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Author |
Thread Statistics | Show CCP posts - 12 post(s) |
Robert Lefcourt
Audentia et Artis E.B.O.L.A.
18
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Posted - 2013.11.10 21:11:00 -
[511] - Quote
Is the Keres actually getting worse? It got 10%/Level disruptor range, hence 50% at V. Now it's reduced to 15% +5%/Level = 40% Or am i wrong? |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
432
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Posted - 2013.11.10 21:15:00 -
[512] - Quote
Robert Lefcourt wrote:Is the Keres actually getting worse? It got 10%/Level disruptor range, hence 50% at V. Now it's reduced to 15% +5%/Level = 40% Or am i wrong?
It means in rubicon it'll be 5% more per level than it currently is. |
Robert Lefcourt
Audentia et Artis E.B.O.L.A.
18
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Posted - 2013.11.10 21:39:00 -
[513] - Quote
TrouserDeagle wrote:Robert Lefcourt wrote:Is the Keres actually getting worse? It got 10%/Level disruptor range, hence 50% at V. Now it's reduced to 15% +5%/Level = 40% Or am i wrong? It means in rubicon it'll be 5% more per level than it currently is.
Ah, sorry, now i get it. Can't brain today. I have the dumb. |
Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
683
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Posted - 2013.11.11 09:59:00 -
[514] - Quote
Aurora Fatalis wrote:Since the SoE ships got virus strength + scanning bonuses on a combat hull, could we perhaps also see Virus Strength on these? Or even on all EWAR ships? It would be representative of their "advanced electronics", after all, even without any scanning bonus.
I'm imagining hacking Falcons jamming the first few pirates that arrive to give themselves some more time :D
Does nto match much with clear pure PVP oriented ships. Coudl see it on Recons, but not on these that are basically high end tacklers. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |
Dagus Rex
24th Imperial Crusade Amarr Empire
1
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Posted - 2013.11.14 03:18:00 -
[515] - Quote
paritybit wrote: it probably needs some secondary form of offensive electronic warfare (like, but not equal to the web, warp scrambler and energy neutralizer) to make it want to be at a more reasonable range. Shield dischordance generator (penalty to shield resistances)? Nanite disruption field (penalty to armor resistances)?[/i]
I think this is the direction to go in. Many Caldari Pilots like Ewar but avoid using ECM! We see many demanding that CCP invents a secondary Ewar for Caldari, then proposing truly awful ideas. If we look at the Ship Fitting window, we can see that most ship-stats are disrupt-able already.
Offense: Turret Accuracy (TD) Turret Range(TD) Missile Accuracy Missile Range
Navigation: Speed (Web) Mass Agility Warp (Scram)
Targeting: Sensor Strength (ECM) -...you know what I mean... Locking Speed (Damp) Locking Range (Damp) # of Locks (ECM) Signature Radius (TP)
Capacitor: Capacitance (Neut) Recharge Rate(Nos) -...you get it...
Defense: Shield Resistances? Armor Resistances? Hull Resistances
It looks like Defense Stats are all thats really left for Caldari!
CCP could create modules for disrupting either Shield or Armor and either EM, Therm, Kin or Exp, we could, at max, counter that 4%/lv resist bonus for a -20% hole. Make them stack poorly, consume lots of cap, and we'd have something about as effective as a target painter to start out
Gallente would enjoy a very minor advantage of having their Hull resistances immune to this.
From here CCP could focus the Force Recons on the Primary Ewar's and the Combat Recons on the Secondary Ewar's. We would get a more natural fleet/solo differentiation there.
It looks like the major debate here is whether the EAF's should go in the direction of Solo or Fleet, and focus on Primary or Secondary Ewar. I really envision them as offensive + secondary ewar ships, but that is really still open for debate.
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Naomi Anthar
154
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Posted - 2013.11.14 13:09:00 -
[516] - Quote
my score for the rebalance of EA frigs is : 9/10
You did great job here (not like with interceptors) because no ship will be useless and we gonna see lot of those in future. I'm a bit concerned about gatecamp potential of those ships, that is a bit too high imo. Thats why 9/10. |
Harvey James
The Sengoku Legacy
596
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Posted - 2013.11.15 16:51:00 -
[517] - Quote
I think its a missed opportunity here too distinguish EAF's from T1 e-war frigs.
a secondary e-war focus along with stronger offensive/defensive stats/ bonuses but with the drawback of being short ranged .. i.e. long point range. the primary e-war doesn't get used on most of these anyway.
the frigate bonuses could have been damage and range bonuses the EAF skills could have been the secondary e-war strength and range and a role bonus could have been for cap reduction on the e-war mods. Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ..... module tiercide FTW role based instead of tiers please. |
Ju0ZaS
Mentally Assured Destruction The Pursuit of Happiness
32
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Posted - 2013.11.15 18:11:00 -
[518] - Quote
Well everything looks decent. Few thing I think are wrong is that the sentinel practically will have the same neut/nos range as the curse. Unless you're actually going to slightly increase the range on the curse I think the Sentinel's range bonus should be lowered. Then the Keres, it would turn out better if you removed the turrets on it and gave it like an extra drone. Everything else looks pretty good.
*Gives Rise cookie* :) Are you going to fight me or do you expect to bore me to death with your forum pvp? |
Drake Doe
Flatulaction
298
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Posted - 2013.11.17 17:24:00 -
[519] - Quote
I think that they should get a MWD sig penalty reduction role bonus, to make it a bit more similar to most other T2 frigates and increase their chance of surviving without raising their ehp. "The homogenization of EVE began when Gallente and Caldari started sharing a weapon system."---Vermaak Doe-- "Ohh squabbles ohh I love my dust trolls like watching an episode of Maury with less " Is he my Dad " but more of " My Neighbor took a dump on my lawn " good episode! *pops more corn*" ---Evernub-- |
Mysteriax
The Graduates RAZOR Alliance
3
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Posted - 2013.11.18 21:38:00 -
[520] - Quote
Hyena TP bonus remove it and make webs reach longer or web harder. Rest seems fine but hyena will be pointless to even bother flying |
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