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Thread Statistics | Show CCP posts - 0 post(s) |
Scarcane
Dirty Old Bastards Nulli Secunda
10
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Posted - 2013.10.08 21:12:00 -
[1] - Quote
One of the most frustrating things, I want to add skill Y to my queue, I can't add y til x has completed. X is currently in the queue, I have to wait for that to completely finish to add the next skill. Why if the prereq is my queue can I not add the skill to the queue.
Really hard to put into words so here's a picture instead.
http://i.imgur.com/U4iDU3T.png
If this has already been brought up before I apologise. This to me seems like a really simple fix that would benefit us all.
Scar |
Zan Shiro
Alternative Enterprises
241
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Posted - 2013.10.08 21:17:00 -
[2] - Quote
this was hard to find....its only on the top page a few beneath yours.
https://forums.eveonline.com/default.aspx?g=posts&t=283620&find=unread
is it that hard to find new bait. Or at least wait till another gets to page 2 or 3.
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Scarcane
Dirty Old Bastards Nulli Secunda
10
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Posted - 2013.10.08 21:20:00 -
[3] - Quote
Find the firing squad I am sorry.
p.s thanks tho
/thread |
Maximus Aerelius
PROPHET OF ENIGMA
720
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Posted - 2013.10.08 21:25:00 -
[4] - Quote
Please use SEARCH as this isn't new and has been discussed quite a few times.
Searched for inject skills Found: [IDEA] Adding untrained skills to queue
4 pages of history and comments from the community...
Don't clog the forums but please use search and if you think you have something new to add then please do. Fast Character Switching "XP Stylee" Undocking - More Routes Out of Station Here's my tear jar > |_| < Fill 'er up! |
Andy Koraka
PonyWaffe Insidious Empire
17
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Posted - 2013.10.08 21:44:00 -
[5] - Quote
TLDR: New players would get confused because skills show up in their training window but they won't train, Older players inject new skills so infrequently that it's basically a non-issue, and it's certainly not worth taking Dev time away from things that are a lot worse off. |
Scarcane
Dirty Old Bastards Nulli Secunda
10
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Posted - 2013.10.08 22:51:00 -
[6] - Quote
Dev answered in the first thread Maximus linked agreeing that it's something they've looked at and are considering implementing. thanks for linking it. Me likey : ) thanks Max
ps someone close this. |
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