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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
2696
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Posted - 2013.10.16 01:59:00 -
[421] - Quote
Interceptors: Frickin'. Awesome.
Rubicon: Going to reset my 'last decent expansion was apocrypha' counter because it's also awesome.
Interdictors: Not awesome. Pathetic. Garbage. Whisky Delta = CCP Fozzie. Go to the discussion thread and complain, capsuleers. 'Dictors are flying s***cans of death. Flying coffins every one. The Flycatcher is just a fly still. They did this awesome interceptor rebalance, but what they are calling a rebalance on dictors is no rebalance at all. I made a suggestion and CCP Fozzie said it was "wtfbqqop". Nice. Maybe he'll listen to one of you because I'm on /ignore. ...but the 'dictor rebalance is pretty stupid imho.
Don't drink and fly expensive spaceships. Also: don't drink, fly expensive spaceships, and just start shooting random people at Jita 4-4. That's all I know about EvE. |
Nocturnal Phantom
TunDraGon
25
|
Posted - 2013.10.16 17:06:00 -
[422] - Quote
I for one am looking foward to these changes. Now, if only CCP would buff the Laser, even the HAM, Legion a bit. Give it some love CCP! |
Captain Africa
GRIM MARCH
66
|
Posted - 2013.10.17 07:09:00 -
[423] - Quote
Juniper Weatherwax wrote:Captain Africa wrote:Juniper Weatherwax wrote: You guys kill me ......!!!! Here is a scenario for you , you are this powerful industrialist in high sec where you do PI and manufacture ships and stuff . You sell your product on the market and make a profit......and so your cycle goes on day by day....now don't you agree that's just fucken boring. The way I see it is CCP is making your world a tad more interesting , now you can take some of that profit and hire a small army of mercenaries to protect your assets on land and in space. Remember it doesn't matter if your a big ass alliance or not you can only take 16 guns into a mach if your operating with Dust corps...so the size doesn't matter its all about the skill of your team on your pay roll. As an industrialist having mercs protecting or advancing POCOS will in return make you more powerful or broke lol Regardless your play will be a lot more interactive and you could build yourself an empire without shooting one shot ....SOOOOOOOOOO take a blue pill and get with the program. Btw Im training 2 more maxed out PI alts .... My 'World' is interesting enough for me, I didn't make billions with PI, I didn't earn enough to afford to lose a few ships each day, I didn't want to, and feel I have no need to. That, is not my play style. My Sandbox does not require me to Work to earn Isks to convert to ships and equipment to lose them to another player for no reason. I am anything but a powerful Industrialist. I do not find the cycle boring, I enjoy my play style, that is why I pay for two accounts each month. Used to be three, but now I have no reason to maintain a third account. CCP is making it more interesting for who? Is your subscription a greater worth than my subscription? I do not think so. Having been sorely disappointed by Low Sec and Null Sec activity bleeding over into High Sec, makes me wonder if CCP is listening to players, or employees, who resolve not the value of the subscriptions keeping the game afloat, but the perceived strength of some 'so called' long term players. If Null Sec and Low sec was so good, why would you ever want to break out into High Sec? I go on record stating that if CCP were to enable a PvP flag so that players could accept, or deny, PvP, subscriptions would be more than double they are now. I cannot imagine, if there are long term investors in CCP, they would not want to see subscriptions increasing, or at the very least, staying stable, not, as will happen, decrease. Train your alts to PI, enjoy your game, spend your Skill Points how you see fit for your characters, but do not ever have the audacity to tell me or anyone else how they should spend their skill points. We pay subscription and the skill point is the ONLY long term result. It leaves a bad taste in the mouth when the rules change, and the Skill Points WE PAID FOR are negated by CCP's ever changing rule set...
I get you ! Not all of us have the time , feel the need or for what ever the reason ... built enterprises or pvp ect. You have your play style and you pay your subscription.
You know what I respect that 100% and you should have your little sunny spot in the Eve universe . My subscription or any other Eve player subscription is not worth more than yours.
I just think that a lot of people are taking CCP's intent the wrong way. What makes it even more worse is they cant say too much in advance leaving us all with conspirethy treads lol and this un fortunetly snowballs. CCPS is not after YOUR play style ! They need to integrate two games and POCOS are just a very powerfull mechanism to do it. Im sure they will try their best not to influence your play style too much...
but i agree with you ...srry for being audacious. |
Kali Kaline
0
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Posted - 2013.10.17 14:33:00 -
[424] - Quote
I don't complain nor flow tears. Is not what an investor do. Seems like I misunderstand the whole concept of exploring stated at the fanfest. prior Odisey.
What I was hopping for: Player built gates & opening of Jove space = new technologies, new space, huge space conquest war. No God intervention - sandbox.
What is all about: CCP playing dirty.. kinda similar to Incarna and the AUR store. Thinking that the null power blocks are fueling the game and ignoring the rest, those whom never speak on GD like me.. If hi sec was the problem in this game, then I am the wrong person in the wrong place. I did my best to provide a high quality of life to all in my constellation, also to the whole community. See u in SC, same business, same quality.
Thank you |
TigerXtrm
Black Thorne Corporation The Cursed Few
111
|
Posted - 2013.10.17 16:32:00 -
[425] - Quote
Siphon devblog, yay!
http://community.eveonline.com/news/dev-blogs/stop-the-thief-siphon-units-in-rubicon/
But that blog doesn't include one of the most important questions; will the owner of the POS receive a notice that stuff is being stolen? And if so, when do they receive it? The moment the siphon is deployed? The moment it takes something?
Personally I would like these siphons to encourage actually being present in the space you own. And if you have a POS in some remote system that you never check up on, you'll never know stuff is being stolen until you come to collect your goods.
If the owner of the POS gets a message the second the siphon is deployed it kills the entire purpose right then and there. Especially since it only requires a few ships to blow the thing up. I hope CCP manages to find a decent balance for this. http://www.youtube.com/watch?v=UoavH8xbrPE |
Aischa Montagne
Blut-Klauen-Clan
5
|
Posted - 2013.10.17 21:22:00 -
[426] - Quote
I-RON zeus wrote:Currently I feel that mission running in EVE is under looked, with many of the great expansion CCP has done over the past few years I feel very little focuses on us mission runners. So IGÇÖve dicuse a plane within a local channel that prodmenatley are mission runners and feel that this plan would be a great addition to the eve world; making mission running effect the security state of system. IGÇÖm a solo level 4 runner and run through mission with my very heavy tank caldaria navy raven and IGÇÖve done allot of mission where agent would ask me to defeat the GÇ£bad guysGÇ¥ so to speak but yet this bring absolutely no change to the eve universe, as the following expansion are going focusing on given eve player more control of eve I feel the is no better time to say this. Mission should be a little like faction warfare where instead of facing real players you face NPC and this would get you to move around system bringing up security status that has follow below capsulers satisfaction with the help of agents, doing missions should feel like youGÇÖre a garden of the EVE universe.
I hear there are Fleet action missions rated level 5 by Concord. And there are Incursions you can fly. Pleanty of work for Mission runners your style. Have you tried those? |
Ptraci
3 R Corporation
1374
|
Posted - 2013.10.18 04:38:00 -
[427] - Quote
Kali Kaline wrote: Thinking that the null power blocks are fueling the game
Er, the null power blocs ARE fueling the game. One way or another. Yeah sure there are plenty of little care-bears and pirate corps, independents, etc. Good for them! I used to be one. But to believe that my actions had any impact whatsoever on the EVE online community or the game in general is simply foolish. I had to work very hard to influence the price of a single item in a tiny region, whereas a large and powerful group of players often did it merely through a policy change, or because they decided to stage one of their fleets out of a different region.
There's nothing wrong with being a little guy. If you've having fun, then fine, it seems you're not too picky. So if you don't see many changes thrown your way by CCP - well, you were having fun anyway, right? Nullsec has a massive problem if you're not a goon or in one of the larger alliances. You simply can't play the game anymore - the mechanics don't allow it. You don't have enough resources to hold even a little corner of space, you will be beaten in every timezone by overwhelming force. That results in stagnation - for everyone. For the big guys, who get fed up because there's no one to kill, and for the little guy who dreams of being big because it's just not possible without explicit consent. The high sec "game" is pretty balanced. Nullsec is unbalanced with one or two huge coalitions with their thumb on the scale.
THIS is what CCP is trying to fix - finding another way to bring them down and keep them on their toes. A way to hurt them without going force on force. You want to profit from those vast regions of space you have? Well you'd better patrol them. You'd better do more than visit those POSes every week or so to drop fuel. You'd better actually PLAY the game instead of shoot rats until a CTA is called, take an hour forming a 1,000 man fleet, only to stand down again cos the "enemy" chickened out, over and over.
I applaud some of these changes. Certainly the ability to passively siphon from POSes is a step in the right direction. Better get ready to play whack a mole - I can already smell the tears! :) |
Ptraci
3 R Corporation
1374
|
Posted - 2013.10.18 04:50:00 -
[428] - Quote
TigerXtrm wrote: will the owner of the POS receive a notice that stuff is being stolen?
Seconded. I think the whole purpose of this module is to... encourage ...people to check on their POSes once in a while instead of assuming "it's deep in our space, it's 100% safe". I think the ONLY reason a POS owner should realize that this module was there is when his materials totals don't add up to what he expected, and/or he sees it on the overview... Also apparently it seems like 4 modules around one POS can effectively starve it completely of its materials. Yum. Best 40 million ever spent. Btw did I mention I was selling POS fuel? lol
Also I hope this thing isn't going to be visible across the entire system, like a cyno. Someone should actually need to visit the moon to see it... |
TigerXtrm
Black Thorne Corporation The Cursed Few
127
|
Posted - 2013.10.18 08:01:00 -
[429] - Quote
Exactly. Being able to covertly deal financial damage to the enemy would bring on the change in Null that CCP and many players have been wanting to see for a long time now. Small corps and alliances actually having a chance among all the power blocks. http://www.youtube.com/watch?v=UoavH8xbrPE |
Mera Kristallpanter
Blut-Klauen-Clan
0
|
Posted - 2013.10.18 10:06:00 -
[430] - Quote
*looks around*
eeeeeeeh ..... What du we speak of here?
Breaking into POSes ... that cant defend without a housekeeper. Hunting Miners so that they flee into Zero ? destroy the Custom offices as a new kind of stressing highsec pilots and corps?
*looks around again* why the hell does someone want this?.... oh i forgot... it is nice to atack someone who isn t allowed to strike back.
let me give you another point of View to discuss.
Breaking into a POS to steal production .... okay , but hte POS should be abble to dfend itself. How about a robotic Housekeeper that circles the POS. Once destroid ... he can t do this anymore. But in Highsec you would need War for This. That would give POS fights a new point of tactics
Breaking in and stealing Ships, or placing Infantery in a fight..... How about a placed modul that needs 24 hours to do the job. Then the owner would habe a chnce for defence and ONLY when they are inactive it would work. (openeing 1 hour .... do it at 3 aclock in the nigth of that target corp and no one even has the chance to defend) But stealing ships ... BPO needs another Hack Hangar Hacks 30 to 60 minutes Lab hacks 60 zo 120 minutes ..... that will be very stressing minutes to the hacker who is sitting in a stationized ship (like Cyno) hmm are our combatant pilots tough enough for that? or would THEY cry that crocodile tears?
There are Tactics and defend tactics with miners and gankers. there are Wars .... Sec status and concord ... hidden belts and open belts .... asteroids in misisons and so on. whe i lived in Zero i missed the missions ... there were only booring Rat hunts ...... endlessly i missed the chance to miner while reading a book (ore even do the writing of one) i hated the endlees chat talks who overthrow me with hundres of useless infos und make me doing the job of a secretary before i would go back to Zero i would land my ship on a nice planet and rise children. Asteroids in highsec are fewer, smaller , and much cheaper per cicle than those in Low and Zero. but why don t everyone run those others? having double income and tripple losses is a loss, at hte end of the bill. if you want more Mining barges in zero ... make it more save for them ....
Destroind custom offices to build new one and have lower taxes and better income is great .... hmm? Okay i ll agree with it....... But shooting down the office wait some days shooting it again .. wait some days shooting it again .... it can t defend and the knowledge of pissing some working for theyr money pilots at their leg like a bastard dog. whats it for? yea you can put defense to it... but "small fleets will do guerillia tactics and win against larger defenses." how about defenses of custom offices?
how about you can place a Custom office to ...your own service and it can be atacked through war. ...to the republic and wil lbe defendet from republic fleet. but everyone can atack it for the cost of standing loss 0,1. .... to concord. you pay 30 milions of isk for the watch over it and atacking it is a criminal act that calls concord. if the payment ends it will go over to republic offices.
how about this ? no helpless targets .... but challanges.
*looks around* i m shure that there are warriors around .... that fight.... but i m shure too, that there are boars around that only seek for easy targets and won t be named |
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TigerXtrm
Black Thorne Corporation The Cursed Few
134
|
Posted - 2013.10.18 12:06:00 -
[431] - Quote
Quote:Breaking into POSes ... that cant defend without a housekeeper.
If a POS owner wants to prevent his POS being robbed he should stay present in the system and check up on it from time to time. Not be at home 30 systems away and only responding when he receives a mail. http://www.youtube.com/watch?v=UoavH8xbrPE |
Ptraci
3 R Corporation
1376
|
Posted - 2013.10.18 15:42:00 -
[432] - Quote
Mera Kristallpanter wrote:
Breaking into a POS to steal production .... okay , but hte POS should be abble to dfend itself.
POSes can defend themselves. You need to hang around POSes more in nullsec/lowsec/wormholes. OK, a POS with no guns can't defend itself. Now, does someone who builds a POS and doesn't assign a single gun to it deserve "special treatment", you think? How about a guy who sets up his POS wrong so it doesn't shoot you while trying to install the siphon thingie? He deserves special hand holding from CCP?
As I see it, it's drop the siphon and get out of dodge ASAP before the POS kills you. What's the problem with that, pray?
Go back to your siphon thingie to take your loot, and get out of dodge ASAP before the POS kills you. Again, I see no problems.
And by the way, if you read the notes, ANYONE can take the contents that were siphoned, including the POS owner. So what's wrong with you noticing a siphon outside your POS and say, anchoring a nice little bubble next to it so you can use it as bait to lure people in for killing by your POS? Nice emergent game-play there.
Oh wait, no, I get it, you're the kind of dude that wants to set up a POS with no guns, fill it up with fuel, and only ever go back to it to empty the silos and restock the fuel. Well guess what, this is exactly the kind of play-style that CCP wants to kick in the teeth.
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Vaju Enki
Secular Wisdom
1022
|
Posted - 2013.10.19 09:12:00 -
[433] - Quote
Crasniya wrote:Walking in Stations and DUST 514, both ignored. Again. Thanks for nothing.
Both have nothing to do with EvE Online, are you also upset about World of Darkness? The Tears Must Flow |
Dex Thunakar
Evil Genius Organisation
17
|
Posted - 2013.10.21 16:42:00 -
[434] - Quote
Mhax Arthie wrote:Balancing forever, that should be a much more proper expansion name than Rubicon. Even Odisey 1.1 had more features than this so called expansion. No new content, no new features, is all about rebalancing .. again and again. I was seriously hoping for player built gates, opening of Jove space or at least the damn door in the CQ,.. this is hilarious. I feel that CCP somehow abandoned EVE and now is focusing only on Dust or that valkirye stuff
And giving away the pocos in hi sec.. really?! So any null sec alliance can take them over for **** and giggles and halt any PI production in hi sec for noobs and eventualy crash the PI market. Came excited, left extremely disapointed :/ 0/10
QFT |
Dex Thunakar
Evil Genius Organisation
17
|
Posted - 2013.10.21 16:43:00 -
[435] - Quote
Vaju Enki wrote:Crasniya wrote:Walking in Stations and DUST 514, both ignored. Again. Thanks for nothing. Both have nothing to do with EvE Online, are you also upset about World of Darkness?
Walking in Stations has nothing to do with EvE Online? Please enlighten me as to what game it does have something to do with then? |
Johan Civire
The Lyran Empire
689
|
Posted - 2013.10.22 01:37:00 -
[436] - Quote
Well to complete honest ccp i`m disappointed, but not about the change. i`m talking about WiS and the CQ. I was hoping atleast open that door. Stop splitting eve in 4 games. Just stop it. You people are wasting to many time on those other platform. Please keep focuses on eve not on other games. Eve is not a dying game. Its growing. KEEP THAT GROW.,,,,,
Lets see how this expand will hold. This is a small expand is a small PATCH. What you guys are doing now. There is also no graphics update just some add new stuff and bug fixs and some balance a common patch. CCP please for the love of god release the damn real expands and stop forcing eve in 4 games...... |
Vaju Enki
Secular Wisdom
1030
|
Posted - 2013.10.22 09:55:00 -
[437] - Quote
Dex Thunakar wrote:Vaju Enki wrote:Crasniya wrote:Walking in Stations and DUST 514, both ignored. Again. Thanks for nothing. Both have nothing to do with EvE Online, are you also upset about World of Darkness? Walking in Stations has nothing to do with EvE Online? Please enlighten me as to what game it does have something to do with then?
Second life. The Tears Must Flow |
Khira Kitamatsu
717
|
Posted - 2013.10.23 23:27:00 -
[438] - Quote
Rhes wrote:Crasniya wrote:Walking in Stations and DUST 514, both ignored. Again. Thanks for nothing. Neither one of those things have anything to do with Eve.
You're an idiot...Dust 514 is integrated with EVE - which is what CCP has been pushing since its announcement. They just haven't got it fully implemented yet...we're all still waiting for this to happen. We have ammo to do bombardments but nothing to bombard.
Also, WIS is just as much a part of EVE as ships, it was their original vision that we walk in stations and interact. They keep dangling the carrot but have not really done much with it. In the end this lack of going forth with WIS will end up biting them in the ass when games like Star Citizen and Elite: Dangerous have full blown avatar game play. Ponies!-á We need more ponies! |
mrSebastian
Enterprise Estonia Northern Coalition.
8
|
Posted - 2013.10.24 08:07:00 -
[439] - Quote
TigerXtrm wrote:Exactly. Being able to covertly deal financial damage to the enemy would bring on the change in Null that CCP and many players have been wanting to see for a long time now. Small corps and alliances actually having a chance among all the power blocks.
Although it represents a tool for the smaller guy to disrupt the money flow for big alliances it will be nothing more than a drop in the ocean mate.
What needs a change is the sov mechanics, everything else is small change. |
KIller Wabbit
The Scope Gallente Federation
454
|
Posted - 2013.10.25 22:58:00 -
[440] - Quote
What is going to happen with regard to POCO's in the PvP controlled newbie systems? Allowed or not allowed?
CCP Punkturis-á "I want to get in on the goodposter circle jerk!"
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Rio Bravo
Gold State Sanctuary Pact
14
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Posted - 2013.10.27 20:04:00 -
[441] - Quote
Forgive me for not reading every post in this thread. From the source I gathered there is some nice stuff coming. I do scrtatch my head about two things however... POS Syphons just sounds intrusive, and frankly, magical and quite weird to implement. This will be quite a stretch to integrate with any kind of back story or lore. Perhaps CCP could say some wizard was working in his lab and waved his wand over a piece of metal, it came to 'life' and was a 'Syphon of POS's'. "This should change how space people interact" - said the wizard... Of course, natural thieves would say this is a legitimate business tool. Makes perfect sense in the technical department.
Unnerving as well, is the statement made that shooting a personal structure only gives suspect. This while believeable, is it lazy? Could they 'expire' if not docked into in say 2 weeks? Any aggression suffered after a week of inactivity give suspect, but if lived in, before that give status adjustment and CONCORD response? I don't know, maybe that's the way it should be. Like a homeless guys box in an alley or a surfers shanty on a beach somewhere...The only one you have to worry about if you knock them over is an angry smelly bum , or and indignant surfer who yells "Dude!" then strides across the beach to tackle you.
Everything else sounds top drawer guys! I may be wrong about how these things above play out too. Keep up the good work!
No offense to any bums or surfers who play EvE. GÇ£You see, in this world there's two kinds of people, my friend: Those with loaded guns and those who dig.-áI dig.GÇ¥ -á- Clint Eastwood, misquote. |
Rio Bravo
Gold State Sanctuary Pact
14
|
Posted - 2013.10.27 20:10:00 -
[442] - Quote
Thought I would throw this out there as a side point for Rubicon... Is there still time to do an ad-hock cloaking change? A cycle time with fuel consumption (automaticly consumes) for cloaks? Cloaks that have to be managed would be a lot more fun, than just the on/off button we have now!
That is all, lol. GÇ£You see, in this world there's two kinds of people, my friend: Those with loaded guns and those who dig.-áI dig.GÇ¥ -á- Clint Eastwood, misquote. |
Kate stark
758
|
Posted - 2013.10.27 20:54:00 -
[443] - Quote
Rio Bravo wrote:Thought I would throw this out there as a side point for Rubicon... Is there still time to do an ad-hock cloaking change? A cycle time with fuel consumption (automaticly consumes) for cloaks? Cloaks that have to be managed would be a lot more fun, than just the on/off button we have now!
That is all, lol. on the bright side, at least you didn't make a new thread to say "nerf afk cloaking" Yay, this account hasn't had its signature banned. or its account, if you're reading this. |
Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
488
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Posted - 2013.10.27 23:14:00 -
[444] - Quote
TigerXtrm wrote:Exactly. Being able to covertly deal financial damage to the enemy would bring on the change in Null that CCP and many players have been wanting to see for a long time now. Small corps and alliances actually having a chance among all the power blocks.
A siphon unit is **** all loss to even a modest null sec alliance. These things will not influence the big picture and destroying them will amount to pest control at best. Dumbing down of Eve Online will result in it's destruction... |
Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
488
|
Posted - 2013.10.27 23:17:00 -
[445] - Quote
Rio Bravo wrote:Thought I would throw this out there as a side point for Rubicon... Is there still time to do an ad-hock cloaking change? A cycle time with fuel consumption (automaticly consumes) for cloaks? Cloaks that have to be managed would be a lot more fun, than just the on/off button we have now!
That is all, lol.
When you automatically get kicked from stations after ten minutes of inactivity us covert ops specialists will think about it. Dumbing down of Eve Online will result in it's destruction... |
Rio Bravo
Gold State Sanctuary Pact
14
|
Posted - 2013.10.27 23:39:00 -
[446] - Quote
[/quote]When you automatically get kicked from stations after ten minutes of inactivity us covert ops specialists will think about it.[/quote]
Don't know what you mean? I just think it would be good for fuel markets, maybe PI. Would be exciting wouldn't it? Planning a trip with fuel for range and duration in the theatre. Gads! You would feel alive! A nice little add to Rubicon.
Actual sleeping people don't menace your ships btw. When a pilot can shoot out of a station window... GÇ£You see, in this world there's two kinds of people, my friend: Those with loaded guns and those who dig.-áI dig.GÇ¥ -á- Clint Eastwood, misquote. |
Dex Thunakar
Evil Genius Organisation
20
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Posted - 2013.10.28 10:49:00 -
[447] - Quote
Vaju Enki wrote:Dex Thunakar wrote:Vaju Enki wrote:Crasniya wrote:Walking in Stations and DUST 514, both ignored. Again. Thanks for nothing. Both have nothing to do with EvE Online, are you also upset about World of Darkness? Walking in Stations has nothing to do with EvE Online? Please enlighten me as to what game it does have something to do with then? Second life. Second Life uses the carbon engine made by CCP? Hmm that's pretty neat, I'll go check that out.
EDIT: Uhhmmm I can't find any proof of your claim, could you please provide me with a reference? |
Rio Bravo
Gold State Sanctuary Pact
14
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Posted - 2013.10.28 15:52:00 -
[448] - Quote
One does not simply, walk in station.... GÇ£You see, in this world there's two kinds of people, my friend: Those with loaded guns and those who dig.-áI dig.GÇ¥ -á- Clint Eastwood, misquote. |
Ivan Krividus
Straightedge and Compass Industrial
18
|
Posted - 2013.10.28 21:03:00 -
[449] - Quote
TBH, i dont understand why people think rubicon is underwhelming. All the deployable structures are awesome, and although im not interested in SoE ships, they look very promising. As well, the new UI is cool. my only problem is this:
Rio Bravo wrote:POS Syphons just sounds intrusive, and frankly, magical and quite weird to implement. This will be quite a stretch to integrate with any kind of back story or lore. Perhaps CCP could say some wizard was working in his lab and waved his wand over a piece of metal, it came to 'life' and was a 'Syphon of POS's'. "This should change how space people interact" - said the wizard.... |
blue dehazon
Industrial Mining Exploration
26
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Posted - 2013.10.29 19:08:00 -
[450] - Quote
Capt Starfox wrote:So.. ah.. the tax right now on an NPC Poco is 11% right? So.. when this changes find the Poco's that aren't jacked up in taxes. Corps/alliances WILL want you to use THEIR Poco.. cause.. passive income m'kay? Following this logic.. most Poco's aren't going to have a high tax. In fact, the last article I read about this was in favor of the Highsec players who are into PI will save some isk. I would expect to see 7-8% at most Highsec Pocos, but anything under 11%, or 11% itself for that matter, is fine. Anything above that.. switch planets accordingly. It's not like this **** is hard.. time consuming maybe.. if you get stuck with a high tax and have to switch/abandon planets.. but I don't see it.. because the owner of the Poco wouldn't make money.
There are always exceptions and griefers, but shooting at structures sucks and most evil pirate people aren't going to want to do it. the incom in hisec hawe fallen in all earia sins odyessy,the only 1 making more monny ther is ganker and war grifers.and rubicon brings more grifing. |
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