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Author |
Thread Statistics | Show CCP posts - 27 post(s) |
Degestus Chene
Human League
1
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Posted - 2014.12.11 19:19:46 -
[1471] - Quote
Suggestion: compact mode for the Notepad (like Inventory) Keywords: ui, notepad Note: I use short notes with items or systems in it to quickly click on them. Sometimes there are just 3 or 4 items in the note. In these situations (read only) I don't need the "folder part" and the "font settings".
Suggestion: [SHIFT]+[LEFT CLICK] on a note > open note in separate window (like Inventory) Keywords: ui, notepad Note: It would be great if I could open more than one note at a time. |
Dangeresque Too
Pistols for Pandas
22
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Posted - 2014.12.11 23:46:31 -
[1472] - Quote
Suggestion: Completed feature set for Station Services panel Items & Ships Keywords: UI, Station Services, Items Note: Having the Inventory window's feature set as part of the Items & Ships section of the Station Services Panel.
Having access to item size and estimated value from the Ships & Items window while it is part of Station Services window. Also having access to corp hangers in an office from that window would be dandy, so I don't have constantly use the Inventory window in addition to, which then makes me just want to use the Inventory window and completely ignore the best way to use the Station Services panel. |
Sayef Talim
Pwn 'N Play Nulli Secunda
0
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Posted - 2014.12.12 06:22:57 -
[1473] - Quote
Suggestion: Way to sort ships by manufacturer (such as Khanid or Duvolle) Keywords: Ships, UI, ISIS? Note: Occasionally I want to look for all of the ships produced by a single manufacturer, but there is no easy way to do that right now. |
Dau Katari
Stormsong Scrapyards
5
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Posted - 2014.12.12 07:07:32 -
[1474] - Quote
Suggestion: Highlight partial results already in your skill queue when you use the skill queue search function. Keywords: Search, UI, skill queue |
Jon Dekker
Dekker Corporation
18
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Posted - 2014.12.12 09:51:50 -
[1475] - Quote
Suggestion: Add "click to see available modules" to ship fitting slots. Keywords: Ship Fitting UI Note: This I think should be an easy one. CCP Punkturis, I think you might like this. For all the newbros, I think this will really help (and solve one of my EVE annoyances at the same time!!)
When I purchase a new ship, I open the ship fitting window, it would be great to be able to click on a slot (mid, high, low, module, or sub-system) and pull up a menu that shows me all available modules for that ship and that specific slot grouping. If I'm in a frigate, it would pull up small Afterburners and small modules only. If I'm in a larger ship it will pull up the larger modules, and have a button that says "to view smaller modules for this slot, click here" which shows smaller modules made for ships a class size down. |
Blastcaps Madullier
Royal Black Watch Highlanders DARKNESS.
159
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Posted - 2014.12.12 17:23:31 -
[1476] - Quote
Atm the T1 BCs like the hurricane, drake etc are NOT worth using, currently since the cruiser rebalance, the cruisers are a fraction of the cost and do the same job as well if not better than BCs can.
Time to un nerf the hurricane and buff the other BCs to similar levels as the hurricane was originaly.
Also Friend or Foe missiles and defender missiles desperately need looking at, compare their usage vs every other missile type and you'll find their generaly not used for various reasons stated elsewhere on the Eve O forums.
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Arthmer
Cascading Failure Un.Bound
0
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Posted - 2014.12.12 19:30:53 -
[1477] - Quote
Variations tab on implants info, so I can find the +4 implant if I'm looking at the +3 implant. Same goes for things like +1% to powergrid or cpu. |
J A Aloysiusz
Precision Strike Brigade Easily Excited
93
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Posted - 2014.12.12 22:55:44 -
[1478] - Quote
Please!...
The ability to modify the selected item pane, such that you can choose which buttons you want on there, and in which positions!
AND
The ability to make *multiple* custom warp-to ranges, such that you can have a few different warp-to ranges on the selected item pane, and quickly click whichever is desired!
IE - If sometimes I want to warp to 5km, and sometimes 7.5km, I currently have to modify my default warp on the go. It would be far preferable to have multiple custom ranges set up, and have them on my selected item pane so I can simply click whichever is applicable |
TheSmokingHertog
TALIBAN EXPRESS
264
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Posted - 2014.12.13 14:29:13 -
[1479] - Quote
Fifth Blade wrote:Someone broke multi-sell.
- Quantity and price are now unlabelled and
- When you sell one stack they are vertically stacked.
https://i.imgur.com/TqsZRbn.png You could easily make a sell order for 20b ore ore for 6 isk or 6 ore for 20b isk by mistake.
Put this in Rhea Issues
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MechaJeb Kerman
Karma Core
0
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Posted - 2014.12.13 15:03:25 -
[1480] - Quote
Suggestion: Middle mouse button/scroll wheel click to open a link in a new tab, in the browser. Keywords: Browser, UI, Better usability. Pretty self explanatory. Such a neat little feature, for example, when you are Googling something and want to quickly check the first 5 results. Which leads me to my next suggestion.
Suggestion: Browser's address bar should act like a Google search bar if no valid address in entered. Keywords: Browser, UI, Better usability. Also a no-brainer.
Suggestion: Show the effects of a module in the fitting screen when hovering over the module's image in the info window. Keywords: UI, Better usability. Just like when you hover over a module in cargo and it shows how much CPU/Power it's going to use etc in the fitting window. Surely not an essential feature, but still it's more convenient than having to, gasp, do math.
Harvey James wrote:could we have repackaging please for cargo containers and cargobays/dronebays
So much this, or, actually, Suggestion: Remove module packaging/repackaging altogether. Keywords: Modules, PITA, User experience, Chinese Water Torture I must be taking too much crazy pills, but I honestly cannot see how this feature helps anything in any way. Obviously this excludes damaged mods, they shouldn't stack, but why don't the rest just auto-repackage after removing from the ship? I mean, seriously, it's nothing but a constant pain. Please, please consider this. |
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Two Fs
Center for Advanced Studies Gallente Federation
0
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Posted - 2014.12.14 04:45:59 -
[1481] - Quote
Suggestion: Radial menu off Probe scanner (ignore, warp to, save location) Key word: radial menu, probe scanning, bookmarks
suggestion: Radial Menu option to delete bookmarks-in-space. Edit is already there, where is remove? Keywords: radial menu, bookmarks
suggestion: Probe scanner that refreshes better.. Currently have to open/close scanner to refresh distances. Keywords: probe scanning
suggestion: A way to save way-point chains. Ease of region scanning, without having to add waypoint 10+ times and accidentally hit set destination on the last waypoint.... keywords: navigation, waypoints
suggestion: Multi remove waypoint in manage route window. Currently have to remove one at a time. keywords: navigation, waypoints
suggestion: Option to turn off probe arrows when scanning solar systems. Sending probe groups straight down 100s of AU because you held the arrow by accident is irritating. keywors: probe scanning
suggestion Some way of highlighting skills in traiing que. I have 50 skills in que. Where is "x" skill? keywords: training que
suggestion: bookmarking from probe scanner gives anom code in BM name. Ex I bookmark wormhole, default name is "anom-code" Wormhole keywords: probe scanning, bookmarks
suggestion: Notes for/on corporation contacts. I set his corp to bad standing because they gate camp, not because they suicide gank. Why can't I record that in my contacts list like I can with individual characters? keywords: contacts, standings
suggestion: more options for overview colors. Appearance and background. keywords: overview |
Thelonious Blake
131
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Posted - 2014.12.14 06:23:58 -
[1482] - Quote
Make it so I can type letters in the dropdown menu of bookmark folders and search folders that way. Key words: bookmarks, UI, rationalising.
Cheers. |
Blastcaps Madullier
Royal Black Watch Highlanders DARKNESS.
159
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Posted - 2014.12.14 06:51:59 -
[1483] - Quote
Sov ihub upgrade:
System wide pulse that does 10 damage or even 1 damage to all ships in space in a system, or a upgrade which for a 5 mins window makes it possible to scan down a cloaked ship but doing so is NOT easy, though not as hard as trying to scan down a "slippery pete" tengu fit, and have it randomly activate anytime upto 1h after the last "pulse" etc has gone off. also look at the smallest sov in game and have reasonable sov cost increase so that upto maximum 1/3 of a region can be fitted with these and then after that point the sov bill increases exponetialy so that entire regions can NOT have these installed in every system.
I'm NOT against cloaky camping a system, but players should not be able to AFK cloaky camp a system, ie log in at downtime, cloak, tab out of that client, go ratting on another alt, run incursions GO OUT FOR THE day, get logged out at downtime and log back in after downtime, rince repeat...
This basicly forces people to interact and keep a eye on their cloaky camping alt, instead of the currentl AFK cloaky camping "I'm going to ignore this alt after cloaking up...."
Cyno Jammers and Covert Cynos: having a cyno jammer up in systems gets to be expensive sov bill wise the more you have up, atm they dont do anything in regards to covert cynos, changing them so that instead of preventing covert cynos from not being able to work in a cyno jammed system have them reduce the range in which blops can bridge from down to 5 LY so that the blops group HAS to get within 5 LY range of a cyno jammed system to be able to actualy jump to a covert cyno inside a cyno jammed system. IE the jammer makes it harder to covert bridge into a jammed system.
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Burneddi
Love Squad Confederation of xXPIZZAXx
175
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Posted - 2014.12.14 08:36:23 -
[1484] - Quote
- Suggestion: If there is only one result for the autopilot destination search, automatically set it as destination
- Keywords: ui, autopilot
- Note: Currently it gives you a list of search results even if there's only one result
---
Other searches, such as the contracts window search boxes, automatically select the only result of the search if there's only one. The autopilot destination search does not. |
Alundil
Isogen 5
789
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Posted - 2014.12.14 20:42:04 -
[1485] - Quote
Stop the wormhole beacon from decloaking you as you warp through it to something on the other side.
I'm right behind you
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Christopher AET
hirr Northern Coalition.
841
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Posted - 2014.12.15 01:39:54 -
[1486] - Quote
The ability to create contracts with items from containers.
I drain ducks of their moisture for sustenance.
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Sturmwolke
601
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Posted - 2014.12.15 07:59:59 -
[1487] - Quote
With regard to "Notification Feed" UI feature. Need :
1. Ability to dock it into the Neocom and stickied to just above the clock. 2. Quick restore/clear history buttons added. Going into the setttings for this is double-work and unwieldy.
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Alundil
Isogen 5
789
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Posted - 2014.12.15 21:49:13 -
[1488] - Quote
Blastcaps Madullier wrote:or a upgrade which for a 5 mins window makes it possible to scan down a cloaked ship but doing so is NOT easy, though not as hard as trying to scan down a "slippery pete" tengu fit, and have it randomly activate anytime upto 1h after the last "pulse" etc has gone off.
I'm NOT against cloaky camping a system, but players should not be able to AFK cloaky camp a system, ie log in at downtime, cloak, tab out of that client, go ratting on another alt, run incursions GO OUT FOR THE day, get logged out at downtime and log back in after downtime, rince repeat...
This basicly forces people to interact and keep a eye on their cloaky camping alt, instead of the currentl AFK cloaky camping "I'm going to ignore this alt after cloaking up...."
Uh huh... so under this proposal an actually cloaked ship (covops/bomber/etc/etc) would be easier to scan down than an UN-cloaked ship for 5 minutes every hour (or more frequently? since your phrasing was not clear on the interval) - lol nope. That doesn't seem broken at all. But sure - this has nothing to do with fear of AFK cloaks. Not at all. I can totally see it. Learn to deal with cloaked people in your system (either ignore them since they are AFK, bait/kill them if you suspect they are hunting - there are several choices available, just because you choose to NOT make a choice isn't something for CCP to resolve).
Blastcaps Madullier wrote:Cyno Jammers and Covert Cynos: having a cyno jammer up in systems gets to be expensive sov bill wise the more you have up, atm they dont do anything in regards to covert cynos, changing them so that instead of preventing covert cynos from not being able to work in a cyno jammed system have them reduce the range in which blops can bridge from down to 5 LY so that the blops group HAS to get within 5 LY range of a cyno jammed system to be able to actualy jump to a covert cyno inside a cyno jammed system. IE the jammer makes it harder to covert bridge into a jammed system.
Current Cyno jammer mechanic does not impact the ship(s) trying to jump to a system. It impacts the ship trying to light a cyno for those ships. In other words it affects a ship that is actually present and uncloaked in the same system as the cyno jammer. What you're proposing is a module that would affect, negatively, ships not even in the same system as the jammer because you're not affecting the ship lighting the convert cyno at all but rather the ships trying to jump to that covert cyno by reducing their jump range.
That is also pretty broken. Covert Cynos are in game for a reason, as are blops battleships. They are there, specifically, to be able to break through cyno jammed systems and get "behind the lines". Shortening their range is a bad idea. Case in point, even with the latest jump changes in Phoebe blops ranges were not reduced.
I'm right behind you
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Fjorgyn Yoshiki
Deep Stellar Coalition Enterprises
0
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Posted - 2014.12.16 03:41:05 -
[1489] - Quote
- Suggestion: Implementation of wildcards in search windows.
- Keywords: search, ui
_______
For example: Joe wants to find all blueprints that start with a P. So in the Regional Market Joe would search for "P* Blueprint", returning a list of all items starting with 'P' and ending with ' Blueprint'. |
Dau Katari
Stormsong Scrapyards
6
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Posted - 2014.12.16 04:12:45 -
[1490] - Quote
Suggestion: Color and symbol-coded bookmark folders that carry over into in-space brackets and the solar system map.
Keywords: bookmarks, brackets |
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Primus Fortune
Noir. Academy Of Sound Mind
14
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Posted - 2014.12.17 00:55:22 -
[1491] - Quote
I have noticed 2 little things that could be easy to change.
1) with the new BM's in space. Please can they be selectable to appear in the overview action window (align, warp to jump etc). Yes these options are selectable via the radial menu in space but some habits die hard. :)
2) in themes notification feed please can you make things drag and drop for chat box's and such aka kill / loss mails. As it stands if I want to share the km I have to click in to the combat tab via char sheet.
Keep up the good work and happy holidays everyone. |
FearlessLittleToaster
GoonWaffe Goonswarm Federation
20
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Posted - 2014.12.17 03:39:56 -
[1492] - Quote
A very minor thing, I use multiple clients loaded on one system and I use the launcher to open them. Each client is customized for one character, but there is currently no way to tell them apart. Would it be possible to somehow name launchers, so I could call one "Bob's client" and one "Steve's client?" |
Blastcaps Madullier
Royal Black Watch Highlanders DARKNESS.
159
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Posted - 2014.12.17 11:13:41 -
[1493] - Quote
Alundil wrote:Blastcaps Madullier wrote:or a upgrade which for a 5 mins window makes it possible to scan down a cloaked ship but doing so is NOT easy, though not as hard as trying to scan down a "slippery pete" tengu fit, and have it randomly activate anytime upto 1h after the last "pulse" etc has gone off.
I'm NOT against cloaky camping a system, but players should not be able to AFK cloaky camp a system, ie log in at downtime, cloak, tab out of that client, go ratting on another alt, run incursions GO OUT FOR THE day, get logged out at downtime and log back in after downtime, rince repeat...
This basicly forces people to interact and keep a eye on their cloaky camping alt, instead of the currentl AFK cloaky camping "I'm going to ignore this alt after cloaking up...." Uh huh... so under this proposal an actually cloaked ship (covops/bomber/etc/etc) would be easier to scan down than an UN-cloaked ship for 5 minutes every hour (or more frequently? since your phrasing was not clear on the interval) - lol nope. That doesn't seem broken at all. But sure - this has nothing to do with fear of AFK cloaks. Not at all. I can totally see it. Learn to deal with cloaked people in your system (either ignore them since they are AFK, bait/kill them if you suspect they are hunting - there are several choices available, just because you choose to NOT make a choice isn't something for CCP to resolve).
actualy if you reread I said NOT easy to scan but not as hard to scan down as a slippery pete tengu, and it doesn't make it easier to scan down than a uncloaked ship AT ALL, it makes it possible to scan down a cloaked ship during a randomly picked time frame which players DO NOT have control over nor did I say they get a message telling them xyz is now scanable, the idea is this way people HAVE to stay with the cloaked alt and not just afk on it, and have to keep moving from spot to spot.
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Jack Heisenburg
Black Omega Security Goonswarm Federation
4
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Posted - 2014.12.17 23:36:16 -
[1494] - Quote
Suggestion: More stackable modules. Stackable reps, tracking comps, sebos, smartbombs, neuts, nos, hardeners. Everything that has a matching module should be stackable.
keywords: modules, stackable. |
Omarous III
Brave Newbies Inc. Brave Collective
5
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Posted - 2014.12.18 00:17:08 -
[1495] - Quote
Suggestion: Fit and rename multiple ships at once. Keywords: UI, ship fitting, contracts Notes: I fit 100s of ships a day for contracts. It is tedious. Just simple things to make it easier would be appreciated. Things like unpack all stacked ships at once, rename multiple ships at once, having copied contracts be able to handle multiple ships, and the holy grail of applying a fitting to a ship stack and have them all fit at once with the name set to the fitting name. Thanks. |
Alien Squirrel
Rapid Withdrawal
1
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Posted - 2014.12.18 06:51:34 -
[1496] - Quote
Suggestion: When you repair burned out modules they automatically online themselves. Keywords: fitting, repairs, overheat [*] Note: When you repair burned out modules in a station they remain offline until you open the fitting window and manually re-online them. |
Tshilaba
AIFAM VERY BEST
0
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Posted - 2014.12.18 12:38:02 -
[1497] - Quote
Suggestion: Create shortcut option to have drones mine/salvage/harvest Keywords: ui, qol Note: The only way to have industrial drones do what they do oh so well is to right click in the drone window. With window transparancy, it is difficult to read the right click menu, and shirtcuts lets me focus on dscan or other things. |
KIller Wabbit
The Scope Gallente Federation
815
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Posted - 2014.12.19 10:20:24 -
[1498] - Quote
Suggestion: Shift - Left Click -Drag Divide Stack Function has Stack Parameter x in order to create x stacks of size y Keywords: ui, inventory, events, newbie Note: Divide a stack into x stacks of size y with a remainder if necessary. This would be a huge logistics help in dividing modules and expendables into fit groups/containers
CCP .. always first with the wrong stuff
CSM .. CCP Shills with a vacation plan
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per
Terpene Conglomerate
35
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Posted - 2014.12.19 10:31:20 -
[1499] - Quote
Tshilaba wrote:Suggestion: Create shortcut option to have drones mine/salvage/harvest Keywords: ui, qol Note: The only way to have industrial drones do what they do oh so well is to right click in the drone window. With window transparancy, it is difficult to read the right click menu, and shirtcuts lets me focus on dscan or other things.
attack hotkey works for me with those drones |
per
Terpene Conglomerate
35
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Posted - 2014.12.19 10:52:14 -
[1500] - Quote
Suggestion: add possibility to turn on numbers on neocom list (1,2,3, .....) together with icons Keywords: ui Note: im really no friend to those new colourless icons and find it very hard to orient myself fast on what i need if i compare it to the old neocom icons (numbering them might help a lot) - or possibility to add background color to those icons i want - customizable |
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