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Luc Sejanus
Stars Edge Industries
0
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Posted - 2013.08.05 21:02:00 -
[1] - Quote
Even though I have been playing for awhile, besides gettting ganked and Concorded I do not have a lot of PVP experience.
My question is this: If you are in a Corp, and are fleeted up with fellow Corp members in High-Sec, and somebody attacks one of your Corp Members, are you allowed to retaliate against the attacker?
Just trying to figure out what the real point of fleeting up in High-Sec is besides fleet bonuses for mining and running missions . In other words, is there any true way to protect each other (fellow corp members) in high sec from gankers? |
Kahega Amielden
Rifterlings Point Blank Alliance
825
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Posted - 2013.08.05 21:07:00 -
[2] - Quote
Fleets have absolutely zero affect on aggression rules. Aside from links, they are primarily an organizational tool.
However, unless your corpmate has flagged himself as a suspect (stolen from a can or done something else naughty), no one is going to be able to attack him without
a) being in a war (which means that you, as his corpmate, are also in a war) or
b) Flagging himself as a criminal (which means you can engage him at will, assuming waiting for CONCORD to show up is not an option). |
Luc Sejanus
Stars Edge Industries
0
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Posted - 2013.08.05 21:14:00 -
[3] - Quote
Kahega Amielden wrote:Fleets have absolutely zero affect on aggression rules. Aside from links, they are primarily an organizational tool.
However, unless your corpmate has flagged himself as a suspect (stolen from a can or done something else naughty), no one is going to be able to attack him without
a) being in a war (which means that you, as his corpmate, are also in a war) or
b) Flagging himself as a criminal (which means you can engage him at will, assuming waiting for CONCORD to show up is not an option).
Wow, so basically, unless you are in Low-Sec, or at War, there is really no way to really provide a true "Security Force" for your copr mates who are mining then?
Every day Low-Sec sounds better and better... |
Vincenzo Arbosa
Locust Assets
36
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Posted - 2013.08.05 21:42:00 -
[4] - Quote
As soon as they go to criminal status you can engage them at-will.. the problem is of course that ganks, for the most part, only last a very very short while and your reaction time has to be quicker than concord's to do any real good. You'd have to destroy the ganker before they could gank the target, which would be a very small window in most cases. That, and the fact that gankers are flying ships that they fully intend to lose make trying to protect a gank target a pretty steep challenge.
I would wager that the best security is a well tanked fit in a sea of poorly-fit ships.
Unfortunately I dont know of any other way to effectively support your corp members mining ops while in high sec. If anyone has any ideas, I would like to hear them.
"Leave the gun. Take the cannoli."-á |
James Hakkar
Pro Synergy
3
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Posted - 2013.08.05 22:04:00 -
[5] - Quote
Luc Sejanus wrote:Kahega Amielden wrote:Fleets have absolutely zero affect on aggression rules. Aside from links, they are primarily an organizational tool.
However, unless your corpmate has flagged himself as a suspect (stolen from a can or done something else naughty), no one is going to be able to attack him without
a) being in a war (which means that you, as his corpmate, are also in a war) or
b) Flagging himself as a criminal (which means you can engage him at will, assuming waiting for CONCORD to show up is not an option). Wow, so basically, unless you are in Low-Sec, or at War, there is really no way to provide a true "Security Force" for your corp mates who are mining then? Every day Low-Sec sounds better and better...
Well, it's obviously option b. Concord is there to punish the aggressor by killing him. Though, when the aggressor fired his first shot he gave himself a criminal flag, which mean anyone can attack him... Free for all.. Also you and the rest of the fleet.. No reason to sit there and wait till he is done suiciding. You can even jam(dampen) the dude, track disrupt or simply blow him up first. It's mainly a destroyer or tier 3 battlecuiser. The dressy pops easy, just as the untanked gank battlecruiser glasscannons do. You just wait for him to fire the first shot.
So while the fleet itself is not the reason you can attack him, there are tactical benefits for being in a fleet during such occasion. Think about looking at their health without locking them, warp in points and general communication. Run level 4 missions? Increase your income and help new players earn ISK.-áJoin channel: Pro Synergy Pro Synergy is looking for dedicated Salvagers. Want to learn more? Join channel: Pro Synergy |
Solai
Jolly Codgers Get Off My Lawn
74
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Posted - 2013.08.06 02:55:00 -
[6] - Quote
Logistics cruisers and frigates could help the survivability of your allies until Concord finishes the job.
But you're correct: Low- and Null-sec is where it's at, if fleets and teamwork are your interest. |
Sabriz Adoudel
Paragon Blitz
617
|
Posted - 2013.08.06 03:34:00 -
[7] - Quote
If you are looking to provide security for a mining operation, remote repairs are the best way, but failing that simply bumping a gank catalyst is pretty damn effective. When I'm ganking, I can only apply decent damage at a range of 3000m or less.
I wouldn't even try to pop a Mackinaw that has a tech 1 logistics cruiser nearby.
An enemy is just a friend that you stab in the front. |
Malcolm Shinhwa
Bad Touches
145
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Posted - 2013.08.06 03:47:00 -
[8] - Quote
Sabriz Adoudel wrote:If you are looking to provide security for a mining operation, remote repairs are the best way, but failing that simply bumping a gank catalyst is pretty damn effective. When I'm ganking, I can only apply decent damage at a range of 3000m or less.
I wouldn't even try to pop a Mackinaw that has a tech 1 logistics cruiser nearby.
I'd pop the logistics cruiser instead. Why? Because, that's why.
On a serious note and since this is the New Citizens forum, 1 properly skilled Griffin pilot (who isn't AFK), can totally ruin a ganker's mission. I have 5 different chars that I play. This may be my main, or maybe not. I have no idea. |
Tobias Hareka
Republic Military School Minmatar Republic
71
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Posted - 2013.08.06 12:31:00 -
[9] - Quote
Malcolm Shinhwa wrote:Sabriz Adoudel wrote:If you are looking to provide security for a mining operation, remote repairs are the best way, but failing that simply bumping a gank catalyst is pretty damn effective. When I'm ganking, I can only apply decent damage at a range of 3000m or less.
I wouldn't even try to pop a Mackinaw that has a tech 1 logistics cruiser nearby. I'd pop the logistics cruiser instead. Why? Because, that's why.
Two major problems in that:
- Scythe has quite a lot of EHP for T1 cruiser. Why Scythe? Because cap stable. - Logi pilot would probably laugh more than anyone else in same system. |
Paul Panala
Circulus Exousias
66
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Posted - 2013.08.06 16:10:00 -
[10] - Quote
If someone attacks anyone in high sec they will not only be concorded but also given a suspect flag, which means anyone can legally shot them. |
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Cannibal Kane
Somali Coast Guard Authority
2190
|
Posted - 2013.08.06 18:44:00 -
[11] - Quote
Paul Panala wrote:If someone attacks anyone in high sec they will not only be concorded but also given a suspect flag, which means anyone can legally shot them.
Incorrect...
in High you get a suspect flag for stealing and support such as remote sensor boosting or rr on a target currently aggressed or at war.
You get concorded for doing getting a criminal flag. "I saw him fight by the monument in Jita. -áHe flowed in his Machariel like a Shinto spirit, 800MM shells sprouting in his passing. -áHis hair flowed in the corona of his target's warp core breach. -áIt was truly majestic. -áAnd while everyone stared in awe I stole the loot and ran off.-áBecause I am like that." --áNEONOVUS |
Luc Sejanus
Stars Edge Industries
0
|
Posted - 2013.08.06 20:05:00 -
[12] - Quote
Cannibal Kane wrote:Paul Panala wrote:If someone attacks anyone in high sec they will not only be concorded but also given a suspect flag, which means anyone can legally shot them. Incorrect... in High you get a suspect flag for stealing and support such as remote sensor boosting or rr on a target currently aggressed or at war. You get concorded for doing getting a criminal flag.
Hey, didn't you just declare war on us?!? Lol, classic! Good times for all! |
J'Poll
Second Battlegroup Destined For Glory
2359
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Posted - 2013.08.06 21:00:00 -
[13] - Quote
Luc Sejanus wrote:Even though I have been playing for awhile, besides gettting ganked and Concorded I do not have a lot of PVP experience.
My question is this: If you are in a Corp, and are fleeted up with fellow Corp members in High-Sec, and somebody attacks one of your Corp Members, are you allowed to retaliate against the attacker?
Just trying to figure out what the real point of fleeting up in High-Sec is besides fleet bonuses for mining and running missions . In other words, is there any true way to protect each other (fellow corp members) in high sec from gankers?
If in high-sec and a corp member (doesn't matter if he is in your fleet or not) gets attacked by someone.
A.) He is already a valid target to you (wardec) B.) He goes global criminal, so anybody in EVE can shoot him.
Also keep in mind that Fleet mechanics doesn't change who is a valid target or not. Want to have some chat in game? Need help to get into the game as a new player? Just join my channel: Crazy Dutch Guy |
Cannibal Kane
Somali Coast Guard Authority
2191
|
Posted - 2013.08.07 04:46:00 -
[14] - Quote
Luc Sejanus wrote:
Hey, didn't you just declare war on us?!? Lol, classic! Good times for all!
Yes... Yes I did.
"I saw him fight by the monument in Jita. -áHe flowed in his Machariel like a Shinto spirit, 800MM shells sprouting in his passing. -áHis hair flowed in the corona of his target's warp core breach. -áIt was truly majestic. -áAnd while everyone stared in awe I stole the loot and ran off.-áBecause I am like that." --áNEONOVUS |
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