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Author |
Thread Statistics | Show CCP posts - 27 post(s) |
Rob Kashuken
Dropbears Anonymous Friendly Probes
86
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Posted - 2016.12.06 02:12:06 -
[2611] - Quote
Given that the Serpentis Pirate ship line follow a naming convention, could the one ship that doesn't follow the convention (Daredevil) please be renamed to a name starting with 'V'? Maybe Vexation or something like that? |
Raka Tokila
Pandemic Horde Inc. Pandemic Horde
1
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Posted - 2016.12.06 11:24:04 -
[2612] - Quote
Make Signatures/Anomalies disappear from sensor overlay when you 'Ignore' them |
TheSmokingHertog
Julia's Interstellar Trade Emperium
443
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Posted - 2016.12.06 16:08:55 -
[2613] - Quote
Sky Marshal wrote: Suggestion: To be able to cancel multiple market orders at once. Keywords: UI, Market Note: If you need to leave a null-sec area, cancel hundred of orders is an horridious moment. ---
As the Co2 example can confirm, leave an area can be a nightmare for big traders who have hundred of market orders, as you can cancel them one by one only. It become a very long and annoying process and so a real strain for the morale. I think I will stop playing EVE for a few days because I really didn't appreciate it.
Make it mass edit orders, I would like to have a seeded station updated with, CRTL A, up 0.01 isk, done!.
"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X
"Schrödinger's Missile. I dig it." ~ Makari Aeron
-= "Brain in a Box on Singularity" - April 2015 =-
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TheSmokingHertog
Julia's Interstellar Trade Emperium
443
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Posted - 2016.12.06 16:11:29 -
[2614] - Quote
Suggestion: To be able to sell escalations. Keywords: scanning, sigs, PVE Note: When bored I run sigs in system, but I do not follow up on escalations. I would like to sell them to people who want to run escalations. Just like you sell Kill-rights, an option to sell to ALL, corp, etc...
"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X
"Schrödinger's Missile. I dig it." ~ Makari Aeron
-= "Brain in a Box on Singularity" - April 2015 =-
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Sky Marshal
Core Industry. Circle-Of-Two
141
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Posted - 2016.12.06 20:21:07 -
[2615] - Quote
Suggestion: Add a delay of 0.3 seconds for all infoboxes, especialy the ones who appear on any item of the inventory Keywords: UI, Inventory Note: With Ascension, the infobox of any item gain weight and appear immediatly, making the inventory management a real pain. ---
The infobox who appears when you hover an item of the inventory can become a real annoyance in some situations :
- If you don't have the skill required to use the said item, because it won't remove itself just to offer you the choice to buy the skill required. So It can cover what I really wanted to hover and remain as long as the mouse pointer stay inside... I have to move the mouse outside the infobox to be able to reach what I want. And it happens TOO OFTEN.
- It sometimes superseed a player order. For exemple, if I drag/drop an item from the inventory to a multi-sell window, then sometimes the drag/drop don't happen because this damn infobox decided that he was more important.
Infoboxes becomes a real PAIN IN THE ASS and I seriously wonder how someone thought it was a good idea to make them appear immediatly. Pleaese add a small delay before they appear (it would be even better to get an option to define the delay, like in the recent Civilization VI) . |
Zedrik Cayne
Standards and Practices
263
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Posted - 2016.12.08 04:01:10 -
[2616] - Quote
1) SSO access token extension. Can we get an endpoint to extend an access token? 2) Using the old in game browser CCPEVE object you used to be able to set your autopilot destination to a station, not just a system. Can we get this plugged into the CREST endpoint?
I honestly feel like I just read fifty shades of dumb. --CCP Falcon
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Winter Archipelago
Autumn Industrial Enterprises
807
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Posted - 2016.12.10 17:45:48 -
[2617] - Quote
Suggestion: Increase low-quantity NPC Blueprint orders from 1 to a higher number (10 at least, I would suggest). Keywords: QOL, commodities, market, blueprints
---
NPC orders for blueprints refresh if the quantity hits zero, so if you want to buy multiples of them and they only have 1 or 2 available, you're stuck clicking through the order system numerous times. It becomes faster to set up a Buy order for your desired quantity, limited to that Station, if you want to pick up more than a few.
If the quantities only refreshed at downtime, I could understand the much more limited supply, or if the prices changed like NPC commodities do (if this is supposed to happen, I've haven't seen it occur even when buying 20 BPO's from an NPC listing with a quantity of 1), so the need to click through multiple times seems to be little more than unnecessary clicks and (albeit small) server load.
For the Newbies: The 8 Golden Rules - The Magic 14 Skills - Finding the Right Corp - EVE University Wiki
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Kaea Astridsson
Hoplite Brigade Ushra'Khan
178
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Posted - 2016.12.14 12:11:04 -
[2618] - Quote
Suggestion; Have ship AI only tell me things once, and not stop a currently playing voice track to start a new one with the same message.
---
When trying to target something just at the edge of range I kept spamming for target, Aura kept interuppting herself to remind me that I was indeed outside of my ships targeting range. |
Eternus8lux8lucis
Primus Inc. LEGIO ASTARTES ARCANUM
1140
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Posted - 2016.12.15 01:13:32 -
[2619] - Quote
Loving the new fonts on the local and chat windows CCP!!
And on that note, moar boar wants moar!!
Can we have the same font size changes to the overview please? Also the ability to change the color of the overview text itself based on player made criteria like the overview tabs can be changed or what is shown on the UI rollovers.
Have you heard anything I've said?
You said it's all circling the drain, the whole universe. Right?
That's right.
Had to end sometime.
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Eternus8lux8lucis
Primus Inc. LEGIO ASTARTES ARCANUM
1146
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Posted - 2016.12.21 04:21:19 -
[2620] - Quote
Overview Filtering
It would be awesome if it were possible, though not sure from a technical standpoint, to create personal filters for the overview states to get around the "pilots with no standing" exclusion issue. To be able to simple add lists of characters, corporations or alliances to the exclusion or inclusion list without having to add a standings clause to them would be perfect. Also to include a drag a drop window function would be perfect for names from any list;evemail, local, linked, etc.
Have you heard anything I've said?
You said it's all circling the drain, the whole universe. Right?
That's right.
Had to end sometime.
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Templar Dane
Amarrian Vengeance Team Amarrica
379
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Posted - 2016.12.21 13:43:50 -
[2621] - Quote
The hangar item limit. It was bad enough when it was limited to 1k ships and 1k item stacks but now..............
1k limit to stacks of ships and items COMBINED. I have to use even more station containers and have had to start using alts to fit ships and drop loot off on. The limit should be 10,000.
It's super frustrating when you strip down a couple of ships and then your hangar is completely locked down. You have to start putting things in cans and trading to alts to get back under the limit so you can repair/repackage/stack to get down to a lower number of items....and since it counts both your ships and and item hangars together it's MUCH more of a pain in the ass.
Some of us have a lot of ships and items and this recent change made a bad aspect of the game even worse. The current item limit would be okay IF when you fit a ship it would pull ammo/modules from unlocked cans......I could live with that. |
Magellix
HIgh Sec Care Bears Brothers of Tangra
0
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Posted - 2016.12.23 16:16:38 -
[2622] - Quote
In the fitting/simulation window. Make it possible to right click and show market details in the list on the left. |
Eternus8lux8lucis
Primus Inc. LEGIO ASTARTES ARCANUM
1151
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Posted - 2016.12.24 07:37:10 -
[2623] - Quote
Launcher News Popups placement
Atm the launcher pops up eve news directly infront of the player log on list. This may be intended so that one is FORCED to close the news pop up before being able to select a character to load yet is rather annoying. Suggestion would be to move the News popup spawn target to the far right so that new news pops up OVER the more traditional news list that is persistent on the far right, left, right or bottom depending on the launcher layout instead of occluding the player log in list. This gets frustrating when you guys pop up a lot of new news articles constantly.
Quality of life change. Thanx.
Have you heard anything I've said?
You said it's all circling the drain, the whole universe. Right?
That's right.
Had to end sometime.
|
Gadget Helmsdottir
Gadget's Workshop Eve Radio Alliance
610
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Posted - 2016.12.24 15:03:30 -
[2624] - Quote
Suggestion: A set of on/off check-boxes to customize what audible warnings Aura voices.
Keywords: Warnings, Aura, Sound, Auditory Customization, Audible Cues
NeoAura took a bit to get used to, but I'm fine with her voice now (even if it is a bet less sexy than Aura Classic). However, used to her or not, NeoAura is much more talkative. I like some of the audible cues and warnings that EvE now uses, but if one or two sounds are annoying or distracting, then only recourse is to turn them all off.
I propose a scalpel rather than a hammer solution. Please implement customization of the audible cues and warnings by a set of check-boxes to allow a player to decide which cues and warnings are voiced.
I'm putting this here, because I'm assuming that you already have a way to decide the cues, and that these audio files are stored locally.
--Thanks, Gadget
Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist
Given an hour to save New Eden, how would respected scientist, Albertus Eisenstein compose his thoughts? "Fifty-five minutes to define the problem; save the galaxy in five."
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Capta1n 0bvious
Full Spectrum Inc Integritas Constans
0
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Posted - 2016.12.27 18:05:04 -
[2625] - Quote
Suggestion: Keep fleet advert up (visible) when fleet boss is passed and Fleet Boss window is visible on new boss's client. Keywords: Fleet, Boss, Disconnect, Advert, Advertisement ---
Current behavior: Corp Standing Fleet boss has advert up and all is good with the universe. Said fleet boss disconnects because :reasons:. Fleet boss is passed to a random fleet member that feel asleep at the keyboard AFKTar-ing 3 hours ago and never got on TS because :reasons:. Window pops up on the new fleet boss's screen to set up new advert but he is asleep so ADVERT GOES DOWN! Corporation social order collapses.
Requested behavior: All the above stays the same except the statement in all caps changes to "ADVERT STAYS THE SAME UNTIL CHANGED BY NEW FLEET BOSS.
Possibly not a "little things" adddendum but hopefully is: If new fleet boss doesn't touch Fleet Advert window for 5 minutes, allow anyone to take Fleet Boss roll with a right click option. |
Zorena
Side Kicks The-Culture
13
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Posted - 2016.12.27 23:40:23 -
[2626] - Quote
Capta1n 0bvious wrote: Suggestion: Keep fleet advert up (visible) when fleet boss is passed and Fleet Boss window is visible on new boss's client. Keywords: Fleet, Boss, Disconnect, Advert, Advertisement ---
Current behavior: Corp Standing Fleet boss has advert up and all is good with the universe. Said fleet boss disconnects because :reasons:. Fleet boss is passed to a random fleet member that feel asleep at the keyboard AFKTar-ing 3 hours ago and never got on TS because :reasons:. Window pops up on the new fleet boss's screen to set up new advert but he is asleep so ADVERT GOES DOWN! Corporation social order collapses.
Requested behavior: All the above stays the same except the statement in all caps changes to "ADVERT STAYS THE SAME UNTIL CHANGED BY NEW FLEET BOSS.
Possibly not a "little things" adddendum but hopefully is: If new fleet boss doesn't touch Fleet Advert window for 5 minutes, allow anyone to take Fleet Boss roll with a right click option.
I wasn't asleep in my afktar promise. |
Winter Archipelago
Autumn Industrial Enterprises
816
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Posted - 2016.12.29 00:44:34 -
[2627] - Quote
Suggestion: Add corp size to the pop-out corp recruitment advertisement. Keywords: recruitment, ui
---
The number of members is already in the normal corp search UI, but isn't in the draggable / clickable pop-out version.
Size of a corp are fairly pertinent information, and having it available at-a-glance in corp advertisements could help to quickly determine whether a new group is potentially decent. For example, if a corp ad claiming the group does everything and has people online during all timezones, but only has four people in it, it's very likely that they having nothing of what they claim.
For the Newbies: The 8 Golden Rules - The Magic 14 Skills - Finding the Right Corp - EVE University Wiki
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Anna Sklodowska
Tauron Prime StellaCo
0
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Posted - 2017.01.02 11:04:18 -
[2628] - Quote
(Sorry if it was already suggested, but 132+ pages to read was a bit much...)
A key shortcut for "Mine repeatedly" with the mining drones.
Thanks.
And happy new year to everybody |
Eternus8lux8lucis
Primus Inc. LEGIO ASTARTES ARCANUM
1176
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Posted - 2017.01.03 22:29:43 -
[2629] - Quote
Citadel and EC and future iterations
Please give a more detailed selection for the overview. Instead of Citadel and ECs please split them into their respective 3 sizes for individual options. This would help reduce some of the clutter of the smaller ones while saving the larger ones to still be seen. So that I can take off astrahaus and raitarus but leave the fortizars and azbels as high sec can get awfully crowded with these options highlighted.
Thanx.
Have you heard anything I've said?
You said it's all circling the drain, the whole universe. Right?
That's right.
Had to end sometime.
|
Narook
Lucifer's Hammer A Band Apart.
0
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Posted - 2017.01.05 21:59:55 -
[2630] - Quote
Suggestion: Take access not required to install corporate manufacturing/invention job Keywords: Industry, Corporation --- Currently member roles need to have take access to hangers which are used as inputs to a factory or science job installed for a corporation. This is similar to being in a factory and having full access to the supply room on your first day on the job with no one watching you as you leave the building with the companies entire stock in your hands.
With Citadels soon to be replacing POS's there is no way to safeguard corporation assets that are used by members to produce goods on behalf of the corporation. The citadels cannot be set as a base in the edit members dialog and therefore to not obey the Based At or HQ role assignments from the corporation window. They adhere to the 'Other' category of assigned roles.
The preferred setting should be that members roles should not need to be able to take anything from a hanger that an industry job would be using as an input and instead only require the 'query' right. |
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Gerart en Daire
HY-AE
8
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Posted - 2017.01.09 23:44:57 -
[2631] - Quote
Suggestion: If a market search has just 1 result, immediately show the market data or price history for that result Keywords: ui, market, search Note: Even if there's just 1 result, whether the match is perfect or not, you still have to click on the only search result. E.g. when searching with an implant code like EE-601, or the full name, Zainou 'Gypsy' CPU Management EE-601, only one search result is returned, but you still have to click on it to get the market data. I understand that quicker access to the data would mean you might "move" to view the wrong data accidentally, but I feel like that's what the back button is for. |
Gerart en Daire
HY-AE
8
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Posted - 2017.01.10 18:54:32 -
[2632] - Quote
Suggestion: In Wallet Transactions, Journal, and why not Orders too, if one selects multiple rows, show the sum/net value of the rows selected. Keywords: ui, wallet, multiple selection, sum Note: For Orders, would also require enabling selection of multiple rows. I'd like to be able to e.g. see the net difference between the sell price and buy price of an item, or sometimes I buy a large batch of Widgets, but from several sell orders; the total quantity and total price would be useful.
Don't know if something like this would be useful in the Shares tab, because I think very few people end up using it at all. Would probably be just as useful in Corporation Wallet Journal & Transactions as in the personal one. |
Annexe
I N E X T R E M I S Tactical Narcotics Team
128
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Posted - 2017.01.13 10:15:15 -
[2633] - Quote
Suggestion: Add hair to hat models
Keywords: Character, display, portrait
Note: Currently sporting a bad-ass beret, or a major-league baseball cap, the characters loose all their hair. Is it possible to maintain the characters hair when adding a hat?
Annexe
ITAI - VIP
"i will pop your wreck with faction loot"
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Miktek
Interstellar Nuclear Penguins Penguin Mafia.
33
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Posted - 2017.01.15 07:46:21 -
[2634] - Quote
Is it possible to limit the amount of Mobile Depots that can be deployed in any given system. Flying into JIta is nuts and with the amount of people in that system anyway surely it must cause some server lag |
Zuzmaw
Sacred Imperial Ordinum
34
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Posted - 2017.01.18 18:35:26 -
[2635] - Quote
Suggestion: Allow the use to simulate fittings based on other capsuleers skills, so long as the character consents.
Keywords: UI, fitting, fittings, character
This will help fitting ships for new players. Instead of "try 'x' over 'y', oh, you can't fit 'x'? Try 'z' instead" etc etc. I understand there's a fitting simulation and I am infinitely grateful for that.. |
Sheza Kewtee
Lucifer's Hammer A Band Apart.
6
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Posted - 2017.01.20 12:10:59 -
[2636] - Quote
For the Industry Window search box, could we have a "GO" button please?
The window loading to default settings is laggy enough as it is, and inputting a search when there are thousands of BPs in the hangars is a nightmare. Half the time it jumps back to default just as you think it has finished loading your search. At least if you could type in your string and then "GO" we might have a chance of getting the right result first time. =+P |
psycopata
New Eden Research Department
0
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Posted - 2017.01.21 09:40:41 -
[2637] - Quote
Many players have 2 monitors (at least) and we use that second monitor to support our game. Even more players have a mobile phone that lies around while playing.
Having this mobile or extra monitor be part of the actual game would be very usefull.
I'd love to see the starmap on a second screen with my current location centered, so that i can see things like number of recent kills in the next system etc. Other windows can than also opened in this second screen, so that we can fly and see where we are going while doing other stuff in game. (and get distracted even more and die because of it!)
Keywords: UI, navigation
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Sara L Hawke
Escalating Entropy Holdings Escalating Entropy
0
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Posted - 2017.01.22 04:46:27 -
[2638] - Quote
Suggestion: Improved management of citadel access lists Keywords: citadels, standings, access
Currently it is a mega pain in the posterior to manage citadel access lists. Two options that would make this slightly easier:
1) Allow citadels to use alliance/corp/personal standing. I assume there is a technical reason this hasn't be done yet, so:
2) Allow access lists to be exported or copied. This would at least allow automatic comparison in out of game spreadsheet tools. |
Sparem
Dirty Renters Rate My Ticks
0
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Posted - 2017.01.23 21:52:06 -
[2639] - Quote
When a ADM is at 5 can we have some sort of indication there has been enough ratting/mining to keep it there till downtime? It would be nice while trying to maintain the ADMs over several systems |
Narook
Lucifer's Hammer A Band Apart.
0
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Posted - 2017.01.27 18:04:25 -
[2640] - Quote
Suggestion: Station containers dropping from Citadels should be lootable Keywords: Combat, Loot Fairy
I'm not entirely sure if the destruction of a citadel in WH space kicks out station containers with the stuff inside the container still there however, when a corporation office is unrented the citadel ejects the stuff from that office into a Hanger Container. Any station containers in this Hanger Container cannot be interacted with at all.
Fix: Allow the station containers to be ejected from the hanger container like ships so they can be opened and looted. |
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