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Author |
Thread Statistics | Show CCP posts - 12 post(s) |
Varius Xeral
Galactic Trade Syndicate
1463
|
Posted - 2013.10.21 13:35:00 -
[511] - Quote
:dunked: Official Representative of The Nullsec Zealot Cabal |
Alavaria Fera
GoonWaffe Goonswarm Federation
4906
|
Posted - 2013.10.22 01:28:00 -
[512] - Quote
Varius Xeral wrote:Except CCP didn't feel the need to cull my entire demographic as a malignancy on the health of Eve as a whole.
WEIRD. Nah, it's ok. They leave lots of stuff in ... There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |
davolor
Flanders Investment and Trade
0
|
Posted - 2013.10.22 12:14:00 -
[513] - Quote
Callic Veratar wrote:Guess I might as well delete my PI now...
I agree. Big corps will be able to lock everyone out with 100% tax rate. This takes away everything that was so unique about PI and takes it away for people that like to play eve in a casual manner.
This forces people to join a big alliances or has a big risk to even further monopolise planetary commodities.
And how long will the new skill be even worth it? What good is a 4-5% tax cut if the corp taxes are set on 100%... By the way this 100% happens all the time. |
Felicity Love
Caldari Provisions Caldari State
914
|
Posted - 2013.10.22 16:47:00 -
[514] - Quote
It's just one more step to creating the "Pangalactic Blue Mega-Donut"... everyone will be blue to themselves and each other, just to avoid taxes and warfare, and we'll all be one big symbiotic organism floating in the sewage of EVE looking for a reason to resub...
... thus, we are reminded of that iconic game sign, flashing brightly and prophetically to us from the history of pinball machines...
GAME OVER
Proud Beta Tester for "Bumping Uglies for Dummies" |
Omega Flames
Forever Winter The Kingdom of Heaven
68
|
Posted - 2013.10.24 07:23:00 -
[515] - Quote
I dont believe that all the highsec co's will get taken over by alliances, to plant that many would req such an investment in time killing interbus ones and building poco ones that it just doesnt seem likely to happen. The worst part of it is that the single biggest reason to build a poco is reducing your own tax esp since you dont truly know how much usage a planet gets to know what the profits would be long term. The problem is even if the highsec poco had 1% tax on it people would have to pay more than at a npc one. Sure you would likely keep your current "customers" on that planet but you would not have any new ones building PI on that planet because it would be better for them to always go to an npc one. They really should give so kind of discount for the taxes for a poco vs a npc one highsec or not. <Munnkeh> i'm gonna use that excuse if i ever kill someone. "look, if you keep meeting ppl, it's bound to happen eventually" http://i.imgur.com/76pQ9.jpg |
Alavaria Fera
GoonWaffe Goonswarm Federation
4942
|
Posted - 2013.10.25 22:36:00 -
[516] - Quote
Omega Flames wrote:I dont believe that all the highsec co's will get taken over by alliances, to plant that many would req such an investment in time killing interbus ones and building poco ones that it just doesnt seem likely to happen. The worst part of it is that the single biggest reason to build a poco is reducing your own tax esp since you dont truly know how much usage a planet gets to know what the profits would be long term. The problem is even if the highsec poco had 1% tax on it people would have to pay more than at a npc one. Sure you would likely keep your current "customers" on that planet but you would not have any new ones building PI on that planet because it would be better for them to always go to an npc one. They really should give so kind of discount for the taxes for a poco vs a npc one highsec or not. How far are you willing to go to avoid some percent of tax? You will have to redo the planet of course, and in the future the planet you move to may also have another few percent of tax on it.
Or, if it's a really far away planet, it might have the poco shot up. And it's about 100mil to put up a poco. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |
Omega Flames
Forever Winter The Kingdom of Heaven
68
|
Posted - 2013.10.26 02:03:00 -
[517] - Quote
Alavaria Fera wrote:Omega Flames wrote:I dont believe that all the highsec co's will get taken over by alliances, to plant that many would req such an investment in time killing interbus ones and building poco ones that it just doesnt seem likely to happen. The worst part of it is that the single biggest reason to build a poco is reducing your own tax esp since you dont truly know how much usage a planet gets to know what the profits would be long term. The problem is even if the highsec poco had 1% tax on it people would have to pay more than at a npc one. Sure you would likely keep your current "customers" on that planet but you would not have any new ones building PI on that planet because it would be better for them to always go to an npc one. They really should give so kind of discount for the taxes for a poco vs a npc one highsec or not. How far are you willing to go to avoid some percent of tax? You will have to redo the planet of course, and in the future the planet you move to may also have another few percent of tax on it. Or, if it's a really far away planet, it might have the poco shot up. And it's about 100mil to put up a poco. i dont do highsec PI so it doesnt affect me personally. However jita has been the default go to trade hub for a long time even with the local hubs not being too far off on the jita price and sometimes those trade hubs are actually cheaper. people were quite willing to take the time and isk to put up poco's in low sec and it was 17% so if a highsec poco had even just 5% tax thats 10-15% total (half of the P2 and higher are not profitable to make at even just 10% tax), id say quite a few would be willing to move esp since scouting out a new npc co only involves just jumping in a newb ship or shuttle and jumping a couple of systems in literally any direction. If you are already 5+ jumps from a trade/mission hub then you are pretty unlikely to get anyone to take down the npc co, at least imo and so wouldnt have to move anyway. The only way i think highsec will be filled with poco's is if someone goes around and kills literally all the npc co's....and we all know how boring structure shoots are. All in all in it's current form I think highsec poco's are just horribly implemented. <Munnkeh> i'm gonna use that excuse if i ever kill someone. "look, if you keep meeting ppl, it's bound to happen eventually" http://i.imgur.com/76pQ9.jpg |
Alavaria Fera
GoonWaffe Goonswarm Federation
4946
|
Posted - 2013.10.26 05:59:00 -
[518] - Quote
Omega Flames wrote:The only way i think highsec will be filled with poco's is if someone goes around and kills literally all the npc co's....and we all know how boring structure shoots are. All in all in it's current form I think highsec poco's are just horribly implemented. What if pocos are just destroyed, who would set up new ones if they weren't useing the planet a lot. If the planet was used a lot, well it's ripe to be taken over.
Think about what information is revealed by someone setting up a poco in an empty slot There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |
Omega Flames
Forever Winter The Kingdom of Heaven
68
|
Posted - 2013.10.26 12:51:00 -
[519] - Quote
Alavaria Fera wrote:Omega Flames wrote:The only way i think highsec will be filled with poco's is if someone goes around and kills literally all the npc co's....and we all know how boring structure shoots are. All in all in it's current form I think highsec poco's are just horribly implemented. What if pocos are just destroyed, who would set up new ones if they weren't useing the planet a lot. If the planet was used a lot, well it's ripe to be taken over. Think about what information is revealed by someone setting up a poco in an empty slot 1. You are assuming that someone is going to go out and destroy ALL the npc co's. As I said we all know how boring structure shoots are so I just don't think anyone (not even goonswarm) is going to spend the time killing every single npc co in highsec. So your "what if pocos are just destroyed" statement is irrelevant. http://evemaps.dotlan.net/region/planets as you can see that is ALOT of planets in highsec.
2. It is not very easy to tell if a planet is used alot to know whether or not it is worth the tax income from others using that planet (remember you can not actually save yourself any isk at all by taking down a highsec npc co and putting up a poco, your ONLY possible profit can come from others using that planet). You can to an extent tell if someone has built alot of structures on that planet but you can not tell how often they use those structures or if they are even still doing PI. How then can you tell how much taxes a planet can make you? Simple, you can't. Who wants to invest 100 mil on a planet that might take 6 months or longer to even break even on? Me personally if I was doing highsec PI and someone killed off the npc co and no one put up a new one then I'd just move my operations to a new planet, the high cost of a poco would simply not be worth it imo since the moment I put up a poco I can guarantee that anyone who is looking to get into PI is going to NOT setup on my planet simply because a npc co is cheaper 100% of the time. <Munnkeh> i'm gonna use that excuse if i ever kill someone. "look, if you keep meeting ppl, it's bound to happen eventually" http://i.imgur.com/76pQ9.jpg |
Alavaria Fera
GoonWaffe Goonswarm Federation
4965
|
Posted - 2013.10.26 14:03:00 -
[520] - Quote
Let me page lyris nairn here There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |
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obtainium
Verritible Retribution
0
|
Posted - 2013.10.27 15:53:00 -
[521] - Quote
Kazaam Richtofen Richthofen wrote:This is just wonderful. First CCP times the ice so that the supply is somewhat limited with all the BOTS out there exactly when it spawns, greatly helping small corps trying to keep up a POS. Game time limiting.
Now CCP yanks the offices so that the large and null-sec corps will be able to further bleed the small corps into nonexistence since they won't be able to afford the PI anymore, or have an adequate supply of PI to make their fuel depending on which corp is war'ing which corp to take the POCO.
We had 1 person (3 characters) doing the PI, 2 people & alts (alternate timezones) trying to get ice (almost mission impossible now), and barely scraping by this way. With this change doubtful that small corps like ours will be in existence much longer. Is this really what CCP wanted? Starting to think so with all of these changes being focused more towards the larger corps.
Here's an idea CCP, why not make it so you have to have at least 100 people in your corp to have a POS or do PI, sounds like you don't like the smaller corps anyway, focus the game around the corps you like, to heck with the others / players who also pay for the game.
What were you thinking? Really? What brain-child came up with this?
If you take the offices and make them POCO's, at least give us the ice back because we will then have to sell 1/2 of it to get the PI we need (which we don't do now)......
This is the end, EVE is doing everything possible to kill hi sec game play, the number of active players will drop drastically, to much grind with no reward. tedious clicking and full time need to do planetary which is so over bearing in complexity and over taxed already - changes will kill it completely, Why don't CCP kill off hi sec and get it over with? |
Alavaria Fera
GoonWaffe Goonswarm Federation
4968
|
Posted - 2013.10.27 22:24:00 -
[522] - Quote
obtainium wrote:Kazaam Richtofen Richthofen wrote:This is just wonderful. First CCP times the ice so that the supply is somewhat limited with all the BOTS out there exactly when it spawns, greatly helping small corps trying to keep up a POS. Game time limiting.
Now CCP yanks the offices so that the large and null-sec corps will be able to further bleed the small corps into nonexistence since they won't be able to afford the PI anymore, or have an adequate supply of PI to make their fuel depending on which corp is war'ing which corp to take the POCO.
We had 1 person (3 characters) doing the PI, 2 people & alts (alternate timezones) trying to get ice (almost mission impossible now), and barely scraping by this way. With this change doubtful that small corps like ours will be in existence much longer. Is this really what CCP wanted? Starting to think so with all of these changes being focused more towards the larger corps.
Here's an idea CCP, why not make it so you have to have at least 100 people in your corp to have a POS or do PI, sounds like you don't like the smaller corps anyway, focus the game around the corps you like, to heck with the others / players who also pay for the game.
What were you thinking? Really? What brain-child came up with this?
If you take the offices and make them POCO's, at least give us the ice back because we will then have to sell 1/2 of it to get the PI we need (which we don't do now)...... This is the end, EVE is doing everything possible to kill hi sec game play, the number of active players will drop drastically, to much grind with no reward. tedious clicking and full time need to do planetary which is so over bearing in complexity and over taxed already - changes will kill it completely, Why don't CCP kill off hi sec and get it over with? Same reason they don't just make people invulnerable in highsec
it takes time There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |
Tornii
Two Million Suns
61
|
Posted - 2013.10.29 19:37:00 -
[523] - Quote
I wanted to ask this in a corresponding thread, but could not find one, so maybe my question will get answered here.
Has it been revealed, or can devs tell us here if packaged Personal Depots will fit in cargo bays of all ship sizes? Will they fit in a frig-sized cargo bay, or will we have to take a larger ship to accomodate them before deploying? Patience is a virtue. |
Omega Flames
Forever Winter The Kingdom of Heaven
68
|
Posted - 2013.10.30 04:02:00 -
[524] - Quote
Tornii wrote:I wanted to ask this in a corresponding thread, but could not find one, so maybe my question will get answered here.
Has it been revealed, or can devs tell us here if packaged Personal Depots will fit in cargo bays of all ship sizes? Will they fit in a frig-sized cargo bay, or will we have to take a larger ship to accomodate them before deploying? read the dev blog, the m3 is told in it. <Munnkeh> i'm gonna use that excuse if i ever kill someone. "look, if you keep meeting ppl, it's bound to happen eventually" http://i.imgur.com/76pQ9.jpg |
Tornii
Two Million Suns
61
|
Posted - 2013.10.30 07:26:00 -
[525] - Quote
Omega Flames wrote:read the dev blog, the m3 is told in it. I think you mean the blog for Customs Offices, because I could not find even a mention of Personal Depots in dev blogs.
They are only specifically mentioned in two EN24 news pieces of Sept 26 and 30. No dev blog post of that time period mentions depots. Patience is a virtue. |
Corraidhin Farsaidh
Hello-There
0
|
Posted - 2013.10.31 11:16:00 -
[526] - Quote
I had a thought on this. Allowing POCO's in hi-sec has a good chance of shutting out the small PI player. A simple fix to that would be a new deployable item, a covert dropship that can take 500m3 goods planet side in much the same way a Command Centre can launch without using a CO.
If some risk is needed then make a character go suspect if they launch a drop ship in target range of the CO owning corps structures or ships.
That way a skilled smuggler can *always* make PI work, and any corp just taking over POCOs for the sake of it can't shut out players entirely.
minimal code change to add in a new deployable, just like a container I'd think. |
Corraidhin Farsaidh
Hello-There
0
|
Posted - 2013.10.31 11:30:00 -
[527] - Quote
Could give hi-tech/advanced factories a lower power consumption or shorter production time in lower-sec areas to make smuggling a fun game mechanic... |
Droidyk
Maniacal Miners INC No Safe Haven
33
|
Posted - 2013.11.06 11:35:00 -
[528] - Quote
Mhax Arthie wrote:I think is time to pack on fuel blocks as PI mats will just blow up in rubicon, no doubt on it. Null alliances and pirates will take over all poco's only for drama as they don't have any interest in industry. The indy guys will have to dodge the siphon units, pay the owner tax and ... also an extrra npc tax?!? So a hi sec poco tax can jump to even 20% or more as I really don't see why a null sec alliance ori pirate corp that have the man power to defend these structures should keep the tax bellow at least 10%. Anything bellow will not generate enough tear and drama.
Anyway... I think this is a hard kick for the economy and same as in real life, rich people will get richer and poor people will just starve. Why not simply erase the security levels between regions, blow up the empires and transform EVE into a Mad Max replica mmo.
I'm also curios lorewise what the empires have to say about this, especially the Cadari state wich is a conglomerate of greedy corporates. Will they just let the null sec alliances invade their territory and wealth? Are they still bothered fighting each other while null sec is slowly taking over their space?
This^^
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Laara Firehound
Pator Tech School Minmatar Republic
0
|
Posted - 2013.11.06 11:59:00 -
[529] - Quote
I think we know what the feedback is now.. 90% of the community is not happy with this and thats pretty obvious. Never saw this change go through cause its just plain blind to many things and ways. Lore wise this doesent work at all, like all the eve universe is totally ignored with this change. There are not just capsuleers in eve, capsuleers doesent make up even 5% of the entire new eden population. It shouldnt be that easy for rich alliances to control smaller high sec dwelling corps. There should be balance and this is pretty much breaking it and the sandbox. |
Varius Xeral
Galactic Trade Syndicate
1625
|
Posted - 2013.11.06 12:52:00 -
[530] - Quote
Laara Firehound wrote:I think we know what the feedback is now.. 90% of the community is not happy with this and thats pretty obvious.
I wish I could delude myself into this kind of confidence. I envy you.
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Bemil
Wing Born Echos
0
|
Posted - 2013.11.07 15:29:00 -
[531] - Quote
Well i only read the first few posts and the last couple, just to make sure where i stand. I plex with T2 manufacturing. That's right someone actually keeps 2 accounts going by doing something other than incursions. This 'improvement' will cost me the game. Everyone knows what is going to happen. The goons are going to get a good # of the stations, if not all of them and lock everyone else out, well unless they allow people to buy access. I move thousands of mats off my harvesting planets and onto my production ones. So having the command center being able to launch a meager amount of mats does me no good. I can't import. This wouldn't have been as much of an issue if we didn't have to put extractor heads down. I still could make robotics on 1 planet, although it'd still hamper me. well to sum it all up, congratulations CCP, you caught SoEittis, at what i think is terminal strength.
Why did i say this above, because of robotics, which is needed to make pos fuel. which is in turn needed for high sec Rnd. so if you're not one of the mega corps you're sol. I'm a casual player, i have other things to do with my time rather than play EvE and sit in null or try to manage a wormhole. I have children that need my attention. So, I've basically stopped playing eve for now. I can't see wasting my time doing something that is going to be moot in a few weeks. When i can't get the robotics i need for my T2 items nor the pos fuel. I will get my stuff off of the pos now and store it stationside and hope this entire ideal gets scrapped.
Now before some one brings up that i can put up my own customs station, yea i could. and loose it when we get wardecked, and risk loosing our other space assets as well. I'm in a very casual and laid back corp. we come on, do our stuff and log off. most of us are doing some type of production so...... and darn it all, i just recently purchased 2 plex for this month. i don't think i'll be coming back unless i get that time back.... I have to have time to build up funds... |
Varius Xeral
Galactic Trade Syndicate
1627
|
Posted - 2013.11.07 17:22:00 -
[532] - Quote
Your only problem is that you're terrible at this game and utterly clueless about it. Have no fear, however, you'll be able to continue in your current state of awful unaffected by this change.
Also, "I can't plex my account(s)" is the least convincing standard argument for anything on here. |
Rekon X
Federal Navy Academy Gallente Federation
47
|
Posted - 2013.11.07 18:45:00 -
[533] - Quote
obtainium wrote:Kazaam Richtofen Richthofen wrote:This is just wonderful. First CCP times the ice so that the supply is somewhat limited with all the BOTS out there exactly when it spawns, greatly helping small corps trying to keep up a POS. Game time limiting.
Now CCP yanks the offices so that the large and null-sec corps will be able to further bleed the small corps into nonexistence since they won't be able to afford the PI anymore, or have an adequate supply of PI to make their fuel depending on which corp is war'ing which corp to take the POCO.
We had 1 person (3 characters) doing the PI, 2 people & alts (alternate timezones) trying to get ice (almost mission impossible now), and barely scraping by this way. With this change doubtful that small corps like ours will be in existence much longer. Is this really what CCP wanted? Starting to think so with all of these changes being focused more towards the larger corps.
Here's an idea CCP, why not make it so you have to have at least 100 people in your corp to have a POS or do PI, sounds like you don't like the smaller corps anyway, focus the game around the corps you like, to heck with the others / players who also pay for the game.
What were you thinking? Really? What brain-child came up with this?
If you take the offices and make them POCO's, at least give us the ice back because we will then have to sell 1/2 of it to get the PI we need (which we don't do now)...... This is the end, EVE is doing everything possible to kill hi sec game play, the number of active players will drop drastically, to much grind with no reward. tedious clicking and full time need to do planetary which is so over bearing in complexity and over taxed already - changes will kill it completely, Why don't CCP kill off hi sec and get it over with?
Pretty much what I see. High/Low sec PI, still get taxed with NPC offices so no point in replacing them with your own. Someone else comes along just to grief or shut you down and places their own office.
All this will do is raise prices for their pets in null sec. But that is obviously the objective.
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Rekon X
Federal Navy Academy Gallente Federation
47
|
Posted - 2013.11.07 21:46:00 -
[534] - Quote
Laara Firehound wrote:I think we know what the feedback is now.. 90% of the community is not happy with this and thats pretty obvious. Never saw this change go through cause its just plain blind to many things and ways. Lore wise this doesent work at all, like all the eve universe is totally ignored with this change. There are not just capsuleers in eve, capsuleers doesent make up even 5% of the entire new eden population. It shouldnt be that easy for rich alliances to control smaller high sec dwelling corps. There should be balance and this is pretty much breaking it and the sandbox.
Exactly. But they don't care.
Dec 2005, changed the font in the game, many complained about being unable to read text, numbers in game before they implemented it. I quit for 7 years. Came back, played 2 months, quit again.
Started again a few months ago.
Stargate wormholes, many complain, simple fix - toggle (you know that has to be hard). Dev statement, GTFO if you don't like it. Exploration - omg, you kidding? I just can't play that crap.
Expansion, hmm. How they call it an expansion I'll never know. SOE ships - Amarr / Gallente with Amarr weapon bonus. Yea, I'll get right on that one, that'll never happen. Mobile Tractor, interesting. Mobile Fitting Service (that is all it does). Few changes to some other ships. POCOS - step right up and destroy everyone's PI. Their null buddies will be able to dominate the PI market.
So all in all the interceptor changes look nice. The rest is fukt. Really looking forward to the expansion.
It's funny to see the ohh, aaahhhh in the dev blogs. These are the same people that couldn't tell they were drinking the same coffee in Jimmy Kimmel's coffee taste test. http://www.huffingtonpost.com/2012/11/28/jimmy-kimmel-taste-test-starbucks-seven-dollar-coffee-video_n_2205030.html
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Deep Starwalker
ICEWASP
26
|
Posted - 2013.11.09 12:05:00 -
[535] - Quote
just a thought.. for the DEVS...
I will NEVER pay taxes to a GOON corp ;) EVER ( as in NEVER EVER EVER ) and just in case as that was NOT clear enough let me repeat that I WILL NEVER EVER EVER PAY ANY TAXES TO A GOON CORP !
so.. having said that, Planetology is DEAD for me come Rubicon.
YOU keep forgetting that there are those of us who can't be bothered to live NULL style.. when HIGH SEC no longer offers me the rewarding game time I think it should.. you can kiss my accounts goodbye. (accounts as in more then 3 PAYING ACCOUNTS )
RUMINATE ON THAT ! |
DeAira Skord
Brutor Tribe Minmatar Republic
17
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Posted - 2013.11.10 11:01:00 -
[536] - Quote
I guess I missed it, but ... why is this change being made in the game?
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Corraidhin Farsaidh
Hello-There
2
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Posted - 2013.11.10 13:10:00 -
[537] - Quote
to give capsuleers control allegedly. Which will likely translate into giving big corps more control.
Only way around this is for small PI players to have some mechanism to get goods planetside for working up further without going through customs. Otherwise there is a good chance PI will die on its arse. Except for big corps of course |
Corraidhin Farsaidh
Hello-There
2
|
Posted - 2013.11.10 13:11:00 -
[538] - Quote
Then the corps who control the customs office would have to actually set reasonable taxes, give trade deals etc. Which would actually improve the manufacturing side of the game I think. Make them *actually* compete with each other for business. |
Bemil
Wing Born Echos
1
|
Posted - 2013.11.10 13:40:00 -
[539] - Quote
Varius Xeral wrote:Your only problem is that you're terrible at this game and utterly clueless about it. Have no fear, however, you'll be able to continue in your current state of awful unaffected by this change.
Also, "I can't plex my account(s)" is the least convincing standard argument for anything on here.
Actually i have a great understanding of this game it is you who don't. This game has 2 seperate parts with the second one having 2 sub parts.
The first part being highsec. Here is where all the casual players live and those who do not wish neverending PvP combat. Then there is non highsec, we have low and null. Low is where those who want do not want to be part of a big corp live, and also those who want to grief. Then we have null, which requires large corps and some sort of large scale organization.
Now as for you comment that i don't understand the game, it's really easy to go out and blow something/someone up in this game. Not much work in involved either. You get a fitting and you either go out and get missions or you join some type of gang and go out and hunt. Tyr making something i think all PvP players need, nanite repair paste. If you can't figure out how to make that, you simply do not know how to play the game..........
I can't plex is just a real world result of these changes. And i kn ow there are a lot of others that plex to play the game. it takes a lot of knowledge and work to be able to plex using industry. You try doing that before you comment. And just to shut this line off, yes I've played in null before. I couldn't do it anymore due to real life concerns. Does that mean i can't play this game anymore, no. I can just play the casual part. If you want pure PvP all the time go play call of duty or something like that.
And as far as being able to continue playing no i won't. Not after the goons get all the plasma and lava planets. Since you think you know his game so well, you tell me why that's a bad thing..... |
Corraidhin Farsaidh
Hello-There
8
|
Posted - 2013.11.10 16:26:00 -
[540] - Quote
I agree that if these changes kill at least one aspect of industry in the game then they are bad changes, EVE is multi-faceted which is why it is such a good game. destroying those facets in favour of combat will ultimately kill the game
If they want to change an element they must balance it with a counter change. If CCP think its too easy to make money with industry (which I don't) then they should make changes that mean you need better/more skills and understanding of industry in game. These changes carry a strong risk of killing PI for anyone but the biggest corps in my mind which is also unrealistic in business terms. If small industry characters cannot get a foothold then how can they ever develop into bigger industry characters?
This game isn't purely about PvP, and if it is driven that way it'll become dull. |
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