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Alexis Ne
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Posted - 2005.12.25 03:02:00 -
[1]
Because right now I'm under impression it only makes them hit more rarely.
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Aldor
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Posted - 2005.12.25 03:05:00 -
[2]
Your drones work just like you do. When you web a target you slow their speed which reduces your transverse velocity in relation to them. So in essance your drones should track better. Yes.
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Alexis Ne
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Posted - 2005.12.25 03:11:00 -
[3]
I'm well aware of theory behind this. The problem is it doesn't seem to work the way it's supposed to.
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Graelyn
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Posted - 2005.12.25 03:57:00 -
[4]
Yes, it does affect them, especially Sentry Drones (although I recommend target painters for that).
Minister of Foreign Affairs - Aegis Militia Fleet Admiral/CEO - The Aeternus Crusade |
Kaell Meynn
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Posted - 2005.12.26 08:31:00 -
[5]
It can help or it can hurt, depends. If something is trying to orbit you counter-clockwise, and your drones are trying to orbit it counter-clockwise, when its on the outer arc, it will have very very low transverse velocity, but if you web it, the drone will be able to orbit properly having high transverse velocity.
If the NPC is orbiting the drone, then webbing it will definately help (unless they are both trying to orbit in opposite directions, ending up with slow orbit parts and fast orbit parts or something).
Anyway, it's really situational... it's possible to get worse hits when you use web, but I think overall most times you'll end up better off if you web them.
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Vmir Gallahasen
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Posted - 2005.12.26 10:05:00 -
[6]
You're not trying to make your heavy drones hit a frigate, are you? The heavy drones already have a pretty low tracking speed and when you compound it with a further penalty to tracking because of signature resolution they'll probably be self-defeating and orbit faster than they can track. Try medium or light drones.
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Sakira LeCastantas
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Posted - 2005.12.26 10:26:00 -
[7]
My medium drones don't hit anything lower as battlecruisers when i web them, i made a thread about it here ____________________________________________________
Turbo-Mode
The sig I had before had no hills, hail Justus Imperius |
Azuriel Talloth
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Posted - 2005.12.26 10:56:00 -
[8]
I don't have drone navigation or the drone tracking skills, and my T1 mediums hit even interceptors fine when webbed.
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mogwai
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Posted - 2005.12.26 11:05:00 -
[9]
i use a webber for all the smaller ships now and find that the drones will do more damage to them that way. i also tried to kill a spider drone without the webber and found the drones took longer to kill it. (that was using heavies)
............................................ It isnt a bug, it's a new feature |
sonofollo
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Posted - 2005.12.26 11:07:00 -
[10]
hmmm what is needed are specialised scout drones (tec 2) ones if not in the game. But training tracking skills and weapons skills for short range is prolly a good idea to the game has changed a lot u face a lot more fast jamming rats requiring co op or other anti frig weapns Im a happy little camper now - CCP 4tw. |
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Kaell Meynn
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Posted - 2005.12.26 11:08:00 -
[11]
BTW, my heavies take out frigs just fine. No web.
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Ewa Wilson
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Posted - 2005.12.26 18:49:00 -
[12]
In my first lvl3 after RMR I found my heavies weren't hitting faster frigs as much as before, especially when webbed, so I did some quick, on-the-spot experimentation and it does seem to be the heavies are orbiting small targets too quickly for their own good.
When I first webbed the target NPC frig (one of the 30k isk tacklers, IIRC) and sent 5 berserkers out, they got the target down to about 50% armor while flying towards the frig. After they started orbiting the webbed frig, their hits were few and far between. Sporatic enough for the frig to gain most of its shield back before getting an occasional light hit by a drone. After a while I deactivated the webber and the drone flew free and away from the drones. After about 2 seconds of flight, the frig was killed in one volley from the pack of drones, because it was flying in a straight line away from them. So if you are having problems with webbed frigs, try slowing it down, then letting it go.
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Berak FalCheran
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Posted - 2005.12.26 19:00:00 -
[13]
Edited by: Berak FalCheran on 26/12/2005 19:01:49 Now this is just my experience... Which may be wrong since I don't have numbers to back it up...
Since RMR, it's seemed to me that webbing slow-moving frig NPCs, and slow-moving cruiser NPCs has made it *harder* for my heavy drones to hit them.
Hard problem to describe, but I think that if I make slow moving targets nearly immobile, heavy drones have a problem tracking them, as the drones move to fast to orbit accurately. It seems that webbing fast things is good, but leaving slow, small targets alone is best.
Again, I may be just plain out of my mind.
Edit: Look's like I'm not alone, eh? Thx Ewa, nice post.
In short: Cry me a river, build a bridge, and get over it.
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Kylania
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Posted - 2005.12.26 19:09:00 -
[14]
Originally by: Berak FalCheran
Since RMR, it's seemed to me that webbing slow-moving frig NPCs, and slow-moving cruiser NPCs has made it *harder* for my heavy drones to hit them.
Hard problem to describe, but I think that if I make slow moving targets nearly immobile, heavy drones have a problem tracking them, as the drones move to fast to orbit accurately. It seems that webbing fast things is good, but leaving slow, small targets alone is best.
Hmm, I think I've been seeing this as well, maybe I'll try varying my useage of my webber some more. Thanks for the tips all! -- Lil Miner |
Miri Tirzan
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Posted - 2005.12.26 19:37:00 -
[15]
I trained up my drones speed and sharpshooter and now they orbit me too far out to come correctly in to dock and they dont hit as well. That skill sure helped alot... and that was with small drones.
svetlana - "whining gets you stuff. that is why humans got to the top of the food chain and all the other animals got nerfed."
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Ituralde
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Posted - 2005.12.26 19:45:00 -
[16]
It depends on the speed of a target. See, if your drones are chasing the target at close to the targets speed, then webbing it will decrease the chance to hit since your drones will be flying faster relative to your target. However, if your target is moving crazy fast, then webbing it will allow your drones to catch up and *****it. The ideal is a relative velocity between the attacker and the target of 0 for easiest targeting, so work on that. If you want your drones to hit slower targets more often, I would suggest a Target Painter. Really, though, I think drones can track fast enough that they can compensate for their own orbit speed so this issue about webbing them creating less hits is fairly odd. And if they can't track fast enough to compensate for their own orbit velocity, then its poor drone design and its up to CCP to fix it. If there is a tracking rate on the drones, an orbit range, and an orbit velocity, you can crunch the numbers to figure out if it can track a stationary target it is orbiting, and if not withing what error.
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Steven Dynahir
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Posted - 2005.12.26 23:08:00 -
[17]
Drones orbiting at faster speed than the radial velorcity of their guns.. lol.
"I survived a drone attack, and all I did was stop!" =)
--- Home, sweet home. |
MWEI
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Posted - 2005.12.26 23:35:00 -
[18]
Edited by: MWEI on 26/12/2005 23:37:41 Although logically it should, it dosnt
1. Med drones can only hit frigates effectively if its traveling at 150m/s or above 2. Light drones can hit all but their damage is not as good as med
so if you are facing a frigate rat (wingmen, webifier, etc), its better if they are traveling at 400m/s and you kill them with your med drones than them traveling at 25m/s and you use your light drones. (which sometimes they travel at 25m/s without webing at all)
Now in that aspect maybe heavy drones will hit frigates easier, since they are both slow their relative speed difference is lower than that of med-frigate.
Now either CCP fix this, or add a reverse webifier that increase target velocity.
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Havoc1710
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Posted - 2005.12.27 00:44:00 -
[19]
when something like that happens, where your heavies cant hit a frig because it isnt going fast enough, web your drones, not the taget. the drone will hit every time, and make short work of its frig target :)
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Ituralde
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Posted - 2005.12.27 01:31:00 -
[20]
Well, this runs into the issue of the physics that makes eve realistically impossible. In space, there is no absolute 0 velocity. So the whole stop my ship gig is sorta laughable in terms of real physics. If EVE was done more like real space you could have it so it brought the target close to no RELATIVE velocity but that would create all sorts of other issues with the game. Plus, nobody really cares that much about that level of realism. Anyhow, if you have it so the relatvie velocity does not drop under 0, while it may be good for targeting it would TOTALLY suck for trying to chase something down or run away from it.
The best solution here is to get a target painter. The stasis web is supposed to slow stuff down, not slow stuff down to make it easier to hit. Possibly they could edit tractor beams in the future to work also to hold small ships at a low relative velocity...?
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