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huang lee
Garoun Investment Bank Gallente Federation
1
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Posted - 2013.08.25 04:21:00 -
[1] - Quote
I am looking to get a jump clone all pimped out for doing freighter runs into dangerous areas of space for me and I am hoping someone knows of a good list of implants that would make this a little less dangerous |
Johnny Twelvebore
The Tuskers
14
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Posted - 2013.08.25 04:47:00 -
[2] - Quote
Its an implant called "friend with double webs" Bloody hell, another eve blog! http://johnnytwelvebore.wordpress.com |
Orlacc
385
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Posted - 2013.08.25 04:58:00 -
[3] - Quote
Look around in here: https://wiki.eveonline.com/en/wiki/Item_Database:Implants_&_Boosters:Implants:Skill_Hardwiring:Navigation_Implants
As you didn't post your skills or ship it is hard to say. "Measure Twice, Cut Once." |
huang lee
Garoun Investment Bank Gallente Federation
1
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Posted - 2013.08.25 06:54:00 -
[4] - Quote
Cybernetics 5 so no road blocks there, and it will be an obelisk initially and then most likely upgrading to a charon for the additional capacity. |
Marc Callan
Interstellar Steel Templis Dragonaors
276
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Posted - 2013.08.25 07:54:00 -
[5] - Quote
The Low-Grade Nomad set improves your agility, as does the Evasive Maneuvering implant that goes in Slot 7. "Nevertheless a prince ought to inspire fear in such a way that, if he does not win love, he avoids hatred..." - Niccolo Machiavelli-á |
Cameron Zero
Red Federation
209
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Posted - 2013.08.25 17:10:00 -
[6] - Quote
My Charon (alt), with almost perfect Navigation skills (the ones that matter), takes 50 or so seconds to align. Even with implants, you aren't going to do more than shave a few seconds off that time. Going to "dangerous places" in one is probably not a good idea, regardless of the implants you choose. "I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser Gate. All those moments will be lost in time, like tears in rain. GǪ" |
Mr Epeen
It's All About Me
2933
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Posted - 2013.08.25 19:03:00 -
[7] - Quote
You are better off to take a shuttle and and spend a day making insta-warp bookmarks. No implant will get you into warp faster than having a nice spot in space right in front of your undock that you can warp too.
Mr Epeen There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |
huang lee
Garoun Investment Bank Gallente Federation
1
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Posted - 2013.08.25 19:11:00 -
[8] - Quote
Mr Epeen wrote:You are better off to take a shuttle and and spend a day making insta-warp bookmarks. No implant will get you into warp faster than having a nice spot in space right in front of your undock that you can warp too. Mr Epeen
doesn't that still leave the freighter with 40 - 50 seconds of vulnerability? ( if you don't have anyone webbing you that is) |
Cameron Zero
Red Federation
209
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Posted - 2013.08.25 19:26:00 -
[9] - Quote
huang lee wrote:Mr Epeen wrote:You are better off to take a shuttle and and spend a day making insta-warp bookmarks. No implant will get you into warp faster than having a nice spot in space right in front of your undock that you can warp too. Mr Epeen doesn't that still leave the freighter with 40 - 50 seconds of vulnerability? ( if you don't have anyone webbing you that is)
WRT to instant undocks, no, it doesn't. A proper instant undock should put you into warp within a second of clicking the button (if not "instantly).
However, this will not help when you jump gates. "I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser Gate. All those moments will be lost in time, like tears in rain. GǪ" |
huang lee
Garoun Investment Bank Gallente Federation
1
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Posted - 2013.08.25 19:36:00 -
[10] - Quote
Cameron Zero wrote:huang lee wrote:Mr Epeen wrote:You are better off to take a shuttle and and spend a day making insta-warp bookmarks. No implant will get you into warp faster than having a nice spot in space right in front of your undock that you can warp too. Mr Epeen doesn't that still leave the freighter with 40 - 50 seconds of vulnerability? ( if you don't have anyone webbing you that is) WRT to instant undocks, no, it doesn't. A proper instant undock should put you into warp within a second of clicking the button (if not "instantly). However, this will not help when you jump gates.
That is my primary concern is being caught on a gate, I am trying to determine the best possible way to minimize the time of a freighter being on a gate
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Kahega Amielden
Rifterlings Point Blank Alliance
885
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Posted - 2013.08.25 19:53:00 -
[11] - Quote
The only way that you are ever going to make a freighter get into warp even remotely fast is have a friend web you on a gate. However, this is still far from a good idea if there are hostiles on the gate.
Do not use a freighter in places where you are likely to be shot at. They are giant, expensive, defenseless bricks. If you need to haul something into dangerous space or during wartime, look into blockade runners. |
huang lee
Garoun Investment Bank Gallente Federation
1
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Posted - 2013.08.25 20:21:00 -
[12] - Quote
Kahega Amielden wrote:The only way that you are ever going to make a freighter get into warp even remotely fast is have a friend web you on a gate. However, this is still far from a good idea if there are hostiles on the gate.
Do not use a freighter in places where you are likely to be shot at. They are giant, expensive, defenseless bricks. If you need to haul something into dangerous space or during wartime, look into blockade runners.
I understand that, just what I have in mind a blockade runner would be impractical. I won't be flying blindly, I am just concerned about minimizing that time inbetween jumping into the system and getting off the gate. everything else I am covered with . that one window of vulnerability though scares the hell out of me. |
Cameron Zero
Red Federation
209
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Posted - 2013.08.25 21:03:00 -
[13] - Quote
huang lee wrote:Kahega Amielden wrote:The only way that you are ever going to make a freighter get into warp even remotely fast is have a friend web you on a gate. However, this is still far from a good idea if there are hostiles on the gate.
Do not use a freighter in places where you are likely to be shot at. They are giant, expensive, defenseless bricks. If you need to haul something into dangerous space or during wartime, look into blockade runners. I understand that, just what I have in mind a blockade runner would be impractical. I won't be flying blindly, I am just concerned about minimizing that time inbetween jumping into the system and getting off the gate. everything else I am covered with . that one window of vulnerability though scares the hell out of me.
It's a VERY big window, too.
I suppose you could make the jump (no pun intended) to jump freighters if something like a blockade runner won't work, but those open a whole different world of risks, as well as being quite a bit more expensive than a regular freighter. "I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser Gate. All those moments will be lost in time, like tears in rain. GǪ" |
Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
4011
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Posted - 2013.08.26 01:48:00 -
[14] - Quote
Wrap your cargo in cans then contract over to someone else to haul for you.
Day 0 advice for new players: Day 0 Advice for New Players |
Kahega Amielden
Rifterlings Point Blank Alliance
885
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Posted - 2013.08.26 04:22:00 -
[15] - Quote
Quote:I won't be flying blindly, I am just concerned about minimizing that time inbetween jumping into the system and getting off the gate. everything else I am covered with . that one window of vulnerability though scares the hell out of me.
...where else do you think freighters get killed?
No one is going to kill you on station (You can just redock unless they bump you), and no one is going to kill you on an inbound gate. That "one window of vulnerability" is exactly why people are telling you not to. |
Marc Callan
Interstellar Steel Templis Dragonaors
276
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Posted - 2013.08.26 08:14:00 -
[16] - Quote
Honestly, if you think there's a risk of getting ganked, a better option might be to use a MWD-fitted Orca. It doesn't have nearly as much cargo capacity, true, but even if you rig it with two cargohold optimizations and an ancillary current router (to power the MWD), you can use a damage control/reinforced bulkhead combo to give you more EHP than any of the freighters, you can get to warp in ten seconds from a standstill by cycling the MWD, and you can carry drones to jam out any gankers. "Nevertheless a prince ought to inspire fear in such a way that, if he does not win love, he avoids hatred..." - Niccolo Machiavelli-á |
Velarra
266
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Posted - 2013.08.26 20:42:00 -
[17] - Quote
Have you considered a Slave Set? |
Ayase Kusoni
Science and Trade Institute Caldari State
0
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Posted - 2013.08.26 21:01:00 -
[18] - Quote
Quick noob question: Isn't webbing a hostile action? How come a friendly can web freighters and not get concorded? |
Elena Thiesant
Sun Micro Systems
572
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Posted - 2013.08.26 21:05:00 -
[19] - Quote
Ayase Kusoni wrote:Quick noob question: Isn't webbing a hostile action? How come a friendly can web freighters and not get concorded?
Corp-mate |
Marc Callan
Interstellar Steel Templis Dragonaors
278
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Posted - 2013.08.29 16:08:00 -
[20] - Quote
Elena Thiesant wrote:Ayase Kusoni wrote:Quick noob question: Isn't webbing a hostile action? How come a friendly can web freighters and not get concorded? Corp-mate
Or the freighter and the webber initiate a duel, and CONCORD lets them do their thing. "Nevertheless a prince ought to inspire fear in such a way that, if he does not win love, he avoids hatred..." - Niccolo Machiavelli-á |
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Lugia3
Pirates Incorporated
550
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Posted - 2013.08.29 19:27:00 -
[21] - Quote
huang lee wrote:Kahega Amielden wrote:The only way that you are ever going to make a freighter get into warp even remotely fast is have a friend web you on a gate. However, this is still far from a good idea if there are hostiles on the gate.
Do not use a freighter in places where you are likely to be shot at. They are giant, expensive, defenseless bricks. If you need to haul something into dangerous space or during wartime, look into blockade runners. I understand that, just what I have in mind a blockade runner would be impractical. I won't be flying blindly, I am just concerned about minimizing that time inbetween jumping into the system and getting off the gate. everything else I am covered with . that one window of vulnerability though scares the hell out of me.
Remind me to run a locator agent once in awhile. Yarr |
Mij Fa Meraptuchi
Gungnam Style
2
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Posted - 2013.08.30 04:19:00 -
[22] - Quote
I've seen orca mentioned. Best hauling orca for Low Sec looks something like this :
*High cloak *Med 100mn MWD *Low 2x warp core stabs
Rigs - maybe ancil rig if you are havung trouble with PG and rest cargo extenders Rest meds - Cap life
Use mwd+cloack trick - google it and practice a little in high sec untill you get the hang of it before gooing low.
Be safe |
Sin Pew
Dakini Rising
221
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Posted - 2013.08.30 06:42:00 -
[23] - Quote
As far a webbing goes, it's a bit of a tin in high-sec because a lot of systems won't be wide enough to allow the weapons timer to wear off, so the webber might have to hold jump thus slowing the process a little. With a second corpmate though, they can leapfrog in turns to let this timer wear off. "haiku are easy, But sometimes they don't make sense, Refrigerator." |
Death Reign
EntroPrelatial Industria DARKNESS.
2
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Posted - 2013.09.03 19:46:00 -
[24] - Quote
huang lee wrote:Kahega Amielden wrote:The only way that you are ever going to make a freighter get into warp even remotely fast is have a friend web you on a gate. However, this is still far from a good idea if there are hostiles on the gate.
Do not use a freighter in places where you are likely to be shot at. They are giant, expensive, defenseless bricks. If you need to haul something into dangerous space or during wartime, look into blockade runners. I understand that, just what I have in mind a blockade runner would be impractical. I won't be flying blindly, I am just concerned about minimizing that time inbetween jumping into the system and getting off the gate. everything else I am covered with . that one window of vulnerability though scares the hell out of me.
There are more than a few of us who would be more than happy to show you just how bad an idea this is. Jump Freighters or Blockaderunners would be the way to go here. |
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