone else noticed their ship flying backwards upon leaving a station? I undocked in my Loki to see myself flying ass-first towards a planet. I tried aligning to something, and I still flew backwards, as well as just double-clicking to fly in a direction. I switched ships and undocked, and that ship flew out normally. Switched back, and I was flying backwards in the Loki again!
The funny thing was the engine trails were still going in the proper direction, pulling me forwards from the new "front" of my ship!
Here's my ship, just leaving the station
Don't know where to put this, but since it seems to be a new issue (I haven't ever noticed it before, and it is kinda noticable), here you go. |
el alasar
The Scope Gallente Federation
55
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Posted - 2011.11.06 09:01:00 -
[52] - Quote
you need to be able to reproduce an issue, otherwise "the developer cannot fix it". currently, any bug you file for eve will be filtered/trashed by the big hunters / developers if not reproducible. these are the current guidelines - at least that is what i am told after getting bugs of mine treated this way.
thats the reason i posted this and this) on their philosophy how to treat bugs. no response.
feedback to my suggestions of a beta test system? has it been even read? more little ideas that need your support: https://forums.eveonline.com/default.aspx?g=posts&m=261507#post261507 enjoying the order cancellation confirmation? sometimes CCP listens - there is hope after all :) www.eveonline.com/ingameboard.asp?a=topic&threadID=1431503 |
jaguda1
FIDELIS VEL MORTUUS
6
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Posted - 2011.11.07 11:33:00 -
[53] - Quote
Tengu flight orientation is reversed. The ship now flies backwards in every case. It looks ridiculous and is pathetic for such an expensive vehicle. Strategic indeed, pah!
There's now so many bugs in Eve it's becoming hard to imagine you're taking it seriously CCP. |
Morar Santee
4
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Posted - 2011.11.07 16:11:00 -
[54] - Quote
CCP Aporia wrote: Your observation that the problem is that 4 panels try to fit themselves into the same space is correct, and I thought that I had explicitly addressed this for 1.1.3 (at least it seems to happen a lot less). It appears like I have to go back to the drawing board then and take another look at it.
If anything, this seems to have gotten worse for me. I just opened my "fleet" window while in station (usually lower right corner of my screen) and it opened atop the re-sized station panel, adjusted to the same width. When I undocked, opened the fleet window and put it back into the lower right corner in the correct size, redocking caused the station panel to adjust width and move atop the fleet window.
I don't know what to tell you, other than that it's far from fixed. |
ED209X
South Park Development
2
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Posted - 2011.11.07 19:04:00 -
[55] - Quote
Did the patch cause WH npcs to Despawn? |
Will DestroyYou
4
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Posted - 2011.11.11 02:16:00 -
[56] - Quote
Will DestroyYou wrote:How many times must I report this bug? It has been months. Every single fracking time I add ammo to my *empty* grouped guns in station I get 1 to 5 of these stupid popups...
Sick to death of wasting my time clicking them repeatedly.
If container = weapon skip sending error message... Is it really that hard???
There should be no case where a weapon needs to report that it is full as an error popup. In fact, unless it is a critical error, or requires a yes/no decision, we "the players", don't really want popups for any messages at all... use local chat window?????
this. still.
|
Apollo Gabriel
Mercatoris Etherium Cartel
223
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Posted - 2011.11.11 04:24:00 -
[57] - Quote
Plasma and Lava planets have large "ice caps" cleared cache and nothing. Repair Drones should be able to repair anyone ... really, they should. -áThink of them as the first targetable subsystem if you're worried about PvP and for missions if someone wants Rep drones over a flight of Hobs, who cares. -áThere is no reasonable objection here other than it's always been that way (so was RR until recently). |
Hakaru Ishiwara
Republic Military School Minmatar Republic
39
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Posted - 2011.11.12 20:08:00 -
[58] - Quote
Want to add that chat channels (default alliance and user-created) are foobar'd and have an absurdly low threshold for the chat-spam block.
For example:
I type a sentence hit enter and type a 2nd sentence and hit enter. The second sentence is blocked from being posted to the channel. I must wait 30+ seconds to submit the 2nd sentence.
This is not rampant posting of junk in trade hub Local chat, rather this is simple communication in a private channel.
Please. Fix. Now.
Breaking formerly working functionality does not win hearts and minds, CCP. Try code version control and regression testing. It might be in your interest, incredibly. 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284286 |
mindman
FIDELIS VEL MORTUUS
0
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Posted - 2011.11.13 23:36:00 -
[59] - Quote
I guess you devs must really have it in for miners. I don't even mine, just haul, and I see how downhill it's gone. Once you could arrive at a fleet mining op of say 3 or 4 Hulks and see the great vibrant beams scorching across the belt from the Hulks as they devoured the roids, their accompanying sound a real testament to industry in action. The sight made you feel worthwhile and part of the impressive light show as you haul away the ore.
These days the Hulks appear totally inert, no beams, no sounds. No sign whatever anything is going on, they just look like they're sat there dead in the water. There's no clue for the miners what's going on and who's doing what. How they put up with it I don't know.
Is this the death knell for mining? Are you killing it off bit by bit? Looks that way.
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Marak Sigvald
Chimaera Combine Novus Dominatum
2
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Posted - 2011.11.20 03:54:00 -
[60] - Quote
Hi CCP,
I am using Windows 7 Home Premium.
Post last patch I now (randomly) have cases on one account where logging in will have all ammo swallowed from the turrets - and its not in the cargo, simply destroyed. This only seems to happen when I log in, in stations using ship spinning mode, not in space. Also on same account I get the odd window reset on undock (windows tiled and/or shifted to different locations). Same condition i.e. ship spinning mode logging in at station.
Ballistic Control Unit 2 on Manticore is giving me a ROF bonus to torps, however no damage modifier, exactly as was the case post incarna.
Marak.
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