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Zieta
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Posted - 2006.01.20 00:14:00 -
[1]
Edited by: Zieta on 20/01/2006 00:15:37 Didn't see one for RMR. Skills arent a problem. Now plz share your setups with me!
EDIT: Looking for solo pvp and small fleet battle pvp.
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Zieta
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Posted - 2006.01.20 03:41:00 -
[2]
no one use mega anymore?
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Alliandre Breton
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Posted - 2006.01.20 06:49:00 -
[3]
high slot: 7*miners T2
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Crellion
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Posted - 2006.01.20 06:58:00 -
[4]
Edited by: Crellion on 20/01/2006 06:58:42 ebil double post sorry
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Crellion
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Posted - 2006.01.20 06:58:00 -
[5]
You mean like solo set up? There isnt one. Fleet same as always + insert Spike L for generic pownage (you can throw away your cache of L Iron Tungsteen Iridium Lead Throrium... Keep some Uranium or Plutonium and your antimmater same as always) Also 3mfsII are enough now so you can add an enhancer II or a bit of tanking have fun
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Alliandre Breton
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Posted - 2006.01.20 07:47:00 -
[6]
For solo pvp I would go with a standard blasterthron setup only because its one of the most thrilling ships to fly. I think nothing realy changed with the blaster setup I use (from my memory) hi:7*t2 ion, 1*NOS med: Lcapbooster, web,scram,MWD Low: 3*hardner 1*Lrep 1*cpu2 1*damage modT2 and I think I have one of those resistance to all things.
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Kaell Meynn
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Posted - 2006.01.20 08:09:00 -
[7]
Use a different ship. It looks good, but otherwise sucks. The 7 miner II's is the best setup for a Megathron at this point.
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Elah'n'matir
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Posted - 2006.01.20 08:32:00 -
[8]
Why oh why is the Mega so unloved?
Okay, fun aside, here's the setup I'm aiming for:
High slots 7x 425mm Prototype I Gauss Gun (loaded with Thorium) Small Tractor Beam (easier can-grabbing)
Med slots A good 100MN Afterburner Medium Shield Booster II (to replenish shield during/after taking down a battlegroup) Sensor Booster II Cap Recharger II (Capacitor is the Achilles heel of the Mega, even with this)
Low slots Medium Armor Repairer II (I know, it sounds nuts, and you're probably right, but read my comment on Capacitor usage above) Damage Control II (You'll see why) Tracking Enhancer II Magnetic Stabilizer II 3x Energized Adaptive Nano II
Drone Bay 5x Hobgoblin II 5x Hammerhead II 5x Valkyrie II
I know most of you will declare me nuts for even suggesting it, and you're right. I AM nuts. Hope it helps.
Signed,
Elah'n'matir
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Alliandre Breton
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Posted - 2006.01.20 08:56:00 -
[9]
Originally by: Elah'n'matir Why oh why is the Mega so unloved?
Okay, fun aside, here's the setup I'm aiming for:
High slots 7x 425mm Prototype I Gauss Gun (loaded with Thorium) Small Tractor Beam (easier can-grabbing)
Med slots A good 100MN Afterburner Medium Shield Booster II (to replenish shield during/after taking down a battlegroup) Sensor Booster II Cap Recharger II (Capacitor is the Achilles heel of the Mega, even with this)
Low slots Medium Armor Repairer II (I know, it sounds nuts, and you're probably right, but read my comment on Capacitor usage above) Damage Control II (You'll see why) Tracking Enhancer II Magnetic Stabilizer II 3x Energized Adaptive Nano II
Drone Bay 5x Hobgoblin II 5x Hammerhead II 5x Valkyrie II
I know most of you will declare me nuts for even suggesting it, and you're right. I AM nuts. Hope it helps.
Signed,
Elah'n'matir
My eyes!
Dont use both a Sb and a armor rep even if you only use it to "to replenish shield during/after taking down a battlegroup" if you armor tank you dont give a rats ass about the status of the shield. And damage controll?! I thought those was still useless.. And that med rep aint gonna do much tanking, If u want to use a rail setup with a med rep use a full out long range set up. 7*425t2 med: tracking comp+ what ever+ sensorbooster low 3*damage mod, 3*tracking thingies, 1 med rep.....
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Elah'n'matir
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Posted - 2006.01.20 09:16:00 -
[10]
Damage Control has emerged from the realm of uselessness to the realm of the "incredibly good module" (see Damage Control I). If it's any comfort, I discovered it only 14 hours ago. Anyhow, so far my setup hasn't really let me down yet, even without Damage Control (I'm still evolving towards what I've posted earlier, BTW).
As for your setup, it looks very nice on paper, even though I think 4 range/tracking enhancing modules is a bit too much (stacking penalty gets harsh with the 4th). Thanks for sharing. I might even give it a try if I have a spare Megathron.
By the way, I did tell you I was nuts with my setup, no?
Signed,
Elah'n'matir
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Lorette
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Posted - 2006.01.20 09:25:00 -
[11]
If youre going nutts switch the SB for a hull rep (i think hull uses a med slot). Youre getting 50% resistances accross the board from the DC and the megas huge hull....
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Kaell Meynn
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Posted - 2006.01.20 09:34:00 -
[12]
Edited by: Kaell Meynn on 20/01/2006 09:35:22 Damage Controls dont work.
Oh, and all those setups still suck. If you want a setup like that, get a Tempest or a Geddon.
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Alliandre Breton
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Posted - 2006.01.20 09:45:00 -
[13]
I donĘt have a link but I remember a thread not long ago where someone tried the resistance bonus on the damage control (or was it a different module.. not sure anymore) and it was borked. Anyway I would use an armor only resistance thingy instead. You get good resistance with a passive module with those new skills. But the op asking about a fleet setup so I would ditch tanking altogether.
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Alliandre Breton
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Posted - 2006.01.20 09:52:00 -
[14]
Originally by: Kaell Meynn Edited by: Kaell Meynn on 20/01/2006 09:35:22 Damage Controls dont work.
Oh, and all those setups still suck. If you want a setup like that, get a Tempest or a Geddon.
Ok if all these setup sux why dont u share a good one for the mega then...and please explain why the setup sucks.
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Elah'n'matir
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Posted - 2006.01.20 09:59:00 -
[15]
Originally by: Kaell Meynn Damage Controls dont work.
Now I'm surprised... tried it out yesterday and the bonuses to Armour and Shield resistances did show up in the ship info. Not the Hull bonus though, which was kind of a shame.
Anyhow, I'll find out this evening if they are actually calculated into the damage equations or just there for cosmetics (assuming I can con someone into helping).
Signed,
Elah'n'matir
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Alliandre Breton
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Posted - 2006.01.20 10:11:00 -
[16]
If you want a rail setup with tanking I would go with 350T2 they will lower ur e-peen but they are not that bad. and u can squees a decent tank in the lows I think lol cant remeber my setup with 350... but I think it was 2*rep 3*hard 1*plate
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Elah'n'matir
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Posted - 2006.01.20 10:24:00 -
[17]
I've also been thinking of replacing my 425mm Prototypes with T2 350mm Rails. Of course... that is a story for far... far in the future as I don't have ANY T2 gun skills at the moment (I know, shame on me).
Signed,
Elah'n'matir
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Algey
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Posted - 2006.01.20 10:40:00 -
[18]
Originally by: Elah'n'matir
Originally by: Kaell Meynn Damage Controls dont work.
Now I'm surprised... tried it out yesterday and the bonuses to Armour and Shield resistances did show up in the ship info. Not the Hull bonus though, which was kind of a shame.
Anyhow, I'll find out this evening if they are actually calculated into the damage equations or just there for cosmetics (assuming I can con someone into helping).
Signed,
Elah'n'matir
The damage control boosts shield and armour resists, however it does nothing to help hull as of yet.
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Meris
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Posted - 2006.01.20 10:52:00 -
[19]
Check out the systematic damage control. Hull resists are there. Just not on all modules in the family.
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Elah'n'matir
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Posted - 2006.01.20 10:59:00 -
[20]
Originally by: Meris Check out the systematic damage control. Hull resists are there. Just not on all modules in the family.
You're right, thanks for pointing that out. *baps self* Makes one wonder what they put in the hot cocoa here... *ahem*
So in essence, you either have to hcoose for a low bonus to Armour and Shield Resistances, and 50% Hull Resistance, or a higher bonus to Armour and Shield Resistance, without Hull Resistance. I'd choose the latter.
Signed,
Elah'n'matir
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Nebuli
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Posted - 2006.01.20 11:22:00 -
[21]
Armour and shield bonus's from DC'c work, the hull bonus doesnt, its been tested, and was in a patch note about it being removed, but for some reason the basic DC and the named basic DC still show the resistance bonus, it even shows it on ship info, but it doesnt work.
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Gabriel Karade
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Posted - 2006.01.21 19:24:00 -
[22]
Edited by: Gabriel Karade on 21/01/2006 19:27:51 Don't usually post my setups, but what the heck, it's not as if I'm using it at the moment, plus I prefer my blasters...
7x425mm II, 1x Arby rocket launcher with defenders 1x Sensor Booster II, 2x Phased Muon Damps, 1x Fleeting (90%) web 3x Mag Field Stab II, 2x Energised adaptive nano, 1x passive explosive, 1x Large Armour Repairer II
Resistances of around 76/59/61/61 with the new skills at IV, damage is just over 530 dps at 36km with Railgun Spec at IV, everything else maxed, plus then you have your favourite flavour of drones to add (Ogre II's for +311 dps).
Requires the 5% CPU implant to fit it all.
(\_/) (O.o) (> <) "That's no ordinary rabbit!...that's the most foul, cruel and bad-tempered rodent you ever set eyes on" |
Tadis
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Posted - 2006.01.21 20:26:00 -
[23]
Just a wierd set-up I was playing with...
HIGH: 1 x Heavy nos (named) 4 x 350mm II 3 x dual 250mm II
MID: 1 x Heavy cap injector (4 x 800 charges) 1 x 20k warp scrambler 2 x Multispec jammers (named)
LOW: 2 x Large rep II 1 x Energized adaptive nano II 1 x Energized explosive 2 x Mag stab II 1 x Co-pro II
Drones: A few beserkers, a few heavy web drones. Rest lights.
Its a wierd set-up aye. Used to gate - gate travel in small gangs. Can be used solo due to jammers/nos as anti-HAC.
For solo use in a Mega tho, blasterthron is prob best way to go.
7 x Ion blaster cannon II 1 x medium diminishing nos
1 x quad lif 100mn MWD 1 x heavy cap injector 1 x scrambler 1 x web
2 x large acco rep 1 x N type explosive hardener 1 x energized adap nano II 2 x Mag stabb II 1 x Co-pro II
Drones: Wasp EW jammer and lights.
Feel free to disagree with my set-ups :)
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Russo
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Posted - 2006.01.21 21:11:00 -
[24]
I think people with....weaker set ups like these are the only ones that will post. I know I have a set up for close and long range that would smash any one of these posted....but no way I will post them. Id rather just run into you guys and kill you with my set up lol.
Anyway....keep playing with set ups. Lotta nutz people here.
Russo - CEO Amarria Auxilia XL pod for an XL personality
'Russo, what exactly do you feed your ego to keep it that big?.'
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Gabriel Karade
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Posted - 2006.01.21 21:23:00 -
[25]
Originally by: Russo I think people with....weaker set ups like these are the only ones that will post. I know I have a set up for close and long range that would smash any one of these posted....but no way I will post them. Id rather just run into you guys and kill you with my set up lol.
Anyway....keep playing with set ups. Lotta nutz people here.
Yup, its a good job the rest of us haven't got our head stuck so far up our own arse...
(\_/) (O.o) (> <) "That's no ordinary rabbit!...that's the most foul, cruel and bad-tempered rodent you ever set eyes on" |
jbob2000
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Posted - 2006.01.21 21:25:00 -
[26]
Elah'n'matir, terrible terrible setup.
You will be smited by god for fitting a shield booster and an armor rep. You also wont be able to tank anything below 0.1. You don't need a sensor booster for npcing, and you don't need an ab if you have a tractor beam.
With that all said, this is an effective npcing setup with 425s:
6x 425mm with Antimatter (hits from 28 to 50)
1x Tracking Computer II 3x Cap Rechargers (t2 isn't nessecary)
1x Large armor rep (t2 preffered) 1x Medium armor rep II 3x Hardeners 2x Cap relays.
5x Heavy Drones
You can run the tank forever (depending on skills, mine are quite good). The idea is to run the medium rep forever and only use the large rep when you need it.
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jebemvam mater
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Posted - 2006.01.21 21:51:00 -
[27]
Originally by: Russo
Anyway....keep playing with set ups. Lotta nutz people here.
Well, LET'S HOPE, that you, with your superior setup will live long enough to tell how inferior it was.
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Lorth
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Posted - 2006.01.22 00:25:00 -
[28]
Originally by: jebemvam mater
Originally by: Russo
Anyway....keep playing with set ups. Lotta nutz people here.
Well, LET'S HOPE, that you, with your superior setup will live long enough to tell how inferior it was.
He's right though. Most of the set ups listed above are just... wrong. Not to mention I only saw perhaps one, maybe 2 which included a warp scrambler, kinnda a nessesity.
My opinion, go with a domi. Its better in nearly every aspect in enagments that occur under 30-40km. I use my mega only when I expect to fight at long ranges.
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