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Andrachim Tar'nar
The first genesis
0
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Posted - 2013.07.20 11:30:00 -
[1] - Quote
Hello,
Reason for this thread I've come back to EVE after a few years auf pause, glad to find a duel system in place, but I have a hard time getting my head around allowing remote assistance to interfere in high sec duels. I know this must have been discussed already but I can't find the threads so bear with my ramblings please.
Problem I have with the current system The thought behind letting crimewatch take care of people getting flagged as suspect for interfering with a duel might have been a nice idea, but it generates another situation of "who can field the bigger support gang" which is already too prevalent in EVE and counterintuitive to a duel system.
If this was done to keep the gritty and unforgiving nature of EVE in place, I think it falls on it's face and feels forced, undermining the promise of a duel, skewing the balance in favor of easy griefing. If you want to keep the grit, use my suggestion of a seperate "duel flag" and disallow docking / jumping while a duel is underway.
My suggestion Introduce a "duel flag" (1 minute, refreshed by hostile module activation on either side of the duel, probably disallow docking), keep limited engagments as they are. Now that you have seperate flags for duels and limited engagements, disallow remote support given to anyone that has a duel flag in high sec. Low sec must be exempt of course, as active support is possible there.
Please keep this thread to eloquent support and constructive criticism.
Greetings, Andra
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TehCloud
Carnivore Company
71
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Posted - 2013.07.20 11:42:00 -
[2] - Quote
Yeah let them put work hours into something completely useless so you can do highsec duels.
Have an Alt or a Friend in a BB, jam the logis. Or even better, Kill the Logis.Only the Logi you agress has the right to shoot back, so if he docks to reship (which he can't because of weapon timers for repping in a duel) only he could agress you. That also means -1 Logi on Field.
Or an even easier solution: Don't do Highsec Duels. My Condor costs less than that module! |
Doddy
Dark-Rising
858
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Posted - 2013.07.20 11:46:00 -
[3] - Quote
Very un-eve tbh. If someone wants to cheat in a duel they should have that possibility |
Balthazar Lestrane
Happy Endings. The Retirement Club
28
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Posted - 2013.07.20 11:49:00 -
[4] - Quote
Andrachim Tar'nar wrote:Hello,
Reason for this thread I've come back to EVE after a few years auf pause, glad to find a duel system in place, but I have a hard time getting my head around allowing remote assistance to interfere in high sec duels. I know this must have been discussed already but I can't find the threads so bear with my ramblings please.
Problem I have with the current system The thought behind letting crimewatch take care of people getting flagged as suspect for interfering with a duel might have been a nice idea, but it generates another situation of "who can field the bigger support gang" which is already too prevalent in EVE and counterintuitive to a duel system.
If this was done to keep the gritty and unforgiving nature of EVE in place, I think it falls on it's face and feels forced, undermining the promise of a duel, skewing the balance in favor of easy griefing. If you want to keep the grit, use my suggestion of a seperate "duel flag" and disallow docking / jumping while a duel is underway.
My suggestion Introduce a "duel flag" (1 minute, refreshed by hostile module activation on either side of the duel, probably disallow docking), keep limited engagments as they are. Now that you have seperate flags for duels and limited engagements, disallow remote support given to anyone that has a duel flag in high sec. Low sec must be exempt of course, as active support is possible there.
Please keep this thread to eloquent support and constructive criticism.
Greetings, Andra
Can you flesh this out some? What exactly is the mechanic that prevents a RR ship from repping a ship engaged in a duel? Criminal flag? The ship engaged in a duel can't be locked by anyone but their opponent for the duration of the duel?
Jumping should never be hindered, except by the aggression timers already in place. Docking on the other hand would be acceptable under the condition that duels have settings; pilots must both agree that they are blocked from docking for the duration of the duel. Anything to stop the proliferation of station faggotry is okay in my book.
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Omnathious Deninard
Novis Initiis
1322
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Posted - 2013.07.20 11:49:00 -
[5] - Quote
Rule of thumb, if someone requests a duel, they have support in the background. If someone accepts your duel they have support in the background. Ideas for Drone ImprovementTwitter Account-á @Omnathious |
Andrachim Tar'nar
The first genesis
0
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Posted - 2013.07.20 12:06:00 -
[6] - Quote
#2: The feature is there, I think it was implemented badly, I give a suggestion to correct it. One that in my estimation will not use up much dev time. I know that you can bring more friends than the other side, that's one of the things I have a problem with. It's fine with me if you don't, I have stated my case.
#3: Forcing people to commit is un-eve?
#4: The duel flag I have described (aquired by entering a duel, just like you aquire a limited engagement flag right now) just prevents activation of the remote modules ("You cannot activate this module because the target is in a duel....") and breaks active remote assistance.
I don't see why jumping is different from docking but I can live with that. People that want the option to run away from a duel can duel around jump gates then...
#5: I know, and because that is the result of the implementation of the duel feature, I have stated a solution that might force players to commit instead of leaving a multitude of backdoors to weasel out of it. I personaly think that is EVE-like, or I would not suggest it.
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Balthazar Lestrane
Happy Endings. The Retirement Club
28
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Posted - 2013.07.20 12:14:00 -
[7] - Quote
Andrachim Tar'nar wrote:#2: The feature is there, I think it was implemented badly, I give a suggestion to correct it. One that in my estimation will not use up much dev time. I know that you can bring more friends than the other side, that's one of the things I have a problem with. It's fine with me if you don't, I have stated my case.
#3: Forcing people to commit is un-eve?
#4: The duel flag I have described (aquired by entering a duel, just like you aquire a limited engagement flag right now) just prevents activation of the remote modules ("You cannot activate this module because the target is in a duel....") and breaks active remote assistance.
I don't see why jumping is different from docking but I can live with that. People that want the option to run away from a duel can duel around jump gates then...
#5: I know, and because that is the result of the implementation of the duel feature, I have stated a solution that might force players to commit instead of leaving a multitude of backdoors to weasel out of it. I personaly think that is EVE-like, or I would not suggest it.
The reason jumping is different from docking is the risk mitigation. Allowing a dueling partner to run doesn't eliminate the possibility of you chasing them while docking completely mitigates risk and/or allows for reshipping/repairs, i.e. station faggotry.
I have to agree with #5, the problem with RRing in duels is the huge amount of risk that can be mitigated. The "limited" engagements are really not limited at all considering the current implementation. |
Arthur Aihaken
The.VOID
49
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Posted - 2013.07.20 13:20:00 -
[8] - Quote
Duels only serve one purpose: testing out new fittings amongst friends, |
Harvey James
Deep Core Mining Inc. Caldari State
345
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Posted - 2013.07.20 17:10:00 -
[9] - Quote
Arthur Aihaken wrote:Duels only serve one purpose: testing out new fittings amongst friends,
if you're not corpmates i suppose its useful there... maybe they should introduce honour duels which would disallow any interference like the OP wants ... this way everyone has their cake and can eat it. Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |
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