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Thread Statistics | Show CCP posts - 1 post(s) |
DrysonBennington
Eagle's Talon's
53
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Posted - 2013.09.07 17:32:00 -
[1] - Quote
So far you can dress your character up with pretty things like hooker boots and hooker gloves. But what about being able to purchase Weapons, Modules and Ships from the Noble Exchange?
For example in the Weapons Section you could purchase weapon modules created by Independent Weapons Manufacturers that you could not purchase any where else in New Eden. Once such weapon could be the Particle Accelerator Cannon discussed in another thread. The weapons would be similar to Bat Man style weapons created by Bruce Wayne, created with precision and dedication to a specific goal. The modules and ships would fall along the same lines as the weapons as well.
I have seen some very outstanding ship concepts that were entered into the Deviant Art Design A Starship Contest, only one made it though.
http://moonbeam13.deviantart.com/journal/EVE-Online-Create-A-Starship-Contest-Winners-214237655
Check out the other entrants at this link:
There are hundreds of awesome designs that would be great additions.
https://www.google.com/search?q=deviantart+eve+online+contest&source=lnms&tbm=isch&sa=X&ei=u1orUu6NBc2FyQHCyIHAAQ&ved=0CAcQ_AUoAQ&biw=1366&bih=586
What I suggest to CCP is an open forum where pilots can design ships and after paying a fee depending on the class and size of ship, the modelers and texture artists need compensation to bring your reality to life, remember that. CCP would add your ship to the Noble Exchange Market in the Ships Section where other Pilots could then purchase it for AURUM.
The fee for submission of a player designed ship to be added to the Noble Exchange and the purchase price in AURUM would be as follows:
Shuttles : $100 / 500 AUR Frigates: $175 / 850 AUR Destroyers : $200 / 1000 AUR Cruisers: $275 / 1100 AUR Battle Cruisers : $300 / 1250 AUR Battle Ships : $350 / 1800 AUR Dred and Carriers : $425 / 2000 AUR Titans : $500 / 2500 AUR
The pilot designer would then receive a half years subscription to Eve Online Free for ship designs up to Battleships, a one year subscription for Dred or Carrier designs and a two year subscription for Titans.
All pilot designers would receive a VIP subscription to Eve Online.
When a pilot designed ship is purchased from the Noble Exchange the designing pilot would receive ISK as well from each sale.
Shuttles : 1 million ISK Frigates: 3 million ISK Destroyers : 5 million ISK Cruisers : 7 million ISK Battle Cruisers : 10 million ISK Battle Ships : 13 million ISK Dred and Carriers : 18 million ISK Titans : 25 million ISK
The fans....the subscribers.....the shareholders of Eve Online make the New Eden Market happen. We the Shareholders want more because we put the most into the corporation of EvE - Online. We the Shareholders of Eve Online want the ability to implement our own Ship, POS and Container Designs.
The steel girders, paneling and wiring are all there before you CCP....the Shareholders want this....We the Capsuleer want the ability for our ship designs to be seen in New Eden. We are EvE - Online. |
Domanique Altares
Rifterlings Point Blank Alliance
1366
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Posted - 2013.09.07 17:43:00 -
[2] - Quote
We are not shareholders. We are consumers of a service. Rifterlings pirate corporation is now recruiting pilots for lowsec solo & small gang operations. Visit our website at www.rifterlings.com or join our in game channel weflyrifters to speak to a recruiter. |
ShahFluffers
Ice Fire Warriors Late Night Alliance
3174
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Posted - 2013.09.07 17:50:00 -
[3] - Quote
A few things:
1. You'll find a great many EVE players extremely leery (if not outright rejecting) of MicroTransactions (which AUR basically is) as they fear Pay2Win and "GoldAmmo" being introduced to the game.
2. Look up the Incarna fiasco. One of the unofficial concessions players got out of CCP was for any future MTs to be "vanity only." The reason for this lies in the above point.
3. The ONLY way you'd get ships being introduced into EVE via the Nobel Exchange without stirring up a massive **** fit from the playerbase is if they are no better than any of their class counterparts (e.g. reskinned ships for AUR would be okay... faction ships for AUR would be a no-go).
4. A lot of pilots have AUR back from when CCP launched the Nobel Exchange and was giving it out like candy for promotional purposes. I personally have 4400 AUR that I never spent. Most of the people I know also have close to or the same amount on both their main characters and their alt accounts. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |
Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
1679
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Posted - 2013.09.07 17:53:00 -
[4] - Quote
...did you miss the Jita riots when CCP discussed things like this?
Pay to win is NOT a good thing. We do NOT want this. |
DrysonBennington
Eagle's Talon's
53
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Posted - 2013.09.07 18:00:00 -
[5] - Quote
You must be the Troll Patrol as you are only taking bits and pieces of the thread and responding to it based on WHAT YOU WANT.
You are not a governing factor within New Eden but merely a side note of blabbering.
If you read the thread the thread is not about Pay to Win like you want to believe it is.
The thread is about getting custom designed ships made by the players into the game. Its not everyone elses fault that you do not have such a talent and would other wise steer such an idea away because it would hurt your pretty little feelings.
Eve Online has many advantages over other MMO's, by adding the ability for subscriber inspired ship designs to be added EvE Online would draw more subscribers that will create more revenue for CCP as whole so CCP will be able to continue to provide an evolving content based MMO that will remain attractive over many years thus sustaining CCP as whole.
Either except such an idea and progress with the change...or be left along side the road where the roots of yesterday intertwine through your corpse disposing of you for all of eternity.
That's why. |
Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
1680
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Posted - 2013.09.07 18:06:00 -
[6] - Quote
Jita Riots.
You obviously weren't around for those.
Nor were you around for the shitstorm that sprung up when CCP talked about putting scorpions with new skins up in the NEX store, and how the immediate response was how to use this to get loads of lowend minerals out into 0.0 for titan building with no actual hauling involved.
Absolutely any system that uses AUR, IE real money, to give an advantage to players is a bad thing. It will be gamed to hell and back. Abused in every way imaginable. Why, exactly, do you want to give an advantage in game to players who have more real money to spend?
This has nothing whatsoever to do with my lack of artistic talent. None of my responses to your pay to win ideas have been trolling, though I suspect the same is not true of the ideas themselves.
Who balances the new ships this idea bring in? Who models them, skins them, codes them, decides on things like material composition, stats and attributes? Where does the dev time come from, and why should it be devoted to pay to win ideas rather than something that is actually a good thing for the game? |
Drake Doe
SVER True Blood Public Disorder.
265
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Posted - 2013.09.07 18:08:00 -
[7] - Quote
DrysonBennington wrote: Because I want custom ships and if you don't you're a dumb troll
"The homogenization of EVE began when Gallente and Caldari started sharing a weapon system."---Vermaak Doe-- "Ohh squabbles ohh I love my dust trolls like watching an episode of Maury with less " Is he my Dad " but more of " My Neighbor took a dump on my lawn " good episode! *pops more corn*" ---Evernub-- |
ShahFluffers
Ice Fire Warriors Late Night Alliance
3174
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Posted - 2013.09.07 18:22:00 -
[8] - Quote
DrysonBennington wrote:You are not a governing factor within New Eden but merely a side note of blabbering. You are aware that I can throw that right back at you... right?
DrysonBennington wrote:If you read the thread the thread is not about Pay to Win like you want to believe it is. You want to introduce "custom" ships designed by players. Unless it is limited to "vanity only," players will always design the most overpowered stuff possible.
And, as Danika pointed out, if you get ship hulls from the NEX store without having to pay minerals/ships from the in-game market... people will be spawning minerals out of nowhere and upsetting the market.
DrysonBennington wrote:The thread is about getting custom designed ships made by the players into the game. Its not everyone elses fault that you do not have such a talent and would other wise steer such an idea away because it would hurt your pretty little feelings. It's not my fault you didn't do any research on the subject or think of ways people might game your system.
DrysonBennington wrote:Either except such an idea and progress with the change...or be left along side the road where the roots of yesterday intertwine through your corpse disposing of you for all of eternity. Read my signature. "New" is not always "good." Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |
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ISD Ezwal
ISD Community Communications Liaisons
427
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Posted - 2013.09.07 20:49:00 -
[9] - Quote
I have removed a rule breaking post and those quoting it. Please people, keep it on topic and above all civil!
The rules: 2. Be respectful toward others at all times.
The purpose of the EVE Online forums is to provide a platform for exchange of ideas, and a venue for the discussion of EVE Online. Occasionally there will be conflicts that arise when people voice opinions. Forum users are expected to be courteous when disagreeing with others.
4. Personal attacks are prohibited.
Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated. ISD Ezwal Lt. Commander Community Communication Liaisons (CCLs) Interstellar Services Department |
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HiddenPorpoise
BG-1 The Craniac
67
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Posted - 2013.09.07 21:25:00 -
[10] - Quote
You'll find that most artists don't like submission fees if there is no cash to be had. |
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DrysonBennington
Eagle's Talon's
55
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Posted - 2013.09.13 18:57:00 -
[11] - Quote
That is true about the monetary value but how else is the artist going to get their ship into the game?
Perhaps the Custom Player ships would have to be purchased with real money from CCP where the artist would receive a royalty fee each time their ship is purchased.
The graphic artists, texture artists and the script writers all need to be paid as well otherwise they wont want to develop the ship using the programs they use to develop the ships we currently use.
The pilot would pay the entrant fee and then CCP would set an established price in dollars for each ship maybe $10 to $20 dollars for small class ships such as Shuttles and Frigates all the way up to $200 for a Titan design.
Each sale would net the original artist lets say 10% with CCP making a profit of 90% off of the original product. Although the profits for smaller ships would be around $1 to $2 per sale if the design is well liked the original artist may see profits well into the thousands of dollars category.
The transfer of money payout could then be established between CCP and the pilot/artist through the use of Pay Pal or through a Corporate Check issued by CCP to the artist once every month.
How cool would it be to receive a corporate check from CCP printed with various scenes from the game?
Perhaps this would be a good way to also put Bitcoins to work as well. CCP would issue a Bitcoin to the player once the player paid the fee to have their ship entered into the Noble Exchange Market. Once a ship is purchased the money would be transferred to the Bitcoin from the....brb...the asteroid has been depleted....okay I'm back, the money would be transferred to the player by Bitcoin and then cashed in by the player. I'm not certain how the whole Bitcoin exchange works but I have worked some jobs as an independent contractor where I didn't have to pay taxes on what I made up to $600.
Another way to pay the original artist would be in the from of Plex.
For every Frigate that is sold at $20 the original artist would receive Plex Credit in the amount of 20 Plex Credits. Once the artist had sold seven ships that would equal 140 Plex Credits or the equivalent of $21.00 they would receive the offer to redeem their Plex Credit to purchase the one month subscription renewal Plex.
The real goal in and of itself is get more people to realize their artistic potential and learn how to use computers to create 3D models and textures, a skill that could be handed down to their children helping to pave the way for the next generation of....oh for the love of....the asteroid is depleted...brb...
Just a hint of homemade honey topping a snip of warm vodka will warm any winter day with....cheers CCP on your success. I will return at a later time.....you know CCP...why don't you make the roids alittle big larger |
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