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Jakar Th'al
Imperial Academy Amarr Empire
0
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Posted - 2013.09.25 13:13:00 -
[1] - Quote
One thing that I have noticed with probing is how stupidly easy it is to do. For my alt - all V in covops, its simple to get hisec and lowsec sites - some requiring 0.25 au sisters probes to narrow down, but never too long.
And then theres the 5 day old noob in a t1 probing frigate. He can still scan down that same 0.25AU lowsec sig, takes more time, maybe 3 or 4 rolls more, but there he is, charging to one of the cans he will fail to open, but why the hell bother to train if there is no benefit? |
Lugalbandak
Anunnaku Industrial Corp. Northern Associates.
126
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Posted - 2013.09.25 13:16:00 -
[2] - Quote
Jakar Th'al wrote:One thing that I have noticed with probing is how stupidly easy it is to do. For my alt - all V in covops, its simple to get hisec and lowsec sites - some requiring 0.25 au sisters probes to narrow down, but never too long.
And then theres the 5 day old noob in a t1 probing frigate. He can still scan down that same 0.25AU lowsec sig, takes more time, maybe 3 or 4 rolls more, but there he is, charging to one of the cans he will fail to open, but why the hell bother to train if there is no benefit?
you answered yourself The police horse is the only animal in the world that haz his male genitals on his back |
Urgg Boolean
Center for Advanced Studies Gallente Federation
375
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Posted - 2013.09.25 13:40:00 -
[3] - Quote
Yah. This is very annoying for those of us who actually trained all the exploration skills. With the change, they failed to connect training time/skill points to actual player benefits.
They claim that this change opened up under utilized content. Well, if they really wanted to do that, then INSTANCE all exploration sites so nobody else can enter once someone is inside. Do this and you would have a FLOOD of high sec players into low sec. (I'm sure someone will flame me now.)
But, make it so you have to COMPLETE the site BEFORE you can scan down another to prevent people from claiming a dozen choice sites and going back to finish them at their leisure. The "only one site at a time" rule would make people claim their sites carefully.
But yah - scanning skills took a big face slap with Odyssey. |
Sergeant Acht Scultz
School of Applied Knowledge Caldari State
1233
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Posted - 2013.09.25 13:48:00 -
[4] - Quote
Urgg Boolean wrote:But yah - scanning skills took a big face slap with Odyssey.
Because training for a Black Ops or Marauder brings any significant benefit over regular BS or Pirate BS?
Because training for a super carrier over the regular carrier brings any significant benefit?
Because training T2 skills, read specializations and also many Elite certificates, brings you any significant benefit?
Except the benefit of hate and tears, training for T3's full skills (read all roles they can field without considering if they're good or not at it) brings you any real benefit?
This is how Eve is designed up to you to believe if it's good or bad, what to train or not, what to fly or not. Don't like it?-don't do it. *removed inappropriate ASCII art signature* - CCP Eterne |
Random Woman
Federal Navy Academy Gallente Federation
62
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Posted - 2013.09.25 13:54:00 -
[5] - Quote
They didnt open up exploration content, they removed it. Not much exploring if you get rubbed everything into your face the second the system loads.
As for the scan skills they still offer a significant improvement, not having to use core probes is a big plus, with all 5 you should be able to scan everything down except 10/10, maybe 9/10 plexes with combats. |
Sipphakta en Gravonere
4S Corporation Goonswarm Federation
261
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Posted - 2013.09.25 14:49:00 -
[6] - Quote
Urgg Boolean wrote:They claim that this change opened up under utilized content. Well, if they really wanted to do that, then INSTANCE all exploration sites so nobody else can enter once someone is inside. Do this and you would have a FLOOD of high sec players into low sec. (I'm sure someone will flame me now.)
Great idea. +1.
CCP, while you are at it:
- When I die in high security space I should get my ship and modules back, slightly damaged so that I need to spend gold ISK for repair. - High security space should be very secure, player on player aggro should only happen if I activate the pvp-flag safety to red. - When I buy something, make it so that the items get delivered in my mailbox hangar by magical space truckers. - When I want to do a mission I should be teleported to the dungeon mission deadspace site. - If I do something extraordinary, like reaching level 10 1 Million skillpoints, I should get an achievement certificate for everyone to see.
Do this and you will have a flood of new mouthbreathing idiots valuable players in eve online! I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC. -- TheGunslinger42 |
Doc Fury
Furious Enterprises
3577
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Posted - 2013.09.25 14:55:00 -
[7] - Quote
Jakar Th'al wrote:One thing that I have noticed with probing is how stupidly easy it is to do. For my alt - all V in covops, its simple to get hisec and lowsec sites - some requiring 0.25 au sisters probes to narrow down, but never too long.
And then theres the 5 day old noob in a t1 probing frigate. He can still scan down that same 0.25AU lowsec sig, takes more time, maybe 3 or 4 rolls more, but there he is, charging to one of the cans he will fail to open, but why the hell bother to train if there is no benefit?
How did you notice this, since you have never logged-in to the game to create an avatar?
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'Hodor'. |
Jakar Th'al
Imperial Academy Amarr Empire
0
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Posted - 2013.09.25 15:04:00 -
[8] - Quote
Doc Fury wrote:Jakar Th'al wrote:One thing that I have noticed with probing is how stupidly easy it is to do. For my alt - all V in covops, its simple to get hisec and lowsec sites - some requiring 0.25 au sisters probes to narrow down, but never too long.
And then theres the 5 day old noob in a t1 probing frigate. He can still scan down that same 0.25AU lowsec sig, takes more time, maybe 3 or 4 rolls more, but there he is, charging to one of the cans he will fail to open, but why the hell bother to train if there is no benefit? How did you notice this, since you have never logged-in to the game to create an avatar?
Do you read? |
Renault T'Bonin
Republic Military School Minmatar Republic
86
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Posted - 2013.09.25 15:13:00 -
[9] - Quote
Urgg Boolean wrote:Yah. This is very annoying for those of us who actually trained all the exploration skills. With the change, they failed to connect training time/skill points to actual player benefits.
They claim that this change opened up under utilized content. Well, if they really wanted to do that, then INSTANCE all exploration sites so nobody else can enter once someone is inside. Do this and you would have a FLOOD of high sec players into low sec. (I'm sure someone will flame me now.)
But, make it so you have to COMPLETE the site BEFORE you can scan down another to prevent people from claiming a dozen choice sites and going back to finish them at their leisure. The "only one site at a time" rule would make people claim their sites carefully.
But yah - scanning skills took a big face slap with Odyssey.
My support goes to this comment.
No flame at all.
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Tao Dolcino
Confederation Navy Research Epsilon Fleet
105
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Posted - 2013.09.25 15:14:00 -
[10] - Quote
So basically, CCP should not let the new players annoy you vet while you are farming the sites in high sec ?
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Kialopreyst
Hole Exploitation Inc. Goonswarm Federation
2
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Posted - 2013.09.25 15:17:00 -
[11] - Quote
The only joke here is OP's face. |
Vol Arm'OOO
Imperial Academy Amarr Empire
104
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Posted - 2013.09.25 15:51:00 -
[12] - Quote
Tao Dolcino wrote:So basically, CCP should not let the new players annoy you vet while you are farming the sites in high sec ?
No. But there should be a progression in the game - a goal to train to; a reward for your effort.
Odyssey has been one big bucket of fail. The signature changes to scanning have trivialized it as a profession. Yea its opened it up to newer players, but it also devalued the efforts of the older players, and essentially destroyed it as a "skilled" profession.
As for exploration sites - is there anybody out there who hasn't gotten deathly tired of the minigame? And the profusion of newer t1 alts now scanning the price for exploration drops has crashed. Finally, exploration sites in lowsec used to be a source of reasonable pvp - after all you needed a combat ship to clear the rats which would be a potential target for gankers - and there were many folk who used to bait in exploration sites, seeking to turn the tables on the gankers. Now what do we get? A profusion of new players in t1 frig ships - not even worth the sec hit. |
Steve Spooner
Mordu's Military Industrial Command Circle-Of-Two
129
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Posted - 2013.09.25 16:04:00 -
[13] - Quote
Mmm elitism and butthurt is all over the place in this thread.
What I hear: "QQ QQ QQ QQ QQ cry cry cry I can't get all the sites for myself even though I have leet scanning skills. Noobies should go away and let me have all the sites to myself forever".
Get over it. |
RaTTuS
BIG Insidious Empire
334
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Posted - 2013.09.25 16:15:00 -
[14] - Quote
faceless people have no worthwhile comments ... PWYM http://eveboard.com/ub/419190933-134.png http://i.imgur.com/VqWvbFJ.png |
Othran
Route One
591
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Posted - 2013.09.25 16:22:00 -
[15] - Quote
If only you could use probing skills for something other than sites....... |
Spurty
968
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Posted - 2013.09.25 16:22:00 -
[16] - Quote
Apparently, PVP is happening here and tears are flowing. cha-ching! --- GòöGòùGòöGòÉGòªGòù GòæGòÜGòúGòæGòæGòÜGòù GòÜGòÉGò¬GòÉGò¬GòÉGò¥
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Tao Dolcino
Confederation Navy Research Epsilon Fleet
105
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Posted - 2013.09.25 16:29:00 -
[17] - Quote
If you have all the exploration skills at 5, if you can fly covops, maybe your place should be in null or worm space ? There you would not be flooded with new player. It's like if i am max lvl at WoW and i go to the starting area farming goblins (never played WoW sorry it's maybe not goblins ) and then i complain that the area is full of new players who are dropping the price of the goblins' helms... Go to end game dungeons !
And yes the new players can kill goblins too, it's working as intended... |
Eggs Ackley
15
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Posted - 2013.09.25 16:30:00 -
[18] - Quote
Been discussed to death. I recommended a T2 exploration model in F&I. Opening the flood gates for whiny maroons is an understatement. |
Arduemont
12 pound opinion
1893
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Posted - 2013.09.25 17:49:00 -
[19] - Quote
Because time is money, that's why. Same as any other skill, if you can scan sites faster and hack their data faster, then you earn ISK faster.
I also have almost maxed scanning skills, but I am not whining. The profit difference between me and an almost 0 SP n00b when scanning has become smaller, but there is still a massive difference. I earn more. Simple as that. "In the age of information, ignorance is a choice." |
HardRockLife
War Decs Inc Serious Space Holding Alliance
4
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Posted - 2013.09.25 18:58:00 -
[20] - Quote
Well they could swap the stats of T2 and sister gear. That way your training pays off. Of course you will then sound like Ted Cruz on the forums about how your expensive sisters gear is now worthless. |
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baltec1
Bat Country
8079
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Posted - 2013.09.25 19:04:00 -
[21] - Quote
Leave high sec. |
Unezka Turigahl
Det Som Engang Var
125
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Posted - 2013.09.25 19:17:00 -
[22] - Quote
For hisec... Beat the new explorers into the ground, either through out-DPSing them and claiming the commander kill, or stealing the loot when they get the kill. If you steal and they shoot at you, blow them up. Discourage as many people as possible from doing exploration. I need my Pithum C-types to go back over 500mil. |
BoBoZoBo
Paragon Fury Tactical Narcotics Team
318
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Posted - 2013.09.25 20:17:00 -
[23] - Quote
Random Woman wrote:They didnt open up exploration content, they removed it. Not much exploring if you get rubbed everything into your face the second the system loads.
This right here exactly, and it reinforced OP point on a certain level. It is not exploring if it is advertised to you.
All they really needed to do was make deploying probes less of a pain in the ass and it would have solved many issues. But they went completely overboard. Primary Test Subject GÇó SmackTalker Elite |
Vol Arm'OOO
Imperial Academy Amarr Empire
104
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Posted - 2013.09.25 20:25:00 -
[24] - Quote
BoBoZoBo wrote:Random Woman wrote:They didnt open up exploration content, they removed it. Not much exploring if you get rubbed everything into your face the second the system loads. This right here exactly, and it reinforced OP point on a certain level. It is not exploring if it is advertised to you. All they really needed to do was make deploying probes less of a pain in the ass and it would have solved many issues. But they went completely overboard.
Exactly - whats the point in the difference between cosmic sigs and cosmic anomalies anymore? A 30 sec time sink? |
Nevyn Auscent
Broke Sauce
385
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Posted - 2013.09.25 21:23:00 -
[25] - Quote
You know they didn't actually change the probe strength required for any of the sigs?
The High sec sigs were actually always this easy.
It's just that people didn't do them because the interface was terrible, you got RSI from simply launching your probes and you had to know about undocumented hotkeys to move your probe groups about as a group & scale them, and you had to set your probe formations up again every single time you launched them.
Now they have fixed the terrible interface it's being exposed exactly how easy the sigs always were to scan down. |
Unsuccessful At Everything
The Troll Bridge
6033
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Posted - 2013.09.25 21:54:00 -
[26] - Quote
Came expecting a serious thread about the anal fixation of alien abductions.
Sigh.
Leaving disappointed. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |
PotatoOverdose
SONS of LEGION RISE of LEGION
173
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Posted - 2013.09.25 22:10:00 -
[27] - Quote
Hisec is meant to be the new player area. New players being able to run exploration sites in new player space, oh the horror!
Got a problem with someone in your lowsec exploration sites? If only it was possible to fit modules to your ship that could remove other ships from space....maybe by degrading the condition of that ships shields, armor, and structure. Bah, that's probably impossible. |
HardRockLife
War Decs Inc Serious Space Holding Alliance
4
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Posted - 2013.09.25 22:46:00 -
[28] - Quote
PotatoOverdose wrote:Hisec is meant to be the new player area. New players being able to run exploration sites in new player space, oh the horror!
Got a problem with someone in your lowsec exploration sites? If only it was possible to fit modules to your ship that could remove other ships from space....maybe by degrading the condition of that ships shields, armor, and structure. Bah, that's probably impossible. Indeed, such a system would most clearly be reverhacked and turned upon its creators! Such suffering would result!. But meh we are immortal so such things should not matter. Now if they were to do something that created a volume of space from which we could not warp- that would be horrific. |
Minmatar Citizen160812
The LGBT Last Supper
419
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Posted - 2013.09.25 22:52:00 -
[29] - Quote
Jakar Th'al wrote: lowsec sites - And then theres the 5 day old noob in a t1 probing frigate.
I think you're missing something..
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Vol Arm'OOO
Imperial Academy Amarr Empire
104
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Posted - 2013.09.26 00:13:00 -
[30] - Quote
PotatoOverdose wrote:Hisec is meant to be the new player area. New players being able to run exploration sites in new player space, oh the horror!
Got a problem with someone in your lowsec exploration sites? If only it was possible to fit modules to your ship that could remove other ships from space....maybe by degrading the condition of that ships shields, armor, and structure. Bah, that's probably impossible.
You're missing the point in your effort to win cheap interwebs points. Once upon a time people would have to clear exploration sites in lowsec using combat ships because of the rats --it was a great source of pvp that was away from the gates and stations. Now they have removed the rats and the only thing in the exploration sites are t1 frigs. The t1 frigs are like roaches - there are so many you cant stamp them out - and at the same time the comabt is so cheap and meaningless that its not even worth it to try. CCP nerfed a good source of lowsec pvp without replacing it with anything else. As a direct consequence gate and station camping have been reinforced because we've lost a source of pvp that was not on the gates. |
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