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Author |
Thread Statistics | Show CCP posts - 27 post(s) |
Baron' Soontir Fel
Noob Mercs Monkeys with Guns.
22
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Posted - 2013.09.11 22:09:00 -
[61] - Quote
Suggestion: Concord LP for killing Pirates in Empire space Keywords: Pirates, Crimewatch Note: Better than bounties, Concord pays people who shoot/kill pirates. Similar to FW payouts. (Maybe only occurs in high sec)
Suggestion: More Large plexes in FW Keywords: Factional Warfare Note: Need more instances of unadultered PvP where anybody can bring in anything. Solo/Small groups have a chance to disrupt larger groups by sniping them instead of getting murdered at a warp-in.
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Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
2612
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Posted - 2013.09.11 22:53:00 -
[62] - Quote
Suggestion: Unique ship skins for neglected spaceships Keywords: Ship, skin, shuttles Note: Multiple 'unique' ships have the same skin right now.
Ships that need their own skins:
- Civilian Amarr Shuttle (item id 27299)
- Civilian Caldari Shuttle (item id 27301)
- Civilian Gallente Shuttle (item id 27303)
- Civilian Minmatar Shuttle (item id 27305)
- Goru's Shuttle (item id 21097)
Also: A light suggestion - Maybe the civilian ships all have the orange/white paint job the old-school Gallente Shuttle had?
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CCP karkur
C C P C C P Alliance
2571
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Posted - 2013.09.12 13:22:00 -
[63] - Quote
Witchking Angmar wrote:Fix the client to remember the vertical splitter position in the probing window. what probing window? where is this splitter? CCP karkur | User Interface Programmer | Team Kurosomething |-á@CCP_karkur |
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CCP karkur
C C P C C P Alliance
2571
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Posted - 2013.09.12 13:28:00 -
[64] - Quote
Valterra Craven wrote: Suggestion: Add an item comparison tool that will allow you to easily show the difference between modules Keywords: Items.
There is already a comparison tool, you can set a shortcut to it in the ESC window ("Open Compare Tool" under Window tab) and then drag stuff from market or hangar to it. *Someone* was going to add it to the neocom ... maybe that will happen soon CCP karkur | User Interface Programmer | Team Kurosomething |-á@CCP_karkur |
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ROXGenghis
Agony Unleashed Agony Empire
139
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Posted - 2013.09.12 13:58:00 -
[65] - Quote
Suggestion: Fix gatefire sound Keywords: audio, sound, cues, situational awareness Note: The sound that gates make when activated disappeared after a recent patch. It now makes no sound at all. It seems unlikely that it was removed on purpose. I am not referring to the sound you hear when you go through a gate; I am referring to the sound that others on grid hear when you do so. |
Maximus Andendare
Future Corps Sleeper Social Club
533
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Posted - 2013.09.12 14:10:00 -
[66] - Quote
Can we get the option to scroll left/right in the overview window?
keyword: UI
In order to save space in overview, many of us can't see all the columns we want in the overview at once. Having the option to scroll would make it easier to see rarely-used information that still is nonetheless situationally helpful. Step onto the battlefield, and you're already dead, born again at the end of the battle to live on and fight another day.
>> Play Dust 514 FREE! Sign up for exclusive gear today! << |
MailDeadDrop
Rage and Terror Against ALL Authorities
221
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Posted - 2013.09.12 14:32:00 -
[67] - Quote
Suggestion: Change the invention result box text to allow the existing box dimensions to show the important stuff Keywords: ui, invention, industry, localization Note: This is an alternate solution to the problem mentioned in the CSM8 item #90 ---
Presently the English-language results text is:
Quote:Great news! You were successful in producing a new Tech II blueprint! Completing this job was fairly comfortable for you and didn't tax your talents too much. Blueprint details: Blueprint Type: Covert Ops Cloaking Device II BlueprintNumber of Runs: 10 Material Level: -4 Productivity Level: -4
The problem is the results box size is 7 lines high, so that the screen's last (initial) line is the "Blueprint details:"
If the text were re-worded, it could be made to fit in the existing box (obviating the need to change the text box coding):
Quote:Great news! You were successful in producing a new Tech II blueprint! Completing this job was fairly comfortable for you and didn't tax your talents too much. Blueprint Type: Covert Ops Cloaking Device II BlueprintNumber of Runs: 10 . . . . ME Level: -4 . . . . PE Level: -4
(The " . . . . " stuff above is to force spacing here in the forums; the forum software doesn't seem to comprehend )
MDD |
J3ssica Alba
Federal Navy Academy Gallente Federation
904
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Posted - 2013.09.12 15:02:00 -
[68] - Quote
Planets should have a population which affects PI. Keep population happy, you have workers for your extractors and factories. Pollute and your workers work slower or you can't find any to hire and your factories have to shut down. This is my signature. There are many others like it, but this one is mine.-á Without me, my signature is useless. Without my signature, I am useless |
Sin Pew
Stay Frosty.
238
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Posted - 2013.09.12 15:52:00 -
[69] - Quote
- Suggestion: Show crystal damage in cargo hold and hangars.
- Keywords: ammo, ui
- Note: Having to load individual crystals to check the damage one by one is really, really, really, tedious, a waste of time and it's been requested for a loooooooong time to actually have it displayed on the ammo itself (once loaded they don't stack anymore anyway). I'd be happy to get rid of some containers I use to store crystals per damage.
- Suggestion: Visual indication of damaged mods in cargo hold and hangars.
- Keywords: mods, ui
- Note: It would really be convenient to spot them in a CHA tab so they can be repaired.
- Suggestion: Repackage in CHA.
- Keywords: ships, mods, ui
- Note: This one really calls on some OCD, but really, what's the point of assembling/repackaging mods anyway? why wouldn't they simply repackage themselves when unfitted?
- Suggestion: Horizontal scrollbars in detailled lists windows.
- Keywords: ui
- Note: Spreadsheets in space? yeah well Excel does have them... So, market, bookmarks, assets window, dscan, scan results, contracts list and so on...
- Suggestion: Better WH jump effect.
- Keywords: graphics
- Note: Compared to the gate jump, wh jump is awfully bland, I would have imagined some sort of suction effect with visible nebula change. The wh is nicely showing the nebula color, but when jumping, there's a few ripples, flickering and snap, new nebula background... quite the let down.
- Suggestion: Keep hud visible in planet view.
- Keywords: ui
- Note: I'm grateful we still have the overview remaining, but please, why remove the hud??
- Suggestion: No positionning on Command Center when entering planet view.
- Keywords: planet, PI
- Note: I always interrupt it since I need to roll the planet to where my actual installations are and that's what I'm interested in, the CC is merely there to be planted, upgraded then forgotten. I don't really see the purpose of zooming onto it as soon as there's one planted on the planet, alternatively, a right-click option to return to the CC if needed, but keep a whole planet view when entering it and let us go straight to business.
"haiku are easy, But sometimes they don't make sense, Refrigerator." |
Criseyde
The Plumber's Revenge
3
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Posted - 2013.09.12 16:17:00 -
[70] - Quote
Suggestion: Add option to reverse mouse scroll wheel zoom direction. Keywords: UI, Camera, Zoom Notes: Nearly every other game ever made has scroll-wheel up as zoom in. EVE is the opposite. Suggestion: Add option to change mouse sensitivity for camera rotation. Keywords: UI, Camera Notes: You can change it for captains quarters, but not for the actual spaceships, which is kinda silly. . |
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Valterra Craven
107
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Posted - 2013.09.12 16:52:00 -
[71] - Quote
CCP karkur wrote:Valterra Craven wrote: Suggestion: Add an item comparison tool that will allow you to easily show the difference between modules Keywords: Items.
There is already a comparison tool, you can set a shortcut to it in the ESC window ("Open Compare Tool" under Window tab) and then drag stuff from market or hangar to it. *Someone* was going to add it to the neocom ... maybe that will happen soon
Yes, but note I said "easily". I'm a Systems Administrator by trade (so some dumb IT person tasked with fixing junk I have no idea about) and compared to the newegg comparison tool, I was like how the heck does this thing even work?! |
C DeLeon
Pangalactic Punks n' Playboys HUN Reloaded
261
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Posted - 2013.09.12 18:22:00 -
[72] - Quote
Folders for the ships in the hangar. It couldn't be hard to implement but extremely usefull for people with lots of ships. |
Socks the Fox
Brave Newbies Inc. Brave Collective
15
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Posted - 2013.09.12 18:36:00 -
[73] - Quote
Suggestion: Update the damn IGB Keywords: *******, broken, internet Notes: Between more modern web standards (CSS3, html5 even if you don't include all the fancy canvas and audio and video tags), performance enhancements, and bugfixes, I'm sure updating the browser would make the people who write web-based tools happier.
Even Google, who wrote the base for the browser, doesn't support it anymore.
Suggestion: Make middle clicking work like every other tab-capable browser in existence Keywords: IGB, tabs, UI Notes: EVE's IGB is the only one that doesn't support opening a new tab with middle click.
Internet Exploder beats you out on this. Internet. Exploder. Seriously, get yer game together! Preferably it'd open tabs in the background so we can continue reading the current page uninterrupted (how many people use the IGB to check up on their corps' or alliance's forums or blogs or whatever?). |
Sin Pew
Stay Frosty.
239
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Posted - 2013.09.12 21:00:00 -
[74] - Quote
- Suggestion: Show content on ships in SMA.
- Keywords: pos, ui
- Note: Boarding ships to find out what's on it is quite the waste of time.
"haiku are easy, But sometimes they don't make sense, Refrigerator." |
Jake Rivers
Senex Legio Gryphon League
180
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Posted - 2013.09.13 14:02:00 -
[75] - Quote
Suggestion: Allow multiple clone storage in the same station
With the new skills Advanced Infomorph Psychology and Infomorph Synchronizing a player now has a greatly expanded library of clone implant sets to set up and use as well as jumping from one clone to another without ruining the day for play.
Quite often there are only one or two stations in the staging area of your activities making it only possible to have 2-3 clone implant sets to keep on hand.
This feature could be limited to stations with cloning facilities and perhaps storage fee's for additional clones could be implemented. Senex Legio |
Lugalbandak
Anunnaku Industrial Corp. Northern Associates.
108
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Posted - 2013.09.13 14:21:00 -
[76] - Quote
further dev of wis The police horse is the only animal in the world that haz his male genitals on his back |
BoSau Hotim
Uitraan Diversified Holdings Incorporated
6965
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Posted - 2013.09.13 16:25:00 -
[77] - Quote
Stackable Used Crystals!!!! Keywords: ammo, ui Amarrians know what I am talking about. I'm not a carebear... I'm a SPACE BARBIE!-á Now... where's Ken? |
Macker Momo
The Big Moe Trueheart Legion
8
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Posted - 2013.09.13 16:49:00 -
[78] - Quote
Suggestion: Fix "Trade" function while in stations Keywords: menus, trade, station Note: works intermittently |
Bienator II
madmen of the skies
2029
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Posted - 2013.09.13 19:13:00 -
[79] - Quote
two little things combined might change how people use bookmarks: 1) safe bookmark to cargo option in safe location window 2) right click -> locations in cargo -> warp to location option added eve style bounties (done) dust boarding parties imagine there is war and everybody cloaks - join FW |
Bienator II
madmen of the skies
2029
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Posted - 2013.09.13 19:20:00 -
[80] - Quote
add a shortcut to lock windows. This would lock all pinned windows and make them fixed so you can't move them anymore
consider making this default for all pinned windows (why pinning something in the first place?) eve style bounties (done) dust boarding parties imagine there is war and everybody cloaks - join FW |
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Jessica Danikov
Ubuntu Inc. The Fourth District
116
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Posted - 2013.09.13 19:22:00 -
[81] - Quote
I'll keep suggesting it until it happens... such a little thing would make such a big difference...
Suggestion: Allow and expand suffixes in numerical fields e.g 1.5k becomes 1500 if you tab away/ hit enter, etc. Keywords: ui, input Note: You should probably include AU conversions for scanning and [shudders] 'kk' as a suffix. For the less pedantic among us. |
Jessica Danikov
Ubuntu Inc. The Fourth District
116
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Posted - 2013.09.13 19:31:00 -
[82] - Quote
Socks the Fox wrote:Suggestion: Update the damn IGB -snip-
Chrome is stupidly easy to embed with ChromeFrame. I don't think having a working browser is the problem, it's being able to lock it down so they can't be blamed for goons linking viruses that steal your password. |
Dalilus
Federal Navy Academy Gallente Federation
43
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Posted - 2013.09.13 19:55:00 -
[83] - Quote
Suggestion: get rid of the CSM Keyword: CCP, CSM, gameplay Notes: the CSM is the unfortunate result of CCP dabling into politics. Unfortunately the CSM, since its inception, turned into the mouthpiece of large alliances and all they have been doing since 2008 is nerfing high-sec gameplay while buffing their 'territory'. |
Lipbite
Express Hauler
792
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Posted - 2013.09.13 22:15:00 -
[84] - Quote
- Suggestion: color highlight for alerts in fleet broadcast history window (various colors for different types of broadcasts).
- Keywords: ui, fleet, broadcasts
- Note: They all look the same and use small font, for logistics pilots it's problematic to read them, people with non-perfect vision cannot use this function effectively.
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Slutty Underwear
The Ministry of Ungentlemanly Warfare.
25
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Posted - 2013.09.13 22:25:00 -
[85] - Quote
Suggestion: Remove "Amount to transfer" entry PopUp box when moving fuel from cargo hold to fuel bay when piloting a BlackOps ship Keywords: ui, fuel bay, BlackOps Note: When you are "Bridging bombers and Recons and t3's. You tend to run out of fuel from the BlackOps fuel bay really fast. So when bridging I have to drag fuel from cargo hold to the fuel bay. But as you do that you get a popup that asks you how much you wish to put in. This is bad as you only have 20 seconds cycle time on the bridge and that popup really slows you down from adding more fuel to the fuel bay. Please remove it or at lest give it a tick box option to "Never see this popup again". Thank you |
Texty
State War Academy Caldari State
74
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Posted - 2013.09.14 02:01:00 -
[86] - Quote
- Suggestion: I'd like to see the tab in the character info window consist when I cycle through multiple characters.
- Keyword: UI
- Note: Currently it seems to count the current window's number of tabs from the left to decide which tab to show for the next. The problem is that some characters have "Bio" tab while others don't, which means that the number of tabs are inconsistent between them. So, if I want to browse the "Employment History" of multiple characters, the inconsistency makes me have to constantly switch tabs from "Notes" and "Decorations", which is a bit cumbersome.
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Francis Xavierr
Brave Newbies Inc. Brave Collective
0
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Posted - 2013.09.14 04:17:00 -
[87] - Quote
An awesome thing for market players would be nice to be able to sort cargo in hanger by est. value! :)
Cheers! Why ship a ship in another ship ? |
fudface
ACME-INC
0
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Posted - 2013.09.14 11:16:00 -
[88] - Quote
Spy 21 wrote:Add teeth to the character creation screen so we can have big toothy smiles. Or have vampire teeth. Vampires in space sounds fun.
S
how about being able to make my hair longer or shorter, but keeping the style?
not sure about the vampire teeth thing tho.
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Rey Ajaichi
Legio Nova Invicta Tectora
4
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Posted - 2013.09.14 11:24:00 -
[89] - Quote
make the p&p filter window a little big higher; having to scroll up and down is stupid: http://clip2net.com/s/5KB07j |
Ep'ocx Zonn
The Lonetrek Militia
0
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Posted - 2013.09.14 14:24:00 -
[90] - Quote
Suggestion: Preset buttons on the Dscan would be a great help, especially in faction warfare. Perhaps a couple of buttons on the Dscan window that we can preset a range and angle for?
Keyword: Directional Scan Presets |
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