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Thread Statistics | Show CCP posts - 5 post(s) |
Luna Fumarisa
School of Applied Knowledge Caldari State
0
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Posted - 2013.08.10 16:14:00 -
[1] - Quote
From my PI research, it seems resources are better in WH/low/null than in high-sec. Goal is to produce POS fuel parts, as they seem to be in fairly constant demand. Rather not use factory planets - hoping to produce each final good organically on that planet if possible to minimize import/export taxes.
What I know/think I know so far:
-train the five PI skills to 4 to start -train basic hauler (Itty 3 for post-patch PI hauling?) -train cloak -train/acquire blockade runner -find decent spot (hard part)
I'm basically looking for any pointers. Not sure where to find good block of planets, or how to find decent wormhole with access to Caldari space. Should I try to contact the "owners" of WH and negotiate lease, etc?
Also, any help with those "gee, I wish I knew that before I started this" moments would be helpful.
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Krixtal Icefluxor
INLAND EMPIRE Galactic
32491
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Posted - 2013.08.10 16:27:00 -
[2] - Quote
Luna Fumarisa wrote: Rather not use factory planets - hoping to produce each final good organically on that planet if possible to minimize import/export taxes.
Having the Advanced Processors on your extraction planets nerfs the amount of product you are able to pull from that planet by a long shot.
Having done this for over 3 years in Low Sec, I promise you the 'cost' of taxes for a Factory Planet, with all your advanced processors located there, is more than balanced by the 'extra' amount pulled from the extraction planets. |
Luna Fumarisa
School of Applied Knowledge Caldari State
0
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Posted - 2013.08.10 16:38:00 -
[3] - Quote
Is that a function of CPU/PG for the advanced processors impacting the number of extractor heads? |
Krixtal Icefluxor
INLAND EMPIRE Galactic
32516
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Posted - 2013.08.10 16:46:00 -
[4] - Quote
Luna Fumarisa wrote:Is that a function of CPU/PG for the advanced processors impacting the number of extractor heads?
Oh yes indeed. |
Eric Raeder
No Fee Too High
54
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Posted - 2013.08.11 07:23:00 -
[5] - Quote
In lowsec you will never be able to use jump gates safely unless you use a covops cloak (on a blockade runner) or the technique known as "MWD cloak trick". Here's how you do MWD cloak trick:
Fit an industrial with a 10mn MWD and an improved (not prototype) cloaking device. This is easy to fit on a T2 deep space transport, but a real strain on the current crop of T1 industrials. The trouble is a 10mn MWD takes 150 powergrid and you don't have that much. You'll have to give up some low and rig slots to get more grid. In rig slots you can fit ancillary current routers, in low slots you can fit micro auxiliary power cores, reactor control units, or power diagnostic systems. Be sure to train engineering to level 4 or so. This works best with an Iteron mark V, but you can use a Mammoth or Badger II if you squeeze hard enough to increase grid.
Jump into your first lowsec system. You come out 12 km from the gate. You have 30 seconds of jump cloak to look around and decide what to do before anyone can see you, don't waste it. Highlight your destination on overview. Click "approach" (not warp or jump, you won't be able to cloak). Click your cloak, and almost immediately, your MWD. You get a short grace period after clicking cloak that allows you to click MWD, but if you wait more than a second or two the cloak will prevent the MWD from activating. The MWD will run 10 seconds. When it is about 75% through, click cloak again to shut it off, and either the jump or warp button to your destination. Once the cloak shuts off you will warp in a very short time, usually less than a second. Practice the click sequence several times in highsec before jumping to lowsec.
Why it works: you warp when you reach 75% of your current max velocity, but with MWD active your max velocity is much higher than normal. When it shuts off, you are very near the 75% level of the new, lower, non MWD max velocity. MWD cloak trick does not work well if you use a prototype cloak instead of improved, because the prototype cloak speed penalty is too high. It also doesn't work well with an undersized (1mn) MWD or afterburner because the speed boost will be too low to get you to the 75% level in 10 seconds.
The Epithal specialized PI hauler that will replace the Iteron mark III when Odyssey 1.1 releases will be even better for this, if the announced stats aren't tweaked for some reason. The Epithal is supposed to have 130 base powergrid, with engineering 4 trained, you won't have to give up any slots at all to fit a 10mn MWD.
MWD cloak trick only works when you can cloak. When undocking from a station, you will be too close to cloak, and thus very vulnerable. Always set up an insta undock bookmark for any lowsec station you want to use. Warp away to the insta, then do MWD cloak trick to get to your destination. |
Krixtal Icefluxor
INLAND EMPIRE Galactic
32615
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Posted - 2013.08.11 11:40:00 -
[6] - Quote
Eric Raeder wrote:
MWD cloak trick only works when you can cloak. When undocking from a station, you will be too close to cloak, and thus very vulnerable. Always set up an insta undock bookmark for any lowsec station you want to use. Warp away to the insta, then do MWD cloak trick to get to your destination.
It's a bad idea period to dock at the Low Sec stations in a transport vehicle. There is plenty of Low Sec right next to High Sec availability. |
Alaric Faelen
Sabotage Incorporated Executive Outcomes
146
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Posted - 2013.08.11 22:08:00 -
[7] - Quote
What you're doing, even if you're not aggressive, is PvP. Exposing yourself to direct forced combat is taking part in the PvP side of Eve. So my advice is to learn what PvP entails.
You don't have to spend skill training to know how to do map recon before undocking, check local intel channels, set up instant undocks and safes, use the D-Scan, how the various timers work, aggression flagging...to name a few. That is all part and parcel of flying in dangerous space.
And since you're learning all that, you might as well take a frigate with guns on it to do your recon and bookmarking.....suddenly you're a PvP'er. Suddenly you LIVE in dangerous space rather than dart in and out terrified you'll actually see another player.
Your real best bet is to be in a sov alliance and do PI in deep null with the best rewards, plus you're on home turf. You should have local stations, staging POS, even jump bridges at your disposal there. Of course you'll be expected to pull your weight to be allowed to milk that honeypot, so you're right back to being a PvP'er....
See a pattern developing? If you want to swim with the sharks, at least be a fish...native to the environment. You don't have to be a great white yourself, but at least a lobster with a hard shell and some claws. You might still end up a tasty meal, but at least your killer had to work a little for his dinner.
PvP is about the defensive as much as the offensive side. I just suggest that you explore both sides of PvP and shoot back since you're doing all the other parts anyway.
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Krixtal Icefluxor
INLAND EMPIRE Galactic
33062
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Posted - 2013.08.12 11:29:00 -
[8] - Quote
Alaric Faelen wrote:
Lastly, I disagree with Krixtal. Undocking at low sec stations is a simple matter of setting up an instant undock bookmark.
Easier said than done. They have bookmarked already the good spots away from the station usually, and they usually have warped there and are waiting as you arrive to make your bookmark.
I've lost more ships ingame to this in over 3 years than anything else. |
Gothie Maulerant
Solar Havoc Technologies Monkeys with Guns.
1
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Posted - 2013.08.13 04:56:00 -
[9] - Quote
Or you could join something like this: http://foo-eve.blogspot.com.au/p/foo-signature-industries.html
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Omega Flames
Forever Winter The Kingdom of Heaven
59
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Posted - 2013.10.17 22:04:00 -
[10] - Quote
Krixtal Icefluxor wrote:Alaric Faelen wrote:
Lastly, I disagree with Krixtal. Undocking at low sec stations is a simple matter of setting up an instant undock bookmark.
Easier said than done. They have bookmarked already the good spots away from the station usually, and they usually have warped there and are waiting as you arrive to make your bookmark. I've lost more ships ingame to this in over 3 years than anything else. bookmarked the good spots??? you can make an instaundock as far out as you are willing to take the time to travel. Due to great luck with how a station was pointed i've even had my instaundock bm be the bm to my pos before which was several AU away from the station so there is no such thing as "good spots already being bm'd" for an instaundock. <Munnkeh> i'm gonna use that excuse if i ever kill someone. "look, if you keep meeting ppl, it's bound to happen eventually" http://i.imgur.com/76pQ9.jpg |
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Tau Cabalander
Retirement Retreat Working Stiffs
2166
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Posted - 2013.10.18 01:59:00 -
[11] - Quote
I used to extract and process to P1 in w-space, then haul it to hisec and process it to P2 / P3 on factory-only planets.
I was in a C5, so we got a random hisec wormhole about once a month. The outgoing holes (D792) were less likely to be mass reduced than incoming holes (M555?), but I never got stuck. I'd take a freighter (Charon) to move it all in one trip.
With three characters, two extracting and one processing, I was earning about 21m a day per factory planet (about 3b a month), but that was a while ago. I think I was using 3 day extraction cycles. |
Silvetica Dian
Manson Family Advent of Fate
193
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Posted - 2013.10.18 13:02:00 -
[12] - Quote
Krixtal Icefluxor wrote:Eric Raeder wrote:
MWD cloak trick only works when you can cloak. When undocking from a station, you will be too close to cloak, and thus very vulnerable. Always set up an insta undock bookmark for any lowsec station you want to use. Warp away to the insta, then do MWD cloak trick to get to your destination.
It's a bad idea period to dock at the Low Sec stations in a transport vehicle. There is plenty of Low Sec right next to High Sec availability.
Not true. the jump from high to low is the most dangerous. Undocking in an indy might mean u have to redock after the session change timer ends but until then u are 100% safe unless u change direction or activate a module. The epithal with lows filled with WCS , a cloak in high and a mwd makes PI very low risk. all other slots should be tank (although i use agility rigs for faster align.) beware dictors but otherwise u would need to be caught by multiple ships to actually lose your very cheap ship. if u get caught at a POCO (i have been pointed at them but not with enough to stop me warping off) then make sure u empty your cargo into the poco b4 you pop so u don't lose anything valuable. the cloak mwd trick is good but not foolproof. the main use i get from the cloak is to finetune my production cloaked at a safe spot. Sometimes i do a safe log off at the safe spot but often i just dock in low / npc null. Bottom line it is the high to low jumps i minimise in my hauler. Blockade runners are safer but sometimes takes longer due to the lower cargo and those ships would be more painful to lose than the awesome epithal |
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