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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Tippia
Sunshine and Lollipops
16754
|
Posted - 2013.10.04 15:34:00 -
[61] - Quote
Utremi Fasolasi wrote:Where does one find the time to scan the things before their gone? Before you start hacking it (if you're the first one there) or while you're waiting for the other guy to hack it (so you can steal the fruits of his labour). GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |
A Research Alt
Perkone Caldari State
31
|
Posted - 2013.10.04 15:38:00 -
[62] - Quote
I totally enjoy working with people who will steal my things. Yup. Mmmhmm. This "work with a partner" deal keeps sounding better and better. |
Tippia
Sunshine and Lollipops
16754
|
Posted - 2013.10.04 15:40:00 -
[63] - Quote
A Research Alt wrote:I totally enjoy working with people who will steal my things. No-one is asking you to do that, so why would you? Also, they can't steal your things unless you actually own them. In this case, that would entail blowing your ship up, which is probably a bigger problem than missing out on some random junkGǪ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |
Kaarous Aldurald
ROC Academy The ROC
1078
|
Posted - 2013.10.04 15:44:00 -
[64] - Quote
Velicitia wrote:Kaarous Aldurald wrote:Barrogh Habalu wrote:So, CCP said that if a player wants to grab all the loot from the site, then he needs to bring a friend. It sounded good. But in reality people are aiming for expensive stuff they scanned down with cargo scanners, and the rest turned out to be not really worth taking in comparision with that BPC or that bucket of materials... Or at all? So now that little of value is usually lost, I really starting to see why people are questioning if this this mech is necessary at all.
...Or maybe I just don't understand the market rammifications of random c*** being left in space to decay. If everything had loot in it, it might make sense. But as it is, there is not often enough real loot for me to have missed something if I know what I am doing. This means that adding a second player to the equation just halves your efficiency, thanks to the fact that someone thought it would be a great idea to have these literally worthless consolation prize drops in every can. Here's a hint if anyone from CCP is listening. Those things aren't worth the time it takes to jetcan them. Those things, and those alone, ruin what otherwise might have been an interesting mechanic. Remove the consolation prize bullshit immediately. wait, do you mean stuff like random trash (metal fragments, etc.), or actual "it's not entirely crap, so you should feel good about it". Because if it's literally trash ... well, I actually don't see anything wrong with it. Sure, it sucks to not get something good every time ... but that's life -- and it makes getting that Shadow Serpentis Control Tower all the sweeter (granted, those have been out of circulation for ages )
I would agree, if any of it could be refined in any useful way, or maybe didn't take up 1m3 per unit(which is crippling since you get dozens of them over time), but as it is, I'd rather just hit an empty can. Not posting on my main, and loving it.-á Because free speech.-á |
A Research Alt
Perkone Caldari State
31
|
Posted - 2013.10.04 15:45:00 -
[65] - Quote
Sorry you aren't part of a group that can come up with rules to govern itself, like "if you're at a site first it's yours." |
Steve Lau
Royal Amarr Institute Amarr Empire
1
|
Posted - 2013.10.04 15:54:00 -
[66] - Quote
bloodknight2 wrote:Rengerel en Distel wrote:Nod, pretty much the feeling of most players. CCP disagrees. Guess who wins?
The players can simply unsubs. If you continue sending money to CCP, they will continue doing this kind of...things.
You are actually so stupid. |
Fa Xian
The Bene Gesserit Sanctuary Pact
19
|
Posted - 2013.10.04 16:19:00 -
[67] - Quote
A Research Alt wrote:I have, and aside from the issue of loot spew, all of the data sites that I've scanned down--without exception--have been worth in their entirety (assuming you get every can) less than 10M.
I'm sorry to hear you've had a string of bad luck. I've made several hundred million at it since Odyssey went live and I'm a very casual player. I'd be happy to offer tips or advice on improving your payout if you like.
The most important thing is getting to T2 hacking modules and doing it in lowsec. Null is overcamped and high has no value. |
Fa Xian
The Bene Gesserit Sanctuary Pact
19
|
Posted - 2013.10.04 16:23:00 -
[68] - Quote
double |
Fa Xian
The Bene Gesserit Sanctuary Pact
19
|
Posted - 2013.10.04 16:27:00 -
[69] - Quote
Tippia wrote:... while you're waiting for the other guy to hack it (so you can steal the fruits of his labour).
I will intentionally fail the hacking game and detonate cans before I let someone else share the loot spew. If you hack a site yourself, in my view the spew is yours. I've had one person try to get in on my work and had to detonate the can to show I won't share with random thieves.
I do think there are times when you could bring others with you, particularly relic sites in null, but mostly that's not needed. Prioritize the loot spew cans and you'll do fine. I do. |
Fa Xian
The Bene Gesserit Sanctuary Pact
19
|
Posted - 2013.10.04 16:33:00 -
[70] - Quote
A Research Alt wrote:Sorry you aren't part of a group that can come up with rules to govern itself, like "if you're at a site first it's yours."
My personal exploration etiquette is that if someone else is at the site first, I let them have it. If someone comes to a site I am at and starts looting cans, I don't like it but I realize there is little I can do in my Helios - it couldn't punch it's way out of a wet paper bag. I really wish we had ships with some meat on them for exploration; I'd love to defend my claim against thieves and usurpers.
I have shared sites or given them to friends I know who come by. It's no big deal... exploration is about the thrill of the hunt and not the loot really. If I just wanted guaranteed payouts, I'd be doing something else. But if the person is not a friend or is generally a jerk, I have little incentive to share a site or let them profit from my work. |
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Tippia
Sunshine and Lollipops
16755
|
Posted - 2013.10.04 16:41:00 -
[71] - Quote
Fa Xian wrote:I will intentionally fail the hacking game and detonate cans before I let someone else share the loot spew. If you hack a site yourself, in my view the spew is yours. Sure, but that's your problem and your choice, not something that has anything to do with the mechanics or design of the sites. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |
A Research Alt
Perkone Caldari State
33
|
Posted - 2013.10.04 16:41:00 -
[72] - Quote
Tippia wrote:Fa Xian wrote:I will intentionally fail the hacking game and detonate cans before I let someone else share the loot spew. If you hack a site yourself, in my view the spew is yours. Sure, but that's your problem and your choice, not something that has anything to do with the mechanics or design of the sites.
It's certainly not like the mechanics of the game influence or incentivize players' behavior or anything. |
Kaarous Aldurald
ROC Academy The ROC
1079
|
Posted - 2013.10.04 16:43:00 -
[73] - Quote
Fa Xian wrote:Tippia wrote:... while you're waiting for the other guy to hack it (so you can steal the fruits of his labour). I will intentionally fail the hacking game and detonate cans before I let someone else share the loot spew. If you hack a site yourself, in my view the spew is yours. I've had one person try to get in on my work and had to detonate the can to show I won't share with random thieves. I do think there are times when you could bring others with you, particularly relic sites in null, but mostly that's not needed. Prioritize the loot spew cans and you'll do fine. I do.
I have mostly transitioned now to just taking a Stealth Bomber fitted with T2 rockets out there, to kill/ransom other explorers. Given how many people fit those Sister's probe launchers, paying me 15 mil to let them go is a bargain.
It's surprisingly lucrative, especially when they decline and their launcher drops. Not posting on my main, and loving it.-á Because free speech.-á |
Fa Xian
The Bene Gesserit Sanctuary Pact
19
|
Posted - 2013.10.04 16:55:00 -
[74] - Quote
Kaarous Aldurald wrote: I have mostly transitioned now to just taking a Stealth Bomber fitted with T2 rockets out there, to kill/ransom other explorers. Given how many people fit those Sister's probe launchers, paying me 15 mil to let them go is a bargain.
It's surprisingly lucrative, especially when they decline and their launcher drops.
This is good and I think was an intended aspect of the game play.
Personally, I've never been caught by a ganker at a site. But I welcome the challenge. |
Vol Arm'OOO
Imperial Academy Amarr Empire
115
|
Posted - 2013.10.04 17:14:00 -
[75] - Quote
Kaarous Aldurald wrote:Fa Xian wrote:Tippia wrote:... while you're waiting for the other guy to hack it (so you can steal the fruits of his labour). I will intentionally fail the hacking game and detonate cans before I let someone else share the loot spew. If you hack a site yourself, in my view the spew is yours. I've had one person try to get in on my work and had to detonate the can to show I won't share with random thieves. I do think there are times when you could bring others with you, particularly relic sites in null, but mostly that's not needed. Prioritize the loot spew cans and you'll do fine. I do. I have mostly transitioned now to just taking a Stealth Bomber fitted with T2 rockets out there, to kill/ransom other explorers. Given how many people fit those Sister's probe launchers, paying me 15 mil to let them go is a bargain. It's surprisingly lucrative, especially when they decline and their launcher drops.
You let them go? I never do. Its like eating potato chips - once you start you just cant stop. I don't play, I just fourm warrior. |
Tippia
Sunshine and Lollipops
16755
|
Posted - 2013.10.04 17:17:00 -
[76] - Quote
A Research Alt wrote:It's certainly not like the mechanics of the game influence or incentivize players' behavior or anything. Not in that particular case, no.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |
Kaarous Aldurald
ROC Academy The ROC
1080
|
Posted - 2013.10.04 17:22:00 -
[77] - Quote
Vol Arm'OOO wrote:Kaarous Aldurald wrote:Fa Xian wrote:Tippia wrote:... while you're waiting for the other guy to hack it (so you can steal the fruits of his labour). I will intentionally fail the hacking game and detonate cans before I let someone else share the loot spew. If you hack a site yourself, in my view the spew is yours. I've had one person try to get in on my work and had to detonate the can to show I won't share with random thieves. I do think there are times when you could bring others with you, particularly relic sites in null, but mostly that's not needed. Prioritize the loot spew cans and you'll do fine. I do. I have mostly transitioned now to just taking a Stealth Bomber fitted with T2 rockets out there, to kill/ransom other explorers. Given how many people fit those Sister's probe launchers, paying me 15 mil to let them go is a bargain. It's surprisingly lucrative, especially when they decline and their launcher drops. You let them go? I never do. Its like eating potato chips - once you start you just cant stop.
Honoring ransoms, and having testimonials of such, is a pretty good way to make money anyway. And if they say no, hey, time to roll for the loot fairy. Not posting on my main, and loving it.-á Because free speech.-á |
Ryhss
Dry Atomic Fusion Gatekeepers Universe
116
|
Posted - 2013.10.04 17:49:00 -
[78] - Quote
Dalto Bane wrote:Ryhss wrote:I quit hacking when they introduced this crap. Sold most of my hacking mods. Grath Telkin wrote:Maybe if you had read and found that you weren't supposed to try and do them alone and taken a friend like was intended then you wouldn't be making whine threads on the forums.
The mechanic allows you to play solo if you choose, but it rewards you if you play in a group like intended.
Deal with your choices and move on whiner. You sir, are an idiot. Not everyone has in game friends, and prefer doing things solo. I guess you prefer not getting all the loot then. Grath only speaks the truth. It was clearly stated during introduction that more reward would come to the ones that do this with others. This mechanic was to promote teamwork. This is a MMO after all. Go make some space friends bro, and get your loots! The loots not worth the freaking hassle of the lewt spew mechanic. So I don't do it. Crap like rthis is why I'm happy in the market. Besides I can make `15MILLION/HOUR soloing anomalies in my null sec home.
Mike Mulder wrote:Who the Hell does exploration as a group activity? If there was an activity in this game that screams solo casual player, exploration was it I have been known to spam trade windows with spammers of Jita. It is quite satisfying when they convo you screaming about reporting me for it. It normally provokes me to open another trade window with them. |
Mike Mulder
Imperial Phoenix Legion
9
|
Posted - 2013.10.04 17:52:00 -
[79] - Quote
Who the Hell does exploration as a group activity? If there was an activity in this game that screams solo casual player, exploration was it.
I liked the old system because it kind of gave that old Star Trek "going where no man has gone before" feel of never knowing what you'll find. I tried this new system. God it sucks. Love spending the time probing down a site only to get there and watch 3/4 of the loot evaporate 5 seconds after cracking the sites. Glad I wasted all that training time on exploration related skills LOL.
I don't mind the mini-game (even though it's pointless), but the loot spew...OMG this might be the dumbest thing I've ever seen implemented in a MMO in 12 years of playing them.
Guess I'll stick with mission running until they manage to make that even less fun. Whats next...making all ships explode with enough of a blast to wipe out all drones within 100km? |
Rath Kelbore
The Six-Pack Syndicate Hashashin Cartel
395
|
Posted - 2013.10.04 18:05:00 -
[80] - Quote
Not only is the loot ******* silly, the hacking mini-"game" is also horrible. The whole thing is crap. My solution? Don't run them.
I plan on living forever.......so far, so good. |
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Feyd Rautha Harkonnen
Lords.Of.Midnight The Devil's Warrior Alliance
221
|
Posted - 2013.10.04 18:10:00 -
[81] - Quote
A Research Alt wrote: ... Hacking minigame: fun. Loot spew bullshit: not fun.
[MrTinfoilHat] The Odyssey release was an attempt to try and get more newbs into the empty wastelands of losec and null, as cannon fodder for established residents therein The minigame is to keep them uncloaked longer and more importantly not watching local, so they are more easily grabbed while working a site The loot spew is to get them to bring another sucker with them [/MrTinfoilHat] Would you like to know more? |
Tippia
Sunshine and Lollipops
16756
|
Posted - 2013.10.04 18:15:00 -
[82] - Quote
Mike Mulder wrote:Who the Hell does exploration as a group activity? If there was an activity in this game that screams solo casual player, exploration was it. Maybe people should start listening to the new tune, then? Especially sinceGǪQuote:Love spending the time probing down a site only to get there and watch 3/4 of the loot evaporate 5 seconds after cracking the sites. GǪthis is not a problem if you do it as a group. Granted, it's not actually a problem at all if you do it right, but if it were, grouping up would solve it.
Quote:I liked the old system because it kind of gave that old Star Trek "going where no man has gone before" feel of never knowing what you'll find. The awful term GÇ£town bicycleGÇ¥ comes to mind when it comes to describing how many men had gone there before under the old system. At least with the new one, there's something to explore and decisions to be made on what path to pursueGǪ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |
Vol Arm'OOO
Imperial Academy Amarr Empire
116
|
Posted - 2013.10.04 18:16:00 -
[83] - Quote
Feyd Rautha Harkonnen wrote:A Research Alt wrote: ... Hacking minigame: fun. Loot spew bullshit: not fun.
[MrTinfoilHat] The Odyssey release was an attempt to try and get more newbs into the empty wastelands of losec and null, as cannon fodder for established residents therein The minigame is to keep them uncloaked longer and more importantly not watching local, so they are more easily grabbed while working a site The loot spew is to get them to bring another sucker with them [/MrTinfoilHat]
The old exploration system used to be a decent source of pvp in lowsec. Got people off the gates and stations - where you could hunt folk running the sites or be baited by folk pretending to run the sites. And because of the npc rats you were always fighting combat ships. Now its a horde of t1 frigs -- which really are not even worth the sec hit. So not only are the minigame and spew awful - they have choked off one of the few avenues you could get pvp away from the stations/gates in lowsec. I don't play, I just fourm warrior. |
A Research Alt
Perkone Caldari State
37
|
Posted - 2013.10.04 18:23:00 -
[84] - Quote
Tippia wrote:GǪthis is not a problem if you do it as a group. Granted, it's not actually a problem at all if you do it right, but if it were, grouping up would solve it.
Yeah let's group up to earn 10M ISK per site divided into two shares. |
A Research Alt
Perkone Caldari State
37
|
Posted - 2013.10.04 18:24:00 -
[85] - Quote
I'd just like take a moment here to give a shout-out to the person at CCP who did their math wrong and completely devalued all the exploration loot while we're on the subject. |
Tippia
Sunshine and Lollipops
16756
|
Posted - 2013.10.04 18:27:00 -
[86] - Quote
A Research Alt wrote:Tippia wrote:GǪthis is not a problem if you do it as a group. Granted, it's not actually a problem at all if you do it right, but if it were, grouping up would solve it. Yeah let's group up to earn 10M ISK per site divided into two shares. No. Let's group up to earn 20M ISK per site divided into two shares, rather than 10M ISK divided into one. It's not particularly hard to understand. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |
Kaarous Aldurald
ROC Academy The ROC
1080
|
Posted - 2013.10.04 18:28:00 -
[87] - Quote
A Research Alt wrote:I'd just like take a moment here to give a shout-out to the person at CCP who did their math wrong and completely devalued all the exploration loot while we're on the subject.
Actually, that has nothing to do with them. The decryptors are less easy to get than before. But there are roughly ten times as many people doing it, so the prices crashed.
It's our actions, not CCPs that caused the market crash for decryptors and stuff. Not posting on my main, and loving it.-á Because free speech.-á |
A Research Alt
Perkone Caldari State
37
|
Posted - 2013.10.04 18:30:00 -
[88] - Quote
The decryptors are at least two to three times more common per site and more people are running the sites.
And Tippia, you don't understand: the best you can get at a site (barring an exceedingly rare POS BPC) is a little over 10M, assuming you don't lose any loot. There's no extra 10M in there to split with another person. |
Tippia
Sunshine and Lollipops
16756
|
Posted - 2013.10.04 18:32:00 -
[89] - Quote
A Research Alt wrote:And Tippia, you don't understand Yes I do. You just ignored the context of what I said, so I set it right again. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |
A Research Alt
Perkone Caldari State
37
|
Posted - 2013.10.04 18:35:00 -
[90] - Quote
Running it with 2 people does not magically make the site contain more value than it initially did. |
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