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Author |
Thread Statistics | Show CCP posts - 27 post(s) |
Lim Hiaret
Hiaret Family
9
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Posted - 2015.07.06 11:12:27 -
[2071] - Quote
Suffestion: make 'The 'one-line bad idea' thread' sticky Keywords: forum, Features & Ideas Discussion Note: thread seems to be unknown |
Llediarth
Aideron Technologies
0
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Posted - 2015.07.06 21:34:53 -
[2072] - Quote
Suggestion: Add a confirmation request to the "Reset Quickbar" Button in the Quickbar Section of the Market Window. Keywords: market, orders, quality of life Note: Quickbar functions as personal Market Notebook and should not be able to delete by accident.
I was keeping tracking a lot via Quickbar. What BPOs do I own / miss? What items sell good in which Region or Station? How often do I have to check that order for that item etc. One accidental click should not be sufficient to delete everything. |
Eternus8lux8lucis
Primus Inc. LEGIO ASTARTES ARCANUM
411
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Posted - 2015.07.06 21:37:11 -
[2073] - Quote
This is more a change for the forums rather than game play but other than putting in a new thread I figured this would be a decent place to put it.
In regards to likes. We can see who has liked our posts but there isnt any way to see who is liking other peoples posts. Maybe this is desired by design but Id love to see a lil roll over list for other peoples likes. I think itd be interesting to see whos whos fanbois in the like dept, is it always the same group of people? Nameless like whoring alts? Or even enemies that have respect for each others postings?
I realize that this can be metagamed then but that is kinda the idea I guess. It also gives a bit more worth to the likes if you can see where theyve come from.
Anyway just a small change that might be interesting to us forum dwellers. Cheers.
Strength isnt measured in numbers but in force of will. For if one motived willful individual stands many will fall around him that are weak.
http://tinyurl.com/YarrFace
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TheSmokingHertog
TALIBAN EXPRESS
316
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Posted - 2015.07.07 04:40:13 -
[2074] - Quote
Eternus8lux8lucis wrote: This is more a change for the forums rather than game play but other than putting in a new thread I figured this would be a decent place to put it. In regards to likes. We can see who has liked our posts but there isnt any way to see who is liking other peoples posts. Maybe this is desired by design but Id love to see a lil roll over list for other peoples likes. I think itd be interesting to see whos whos fanbois in the like dept, is it always the same group of people? Nameless like whoring alts? Or even enemies that have respect for each others postings? I realize that this can be metagamed then but that is kinda the idea I guess. It also gives a bit more worth to the likes if you can see where theyve come from. Anyway just a small change that might be interesting to us forum dwellers. Cheers.
But... But... Then I cant like my own post any longer with all my alts :P.
"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X
"Schrödinger's Missile. I dig it." ~ Makari Aeron
-= "Brain in a Box on Singularity" - April 2015 =-
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Korgon Krounak
Jump Drive Appreciation Society Test Alliance Please Ignore
2
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Posted - 2015.07.09 17:51:49 -
[2075] - Quote
Make the trade window remember last position instead of putting it in the middle of the screen every time. |
Eternus8lux8lucis
Primus Inc. LEGIO ASTARTES ARCANUM
421
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Posted - 2015.07.10 08:54:53 -
[2076] - Quote
When you show info and click on the picture of ships and open the preview window itd be wicked to be able to show the different forms of the T3 destroyers or the many ways to change the T3 cruisers.
I was trying to show my gf the new ships and what they look like the other day and there is no way to do so. The only way is to go in the ship fitting window and change the modes for the T3 Destroyers or change the subs there too. But the picture is small compared to the actual preview window which you can make full screen.
The other thing I would love is to be able to change the backgrounds or the lighting. This isnt a big request though but some are really dark and hard to see in certain lighting.
Thanx for reading.
Strength isnt measured in numbers but in force of will. For if one motived willful individual stands many will fall around him that are weak.
http://tinyurl.com/YarrFace
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Commander Nina Hanomaa
Chapter Six Chapters.
13
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Posted - 2015.07.10 10:13:43 -
[2077] - Quote
Llediarth wrote:Suggestion: Add a confirmation request to the "Reset Quickbar" Button in the Quickbar Section of the Market Window. Keywords: market, orders, quality of life Note: Quickbar functions as personal Market Notebook and should not be able to delete by accident.
I was keeping tracking a lot via Quickbar. What BPOs do I own / miss? What items sell good in which Region or Station? How often do I have to check that order for that item etc. One accidental click should not be sufficient to delete everything.
I've clicked on this by accident too, really annoying. Also I would like to be able to export/import the Quickbar. It is one of the things that goes missing when you clear cache.
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CCP karkur
C C P C C P Alliance
3895
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Posted - 2015.07.10 18:42:34 -
[2078] - Quote
Juliette Moran wrote:Suggestion: when someone links your name in a char channel it blinks a different colour and maybe makes an opt-in sound A few months/year back we added "chat filters" that will highlight the word you select, and blink the tab even though tab is not set to blink. You can find it in the chat settings.
CCP karkur | Programmer | Team Pirate Unicorns |-á@CCP_karkur
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Darkblad
Hilf Dir selbst in EVE
1691
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Posted - 2015.07.10 19:35:12 -
[2079] - Quote
With even more features in game that open URLs in our Desktop Browsers (Help Center now too)
Suggestion: Add a modifier key/right click menu option to open URLs from chat/Biographies etc. in desktop browser Keywords: IGB is old, web browser, external Note: I'll continue to suggest this and each time another part of the client triggers my desktop browser I wonder when we can decide ourselves to open any chosen link the same way. A Default setting of CTRL-Click on links and an entry to in the right click menu on a link would suffice.
EVE Infolinks GÇó Mining Guide GÇó Missions
(EN & DE)
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Joia Crenca
Science and Trade Institute Caldari State
209
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Posted - 2015.07.10 23:43:59 -
[2080] - Quote
Are 'art' items considered 'Little things'? I'd still like to see the 'dust clouds' toned down some, simply because the particles seem to make a video card breathe like a coal miner's lungs.
Also, (perhaps my 2nd little thing should be listed separately?) In the Forge and Lonetrek, part of that space background is bright enough to make it harder to use the overview and target selection. It's really bright. I imagine the Caldari are pioneers in vision repair for folks living there. |
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Rionan Nafee
474
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Posted - 2015.07.11 08:46:13 -
[2081] - Quote
Suggestion: At Scanning the Probes start centered in a new system
Keywords: Scanning
Note: I don't see an advantage when the probes starts in a new systeme at the same space place like the system before. Far from it, if the new system is smaller as the last one, often you have to zoom out very much to find you little fellows. So I think it would make more sense when they are always centerd in the system at the beginning |
Julien Brellier
Federal Navy Academy Gallente Federation
38
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Posted - 2015.07.11 12:29:50 -
[2082] - Quote
Time/date stamps on saved fittings would be nice, lets us see at a glance if a fit is outdated or not |
Malcolm Galora
Caulks Hole Enterprises
0
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Posted - 2015.07.12 18:30:29 -
[2083] - Quote
Helios Anduath wrote:Suggestion: Make the Festival Launcher NOT need a Missile Launcher hardpoint
Tags: Hugs, Festival Launcher, Fireworks, Snowballs
Note: As it stands, a ship requires a missile launcher hard point to fit a festival launcher. This excludes a significant number of ships from being able to fit them. What is even more disappointing is it is the Gallente, a race known for their extravagent pleasure seeking, who seem to suffer significantly from not being able to fit this particular joy-inducing module.
Or an even better idea is to create a firework cannon module that uses turret slots |
Malcolm Galora
Caulks Hole Enterprises
0
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Posted - 2015.07.12 18:59:39 -
[2084] - Quote
Winter Archipelago wrote: Suggestion: Allow the Epithal and Primae's PI Goods cargohold to also hold Command Centers Keywords: ships, cargo, pi
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Command centers are as important to PI as the PI goods themselves, and considering how integral to the planetary colonies they are, it would be nice to be able to stash them in the PI goods cargohold, as well, to facilitate transport.
This isn't really necessary since you can launch then from anywhere in space, and your first trip you won't really be needing to haul any PI mats. I just use a nereus or an iteron in my POS |
Joe Risalo
State War Academy Caldari State
862
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Posted - 2015.07.14 17:48:51 -
[2085] - Quote
I would like salvage drones to each target separate wreck when grouping is turned off. I don't need all the drones salvaging 1 wreck, as it doesn't seem to speed things up. |
Julien Brellier
Federal Navy Academy Gallente Federation
40
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Posted - 2015.07.15 11:57:57 -
[2086] - Quote
Show drone control range on the fitting panel somewhere
Show fleet bonuses on the fleet panel somewhere
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FireFrenzy
SUPREME MATHEMATICS A Band Apart.
526
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Posted - 2015.07.15 15:36:19 -
[2087] - Quote
Concider looking back at the wormhole changes, i dont know if a roll back there is as straight forward as "remove new code" but it might be worth rolling back a change everyone living in wormholes hates/hated...
rolling holes wasnt done to escape pvp but to find SOMETHING TO DO... |
Gooseacat
Viziam Amarr Empire
0
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Posted - 2015.07.15 19:00:41 -
[2088] - Quote
1. Right click in space to warp to expeditions and add the option to warp squad/fleet to an expedition when right-clicking from the Journal. I do these with my friends, and since this is an MMO anything that makes traveling around with my friends easier would be productive...
2. Let squad/fleet members access and use Mobile Depot's and Mobile Tractor Units or give one of the haulers the ability to act as a Mobile Depot for fleet members. Carrying more than one fit and a Depot isn't ideal when you and your friends want to fly around New Eden and carry the loots we find too! |
Gooseacat
Viziam Amarr Empire
0
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Posted - 2015.07.15 19:37:16 -
[2089] - Quote
3. One of my friends suggested this when he started playing, his idea was... When you click on a High, Mid, or Low slot from the fitting window, a drop down appears below the slot with all the available modules that can be fit in that slot, from all the available hangers, cargo bays, and containers you have access to.
This drop down could be organized and customized, and possibly custom profiles could be made for specific ships, making fitting easier and quicker. Also, eliminating some of the extra windows you usually have open while fitting. No more drag and drop, just click and fit. This would be especially useful for refitting in space, where you don't want all these extra windows covering your overview or d-scan (I have a 720p monitor, space is precious for me). |
Tornii
The Scope Gallente Federation
75
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Posted - 2015.07.15 21:11:33 -
[2090] - Quote
(1) Option to activate already present EVE client on Steam: game-time stats etc would be nice to have for EVE; (2) There's a conflict between the strategic logistics role (done by JFs and carriers) for corps and alliances and the formal name of repair ship class. Would be nice to have the latter renamed to something else; (3) Renaming categories so that they are more logically arranged. In a screenshot here https://i.imgur.com/s6t22tV.png the cargo containers are arranged below some of the items, which is arguably not the most optimal sorting, so maybe they could be renamed to something that would sort them at the top? Also, having "drone, combat" instead of "combat drone" would also sort drones logically, as all drones would be sorted together (same goes for other items). |
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Miss Teri
Open University of Celestial Hardship
61
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Posted - 2015.07.16 09:13:10 -
[2091] - Quote
Wanted: Ability to stop training on not-logged-in alt.
Currently if I'm logged into char A and char B is training, if I want to train on char A I have to log out, log into B, stop training, log out, log back into A, and start training.
It would save a lot of work if instead there was a choice in the "You're already training on another char do you want to activate multiple char training"-window to stop training on the other char.
It would be even more awesome if after the queue on A is finished, training was restarted on B (though that seems like a bigger thing). |
John WarpingSlow
Aliastra Gallente Federation
89
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Posted - 2015.07.16 12:56:40 -
[2092] - Quote
Arrek Lemmont wrote:Suggestion: Allow user to remove items from autocompletion lists Keywords: UI, autocomplete, autocompletion, text field
I have a lot of mistyped and otherwise unwanted entries in my autocompletion lists - you know, the dropdowns you get in text fields which pop up automatically or by pressing the down key. In Windows you just press delete on the highlighted entry and it's gone from the autocompletion list. Can we please have this functionality in EVE's UI?
I'm irritated by seeing my typos and stuff I only ever wanted to lookup once. Makes autocompletion annoying instead of the useful feature it should be.
Came here, searched, and found this post in this thread asking for exactly what I wanted to ask for.
YES! THIS!
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Julien Brellier
Federal Navy Academy Gallente Federation
45
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Posted - 2015.07.16 13:34:31 -
[2093] - Quote
Sort out the Masteries. Most of them are totally useless and new players waste days or weeks training for skills that have no effect at all on the ship performance.
Case in point: Mining Barge and Exhumer mastery demanding Gas Cloud harvesting....they can't even fit gas cloud harvesters!
Many, many other examples exist. |
Bienator II
madmen of the skies
3341
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Posted - 2015.07.17 03:55:21 -
[2094] - Quote
little thing request: consume drugs with double click.
how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value
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Sorin Orii
OriiGen
17
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Posted - 2015.07.17 09:07:29 -
[2095] - Quote
I notice that a lot of suggestions often get responses like: "We don't need that" or "You can already to a slightly different version of what you are asking by doing [This Procedure A]"
It seems to me that these responses are counter to the spirit of the thread and to the suggestions in general. Clearly not all the suggestions will be used, but more so - just because it is able to be done one way now, doesn't mean it can't be done better or more optimally another way (usually the way that is suggested). Also - "we don't do it that way now" isn't really the best response to a suggestion. It really just says (to me, anyways) - "I don't want to have to learn how to do it a different way." ...just sayin' :)
Also- I would like to throw this suggestion in the ring (again):
A hotkey for the D-Scan. (No, not the D-Scan Window - -- we have one for that) I mean a hotkey to activate the D-Scan function itself. Example: Im ratting, flying, fighting, etc.. and I would like to be able to press ALT-D (just for example - not sure if this hotkey is already used somewhere) and have the D-Scan window refresh with a fresh scan. This would not count as automating the D-Scan as so many people seem to not like that idea, and I agree, it should be manual. Perhaps to prevent automating the hotkey - there can be a timer that prevents the hotkey from being used more than a certain number of times within a given timeframe? (e.g. - hotkey once every 10-15 seconds) Clearly this use of D-Scan would be more useful for defensive purposes than for offensive purposes, but D-Scan can be used for both, right? ;)
Just my 0.02 ISK :)
:Sorin Orii
Sanity is the denial of chaos
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Darkblad
Hilf Dir selbst in EVE
1801
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Posted - 2015.07.17 09:29:25 -
[2096] - Quote
Sorin Orii wrote:I notice that a lot of suggestions often get responses like: "We don't need that" or "You can already to a slightly different version of what you are asking by doing [This Procedure A]"
It seems to me that these responses are counter to the spirit of the thread and to the suggestions in general. I agree with you on the "We don't need that" responses. The hints on (slightly different) stategies to achieve a proposed functionality, however, often are made because some players may be unaware of a method that already exists in the game. Especially when the little thing suggestion makes no mention of said method.
To provide an example that matches your dScan activation shortcut (something I'd like to see as well): You are aware that you can set the keyboard focus to one of the input fields (scan range in km or AU) and do a dScan by simply hitting the enter key? This functionality will certainly fail anytime to set keyboard focus on something else (chat, overview, notes, ...)
EVE Infolinks GÇó Mining Guide GÇó Missions
(EN & DE)
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Sorin Orii
OriiGen
17
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Posted - 2015.07.17 09:37:19 -
[2097] - Quote
Darkblad wrote:Sorin Orii wrote:I notice that a lot of suggestions often get responses like: "We don't need that" or "You can already to a slightly different version of what you are asking by doing [This Procedure A]"
It seems to me that these responses are counter to the spirit of the thread and to the suggestions in general. I agree with you on the "We don't need that" responses. The hints on (slightly different) stategies to achieve a proposed functionality, however, often are made because some players may be unaware of a method that already exists in the game. Especially when the little thing suggestion makes no mention of said method. To provide an example that matches your dScan activation shortcut (something I'd like to see as well): You are aware that you can set the keyboard focus to one of the input fields (scan range in km or AU) and do a dScan by simply hitting the enter key? This functionality will certainly fail anytime to set keyboard focus on something else (chat, overview, notes, ...)
I was aware of that - it doesn't work for me however precisely for the reason you mentioned - I am often using the chat, notes and other things that take keyboard focus from the D-Scan window. And yes, I see your point about users pointing out existing functionality to people who might not be aware of it. the spirit of some posts is obviously to be helpful in that way. In other posts it comes across as obviously not.. that. lol.
:Sorin Orii
Sanity is the denial of chaos
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Masao Kurata
Perkone Caldari State
263
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Posted - 2015.07.17 15:13:13 -
[2098] - Quote
A few things for fleet invitations, chat invitations and duel invitations:
Suggestion: Show a countdown timer on fleet invitations just like on duel invitations since they do in fact expire and automatically close invitation windows when or shortly after the invitation has expired. Suggestion: On all forms of invitation, add a "dismiss" button which closes the window and lets the invitation time out as if you had left it open (closing the window via the close button declines the invitation immediately, sending a notification which may be undesirable). Suggestion: Make the pilot name in invitations into a clickable info link. Suggestion: Remove the silly fleet awoxing text from fleet invitations, it just confuses people more.
Keywords: UI; Quality of life; Fleet; Duel; Conversation; I'm AFK, honestly |
Kraspymtimo
School of Mabon Guardians of the Morrigan
1
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Posted - 2015.07.20 08:34:15 -
[2099] - Quote
Hopefully just a small change? When you are dividing stacks of items. An option for moving per unit, and an option for volume. Instead of having to find an items volume, then dividing the volume etc etc. |
Keiner Ohm
Imperial Academy Amarr Empire
0
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Posted - 2015.07.20 12:23:29 -
[2100] - Quote
- Suggestion: Allow removing tags from targets
- Keywords: ui, tag
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