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Jax Rugger
EVE University Ivy League
0
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Posted - 2013.10.16 02:32:00 -
[1] - Quote
Well i had a few days off for my 21'st and whilst recovering from my outing, i decided to begin exploration. I currently fly in the E-Uni roams and fluff around in stations but dont do any constructive PvE to make Isk.
I have read a heap of conflicting information from before and after the oddessy changes so im posting for some advice on what to expect with certain sites and whatnot.
The Meat; I fly a magnate with basic scanner, analyser and hacker modules, a cloak and a core probe launcher. So far i find the scanning quite difficult. People talk about scanning down a site and hacking it within 10 minuites but its taking me atleast 10 to actually get 100% on the site. Once hacked, i have a rough idea on what containers to grab and whatnot.
My questions are this,
From what ive collected from 5 sites so far equates to 5mil isk from some weird data things, and two BPC's that dont have a value. People speak about exploration and making large amounts of isk.
What items am i looking for? Is data/relic sites a good way to make isk or should i swap to these combat sites people talk about dropping deadspace items.
Does the area im doing this in make a difference to the value of the drops? i have gallentene datacores, should i be exploring in different space?
I find it hard to lock a site to 100% and i think im scanning correctly. do skills play an important part in the %?
I read a blog about a guy who did exploration, it was a link of a post of someone replying to a topic about exploration and it talks about NPC's in the deadspace with the person exploring. I assume it was before the changes. After a week he finds a Pithium c-type Shield something worth millions of isk. I think finding something after hours of exploration would be more engaging for me than missions.
Lastly, Can someone also extrapolate on what the difference between the Prexisiting Cosmic sites are with names like Caldari Novice outpost and the Unknown combat sites i scan down are? Which one is a DED complex that drops faction loot and leads you on to another system for more loots?
Apologies for the wall of text. I find it hard to explain myself when i barely know what im talking about in the first place ;) |
Abdiel Kavash
Paladin Order Fidelas Constans
1312
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Posted - 2013.10.16 02:38:00 -
[2] - Quote
In no particular order:
Yes, skills and equipment are a big factor in finding sites quickly. But so does your player skill in managing the probing interface.
Exploration is a game of chance. Don't expect phat loots after 5 sites. Try 50 to get a decent chance at something moderately valuable.
Exploration in highsec is not particularly lucrative. In terms of ISK per hour, you're better off running missions. If you want to profit from exploration, you should do it in low or zero security space.
Only cosmic anomalies and scannable complexes can escalate. Depending on the site the chance of escalation is quite low, so again don't expect faction loot on the first try. The sites you see on your overview without scanning anything are pretty much worthless. |
Jax Rugger
EVE University Ivy League
0
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Posted - 2013.10.16 02:47:00 -
[3] - Quote
Ahk.
Are the sites i see on my scanner overview already at 100% called DED sites?
I have been exploring in low sec. I am more so wondering what the high value items that drop are. I have found lots of weirdly named data somethings, but is there something specific i should be looking for when i scan down one of the containers?
Is it more viable to fit a ship with combat and Exploration in mind and run these combat sites i scan down? |
Elena Thiesant
Sun Micro Systems
663
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Posted - 2013.10.16 03:16:00 -
[4] - Quote
Jax Rugger wrote:Are the sites i see on my scanner overview already at 100% called DED sites?
Those are anomalies. The DED sites are signatures that you have to scan down. |
Baggo Hammers
152
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Posted - 2013.10.16 03:47:00 -
[5] - Quote
http://wiki.eveuniversity.org/Odyssey_Exploration If you don't know where you're going, any road will take you there. |
Jax Rugger
EVE University Ivy League
0
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Posted - 2013.10.16 04:10:00 -
[6] - Quote
Baggo Hammers wrote:http://wiki.eveuniversity.org/Odyssey_Exploration
Giving you the benifit of the doubt here, but i have read that guide and many others thoroughly. Im looking for extrapolation and personal opinions.
I dont see that guide informing me what high value items drop from relic/data sites or if multitasking is a viable option in exploration.
Thanks for the clarification elena, and the help guys.
Im going to knuckle down for a few weeks and see where it gets me. |
Naraish Adarn
Alexylva Paradox
55
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Posted - 2013.10.16 12:39:00 -
[7] - Quote
in hisec only valuable sites would mostly be DED sites data and relic sites only have decent value in low and null along with W-space thou those sites require clearing from sleepers first.
then again in about a week or two you should be reaching Sophmore status and possibly could join the wspace campus :P if you do. do be warned i'm looking forward to shooting you folks. also Wspace is kind of "get thrown into a lake to learn swim or drown" approach to exploration and scouting :) |
Vol Arm'OOO
Imperial Academy Amarr Empire
118
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Posted - 2013.10.16 13:14:00 -
[8] - Quote
once upon a time you could make decent isk from exploration - but ccp changed it from mini-profession for long time players to a newbee starter gig. Now there are so many folk doing exploration that the values of the drps from relic and hacking sites have tanked and so there really isnt all that much isk there (apart from the ded sites which are hit and miss). IMO the people you see talking about making serious isk are either referencing the time before the expansion changes or the time immediately after the change when prices were still high. Sure you can still make isk, and for a new toon, its probably reasonable isk at that, but it is no longer what it was - in fact, i usually just leave the sites that i find (lowsec) and use them as bait.
As for why you cant get it to 100% - assuming you are using the right technique (there are guides that can show you how to scan - its difficult to express in words much easier to watch it on youtube) - then its just a function of skills and the mods that you use.
As to how you can tell a ded site from other combat sites - if you try and warp to a ded site you will get a pop up which will tell you it is a ded site - everything else is a potential escalation site. Escalation sites are imo rarely ever worth doing. I don't play, I just fourm warrior. |
Espenson
Native Freshfood Minmatar Republic
8
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Posted - 2013.10.16 15:06:00 -
[9] - Quote
Jax Rugger wrote: I dont see that guide informing me what high value items drop from relic/data sites or if multitasking is a viable option in exploration.
The high value items are Faction Starbase items. I've found one of these in ~2 months of exploring.
Multitasking - if you search you'll find a post from myself outlining a PVE Rupture with probes + hacking mods. It was not well received. In short, the Rupture struggles with losec sites as it is and the bonus from the dedicated probing ships is necessary to beat the hacking game.
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Tyrendian Biohazard
Terra Rosa Militia SpaceMonkey's Alliance
141
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Posted - 2013.10.16 16:44:00 -
[10] - Quote
I am a big advocate on exploration for new players to develop their income. Back around June a created a new character and spent a month training her for exploration, mostly working towards fitting a Buzzard. Her Hacking and Archaeology skills are both at 3, and barely any Astrometric skills. Part time (maybe two or three nights a week) I would go explore LowSec using a Heron to start, fitted with normal Probe Launcher, SoE probes, Prototype cloak, Analyzers, Cargo Scanner, and the necessary rigs. In a months time, I made about 400m just selling off the random stuff I got from the sites.
Now, on the flip side, I have another character with very similar Hacking/Archaeology skills and went out in NullSec last night, made about 80m+. Not including the blueprints laying around. Was at it for about 2.5 hours, maybe 3. That character has much better Astrometrics skills so I'm sure I was scanning down sites my dedicated explorer wouldn't have been able to.
Training up Astrometics (regular, rangefinding, and pinpointing) will help you not only scan down sites that may have a lower signal (when your probes are at .25AU and its only at 75%), but should help you find them quicker (reaching 100% at a high probe scanning range). Don't forget there are rigs and ship bonuses that help you with that.
As far as the loot, you don't always get a big payoff, and the bulk of it is from the the Decrypters, Datacores, and Materials that spew out. Just make sure you are using the cargo scanner to find out what is in it, and grabbing the specific containers when they pop out. Additionally, Exploration of Data/Relic sites is not consistent income. There are some nights you can pick up 100m, some nights you get 10m. It really depends on where you go to explore, and what kind of chances you get.
TLDR:
- Explore in LowSec/NullSec. HighSec sucks - Astrometric skills helps you probe down the sites, but there are ship bonuses and rigs to help out as well - I'd recommended Hacking and Archaeology to Level 3 minimum.
All in all, Exploration can be decent income if you tough it out. I will be streaming tonight (2200ish, Eve time), and if its not PVP, I will probably be exploring (in fact it will most likely be exploring). Feel free to drop by and ask any questions. My twitch stream to help new players: http://www.twitch.tv/biohazrd51
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Riel Saigo
The Nommo Insurance Fraud.
47
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Posted - 2013.10.18 02:07:00 -
[11] - Quote
Exploration in highsec isn't going to make you much money at all.
Number one - the loot doesn't sell for much at all. The blueprint copies can only be sold by contracting them - but I'll just tell you up front they don't sell for much, if they sell at all.
Number two - everyone and their dog is out there trying to explore too - so you're lucky to even find any signatures to scan down.
If you move your Magnate out to deep lowsec, you'll get much better loot (along with the possibility of getting murdered trying to run it past the blockades to highsec markets), but the blueprints still don't sell for much. Nullsec is even better profit. Wormholes... you can't solo those in a Magnate - because they're infested with Sleeper NPC ships.
Edit: I forgot one of the main reasons why lowsec and nullsec exploration is better - no one is around farming the sigs regularly. You'll warp into systems with ten untouched signatures in them a lot of the time. You'll never find that in high sec.
Basically, the only thing high sec exploration is good for is scanning practice so you can go explore somewhere more lucrative.
Oh, and you should probably have all four scanning skills up to at least level IV before you complain too much about scanning being hard. Those skills make a BIG difference. |
Sabriz Adoudel
Compulsory Euthanasia
995
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Posted - 2013.10.18 03:18:00 -
[12] - Quote
I recommend aiming to move into lowsec soon, but before you do so, two things you should do.
First, get real practice in at scanning. You want to be as fast as possible.
Second, familiarise yourself with D-Scan. Look up a tutorial on it, then go into lowsec in a combat ship (one you do not mind losing; I recommend a T1 cruiser although most will recommend a T1 frigate) and use your new D-Scan skills to hunt down the people you see in local chat. Fight them when you find them.
You will want to be constantly D-scanning while you are probing sites down in lowsec. https://forums.eveonline.com/default.aspx?g=posts&t=238931 - an idea for a new form of hybrid PVE/PVP content. The difference between an enemy and a friend is that you stab your enemies in the front. |
Praxis Ginimic
Dark Knight Legion The Hydra Confederacy
525
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Posted - 2013.10.18 08:00:00 -
[13] - Quote
As long as you are exploring in low sec SPEED IS THE KEY. When Odyssey opened I was a low sec resident and started exploring on a regular basis. I would cherry pick the good cans and leave the rest for bait. I quickly found out however that I could scan down the sites 3 times as fast as the rookies passing through. Now I just wait until I see probes on d scan then go get my scanning boat. Nail down the sites and run back for my custom fit anti-explo stealth bomber. Follow the young explorer from site to site letting them do all the work and only jumping them after their hull was full of goodies. Then ask for a ransom or just shoot and scoop depending on how I felt. It was more fun, more profitable & left me with more time to PvP. |
Skurja Volpar
Tribal Liberation Force Minmatar Republic
58
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Posted - 2013.10.18 18:45:00 -
[14] - Quote
Most of my exploration payout from exploring non-combat sites has mainly been from T2 salvage from relic sites. POS prints are a nice windfall, and capital rigs can be too, but more often than not you'll end up with an obscure rig BPC no ones ever going to buy.
Data sites tend to fill up your hold full of cheap datacores and other low value junk. Decryptors can add up nicely though.
In null with a little luck you can go close to 100mil per hour quite easily. And in a covops with a finger on d-scan and an eye on the overview it's pretty easy going, plus in sov null, there's almost no competition and plenty of sites. Just be sure to be ready for something nasty uncloaking or warping in. |
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