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Thread Statistics | Show CCP posts - 7 post(s) |
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CCP Gargant
C C P C C P Alliance
581
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Posted - 2013.09.12 16:14:00 -
[1] - Quote
Greetings new citizens!
We in the Community team have a question we would like your input on. When you started EVE Online for the first time, what about the game confused you the most?
Is there some mechanic or feature, or even just normal game-play, that you wish someone could have pointed out to you right from the get-go? A word of experience you would impart to an even newer member of the EVE Online family? CCP Gargant | Community Representative | Tournament Referee |
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Gaia Ma'chello
V.I.C.E. Aegis Solaris
67
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Posted - 2013.09.12 16:18:00 -
[2] - Quote
How to find a group to get involved with that would actually be a fun group to get involved with.
Edit: Even now this is an issue. |
Xasnevian
Xasnevian Corporation
11
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Posted - 2013.09.12 16:37:00 -
[3] - Quote
You have to warp in order to get somewhere. You can't just start moving (flying sub-warp in EVE) until you encounter something, like in WoW or whatever MMO where you have two legs. |
Gilbaron
Free-Space-Ranger Nulli Secunda
1040
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Posted - 2013.09.12 16:40:00 -
[4] - Quote
I wish I had known that flying a small ship with good skills would a better idea than a big ship with bad skills
I was also quite confused about weapon differences, especially when considering range We are recruiting german-speaking PVP players, contact me :)
Banner was used for this Post |
Blod Bladelicker
Flashpoint Chaos Sexy Alliance
17
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Posted - 2013.09.12 16:40:00 -
[5] - Quote
When I started doing the tutorials, I could not understand how to do the exploration tutorial(For either of my 4 trials that I did...I was young and had no money :( ) I don't know the current tutorial for it, but it is a very intresting part of EVE that is quite hard to grasp when you are beginning.(Atleast for me it was) |
FightingMoose
Norse'Storm Battle Group Circle-Of-Two
1
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Posted - 2013.09.12 16:49:00 -
[6] - Quote
Admittedly, I started a long time ago, but the fact that the market was completely player-driven (excluding, of course, skillbooks and BPOs and at the time shuttles).
I also second Gilbaron's statement; I rushed my way into a Raven before my corpmates told me to slow down and go back to a Drake until I had the proper skills.
EDIT: Also fitting things, I remember throwing three or four frigates fitted only with weapons into a L1 mission and not understanding why they kept dying. Eventually I was at zero ISK. |
Archare
Sleepless Escorts
96
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Posted - 2013.09.12 16:53:00 -
[7] - Quote
How tracking on guns and explosion thingies work on missiles. |
Metal Icarus
Dirt Nap Squad Dirt Nap Squad.
613
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Posted - 2013.09.12 17:16:00 -
[8] - Quote
That double clicking in space would orient my ship in that direction. |
Caterpil
Hippo Eats Dwarf Flappy Chickens With Teeth
25
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Posted - 2013.09.12 17:28:00 -
[9] - Quote
I wish I'd know that you could manually warp-to-zero and jump.
I spent my first week wondering how all these other people kept coming out of warp at 0 on a gate while I kept coming out at 15k |
Orakkus
Winds of Dawn Kraken.
170
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Posted - 2013.09.12 18:54:00 -
[10] - Quote
How important getting involved with the community is. All that is fun in Eve Online revolves around that involvement. |
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Nicen Jehr
Brave Newbies Inc. Brave Collective
243
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Posted - 2013.09.13 00:35:00 -
[11] - Quote
you never did and still don't give an overview tutorial, I don't think I changed my default overview till I had maybe 100 days played Little Things to improve GëíGïüGëí-á| My Little Things posts |
l0rd carlos
Friends Of Harassment
566
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Posted - 2013.09.13 10:02:00 -
[12] - Quote
That you could travel without autopilot. German blog about smallscale lowsec pvp: http://friendsofharassment.wordpress.com |
Rarity Exotica
Heretic Army Heretic Initiative
2
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Posted - 2013.09.13 10:12:00 -
[13] - Quote
initially I thought acceleration gates would launch me back a room.
the Navigation skill I thought increased my warp speed by 5% per level instead of velocity
I didn't know why it took 20 minutes to learn a skill if I could inject it instantly |
5n4keyes
Sacred Templars Fatal Ascension
61
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Posted - 2013.09.13 10:50:00 -
[14] - Quote
Honestly, default overview settings are terrible, very confusing, and something virtually every player instantly changes the second they know how.
I think having tabs premade, would be much more informing, and set a good standard for where newbies go next. Everyone in 0,0 uses multiple tabs, they are used in wormholes, incursions, etc, yet never really taught by Eve itself. |
Arashi Hanta
Crisis Averted
0
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Posted - 2013.09.13 11:00:00 -
[15] - Quote
D-scan. |
Beaver Retriever
Science and Trade Institute Caldari State
106
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Posted - 2013.09.13 11:12:00 -
[16] - Quote
I wish I had known the GM team would go insane and try to turn Eve into a carebear themepark game the same week the beloved sandbox-friendly senior designer left the company. |
Inspector Gair
Fweddit I Whip My Slaves Back and Forth
1
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Posted - 2013.09.13 11:21:00 -
[17] - Quote
Beaver Retriever wrote:I wish I had known the GM team would go insane and try to turn Eve into a carebear themepark game the same week the beloved sandbox-friendly senior designer left the company.
me too.... |
space chikun
Fweddit I Whip My Slaves Back and Forth
88
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Posted - 2013.09.13 11:21:00 -
[18] - Quote
Beaver Retriever wrote:I wish I had known the GM team would go insane and try to turn Eve into a carebear themepark game the same week the beloved sandbox-friendly senior designer left the company.
I came here to say something similar - "That the game was going to go to **** after 10 years of awesome." |
Joyfie
Fweddit I Whip My Slaves Back and Forth
1
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Posted - 2013.09.13 11:22:00 -
[19] - Quote
Beaver Retriever wrote:I wish I had known the GM team would go insane and try to turn Eve into a carebear themepark game the same week the beloved sandbox-friendly senior designer left the company.
Please don't take away my income of tears! |
INFI 72
Fweddit I Whip My Slaves Back and Forth
0
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Posted - 2013.09.13 11:25:00 -
[20] - Quote
Beaver Retriever wrote:I wish I had known the GM team would go insane and try to turn Eve into a carebear themepark game the same week the beloved sandbox-friendly senior designer left the company.
If I could understand the game back in the day as a 14 year old kid, I think we are just fine.... |
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CCP Gargant
C C P C C P Alliance
581
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Posted - 2013.09.13 11:33:00 -
[21] - Quote
Removed some off topic remarks. Please keep the good advice flowing. CCP Gargant | Community Representative | Tournament Referee |
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space chikun
Fweddit I Whip My Slaves Back and Forth
91
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Posted - 2013.09.13 11:33:00 -
[22] - Quote
I wish I'd known CCP would go from "HTFU" to deleting our posts that declare our distaste for the changes they're trying to make to make the game "casual friendly". Or I guess you could say "former EA employee friendly"..
What the hell, CCP? Is this how you "HTFU"? |
Siobhan MacLeary
BRG Corp Ocularis Inferno
133
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Posted - 2013.09.13 11:34:00 -
[23] - Quote
space chikun wrote:I wish I'd known CCP would go from "HTFU" to deleting our posts that declare our distaste for the changes they're trying to make to make the game "casual friendly". Or I guess you could say "former EA employee friendly"..
What the hell, CCP? Is this how you "HTFU"?
Not empty quoting. GÇ£Point out to me a person who has been harmed by an AFK cloaker and I will point out a person who has no business playing this game.GÇ¥ - CCP Soundwave |
Sushi Nardieu
Bite Me inc Bitten.
157
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Posted - 2013.09.13 11:37:00 -
[24] - Quote
Finding a good corporation or community helps you stay in the game past the initial learning curve.
Everyone wants to murder you. The Guns of Knowledge-á |
Joyfie
Fweddit I Whip My Slaves Back and Forth
3
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Posted - 2013.09.13 11:39:00 -
[25] - Quote
CCP Gargant wrote:Greetings new citizens!
We in the Community team have a question we would like your input on. When you started EVE Online for the first time, what about the game confused you the most?
Is there some mechanic or feature, or even just normal game-play, that you wish someone could have pointed out to you right from the get-go? A word of experience you would impart to an even newer member of the EVE Online family?
But lets be serious here - I can see where this is going. "What areas of the game are hard for kids to understand, tell us so we can nerf the hell out of it"
The tutorial just needs more work - CCP could help newer players by producing video content that explains some of the mechanics e.g. http://youtu.be/XKnObxB9XCs (Which by the way, is awesome and helped a lot back in the day). Slick, well produced video content is the way forward. From the new player perspective CCP spends so little time trying to help new players and just leaves them high and dry after the tutorial.
A wiki is fine, but it's a bit 2006.
Forum posts have a habbit of descending in to madness and everyone just making awful posts. Keep eve vicious and frustrating, but help people understand their frustration with some flashy visuals and soothing music. |
Joyfie
Fweddit I Whip My Slaves Back and Forth
3
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Posted - 2013.09.13 11:41:00 -
[26] - Quote
CCP Gargant wrote:Removed some off topic remarks. Please keep the good advice flowing.
Err... I don't think they were offtopic.. Just because it doesn't fit with what you wanted to hear doesn't mean you should remove them. They wern't offensive and were opinions of players..
Don't be such a bad.. |
space chikun
Fweddit I Whip My Slaves Back and Forth
93
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Posted - 2013.09.13 11:43:00 -
[27] - Quote
Joyfie wrote:CCP Gargant wrote:Removed some off topic remarks. Please keep the good advice flowing. Err... I don't think they were offtopic.. Just because it doesn't fit with what you wanted to hear doesn't mean you should remove them. They wern't offensive and were opinions of players.. Don't be such a bad..
It's okay, I took his removal of my posts as a personal attack - a violation of these fine fora's rules. So I respond in kind.
To take away my opinion is an insult, mr Dev. |
Avacore Estemaire
Specter Syndicate Tactical Narcotics Team
18
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Posted - 2013.09.13 11:43:00 -
[28] - Quote
That you can get ganked in high-sec if you put too much in a weak ship. Do a mission where the player is killed when hauling something and make it clear that this can happen again and for real if they are not carefull. The mission should obliviously not be a loss to the player in the end or they will be pissed.
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space chikun
Fweddit I Whip My Slaves Back and Forth
93
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Posted - 2013.09.13 11:45:00 -
[29] - Quote
Avacore Estemaire wrote:That you can get ganked in high-sec if you put too much in a weak ship. Do a mission where the player is killed when hauling something and make it clear that this can happen again and for real if they are not carefull. The mission should obliviously not be a loss to the player in the end or they will be pissed.
I agree - it shouldn't be too hard to come up with the math to determine "hey that cargo was WAY over the isk value of that ship" and have a pop-up or a note from concord or something in their inbox. |
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CCP Gargant
C C P C C P Alliance
581
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Posted - 2013.09.13 11:50:00 -
[30] - Quote
The reason I am removing these posts as off topic is because they are. We are looking for valid advice about game features for rookies and newcomers. I understand completely that actions taken by the various departments in CCP can fuel anger and frustration, but there are other threads and venues in which you can express that anger.
Derailing a newbie-advice thread with your opinions on what has been going on is exactly that. That is why I am removing these posts. CCP Gargant | Community Representative | Tournament Referee |
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