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Kiteo Hatto
Equanimity Order
806
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Posted - 2013.09.12 12:00:00 -
[61] - Quote
Probing was painful, really painful. Level 3 mission were given to you by a level 2 agent if you've done a lot of L2s, kinda like storyline ones work now. Smart bombs weren't marked as an offensive weapons lol. Podding didn't give you sec status loss.
Aaand a bunch of other things, read here http://community.eveonline.com/news/patch-notes/improvements-and-bug-fixes-27 |
TheBlueMonkey
Veldspar Industries Brave Collective
522
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Posted - 2013.09.12 12:01:00 -
[62] - Quote
25mil for a DCUII
a 20 person T1 gang vs a 5 person T2 gang was a fair fight.
Bumping gates
Oh there was also a bit where someone camped a whole region and stopped anyone going there, I think CCP ended up moving them to the far end of the universe or something and then people complained. Although I forget, that memory is hazzy |
Vehestian
Killson Corp
6
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Posted - 2013.09.12 14:48:00 -
[63] - Quote
Let's see here, let me get my bifocals. A lot has been covered already.
-LOADS of people mining in Badgers with one mining laser fitted. For Days. and Days.
-the Moa was one of the scariest ships in the game
-no missile flight limit. no sig radius effect on anything
-no overview, at least not like now.
-could multiple MWD anything
-insta bookmark lag monster. still have tons of these
-no cloaking
-NPCs bought everything at a fixed rate. mined for days in Umokka, Kernite or omber, in a Merlin, and when belt rats showed up I had to warp and refit and come back to clear the belt, refit, come back to mine, all without a hauler to earn up a hauler and then do that all over again to earn up a cruiser.
-lack of instas meant my first trip from Lonetrek to Fountain took ~4 hours. saw one person on the way down. this was summer '03. .
-no battlecruisers, no destroyers, no capitals, no T2 anything as has been said before, CU Vapor Bore was the ****.
-Jita. What's Jita?
I quit after about 2 months. Servers never rose past 3000. A year later I re-subbed, surprised the game was still alive and, aside from some RL hiccups here and there, have been firmly devoted ever since. |
Gamer4liff
GoonWaffe Goonswarm Federation
11
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Posted - 2013.09.12 14:52:00 -
[64] - Quote
Vehestian wrote: -Jita. What's Jita?
Yulai, Yulai was Jita. |
Mr M
Sebiestor Tribe
310
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Posted - 2013.09.12 20:16:00 -
[65] - Quote
MWDs worked in missions.
Missiles were also slower. You could easily outrun them in a cruiser with an mwd. Then you had a nice little pearl bracelet following your ship until they ran out of flight time.
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Chandaris
Immortalis Inc. Shadow Cartel
413
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Posted - 2013.09.12 20:17:00 -
[66] - Quote
Minefields
SO MANY MINEFIELDS
and no warp to zero <3 |
Zetaomega333
HIFI INDUSTRIAL The Kadeshi
47
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Posted - 2013.09.12 21:43:00 -
[67] - Quote
RaTTuS wrote:mines, lots and lots of crashes DT went on for ever lots of stupid posters
Yeh how were mines, i see the blueprints being sold every now and then but never really hear about them. How did they work in combat, how long were they in game? |
Kitty Bear
Disturbed Friends Of Diazepam Disturbed Acquaintance
818
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Posted - 2013.09.12 22:41:00 -
[68] - Quote
There were no bitter-vets, and the game was a happier fluffy bunny & pony corpse filled place. |
Markku Laaksonen
EVE University Ivy League
180
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Posted - 2013.09.13 00:32:00 -
[69] - Quote
In the beginning, Eve was alive. Now it is dying. |
Captain Tardbar
Sons of Sam
507
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Posted - 2013.09.13 00:45:00 -
[70] - Quote
You wouldn't have liked it. "Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby". If you fantasize about being immoral it means you enjoy being immoral deep down. |
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SmokinDank
Horizon Research Group
73
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Posted - 2013.09.13 01:43:00 -
[71] - Quote
That other thread reminded me that when I started in 2004 there weren't any killmails, just loss mails. They did come in somewhere in 2004 I just can't remember when. ... |
Johan Civire
The Lyran Empire
634
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Posted - 2013.09.13 02:15:00 -
[72] - Quote
Vehestian wrote: I quit after about 2 months. Servers never rose past 3000. A year later I re-subbed, surprised the game was still alive and, aside from some RL hiccups here and there, have been firmly devoted ever since.
Same lol only it take`s me more then 5 years to come back. 2006 was my new entree. The game was lol sorry to say so bad that i hade zero time to play. I want action that was not in the early days lol. Boring the **** out of me lol. And my ****** pc overheat back then,
AMD duron 1300 / amd athlon 3000+ later 3gb ram ddr 1 333mhz and 50gb hardrive :) ati radeon 9800 pro 256mb ram agp 8x mainbord : QDI kodux 7x/400a
YAH baby bring it on on a crs 12 inc monitor :)
Ahh that was a pc back then :P
Still have it :) still miss the old days where graphics was not the way to go but gameplay. Now its need to be shiny or no one will even try the game anymore.... The forgot what game is. |
Solaris Ecladia
High Flyers The Kadeshi
159
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Posted - 2013.09.13 04:26:00 -
[73] - Quote
i remember aura laughing at you whenever you got podded... that needs to come back There was the endless mine-fields that would instantly blap your prized battleship you worked so ******* hard to get then if you moved, the mines got your pod and aura laughed at you. No warping to 0, no autopilot. Bookmarks that would crash the server if you had too many. Useful in a fight if you were losing. "Hey guys this whole 'podding yourself around to places where you have an office' seems pointless give us a reason not to remove it" debate of 2003. No stacking penalties was awesomely fun. So was the no tracking and the siege missiles in rocket launchers. Alliance tournament battleships that people used. NPC market in Yulai (the jita of yesteryear) and alot more i cant remember. |
Solaris Ecladia
High Flyers The Kadeshi
159
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Posted - 2013.09.13 04:31:00 -
[74] - Quote
TheBlueMonkey wrote:25mil for a DCUII
a 20 person T1 gang vs a 5 person T2 gang was a fair fight.
Bumping gates
Oh there was also a bit where someone camped a whole region and stopped anyone going there, I think CCP ended up moving them to the far end of the universe or something and then people complained. Although I forget, that memory is hazzy
I believe that was the first dude in a battleship. nobody could kill it and so he just sat there nuking everybody for awhile. |
Jowen Datloran
Science and Trade Institute Caldari State
650
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Posted - 2013.09.13 07:00:00 -
[75] - Quote
Cute story; there were rumors in the rookie corp channel at the time, that if you searched hard and deep, you could find a battleship and skillbook somewhere in the cluster. A bit like the tales of the City of Gold.
Oh, and Omber was the best stuff to mine in high sec. Mr. Science & Trade Institute, EVE Online Lorebook-á |
Demica Diaz
The Scope Gallente Federation
73
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Posted - 2013.09.13 09:34:00 -
[76] - Quote
Interesting to read. Thanks to everyone who posted. Few said that community was nicer back then. It is quite interesting that it is almost always like that in every single mmo I have played. When game starts people tend to be less harsh to eachother and sometimes work togeather and genually enjoy playing. But further into future we go more bitter community becomes. It is not just in EVE but in another mmo aswell which I played since beginning, mmo which we do not say its name. I feel like I would like to go back in time and play EVE when it was new just to see how community working out in vastness of EVE space. |
Renault T'Bonin
Republic Military School Minmatar Republic
76
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Posted - 2013.09.14 10:18:00 -
[77] - Quote
Demica Diaz wrote:Interesting to read. Thanks to everyone who posted. Few said that community was nicer back then. It is quite interesting that it is almost always like that in every single mmo I have played. When game starts people tend to be less harsh to eachother and sometimes work togeather and genually enjoy playing. But further into future we go more bitter community becomes. It is not just in EVE but in another mmo aswell which I played since beginning, mmo which we do not say its name. I feel like I would like to go back in time and play EVE when it was new just to see how community working out in vastness of EVE space.
That's really not true. It wasn't nicer.
We had a corp of 12 people who all knew each other in RL, and we just got owned by a griefer corp. Yes they existed back then. New players would come on, play a couple of weeks, found a corp, and like clockwork they were wardecced.
There were a great many tears. It hasn't changed that much community wise. It's just crowded. |
Infinity Ziona
Cloakers
403
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Posted - 2013.09.14 11:25:00 -
[78] - Quote
Jumping in system put you in the middle of nowhere. With a non cloaked loading screen so you ended up being popped by the time screen loaded. My first PvP death and first cruiser to Zombie camp.
Bumping giant secures could bounce you so far out of system you had to spend hours warping back or get GM to move you.
You could eject at a deep safe and be relatively secure your ship would still be there when you came back although some people got quite could good at dscan n bookmarking and would score one once in a while.
EvE was hard.
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Othran
Route One
587
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Posted - 2013.09.14 12:34:00 -
[79] - Quote
Zetaomega333 wrote: Yeh how were mines, i see the blueprints being sold every now and then but never really hear about them. How did they work in combat, how long were they in game?
They didn't work in pvp is the short answer.
What typically happened was someone would think a minefield was a cool idea and deploy one. Two weeks later he'd be bopping around highsec when he suddenly got concorded because someone else had hit one of the mines
They were around for a couple of years. I don't remember them after 2004 but they could still have been around. They were viewed as the domain of the stupid by then - like smartbombs in high-sec empire.
I never met anyone who managed to kill the right target (first time) with mines. |
Tippia
Sunshine and Lollipops
16466
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Posted - 2013.09.14 12:57:00 -
[80] - Quote
Mr M wrote:MWDs worked in missions. GǪalthough that's not really something that's different from how it works now. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |
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elitatwo
Congregatio
123
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Posted - 2013.09.14 13:24:00 -
[81] - Quote
I remember nullsec inhabitants would shoot down stargates after the downtime, so that nobody could come to them until the next downtime.
- Everybody would just run if they could when they saw a Raven on grid
- Ravens could throw torpedos out to 90+ km
- 100 million isk was a very big deal back then.
- When HACs came they could sink a BS in like 10 seconds
- Matar used to be "whinematar" (look it up in the old forums before they got overbuffed in 2009)
- If you were in lowsec and saw a Gallente boat, well that was the last thing you saw in your boat
- Sniper BS fighting each other from insane ranges were a thing
- The Scorpion used to be a turret boat
- The was a time when level 4 missions were very hard (I'm still mad they made them very easy for the stupid folks)
- There was no way to print billions of isk in your wallet in a few hours
- Harvester mining drones
- Multiple mwds on any ship with enough midslots
FB_Addon_TelNo{height:15px !important;white-space: nowrap !important;background-color: #0ff0ff;} |
Othran
Route One
587
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Posted - 2013.09.14 16:38:00 -
[82] - Quote
Tippia wrote:Mr M wrote:MWDs worked in missions. GǪalthough that's not really something that's different from how it works now.
Mmm and being totally pedantic about it, missions didn't exist at the start. Was 6-12 months in when (L1/L2) missions turned up |
BLACK-STAR
495
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Posted - 2013.09.14 16:40:00 -
[83] - Quote
elitatwo wrote:- Multiple mwds on any ship with enough midslots SUPER SCORPION! [img]http://www.imgbox.de/users/S7AR/star.png[/img] |
Mr M
Sebiestor Tribe
311
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Posted - 2013.09.14 16:46:00 -
[84] - Quote
Othran wrote:Tippia wrote:Mr M wrote:MWDs worked in missions. GǪalthough that's not really something that's different from how it works now. Mmm and being totally pedantic about it, missions didn't exist at the start. Was 6-12 months in when (L1/L2) missions turned up I admit both 2003 and me doing missions was a while ago
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Othran
Route One
587
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Posted - 2013.09.14 16:59:00 -
[85] - Quote
Mr M wrote:Othran wrote:Tippia wrote:Mr M wrote:MWDs worked in missions. GǪalthough that's not really something that's different from how it works now. Mmm and being totally pedantic about it, missions didn't exist at the start. Was 6-12 months in when (L1/L2) missions turned up I admit both 2003 and me doing missions was a while ago
It does tend to blur together - I can remember 2003/2004 eve stuff chronologically OK but after that I don't remember anything date-specific other than the total unmitigated disaster patches, and there were a few of those Oh and I remember some fights which stand out.
I do however remember what I think is the only rollback in Eve's history. Insurance got introduced in a Friday patch, abused over the weekend and by Monday (may even have been Sunday) the playerbase was significantly richer. So much richer in fact that CCP decided there was no option other than to rollback to Friday pre-DT. That was the first week I played, second week the server had been live maybe. |
Seetesh
ENEBRIATED MINERS Ltd Iron State
78
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Posted - 2013.09.14 18:05:00 -
[86] - Quote
I prefer the game when it first started it was a lot harder |
Kina Ayami
0utbreak Outbreak.
3
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Posted - 2013.09.14 19:29:00 -
[87] - Quote
You could have a roam using 5 BS and feel king of the hill....i mean, guys, we have 5 BS, check my power projection.
Warp 15 km to gate, (no warp to 0 option, only bookmarks) get popped by sniper.
Alliance lose a carrier: drama ensured!!
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Zen Tao
Insomnia Inc
0
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Posted - 2013.09.14 23:56:00 -
[88] - Quote
It took months to train for and get into a BS ... i think 6 for me .. |
Sleban
Pole Shift Incorporated
0
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Posted - 2013.09.16 22:47:00 -
[89] - Quote
Harvester Minimg Drones. Those were the days.
While we're at it, I've been meaning to ask: will the Blood Drop or Complex Fullerine Shard ever be useful for anything? |
Sleban
Pole Shift Incorporated
0
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Posted - 2013.09.16 22:57:00 -
[90] - Quote
I've remembered another thing. There were loads and loads and loads of cans littering space everywhere, permanently. Recruitment adverts comprising hundreds of painstakingly jettisoned cans in the shape of letters. And, inevitably, colossal ***** drawings, made out of cans. I kind of miss all that. |
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