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Author |
Thread Statistics | Show CCP posts - 19 post(s) |
LaoJtzu
Federal Defense Union Gallente Federation
1
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Posted - 2014.04.25 20:37:00 -
[2281] - Quote
Flag FW players and give them a faction hit for defending themselves against pirates in FW plexes.... oh wait: that's already being done.
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Kaultyrr Feirynn
Strength Through Factual Unification Island of Misfit Toons
4
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Posted - 2014.04.27 03:47:00 -
[2282] - Quote
Add indicators of ME and PE on BPO and BPC icons. For example, put ME in the upper right hand corner of the icon and PE on the lower right hand of the icon. I hate r-clicking. Also, put runs remaining in the lower left corner for BPCs. |
Duncan Ringill
Nevermind Enterprises BadWrongFun
15
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Posted - 2014.04.27 11:25:00 -
[2283] - Quote
PiS. Seriously, my eyeballs are turning yellow over here. |
DetKhord Saisio
Seniors Clan
56
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Posted - 2014.04.27 17:06:00 -
[2284] - Quote
Owen Levanth wrote:DetKhord Saisio wrote:Corraidhin Farsaidh wrote:DetKhord Saisio wrote:NPC Bounty payment upon destruction of NPC Capsule, not the ship. So you have to lock down/point/kill each npc pod to receive isk, or the npc pods warp away and you get no bounty payment. My understanding was that NPC's aren't in pod's hence the capsuleers massive advantage over them... Understood. So use a different term instead of Capsule. Blah blah blah insert some relevant role-player-based (RP) explanation of why non-player characters do not have capsule/pod access. Maybe financial or because it is highly-secretive technology, limited access to capsule technology is provided to qualified individuals. Maybe more storyline is later released stating how some pirate factions managed to reverse engineer the cloning tech and retrofitted discarded (read faulty) hydrostatic capsules with a psuedo-transneural burning scanner. Continuing in that RP vein, those pirate factions have yet to obtain sufficient technology to replicate FTL communications, which causes sync errors in the cloning process. Therefore, retrograde capsule access is granted to only the highest levels of pirate faction command, further complicating the process of bounty collection. In order to collect these NPC bounties, the frozen corpse and their unique belongings are required. Due to this new capability by non-player characters, the bounties accrued are quite extensive. Although the same bounty system for capsulers applies to npc pods ("The bounty payout is roughly 20% of the value of all destroyed objects (ships, modules, cargo, implants"), faction commanders are often showered with isk for completing certain tasks. The trick is preventing them from warping. Only works if you reduce the number of rats by 10, multiply bounties by 10 and overhaul the rat-AI to be a lot more vicious. CCP, do this please! I suppose that could work, but why not keep the dev coding simple and only change codes for the last room of the site. Ten percent of the time you clear the last room (not just kill the guy in the back), an extra room spawns just for a faction commander w/npc pod; surprise, you are not finished.
Idk, some kind of mechanic that increases rareity and challenge. Also, ships fitted for running the sites solo would have trouble catching the npc pod solo. To the extent you want to bring friends for every time you run these kinds of sites, because the payout when the group catches the npc pod makes the time worthwhile. And if you are solo and know you are unlikely to finish the rare extra-room spawn (that despawns on a timer or a similar mechanic), that may influence players to always bring friends. |
Xe'Cara'eos
A Big Enough Lever
173
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Posted - 2014.04.27 17:30:00 -
[2285] - Quote
Kaultyrr Feirynn wrote:Add indicators of ME and PE on BPO and BPC icons. For example, put ME in the upper right hand corner of the icon and PE on the lower right hand of the icon. I hate r-clicking. Also, put runs remaining in the lower left corner for BPCs. I thought this was supposed to be the bad idea thread - make a real thread for that - when I find it I'll support it. For posting an idea into F&I: come up with idea, try and think how people could abuse this, try to fix your idea - loop the process until you can't see how it could be abused, then post to the forums to let us figure out how to abuse it..... If your idea can be abused, it WILL be. |
Chinwe Rhei
Tribal Liberation Force Minmatar Republic
87
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Posted - 2014.04.27 17:55:00 -
[2286] - Quote
Structural damage can no longer be repaired by modules or station repair shops, only by industrial characters with the skills to build that ship, and using a procentage of the original materials.
New profession: ship refurbisher .
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leavemymomalone idiot
State War Academy Caldari State
40
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Posted - 2014.04.27 18:30:00 -
[2287] - Quote
corpse launcher
male corpse hits with 20 kinetic damage
female hits with 15 kinetic damage |
Xe'Cara'eos
A Big Enough Lever
173
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Posted - 2014.04.27 18:48:00 -
[2288] - Quote
leavemymomalone idiot wrote:corpse launcher
male corpse hits with 20 kinetic damage
female hits with 15 kinetic damage
that's sexist! For posting an idea into F&I: come up with idea, try and think how people could abuse this, try to fix your idea - loop the process until you can't see how it could be abused, then post to the forums to let us figure out how to abuse it..... If your idea can be abused, it WILL be. |
Barbara Nichole
Cryogenic Consultancy
578
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Posted - 2014.04.27 20:09:00 -
[2289] - Quote
Nolak Ataru wrote:Pretty sure this has been mentioned before but:
CCP Mintchip how about a thread when everyone posts one line the bad ideas.... -á-á- remove the cloaked from local; free intel is the real problem, not-á "afk" cloaking-á-
[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG] |
Corraidhin Farsaidh
Hello-There
423
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Posted - 2014.04.28 13:29:00 -
[2290] - Quote
Targeting more than one mining laser at one rock carries the risk of a Ghostbusters style 'Crossing the beams' explosion...that either drastically increases yield for that cycle whilst vaporizing the rest of the rock or causes sever damage to surroundings vessels.
And remember capsuleers, when someone asks if you are a God You...say...yes! (well nearly) |
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Mocam
EVE University Ivy League
436
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Posted - 2014.04.28 15:17:00 -
[2291] - Quote
New high slot module: Micro Jump Portal Generator with a 2 ly range that uses 50GJ to activate. |
Bezulian Askintosh
The Constantins Constantin Republic
0
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Posted - 2014.04.28 17:26:00 -
[2292] - Quote
hire more people to work for CCP |
Beth Anthar
The Small Family Corp The Family Syndicate
0
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Posted - 2014.04.29 02:33:00 -
[2293] - Quote
Remote cloaking module. |
Odoman Empeer
Federal Navy Academy Gallente Federation
15
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Posted - 2014.04.29 03:59:00 -
[2294] - Quote
Extend jump drive ranges to 150 light years. |
JohnnyRingo
Somali Sailors
45
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Posted - 2014.04.29 07:34:00 -
[2295] - Quote
Bienator II wrote:Disable shields for improved capacitor recharge
All they way from page 4
I would love something like this.
A system where you could actually say
"Divert ALL POWER TO SHIELDS" "FULL POWER TO GUNS!"
A system where you could sacrifice like 20% cap recharge for 10% increased shield recharge and for guns aswell, 20% cap recharge for 10% increased weapon damage, i guess it only applies to lasers and hybrid weapons. |
Nakami Saans
Perkone Caldari State
18
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Posted - 2014.04.29 09:36:00 -
[2296] - Quote
A ship that eats other ships and looks like pac-man
Sounds like: "nom nom nom nom nom nom nom nom nom nom nom" when eating |
Thegasp Cupcakes
CareBears Gone Dark Pina Colada Armada
4
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Posted - 2014.04.29 15:43:00 -
[2297] - Quote
API be pay-per-use |
Amyclas Amatin
Northstar Cabal Tactical Narcotics Team
240
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Posted - 2014.04.29 21:27:00 -
[2298] - Quote
Concord becomes pay-per-use!
Replace all concord with GMs flying normal ships trying desperately to put out the fire.
Replace concord with a new bounty-hunter system. A white knight teleports in when you "summon" them when your ship is under attack... "Hello your ship is on fire, pay me 100 million isk and I will protect you from errant pirate." For more information on the New Order of High-Sec, please visit: http://www.minerbumping.com/ High-Sec has a future, But do You? Buy a Mining Permit to Secure yours today. |
Sophaya Fortelleren
Big Johnson's Red Coat Conspiracy
7
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Posted - 2014.04.29 22:49:00 -
[2299] - Quote
Porting the client into OpenGL so that you could have native clients for both Windows and Mac with equal performance, rather than DX11. Rather a semi-functional cider wrapper that is stuck on DX9 and has no anti-aliasing or fixed window mode seems to be the way to go! |
Severice
Gallows Humor
5
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Posted - 2014.04.30 01:54:00 -
[2300] - Quote
Minmatar ships randomly eject their owners into space. Faulty ejection wiring. |
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Julian Huxley
Solomon Bank and Trading Co.
1
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Posted - 2014.04.30 03:51:00 -
[2301] - Quote
Module that lets you take other people's pods into your ship, where you can incarna fight them or hold them for ransom. |
Chinwe Rhei
Tribal Liberation Force Minmatar Republic
92
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Posted - 2014.04.30 07:10:00 -
[2302] - Quote
Introduce reverse concord in Pirate NPC 0.0 space. It works exactly like regular concord except people with positive sec status are free to kill and if you shoot people wiht -5 to -10 sec status these guys show up and blow you up.
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The BlackPrince
Inner Visions Of Sound Mind
13
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Posted - 2014.04.30 09:27:00 -
[2303] - Quote
Add a feature that will make you unrent the station office if the first thing you do after docking up is hitting enter. This works very well when combined with someone typing in chat when docking and the game changing from the chat window to the station panel as you dock up.
Someone should get on this... Oh wait it's already in-game....
Currently building carriers and rorquals. Contact me for a cheap capital ship. |
Owen Levanth
Federated Deep Space Explorations
126
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Posted - 2014.04.30 09:30:00 -
[2304] - Quote
Reverse incursions: Everywhere with Sansha Rats, including Stain, fleets of the great empires turn up to shoot everything.
All rats replaced by NPC-T3s and capitals. No bounties, but lots of expensive loot. |
Super spikinator
Hegemonous Conscripts
301
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Posted - 2014.04.30 09:41:00 -
[2305] - Quote
Replace DUST 514 with WoD. |
Anna Karhunen
Inoue INEXP
323
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Posted - 2014.05.01 07:45:00 -
[2306] - Quote
I'm not completely sure if this is good or bad, but... ability to give name to fedos. I'd name my fedo "Ra" (as in fedora). As my old maths teacher used to say: "Statistics are like bikinis: It's what they don't show that's interesting". -CCP Aporia |
leavemymomalone idiot
State War Academy Caldari State
40
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Posted - 2014.05.01 08:01:00 -
[2307] - Quote
rigs for more rigs
rigs for more drone bandwidth
rigs for more slots
rigs for reducing slots |
Anna Karhunen
Inoue INEXP
324
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Posted - 2014.05.01 11:40:00 -
[2308] - Quote
Have "jump" and "bridge" alternate places every few seconds, so that you really, really have to stay sharp on which one you press. As my old maths teacher used to say: "Statistics are like bikinis: It's what they don't show that's interesting". -CCP Aporia |
Owen Levanth
Federated Deep Space Explorations
130
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Posted - 2014.05.01 17:05:00 -
[2309] - Quote
A rig for drone damage. Just having a rig for sentry drones alone seems silly.
Why not give normal drone users a rig, too? More options are always good. |
Kaultyrr Feirynn
Strength Through Factual Unification Island of Misfit Toons
5
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Posted - 2014.05.02 23:05:00 -
[2310] - Quote
Add the capability to have more than one account authenticated at a time in the launcher. That way you can log in all your (many) accounts and switch among alts without typing in tons of passwords.
Or allow switching in the client without logging out... but maybe that's too much to ask. |
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