Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 [15] 16 17 18 19 20 .. 20 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Infinity Ziona
Cloakers
348
|
Posted - 2013.08.30 11:58:00 -
[421] - Quote
Lucas Kell wrote:Infinity Ziona wrote:Yeah my 2003 character in which I have kills listed all the way back to 2005 is an alt. Kill mails were handled differently from the way there are now, they were simply mails which you needed to manually post. I just meant because you don't have many kills listed, even recently. I mean this year only 38, including pods, before then nothing since 2010. You're comfortable throwing around the "I R LONG TIME PVPER!" with that as your KB record? Infinity Ziona wrote:I disagree that they are balanced. They cost less than a battleship and require billion isk gangs to get them to reinforced in any reasonable amount of time. Once they are reinforced they are indestructible and once that happens any small gang will a) not be around anymore, b) if they come back they will be facestomped. Terrible balance. Thats because you are only looking at Cost vs Defense. Why does a mackinaw cost 200m, while a battleship can be picked up for less? A Battleship costs less but takes a considerable amount more to kill. The reason is because it's not about cost, its about PROFIT. A Mackinaw can pull in vast amounts of profit, literally billions a day, so its balanced by being less defensible. A Battleship on the other hand can't make as much. A single POCO makes maybe 50m a month more in null than in high sec, and a high sec one can only make you about 200m a month without an enormous amount of effort. The defense of a POCO is in line with it's profit. I didn't say I was a good PvP'r nor did I say I was a full time PvP'r. I have a okay K/D ratio for solo pvp'r, actually its pretty damn good for a solo PvP'r. My last PvP sortie I killed 32 nullbears for 2 losses. Get out of your blobs and go try solo pvp in billion isk ships without jumpcloning and lets see how you do. If you can beat my 32 for 2 I'll give you 10 billion isk, happy to transfer it to Chribba if you like. Fraps it I'll be interested to see how you do in null all alone.
I disagree with your argument on POCO's. |
Bi-Mi Lansatha
RillaCorp Northern Associates.
196
|
Posted - 2013.08.30 11:59:00 -
[422] - Quote
Lucas Kell wrote:...If a small or medium gang takes on a 10000 man alliance, yes, they get their face stomped...
...'cause I didn't know how many of them it was going to take to whip my ass, but I knew how many they were going to use. That's a handy piece of information to have, right there...
Ron White |
Infinity Ziona
Cloakers
348
|
Posted - 2013.08.30 12:01:00 -
[423] - Quote
Bi-Mi Lansatha wrote:Lucas Kell wrote:...If a small or medium gang takes on a 10000 man alliance, yes, they get their face stomped... ...'cause I didn't know how many of them it was going to take to whip my ass, but I knew how many they were going to use. That's a handy piece of information to have, right there... Ron White Absolutely not true. They only get facestomped if they attack player owned assets. Why? Because to kill those assets requires you to turn up at an allotted time to fight everyone in the alliance. |
Alavaria Fera
GoonWaffe Goonswarm Federation
4252
|
Posted - 2013.08.30 12:07:00 -
[424] - Quote
Lucas Kell wrote:Infinity Ziona wrote:Yeah my 2003 character in which I have kills listed all the way back to 2005 is an alt. Kill mails were handled differently from the way there are now, they were simply mails which you needed to manually post. I just meant because you don't have many kills listed, even recently. I mean this year only 38, including pods, before then nothing since 2010. You're comfortable throwing around the "I R LONG TIME PVPER!" with that as your KB record? Why not. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |
Bi-Mi Lansatha
RillaCorp Northern Associates.
196
|
Posted - 2013.08.30 12:07:00 -
[425] - Quote
Infinity Ziona wrote: Absolutely not true. They only get facestomped if they attack player owned assets. Why? Because to kill those assets requires you to turn up at an allotted time to fight everyone in the alliance.
Doctor, it hurts when I do this.
Don't do that |
Alavaria Fera
GoonWaffe Goonswarm Federation
4252
|
Posted - 2013.08.30 12:09:00 -
[426] - Quote
Bi-Mi Lansatha wrote:Infinity Ziona wrote: Absolutely not true. They only get facestomped if they attack player owned assets. Why? Because to kill those assets requires you to turn up at an allotted time to fight everyone in the alliance.
Doctor, it hurts when I do this. Don't do that Get the thing nerfed, then try again. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |
Trii Seo
Sabotage Incorporated Executive Outcomes
91
|
Posted - 2013.08.30 12:09:00 -
[427] - Quote
Well if you turn up to fight everyone in the alliance, it means the alliance is doing its job of protecting assets. Which is why it has them to begin with.
Though, to be frank, a way for a solo player to damage alliance assets would be hilariously exploited. Large alliances would simply use it to roll over smaller entities, without giving them even a chance of survival.
For now it's :effort: to reinforce/take down something with subcaps and if you drop capitals, you're asking for a roving capkiller group (oh hello Shadow Cartel/Pandemic Legion/Black Legion/whoever feels like a lil' drop action) to pad their killboards with your ass. Simply not worth picking on the small guy unless he holds a really tasy candy.
(Now, with RF timers they have a chance of calling in friends and attempting to resist your attack.) Is it Hotdrop O'Clock yet? |
Infinity Ziona
Cloakers
348
|
Posted - 2013.08.30 12:19:00 -
[428] - Quote
Trii Seo wrote:Well if you turn up to fight everyone in the alliance, it means the alliance is doing its job of protecting assets. Which is why it has them to begin with.
Though, to be frank, a way for a solo player to damage alliance assets would be hilariously exploited. Large alliances would simply use it to roll over smaller entities, without giving them even a chance of survival.
For now it's :effort: to reinforce/take down something with subcaps and if you drop capitals, you're asking for a roving capkiller group (oh hello Shadow Cartel/Pandemic Legion/Black Legion/whoever feels like a lil' drop action) to pad their killboards with your ass. Simply not worth picking on the small guy unless he holds a really tasy candy.
(Now, with RF timers they have a chance of calling in friends and attempting to resist your attack.) Not solo... small to medium gang, which is what CCP made the changes for, so that small to medium gangs could have some impact on sov warfare... obviously they cannot...
|
Bi-Mi Lansatha
RillaCorp Northern Associates.
196
|
Posted - 2013.08.30 12:22:00 -
[429] - Quote
Infinity Ziona wrote: Not solo... small to medium gang, which is what CCP made the changes for, so that small to medium gangs could have some impact on sov warfare... obviously they cannot...
Yes they can... you just want to use only one failed tactic.
|
Trii Seo
Sabotage Incorporated Executive Outcomes
91
|
Posted - 2013.08.30 12:23:00 -
[430] - Quote
Same deal, just a small gang can actually be annoying enough to provoke a response.
Of course, most of those small gangs aren't set up to fight - they're set up to kill and be able to run away if a bigger force engages them.
Other than that, any change that benefits small gangs will benefit a big blob. Any change that nerfs the blob will nerf the small gang. That's mostly because the difference is just in numbers. Is it Hotdrop O'Clock yet? |
|
Mayhaw Morgan
State War Academy Caldari State
133
|
Posted - 2013.08.30 12:23:00 -
[431] - Quote
Trii Seo wrote:Though, to be frank, a way for a solo player to damage alliance assets would be hilariously exploited. Large alliances would simply use it to roll over smaller entities, without giving them even a chance of survival. Awwww, look. Another defender of "the little guy". |
Trii Seo
Sabotage Incorporated Executive Outcomes
91
|
Posted - 2013.08.30 12:28:00 -
[432] - Quote
Hey, what can I say - they're adorable and make funny noises when you set them on fire.
Just you need something ot limit you in case you get carried away with the killing. Don't want to murder everyone today - you wouldn't have anyone to murder tomorrow! Is it Hotdrop O'Clock yet? |
Infinity Ziona
Cloakers
349
|
Posted - 2013.08.30 12:29:00 -
[433] - Quote
Trii Seo wrote:Same deal, just a small gang can actually be annoying enough to provoke a response.
Of course, most of those small gangs aren't set up to fight - they're set up to kill and be able to run away if a bigger force engages them.
Other than that, any change that benefits small gangs will benefit a big blob. Any change that nerfs the blob will nerf the small gang. That's mostly because the difference is just in numbers. Well see this whole thread was on rental alliances. My argument is that if you cannot damage sov assets by raiding, which means small to medium gangs hitting weak points and then running away, but instead are forced to come back 24 hours later to face the blob and get owned, then any alliance that dominates null will be untouchable.
The only way for null to not become the big blue donut and rental online is for smaller entities to raid, out think and outmaneuver bigger stronger alliances.
Take the guy earlier that said they have no option but to rent from bigger alliances, why? Because any direct confrontation with bigger alliances wipes out the weaker alliance (TEST is an great example). But the only way to harm bigger alliances is to show up 24 hour later when they're all prepared to own you... catch 22 right? |
Bi-Mi Lansatha
RillaCorp Northern Associates.
196
|
Posted - 2013.08.30 12:35:00 -
[434] - Quote
Trii Seo wrote:.. any change that benefits small gangs will benefit a big blob... With my limited experience in Null, any military solution will just benefit the big alliances... they have the power.
What this last war might have show is that ISK is their vulnerability. Increase the ISK cost of owning a system and reduce each systems passive income, might make it fiscally not worth the effort. A small active corp on the other hand could make the ISK easily. |
Bi-Mi Lansatha
RillaCorp Northern Associates.
196
|
Posted - 2013.08.30 12:39:00 -
[435] - Quote
Infinity Ziona wrote: My argument is... Hopelessly flawed.
Make POCOs explode on sight... no effect on the big alliances... they just don't put them up. Independent players running PI in lowsec are screwed. |
Trii Seo
Sabotage Incorporated Executive Outcomes
92
|
Posted - 2013.08.30 12:39:00 -
[436] - Quote
Yes indeed, I was beginning to wonder how far into the dangerzone of offtop have we ridden off to. In a way, sov is in a needo of a total revamp - even for large groups it's boring to grind hundreds of structures, especially if it doesn't bring a fight.
Currently big wars end before sovereignity falls - morale, money, manpower fall first and the losing side evacuates instead of holding the hill. Admittedly, the shift to renter income made it a bit easier to hurt said alliances - beat on the renters and you'll eventually start hitting the landlord.
Farms and Fields deal, pos changes, everything has been requested and discussed and it's a big damn effort to fix it. Is it Hotdrop O'Clock yet? |
Bi-Mi Lansatha
RillaCorp Northern Associates.
196
|
Posted - 2013.08.30 12:49:00 -
[437] - Quote
Trii Seo wrote: - beat on the renters and you'll eventually start hitting the landlord - Somewhere in the depth of the Goonswarm Federation the are planning. |
Trii Seo
Sabotage Incorporated Executive Outcomes
92
|
Posted - 2013.08.30 13:06:00 -
[438] - Quote
Bi-Mi Lansatha wrote:Trii Seo wrote: - beat on the renters and you'll eventually start hitting the landlord - Somewhere in the depth of the Goonswarm Federation the are planning.
The shroud of sov grind has fallen. Begun, the renter wars have.
I say this winter patch 1.1/1.2 will mark the end of ship rebalancing, and with the whole "new decade" theme going on we'll see a New POS/Sov themed expansion at the next fanfest. The system wil be so good everyone will declare holy war on everyone and we'll see a global war and the end of the Age of Coalitions.
(Clearly, it'll be the dawn of the Age of Empires and all of null will be ruled by the victor - the Northern Clusterfuck Legion Empire Dot! We'll also rent hisec/lowsec.)
...but in a less mad-prophety way, I'd say the sov talk is on the table. However:
- Spaceship rebalance is easier to code - Spaceship rebalance affects more people - Spaceship rebalance = more tools to wage sov war once it's revamped
Once they're done with the base issues (which include POSes, for instance), CCP will surely take a look at the sov system being terrible.
Of course, people will still cry blue donut even after regions being burned down but at least the prospect of sov war (or sov-holding, because bills/infrastructure costs sure drive away some alliances) won't be a big factor on the "why not go to war?" list. Is it Hotdrop O'Clock yet? |
Bi-Mi Lansatha
RillaCorp Northern Associates.
196
|
Posted - 2013.08.30 13:14:00 -
[439] - Quote
Trii Seo wrote:...The shroud of sov grind has fallen. Begun, the renter wars have... The powers that be might start applying more pressure to Highsec... "Leave the violence of Highsec and move to our lovely resort rental properties in Null."
|
Enochx Kaine
Imperial Academy Amarr Empire
0
|
Posted - 2013.08.30 13:42:00 -
[440] - Quote
I haven't read everything because...well...it's 22 pages for gods sake. ANd I am new to the game...so if this is obvious or already been said then I apologize in advance.
BUT.....if this makes you so mad, then surely it will make others mad. If everyone gets fed up with the status quo, then the status quo must change. Null sec is the same as everything else. When something is disliked, then there are people who want it changed.
Instead of trying to get CCP to change the rules, why don't you go find people to help you fix the problem. If you can't, then go find someone who can. Instead of trying to change the rules of the game, why not go change the game according to the rules. That's what the CFC have done. If they can do it, why can't anyone else?
|
|
Murk Paradox
Red Tsunami The Cursed Few
453
|
Posted - 2013.08.30 13:50:00 -
[441] - Quote
Lucas Kell wrote:Addavar Thearox wrote:
[quote=Harry Forever]but don't you worry 1. Oct is my last day, the people just suck
That is the BEST news I've heard today. Possibly all week. The fact that I know that somewhere you'll still be sharing the planet with me is a shame, but I will forbear.
If he is so inconsequential, why does it matter or become "best news" that you've heard all day?
And for the record... everyone kill whores. Bombs do damage. Killwhoring is multiple points/painters etc or just any tag to get on the km (see Logi and most cap kills).
Not like it really matters enough to debunk it, but I found the attention to those details amusing. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
|
Infinity Ziona
Cloakers
349
|
Posted - 2013.08.30 13:51:00 -
[442] - Quote
Enochx Kaine wrote:I haven't read everything because...well...it's 22 pages for gods sake. ANd I am new to the game...so if this is obvious or already been said then I apologize in advance.
BUT.....if this makes you so mad, then surely it will make others mad. If everyone gets fed up with the status quo, then the status quo must change. Null sec is the same as everything else. When something is disliked, then there are people who want it changed.
Instead of trying to get CCP to change the rules, why don't you go find people to help you fix the problem. If you can't, then go find someone who can. Instead of trying to change the rules of the game, why not go change the game according to the rules. That's what the CFC have done. If they can do it, why can't anyone else?
CFC haven't changed the rules. They're just doing what every large alliance / coalition has done before. CFC will either get disbanded (again) because someone got bored or CCP will change the rules (again) because they can. Not like CCP haven't changed the rules of the game repeatedly since EvE first came out. |
Murk Paradox
Red Tsunami The Cursed Few
453
|
Posted - 2013.08.30 13:56:00 -
[443] - Quote
Lucas Kell wrote:Harry Forever wrote:nothing is going on out there, I'm pretty sure the average kill per system per hour is below zero, this is nothing for me... you might endup with a thousands because of that, but it does not feel like it, it feels just like 1 kill per hour max... pew nothing pew There's loads going on out there. Stop saying the same dumbass stuff over and over again. At this point you are just spouting bullshit in an attempt to troll. Of course there are completely empty systems that will bring it down, but your argument is you can't find ANY kills, and we are telling you to look in the right places. 1DH-SX in Delve for example has had 265 kills in the past 24 hours, that's 11 per hour. PR-8CA has had 221 in 24 hours, that's 9.2/hour. 319-3D has had 124, that's 5.1/hour. Considering 1DH and PR-8 are next door to each other and 319 is 3 jumps away, it would seem to me that there's plenty going on there, and that's the place to go. Here's a list of other places you might find people fighting: WD-VTV (Catch) TG-Z23 (Stain) Y-MPWL (Providence) KFIE-Z (Delve) 4-EP12 (Fountain) 6-CZ49 (Syndicate) NRT4-U (Stain)
Confirming there is always something to do or shoot in the 6-czf9 pocket of Syndicate.
Especially for bombers. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
|
Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
503
|
Posted - 2013.08.30 13:58:00 -
[444] - Quote
Infinity Ziona wrote:I didn't say I was a good PvP'r nor did I say I was a full time PvP'r. I have a okay K/D ratio for solo pvp'r, actually its pretty damn good for a solo PvP'r. My last PvP sortie I killed 32 nullbears for 2 losses. Get out of your blobs and go try solo pvp in billion isk ships without jumpcloning and lets see how you do. If you can beat my 32 for 2 I'll give you 10 billion isk, happy to transfer it to Chribba if you like. Fraps it I'll be interested to see how you do in null all alone. Hey, I'm not trying to insult you. But you appears to have only had 2 months of PvP in the past 3 years, which I would say excludes you from being classed as a PvPer I have kills on my KBs, most not solo, but I'm a trader. I don't go spouting off claiming to be the example of PvP.
Infinity Ziona wrote:I disagree with your argument on POCO's. That's great. It doesn't change the fact that that's how it's balanced, and it doesn't make you any less wrong.
The Indecisive Noob - A new EVE Fan Blog for news and stuff. |
Murk Paradox
Red Tsunami The Cursed Few
453
|
Posted - 2013.08.30 13:59:00 -
[445] - Quote
Harry Forever wrote:Lucas Kell wrote:Harry Forever wrote:nothing is going on out there, I'm pretty sure the average kill per system per hour is below zero, this is nothing for me... you might endup with a thousands because of that, but it does not feel like it, it feels just like 1 kill per hour max... pew nothing pew There's loads going on out there. Stop saying the same dumbass stuff over and over again. At this point you are just spouting bullshit in an attempt to troll. Of course there are completely empty systems that will bring it down, but your argument is you can't find ANY kills, and we are telling you to look in the right places. 1DH-SX in Delve for example has had 265 kills in the past 24 hours, that's 11 per hour. PR-8CA has had 221 in 24 hours, that's 9.2/hour. 319-3D has had 124, that's 5.1/hour. Considering 1DH and PR-8 are next door to each other and 319 is 3 jumps away, it would seem to me that there's plenty going on there, and that's the place to go. Here's a list of other places you might find people fighting: WD-VTV (Catch) TG-Z23 (Stain) Y-MPWL (Providence) KFIE-Z (Delve) 4-EP12 (Fountain) 6-CZ49 (Syndicate) NRT4-U (Stain) I searched the whole map, for sure hundreds of jumps in the last weeks, if there is a spot where a fight is on the map, you might go there but its over before you arrive... this **** happens day by day, so you endup camping a gate like all the other players out there, you wait for 1-2 hours, I did wait even longer, thats the only way to get a kill... you might join a corp and beg to god they start a war once a year, however as there is a maximum of 1 fight per day in nullsec, it would be like a loto jackpot to choose the right corp to assure you get into that fight you also missunderstand that those fights are not spread over the whole day, you would need to hit the right time when those fights are happening, they take place in 1-2 hours each day, you never find one, its impossible because the map shows the fights delayed, its **** this game would be cool if every 5-10 jumps there are fights, but therefore more corps would need to fight but all of you prefer to be friends instead
6-cf in Syndicate is a bottleneck (1 of 2) entry point into null from Gallente space. There is ALWAYS something going on. Even if you just want to blow up bubbles.
Plus, e-uni is nearby and they are always down to play "let's kill a bomber". "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
|
Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
503
|
Posted - 2013.08.30 14:01:00 -
[446] - Quote
Murk Paradox wrote:Lucas Kell wrote:Addavar Thearox wrote:
[quote=Harry Forever]but don't you worry 1. Oct is my last day, the people just suck
That is the BEST news I've heard today. Possibly all week. The fact that I know that somewhere you'll still be sharing the planet with me is a shame, but I will forbear. If he is so inconsequential, why does it matter or become "best news" that you've heard all day? And for the record... everyone kill whores. Bombs do damage. Killwhoring is multiple points/painters etc or just any tag to get on the km (see Logi and most cap kills). Not like it really matters enough to debunk it, but I found the attention to those details amusing. It's the best news for the same reason I'm glad the forums block viagra spam posts. The less rubbish I have to read when reading through threads the better.
And yes, KM whoring happens all the time. But firstly, he claimed to have "killed" the billion isk loki. Secondly, the loki was friendly to him. You don't ***** in on a friendly target then claim yourself to be "pro". The Indecisive Noob - A new EVE Fan Blog for news and stuff. |
Murk Paradox
Red Tsunami The Cursed Few
453
|
Posted - 2013.08.30 14:05:00 -
[447] - Quote
Infinity Ziona wrote:Tippia wrote:Infinity Ziona wrote:No I expect alliance assets abandoned in systems be destroyable. You should be defending, not the server. The server isn't defending outside of highsec, and even then, that defence has a deliberate mechanism for circumventing it called wardecs. The server is most definitely defending your assets. In history, many conglomerates, empires, coalitions have over extended and made themselves vulnerable to guerrilla warfare and raids on their assets. Having a vast empire opens one up to having ones assets raided. However in EvE this can't occur, everything, even a 100 million isk customs office, has 10's of millions of HP's, goes into reinforced, removing any chance that an alliance needs to organize itself to defend. A small group needs to risk billions and spend hours to blow up something worth less then a battleship. All the excuses in the world, oh we have to sleep, we'll have no one on to fight or why should we have people in our systems to defend when we could be care-bearing somewhere else blah blah blah is all just sad lazy nullbear excuses for CCP's wiping your litlte arses and holding your willies to take a pee. I'm embarrassed you're all defending it.
The problem with using a POCO as a stance, is that the actual cost of the structure isn't the worth that it brings. It's the income. Or rather, potential income (since you could just keep it flagged as reinforced without coming back to destroy it).
That income is potentially worth more than a battleship. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
|
Murk Paradox
Red Tsunami The Cursed Few
455
|
Posted - 2013.08.30 14:06:00 -
[448] - Quote
Infinity Ziona wrote:Bi-Mi Lansatha wrote:Infinity Ziona wrote:...A small group needs to risk billions and spend hours to blow up something worth less then a battleship...
I'm embarrassed you're all defending it. I am puzzled why you think POCOs are an issue? Do you believe that the major alliances somehow make lots of money off PI? They're not an issue. They're a stark example of a very cheap deploy-able module that are unable to be killed by raiders without disproportionate time and effort and isk being put in to kill them.
Confirming a fleet of 10 when bored roaming and can't find a fight, have settled for a good ol poco bash.
Took 15 minutes or so. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
|
Murk Paradox
Red Tsunami The Cursed Few
455
|
Posted - 2013.08.30 14:14:00 -
[449] - Quote
Bi-Mi Lansatha wrote:Infinity Ziona wrote:...Raiding is finding where your enemy is not deployed, or weakest and destroying all their shite making them weaker...
See my point?
I understand what you are saying, it is the implementation that I believe is flawed. A small groups of ships should not be able to disrupt an entire 15,000 payer empire... that just isn't practical game play.
Sure they should. Disrupt. Not annihilate or anything, but a small gang should definitely be able to harass and disrupt a large alliance. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
|
Enochx Kaine
Imperial Academy Amarr Empire
1
|
Posted - 2013.08.30 14:31:00 -
[450] - Quote
Infinity Ziona wrote:Enochx Kaine wrote:I haven't read everything because...well...it's 22 pages for gods sake. ANd I am new to the game...so if this is obvious or already been said then I apologize in advance.
BUT.....if this makes you so mad, then surely it will make others mad. If everyone gets fed up with the status quo, then the status quo must change. Null sec is the same as everything else. When something is disliked, then there are people who want it changed.
Instead of trying to get CCP to change the rules, why don't you go find people to help you fix the problem. If you can't, then go find someone who can. Instead of trying to change the rules of the game, why not go change the game according to the rules. That's what the CFC have done. If they can do it, why can't anyone else?
CFC haven't changed the rules. They're just doing what every large alliance / coalition has done before. CFC will either get disbanded (again) because someone got bored or CCP will change the rules (again) because they can. Not like CCP haven't changed the rules of the game repeatedly since EvE first came out.
No thats what I am saying. They used the rules to change the game to their advantage. As it should be. But just because you don't like the outcome doesn't mean you should petition to get the rules changed. CFC used teh rules of the game to take over half the universe and rent it out to make money.
Like I said, I am new, but if they had broken the rules to get to where they are today then I assume EVE would have not allowed it. Just because the OP doesn't like the outcome doesn't mean the rules should be changed. I think the OP should do something about it within the confines of the same rules is all I was saying. DO something about it if you don't like, but don't try to get EVE to change teh rules to do something about it.
But what do I know....I just see parallels with the attitude of the world today. Used to be people would have a problem and they would go out and fix it. Now it seems people have a problem and they call someone else to fix it instead.
Sorry for preaching...I am at work and it just struck a nerve I guess. |
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 [15] 16 17 18 19 20 .. 20 :: one page |
First page | Previous page | Next page | Last page |