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Author |
Thread Statistics | Show CCP posts - 27 post(s) |
Odeva Pawen
Aideron Robotics
34
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Posted - 2015.04.16 02:42:15 -
[1861] - Quote
Suggestion: Being able to mark a bookmark to be able to be removed by anyone in your corporation. Keywords: Corp management, Bookmarks Notes: Too many times, have there been lots of Wormhole and signature bookmarks that cannot be deleted except by the creator and the communications manager role.
Overheat Keyboards! Load Rage posts! Prepare for a long, seething, back and forth about irrelevant things!
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TheSmokingHertog
TALIBAN EXPRESS
305
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Posted - 2015.04.16 05:21:44 -
[1862] - Quote
Suggestion: Remote Container lookup with "View Market" in right click menu Keywords: remote, container, market Notes:When looking up something in a container far away, you can direct look the price up on the market of that item |
Suzuki Tekitsu
Perkone Caldari State
7
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Posted - 2015.04.17 11:06:37 -
[1863] - Quote
Suggestion: Add radial menu functionality to broadcast history (were it applies) Keywords: UI, radial menu, broadcast history |
TigerXtrm
Black Thorne Corporation Black Thorne Alliance
1074
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Posted - 2015.04.17 14:27:57 -
[1864] - Quote
Suggestion: Hovering over one of your own market orders shows a tooltip with the value of the total order.
Example: Order is for 10 items costing 1 ISK. Hovering would give a tooltip: 10,00 ISK.
Keywords: Market, UI, Orders, tooltips
My YouTube Channel - EVE Tutorials & other game related things!
My Website - Blogs, Livestreams & Forums
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Smegatron Achasse
FREEEEEEEEEEEEEEEEDOOOOOOOOM Silent Requiem
21
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Posted - 2015.04.17 16:11:07 -
[1865] - Quote
Suggestion: Bookmark timer similar to that of a contract
Default - keep until deleted, 2 weeks, 3 days and 1 day.
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1Robert McNamara1
The Graduates Forged of Fire
81
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Posted - 2015.04.17 23:20:07 -
[1866] - Quote
Suggestion: Let me trash audit log containers without waiting a month.
Example: I am evacuating Fountain and don't want to see them in my items list while I'm trying to figure out which stations I've cleared out and which ones I haven't.
Keywords: Assets, Containers, OCD |
Partsking
THORN Syndicate Circle-Of-Two
54
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Posted - 2015.04.18 14:52:32 -
[1867] - Quote
Make overview setting list in "Load preset to tab and Load Presets to Brackets" scrollable. I have like 60 different settings and it's only as tall as the screen.
Keywords: presets, scroll, overview |
Frak Jacket
DickBucket Deliveries Piloting Modestly
0
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Posted - 2015.04.20 02:53:15 -
[1868] - Quote
Can you make it so I can't accidentally mass repackage courier contracts when I'm trying to repackage modules in my hanger?
Honestly I don't see a need to ever repackage a courier, but at least make it a one at a time thing and ignore mass repackaging. |
Frak Jacket
DickBucket Deliveries Piloting Modestly
0
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Posted - 2015.04.20 03:43:00 -
[1869] - Quote
related: since there is no way to put the stuff back in the plastic wrap and deliver the contract, why doesn't repackaging fail the contract? |
Risingson
95
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Posted - 2015.04.20 22:01:09 -
[1870] - Quote
make character's show info notes field searchable >>> sandbox usage
Eveeye Maps Beta | Eveeye Prototype YD-114 Onboard Computer Systems
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Nimrodion
Xanthium Prime
44
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Posted - 2015.04.21 08:51:22 -
[1871] - Quote
Suggestion: Add an xx/50 skill counter to the skill queue that shows how many skills queue slots are currently taken/remaining. |
Skyvyr
Dreddit Test Alliance Please Ignore
0
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Posted - 2015.04.21 16:57:27 -
[1872] - Quote
When saving a signature, please include the signature id in the default text.
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Joia Crenca
Science and Trade Institute Caldari State
102
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Posted - 2015.04.23 18:35:33 -
[1873] - Quote
Ravcharas wrote:Suggestion: Option to disable the scan sweep graphic effect Keywords: ui, chinese water torture Note: Every 60 seconds. Every 60 seconds. Every 60 seconds. Every 60 seconds.
Finally happening on the 28th! Mosaic Updates |
Josehpine
Ocean Dynamics
0
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Posted - 2015.04.24 08:33:43 -
[1874] - Quote
Feature Request:
Always display the current number of active science and manufacturing jobs in the industry window.
Currently you have to find a blueprint and use it in the industry window so that the number of current jobs for the given type is displayed. This solution is very tedious!
Edit:
Keywords: Science, Industry, Manufacturing, UI |
James Baboli
Ferrous Infernum
555
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Posted - 2015.04.24 08:41:48 -
[1875] - Quote
Suggestion: Corpses keep their name when put up as contracts
Tags: corpse, necro, contracts, naming, OCD, dead people
Feature request: Percentage indicator for drone health from drone window, not just vague bars
Tags Drones, UI, indicator
Feature request: Display damage of active drones on fitting window if drones are deployed.
Tags: drones UI fitting window information
Feature request: Option to display full float values for stats on one's own ship in space on mouse over.
Tags: UI fitting window OCD float math
Feature request: Fix display bug for fleet window boost indicator
Tags: UI fleet bug-fix
Talking more,
Flying crazier,
And drinking more
Making battleships worth the warp
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Khadrea Shakor
Shakor Freight and Mining Service
23
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Posted - 2015.04.24 08:44:48 -
[1876] - Quote
Suggestion: "Stack all" button in inventory window Keywords: ui, inventory
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TheSmokingHertog
TALIBAN EXPRESS
306
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Posted - 2015.04.24 11:30:13 -
[1877] - Quote
Suggestion: Target Activation Sharing Keywords: fleet, mining, Note: when in a fleet, you want to mine asteroids effectively and have a low number of cycles to have the most efficient operation, can you please have the survey scanner tell if other fleet members have targeted asteroids in range or not, this makes it possible to target fresh asteroids. |
Xadiran
Moira. Villore Accords
49
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Posted - 2015.04.25 00:29:01 -
[1878] - Quote
Suggestion:
In the character sheet, we have a 'date of birth' for our characters.
What if we changed that to something like 'date of rebirth'? Would make a little more sense, and have a nice post-human vibe to it.
That's it. |
rayyen
KarmaFleet Goonswarm Federation
0
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Posted - 2015.04.25 08:11:29 -
[1879] - Quote
Suggestion: multi-selection in the skill queue
Keywords: skills, UI
Note: If you want to reorganize/add to your skill queue its less than optimal drag and dropping one skill at a time.
--
Suggestion: be able to create a folder directly in the "save location"-window
Keywords: bookmarks, UI
--
Suggestion: be able to reorganize chat windows
Keywords: chat, UI, organization
Note: if you have 15 chat-window tabs and want to move them around there is no easy way of doing so? |
Che Biko
Alexylva Paradox
693
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Posted - 2015.04.25 19:58:10 -
[1880] - Quote
Xadiran wrote:In the character sheet, we have a 'date of birth' for our characters.
What if we changed that to something like 'date of rebirth'? Would make a little more sense, and have a nice post-human vibe to it. The thing is, there are characters around that became capsuleer still in their original bodies, before the first rebirth was the final exam. Therefor, "Date of graduation" would be better.
Coordination Channel for Consolidated Space Rescue Cooperation
Open Letter to the Aidonis Foundation Directorate
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Voltaly
Beehive Surveillance La Division Bleue
0
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Posted - 2015.04.26 21:31:12 -
[1881] - Quote
Suggestion : Customizable names for Launchpad and Storages on the Planetary Interface |
Xadiran
Moira. Villore Accords
51
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Posted - 2015.04.27 20:33:07 -
[1882] - Quote
Che Biko wrote:Xadiran wrote:In the character sheet, we have a 'date of birth' for our characters.
What if we changed that to something like 'date of rebirth'? Would make a little more sense, and have a nice post-human vibe to it. The thing is, there are characters around that became capsuleer still in their original bodies, before the first rebirth was the final exam. Therefor, "Date of graduation" would be better.
Yes, I suppose that's very true. 'Certification' would also work. |
TheSmokingHertog
TALIBAN EXPRESS
309
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Posted - 2015.04.28 05:01:18 -
[1883] - Quote
Suggestion: contact notification settings Keywords: contacts, UI, notification Note: I would like to have an EYE like in SHOW LOCATIONS IN SENSOR overlay, but then for contact labels. When the EYE is enabled a contact notification will be send to the notifications queue, when no EYE is specified, no notification will be given. |
kyoukoku
The Scope Gallente Federation
4
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Posted - 2015.04.28 06:27:28 -
[1884] - Quote
Machinn Shinn wrote:How about the ability to sell items while they are still in containers
+1x10GêP!!
Oh lord this please! I just came back after 2+ yrs away from EVE, and to find that this had still not been implemented is a bit of a slap in the face. |
Sabriz Adoudel
Glorious Revolutionary Armed Forces of Highsec CODE.
5037
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Posted - 2015.04.28 06:50:58 -
[1885] - Quote
Suggestion: Keywords - Blueprints, UI, Contracts Rename blueprints slightly so that the item name contains the key research stats.
Example: A Vexor Blueprint Copy with 5 runs, ME 9 and PE 14 would be named "Vexor Blueprint 5/09/14"
Example: A Vexor BPO with ME 10 and PE 18 would be named "Vexor Blueprint (infinity symbol)/10/18".
Shoot everyone. Let the Saviour sort it out.
I enforce the New Haliama Code of Conduct via wardec ops. Ignorance of the law is no excuse - read about requirements for highsec miners at www.minerbumping.com
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Nicola Romanoff
Quantum Innovations Limited
21
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Posted - 2015.04.28 15:57:12 -
[1886] - Quote
Suggestion: Allow us the shift+select multiple items from the market menu without us having to copy the section to quickbar first Keywords: market, selection
Note: when using 3rd party apps that require modules names etc to be entered it is easier to copy and paste but am currently unable to to this from the market menu and we have to copy the items to the quick menu. |
Nicola Romanoff
Quantum Innovations Limited
21
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Posted - 2015.04.28 15:59:16 -
[1887] - Quote
suggestion: A more detailed search on the market screen keywords: search, market
Notes: The search criteria seems quite limited at the moment. for example if I search between a price range I would like all the items outside of that range to actually disappear from the market screen, not just show nothing in the results.
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Daenika
MMO-Mechanics.com
167
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Posted - 2015.04.30 16:56:40 -
[1888] - Quote
Suggestion: Make the arrows around the probe locator either a cylinder/cone combo (instead of the current rectangle/triangle combo), or sprites. Specifically, I want the arrow to always appear to be an arrow, rather than a narrow line, if I'm looking at it from the side. Keywords: scanning, probes As an example, right now, if you deploy your probes, center on them, and rotate your camera around on the horizontal plane, at certain points the "up" and "down" arrows are arrows, and at other points, they are simply narrow lines. Example:
http://imgur.com/a/D9hIx
As you can see, the arrows for moving it around laterally suffer from the same issue. If the camera is above or below the probe cube, they look like arrows. If the camera is on the same horizontal level as the cube, the arrows are just thin lines. This makes it annoyingly difficult to grab those arrows at times. If they were pseudosprites (ie. their normal to the "long axis" of the arrow was always angled toward the camera, so the flat side of the arrow was always seen unless the camera was angled along said long axis (the arrow is pointing towards or away from the camera)), or if they were 3d volumes, a cylinder capped by a cone instead of being a flat volume, they'd be much easier to grab. |
Daenika
MMO-Mechanics.com
167
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Posted - 2015.04.30 17:03:45 -
[1889] - Quote
Suggestion: Display columns for estimated total isk value, isk/unit, and isk/m3 in the inventory in details and list display modes, and allow the inventory to be sorted by these columns. Keywords: inventory, market Running logistics for my corp, it's always a hassle deciding what items to prioritize for hauling out of wormhole (generally I want to haul the highest isk/m3 out first, just in case our hauling trips get cut short by hostile activity), or to see what's worth hauling and what's not. It's also a pain trying to keep track of that in excel sheets, because while I can copy/paste out the list of items, I then have to handkey the values for each stack. Be nice if I could easily sort by these 3 values. The game already displays estimated value for each stack if I select it, so the data is already there, it just needs to be displayed and added to the copy/paste matrix. |
W0lf Crendraven
Welfcorp
287
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Posted - 2015.05.01 03:40:46 -
[1890] - Quote
Give us rigging implants, i.e implants that increase rigging calibration points. |
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