Pages: [1] 2 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Simc0m
Dreddit Test Alliance Please Ignore
11
|
Posted - 2013.08.19 21:17:00 -
[1] - Quote
Carriers are barely larger than battleships yet they are somehow able to fit 2 fully assembled battleship hulls in their ship maint. array plus other ships, junk, topes, and a hundred fighers and other drones... it doesn't make sense and should be fixed. The problem is even worse for supercarriers. I remember seeing a supercarrier for the first time it was such a letdown... They are so small.... |
Scatim Helicon
GoonWaffe Goonswarm Federation
2146
|
Posted - 2013.08.19 21:27:00 -
[2] - Quote
Carriers and supercarrier models should be roughly doubled in size. Titans were never meant to be "cost effective", its a huge ****.-á- CCP Oveur, 2006
~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |
Jim Roebuck
StarFleet Enterprises Fatal Ascension
65
|
Posted - 2013.08.19 21:42:00 -
[3] - Quote
Agree. It's sad to see that cap ships are nearly as large as BS's, yet they're supposed to be very powerful. I might as well buy and fit a BS of my own since it takes less training time and more cost-afforable. "Black shadows hanging over his shoulders Black mark up against your name Your green eyes couldn't get any colder There's red poison flowing through your veins..." AC/DC, Evil Walks |
kraiklyn Asatru
T.R.I.A.D
406
|
Posted - 2013.08.19 21:52:00 -
[4] - Quote
Yeah also the scaling in cargobays between ships is ridiculous! Also have you seen the size of BS size guns? tiny peeshooters! |
ShahFluffers
Ice Fire Warriors Late Night Alliance
3084
|
Posted - 2013.08.20 00:24:00 -
[5] - Quote
Pumping Bumping for great justice. My carriers don't like being all small and... cold. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |
Archibald Franascani
Ubuntu Inc. The Fourth District
2
|
Posted - 2013.08.20 22:21:00 -
[6] - Quote
I certainly would not mind my nearly completed carrier looking bigger and beefier. +1 |
Catherine Laartii
Providence Guard Templis Dragonaors
29
|
Posted - 2013.08.21 01:49:00 -
[7] - Quote
If they increase carrier size, the same logic should apply to stations. You have places like jita that have the mass equivelant of their entire model several times over in ships. Unless the nations in EVE utilize Time Lord technology, I see nothing explaining how this laughably broken physical mechanic can be normal and functional. (Time Lord Tech=bigger on the inside for non-whovians) |
Arya Regnar
Pator Tech School Minmatar Republic
82
|
Posted - 2013.08.21 01:59:00 -
[8] - Quote
Catherine Laartii wrote:If they increase carrier size, the same logic should apply to stations. You have places like jita that have the mass equivelant of their entire model several times over in ships. Unless the nations in EVE utilize Time Lord technology, I see nothing explaining how this laughably broken physical mechanic can be normal and functional. (Time Lord Tech=bigger on the inside for non-whovians)
See planck container physics related to secure containers which have more space than they take up.
EvE-Mail me if you need anything.
|
Abyss Azizora
The Nation of VeldSparta
47
|
Posted - 2013.08.21 05:18:00 -
[9] - Quote
+1
For me the issue is the supercarrier's size more than anything. But yeah carriers are a bit small as well all things considered. Only ships that are properly scaled with their power/class are the titans. And perhaps dreads, seeing as you can't park ships inside them. |
Cade Windstalker
Donohue Enterprises Ad-Astra
18
|
Posted - 2013.08.21 06:26:00 -
[10] - Quote
Spacial compression tech is pretty well meshed into the Eve Lore. There would also be some rather... massive scaling issue with bumping everything above Battleship up a size. For one stations would just look silly compared to Battleships and they'd need to re-do every capital and station sized art-asset in the game. Why the crap would you want them wasting time on that? |
|
Arthur Aihaken
The.VOID
124
|
Posted - 2013.08.21 06:38:00 -
[11] - Quote
So... you want to make them even easier to target? |
Rowells
Unknown Soldiers Against ALL Authorities
104
|
Posted - 2013.08.21 06:45:00 -
[12] - Quote
Arthur Aihaken wrote:So... you want to make them even easier to target? model size. not sig radius |
Arthur Aihaken
The.VOID
124
|
Posted - 2013.08.21 07:05:00 -
[13] - Quote
Rowells wrote:Arthur Aihaken wrote:So... you want to make them even easier to target? model size. not sig radius
Wouldn't that also make them easier to bump, interdict, etc...? |
Rowells
Unknown Soldiers Against ALL Authorities
104
|
Posted - 2013.08.21 07:20:00 -
[14] - Quote
Arthur Aihaken wrote:Rowells wrote:Arthur Aihaken wrote:So... you want to make them even easier to target? model size. not sig radius Wouldn't that also make them easier to bump, interdict, etc...? thats if they change the game values as well. without chnaging anything else it just looks bigger. no actual ingame effects. |
Cael Autumn
e X i l e The Initiative.
2
|
Posted - 2013.08.21 07:30:00 -
[15] - Quote
Complete re-do of the scales in eve.
+1
+7,billion, i don't care.
I want big guns on my Rifter hulls again, and I want the old 'dots on t2 railguns.
I would also like large guns to be the size of frigates, as they should be, and I would like my archon to be larger than a machariel. |
Arthur Aihaken
The.VOID
126
|
Posted - 2013.08.21 17:17:00 -
[16] - Quote
I'm fine with the size. Maybe we'll be able to use jump gates for them in the future... |
Simc0m
Dreddit Test Alliance Please Ignore
30
|
Posted - 2013.09.30 20:56:00 -
[17] - Quote
Bump. |
Anthar Thebess
REPUBLIKA ORLA C0VEN
140
|
Posted - 2013.10.01 11:22:00 -
[18] - Quote
+1 |
Arthur Aihaken
The.VOID
243
|
Posted - 2013.10.01 11:58:00 -
[19] - Quote
Make them smaller. I am currently away, traveling through time and will be returning last week. |
Malikai Larios
Thats a nice everything you have there Apocalypse Now.
0
|
Posted - 2013.10.01 16:35:00 -
[20] - Quote
Catherine Laartii wrote:If they increase carrier size, the same logic should apply to stations. You have places like jita that have the mass equivelant of their entire model several times over in ships. Unless the nations in EVE utilize Time Lord technology, I see nothing explaining how this laughably broken physical mechanic can be normal and functional. (Time Lord Tech=bigger on the inside for non-whovians) there could be a "super station" pos made for 4-4, the station is already pretty embedded into eve lore, might as well make it stand out as well.
as for ships, could re-adjust the scale, figure out a baseline size and scale the hulls up from there. |
|
FlinchingNinja Kishunuba
Crunchy Crunchy Zero Hour Alliance
145
|
Posted - 2013.10.01 16:44:00 -
[21] - Quote
Plus 12.834 |
Lukas Rox
Aideron Technologies
30
|
Posted - 2013.10.02 07:01:00 -
[22] - Quote
+1, scales are pretty good up to battleships. Then everything above looks a bit too small... Blogging about EVE on http://pozniak.pl/ |
Silenciel
French Kiss Singularity Astromechanica Federatis
4
|
Posted - 2013.10.02 07:45:00 -
[23] - Quote
Hummm, if carriers would be resized, then... stations need too !
Personnaly, i found that stations are really undersized, too. (And especially, commercial hub stations) |
Simc0m
Dreddit Test Alliance Please Ignore
47
|
Posted - 2013.10.12 16:24:00 -
[24] - Quote
Bump |
Simc0m
Dreddit Test Alliance Please Ignore
70
|
Posted - 2013.10.21 18:58:00 -
[25] - Quote
another bump |
Simc0m
Dreddit Test Alliance Please Ignore
73
|
Posted - 2013.11.18 16:08:00 -
[26] - Quote
Bump. |
Batelle
Komm susser Tod
361
|
Posted - 2013.11.18 16:11:00 -
[27] - Quote
i agree.
everything should be bigger. Fighting is Magic |
Simc0m
Dreddit Test Alliance Please Ignore
73
|
Posted - 2013.11.18 16:25:00 -
[28] - Quote
Abyss Azizora wrote:For me the issue is the supercarrier's size more than anything. But yeah carriers are a bit small as well all things considered. Only ships that are properly scaled with their power/class are the titans. And perhaps dreads, seeing as you can't park ships inside them.
I agree, the problem is more pronounced with supercarrirers. My alliance was doing some capital/supercap wargames on sisi last weekend and everyone was in agreement that the supercarriers looked oddly small. We had a wyvern parked next to a phoenix, and the phoenix was larger and much more formidable, which makes no sense at all. If it was up to me I would increase the supercarrier's size approximately 1.75x, and the carrier's size approximately 1.5x. |
Alvatore DiMarco
Capricious Endeavours Ltd CAStabouts
1118
|
Posted - 2013.11.18 16:26:00 -
[29] - Quote
My Paladin on SiSi is just about the size of a Thanatos.
What is that about? |
Praesus Lecti
Society of Enterprising Partnerships LTD INC LLC Garys Most Noble Army of Third Place Mediocrity
16
|
Posted - 2013.11.18 16:53:00 -
[30] - Quote
I cornered several of the art team after their Apocalypse re-model presentation at FanFest and brought up this very topic that ships (and structures) which can hold other things which take up some volume should actually look like they can hold said volume. My cases in point were the Archon carrier and the Caldari player owned outpost. I described how immersion breaking it was that this skinny flat carrier can eject two massive battleships who's apparent volume in space far exceeds the volume of the carrier and that how can the Caldari station spit out hundreds of Dreadnoughts when it's just a collection of thin platforms.
The team agreed that it was immersion breaking and that there were efforts being made to make volume mean something. We further discussed how small everything in EVE appears and that a far more grandiose spacescape would go a long ways to improving the visuals. We talked about stations being so massive that they would be several hundred kilometers across.
Lastly we discussed allowing player owned stations to pick/choose from the empire station models when constructing an outpost. By varying the materials required you dictate the model of the station you want. The Amarr factory station could be any of the station models seen in Amarr empire space while the Gallente office station would be any Gallente empire station. They said there is no mechanic or code in the game which would prevent that from being implemented. |
|
|
|
|
Pages: [1] 2 3 :: one page |
First page | Previous page | Next page | Last page |