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Thread Statistics | Show CCP posts - 15 post(s) |
Callduron
Corporate Scum Northern Associates.
533
|
Posted - 2013.10.17 21:34:00 -
[421] - Quote
Aryth wrote:I do love to call the ball and then smug later about being right. So let me explain how this plays out to you.
Everyone will transfer valuable moons to closer holders who are then taxed or rent increased to offset this. So null blocs won't be impacted that rent or that have good C&C. However, this also means everyone is going to enter into doughnut pacts and you are going to watch null blue up and stagnate even more so than it is.
This is a terribly flawed design. We withheld judgement when this was first released thinking you would do this one right and it was an interesting mechanic and had the possibility for some fun interactions. You got it wrong on balance with multiple siphons and costs.
Ha ha , is that your plan? Pass the pain on to your renters?
These siphons look amazing fun and it'll be great to see how they play out. The fact that people with a vested interest in reactions are so busy panicking suggests it's a good feature even before it's gone live. CAOD: The premier source for news, commentary and discussion of EVE Online and other games of interest. |
mynnna
GoonWaffe Goonswarm Federation
1947
|
Posted - 2013.10.17 21:35:00 -
[422] - Quote
MeBiatch wrote:Krios Ahzek wrote:MeBiatch wrote:this is what i can gather goons will do...
they have a huge stock pile of moon mins
they know that even if the collect 0 of the mins there is going to be an automatic 20% loss just off the bat.
so that means they are going to try and reduce the moon mins by 20% which means that demand will go up and they have the supply...
so that is the only way i can see goons making loads of isk from this Thanks for restating everything Aryth and Mynnna are already telling everyone. If we mercilessly siphon every R64 moon in the universe that isn't ours, and we lose some R64s to enemy siphon, all while toying with the R64 markets since months ago, there's no way we aren't making trillions and annihilating affordable T2 prices. well if they get rid of the 20% loss then that would put a dent into your nefarious plans. moreover alchamy poses will increase invalue because you cant shyper them... i plan on getting stupid rich with you guys... cheers!
Contrary to all the whining from the poors about how moons are some hugely valuable and completely AFK wealth generator, they are in fact a wealth generator that would make a newbie in highsec laugh. A moon generates 100 units per hour. Right now, Dysprosium is the most valuable mineral in the game, at about 50k per unit. Go ahead, do the math on the hourly income, then calculate 60% of that. I'll wait. When you find that number, that's your take for dropping one.
Basically, I'm saying you ain't getting rich on these, kid.
Callduron wrote:Aryth wrote:I do love to call the ball and then smug later about being right. So let me explain how this plays out to you.
Everyone will transfer valuable moons to closer holders who are then taxed or rent increased to offset this. So null blocs won't be impacted that rent or that have good C&C. However, this also means everyone is going to enter into doughnut pacts and you are going to watch null blue up and stagnate even more so than it is.
This is a terribly flawed design. We withheld judgement when this was first released thinking you would do this one right and it was an interesting mechanic and had the possibility for some fun interactions. You got it wrong on balance with multiple siphons and costs. Ha ha , is that your plan? Pass the pain on to your renters? These siphons look amazing fun and it'll be great to see how they play out. The fact that people with a vested interest in reactions are so busy panicking suggests it's a good feature even before it's gone live. We have a vested interest in moon mining. I actually feel bad for reactors, since that's almost always a personal income thing, not an alliance income thing. It's a pretty decent example of a field on a farm in the farms & fields concept, and CCP is coming along and salting it. Member of the Goonswarm Economic Warfare Cabal |
Krios Ahzek
GoonWaffe Goonswarm Federation
934
|
Posted - 2013.10.17 21:36:00 -
[423] - Quote
Pinky Hops wrote:Krios Ahzek wrote:Pinky Hops wrote:
So 3) makes me laugh. Goonswarm has a lot of players, but they certainly don''t have the ISK to sustainably do what they are proposing.
Some minor scratchpaper math shows that for them to even put a minor dent, they would have to spend TRILLIONS of ISK, and then the question is:
Does the raise in profitability from their own moon goo operations offset their spending trillions of ISK on on siphons?
Unlikely -- especially considering their own operations will be far less efficient.
3) Hahahahahahahahahahaha Your math: hahahahahahahahahahahahahahahahahaha start filling it in 1) how many do you need to plant to just negatively affect a single tiny region, let alone a meaningful amount of total area 2) how often will they be discovered/eliminated 3) how much ISK per day does it cost to maintain a sustained large attack keep going, and yes, the numbers add up hilariously fast.
http://evemaps.dotlan.net/region/moons
Count for yourself.
1) Number of R64s times two.
2) Don't care, they're is always more and they can't check their POSes every hour of the day.
3) A few hundred million isk per region at most. It's trivial.
-áThough All Men Do Despise Us |
MeBiatch
Republic University Minmatar Republic
1383
|
Posted - 2013.10.17 21:36:00 -
[424] - Quote
Jones Bones wrote:Drone Assist and now Siphons. Why so serious Goonies? You used to be such fun loving bees. Now you're the guy in the suit and tie who drinks dark coffee every morning and complains about "kids these days". So sad
well not only did they kill bob they became bob...
they are even bragging how they will through thier renters under the bus with shyphon alts... There are no stupid Questions... just stupid people... Winter Expansion new ship request |
gascanu
Bearing Srl.
34
|
Posted - 2013.10.17 21:36:00 -
[425] - Quote
Krios Ahzek wrote:There are maybe a few hundred R64 moons we don't own.
Let's say there a a thousand of them.
That's still only 20 bil to put two siphons on each. I could bankroll that and I'm basically a newbie. Jewbal-level 1%ers can buy enough siphons to do this hundreds of times. So can our socialist alliance.
This is chump change. It costs even less if we aim at only one type of moon mineral at once.
they can die by the hundreds on a single moon too |
Gilbaron
Free-Space-Ranger Nulli Secunda
1109
|
Posted - 2013.10.17 21:37:00 -
[426] - Quote
Abdiel Kavash wrote:If you want siphons to promote PvP, and not terrible log-in-every-3-hours "gameplay", make them
a) invulnerable to POS guns (even manned) b) send a mail to POS owner when anchored.
That way you know when an enemy sets them up in your space, and you have to put together a response fleet to take them down or lose income. As an attacker you can use them to bait defenders into a fight they can't just avoid (or they lose moongoo).
Nope
If you want the Siphon Unit to generate Fights you need a timer mechanic, so that the game dictates the time when the package full of juicy stuff can be picked up
a response fleet that just kills siphon units is nothing but smallscale structure grinding and incredibly boring.
a much better implementation of the siphon idea would be something like this:
1: deploy siphon unit 2: invulnerable siphon unit steals from tower for X hours. X can be influenced by the POS owner 3: after X hours, the siphon unit turns into a package full of juicy stuff after that time 4.1: only tower owner shows up - kills the unit, loots the package and gets his stuff (minus the waste) back 4.2: only siphon unit owner shows up - he loots the package and successfully stole from the tower owner 4.3: both partys show up - fight is possible 4.4: all the above + eventual third partys - multitude of possible scenarios
either way, the POS owner, the siphon owner and possible third parties all have strong incentives to actually show up. We are recruiting german-speaking PVP players, contact me :)
Banner was used for this Post |
Pinky Hops
Rokh You like a Hurricane Nomads.
14
|
Posted - 2013.10.17 21:37:00 -
[427] - Quote
Krios Ahzek wrote:There are maybe a few hundred R64 moons we don't own.
Let's say there a a thousand of them.
That's still only 20 bil to put two siphons on each. I could bankroll that and I'm basically a newbie. Jewbal-level 1%ers can buy enough siphons to do this hundreds of times. So can our socialist alliance.
This is chump change. It costs even less if we aim at only one type of moon mineral at once.
except there are hidden costs:
1) lost ships
2) you're being 100% naive, but this is excusable, since you are self-admittedly a newbie. nobody is just going to let you walk over to the other half of the universe and perma-siphon their moons. See 1)
3) whatever time you are spending doing this could be spent doing nearly anything else, most of which is probably more profitable and more impactful on the economy than trying to shut off 20% of a moon 40 jumps away, even if you succeed...See 2)
basically: good luck to you...rofl |
PotatoOverdose
SONS of LEGION RISE of LEGION
389
|
Posted - 2013.10.17 21:38:00 -
[428] - Quote
Loving the tears here. Now POS owners will actually have to be in their space expending considerable effort to maintain their holdings.
Own a few regions worth of moons? Better have the manpower and will to check them each day every day. It should never have required less.
Well done CCP. |
mynnna
GoonWaffe Goonswarm Federation
1947
|
Posted - 2013.10.17 21:38:00 -
[429] - Quote
Gilbaron wrote:Abdiel Kavash wrote:If you want siphons to promote PvP, and not terrible log-in-every-3-hours "gameplay", make them
a) invulnerable to POS guns (even manned) b) send a mail to POS owner when anchored.
That way you know when an enemy sets them up in your space, and you have to put together a response fleet to take them down or lose income. As an attacker you can use them to bait defenders into a fight they can't just avoid (or they lose moongoo). Nope If you want the Siphon Unit to generate Fights you need a timer mechanic, so that the game dictates the time when the package full of juicy stuff can be picked up a response fleet that just kills siphon units is nothing but smallscale structure grinding and incredibly boring. a much better implementation of the siphon idea would be something like this: 1: deploy siphon unit 2: invulnerable siphon unit steals from tower for X hours. X can be influenced by the POS owner 3: after X hours, the siphon unit turns into a package full of juicy stuff after that time 4.1: only tower owner shows up - kills the unit, loots the package and gets his stuff (minus the waste) back 4.2: only siphon unit owner shows up - he loots the package and successfully stole from the tower owner 4.3: both partys show up - fight is possible 4.4: all the above + eventual third partys - multitude of possible scenarios either way, the POS owner, the siphon owner and possible third parties all have strong incentives to actually show up.
Look at all these goonie tea
wait I made that joke already. Member of the Goonswarm Economic Warfare Cabal |
Krios Ahzek
GoonWaffe Goonswarm Federation
934
|
Posted - 2013.10.17 21:39:00 -
[430] - Quote
gascanu wrote:Krios Ahzek wrote:There are maybe a few hundred R64 moons we don't own.
Let's say there a a thousand of them.
That's still only 20 bil to put two siphons on each. I could bankroll that and I'm basically a newbie. Jewbal-level 1%ers can buy enough siphons to do this hundreds of times. So can our socialist alliance.
This is chump change. It costs even less if we aim at only one type of moon mineral at once. they can die by the hundreds on a single moon too
You do know we have spent literally 100+ billion isk on suicide ships over one weekend in the past, right?
-áThough All Men Do Despise Us |
|
Zloco Crendraven
BALKAN EXPRESS
474
|
Posted - 2013.10.17 21:40:00 -
[431] - Quote
TBH i have to say that Goonies are right on few points. The siphons are not that cost effective. Siphons: - Should cost less (like 1 million) - Be able to steal resources of our choosing (even from the silo) - Be able to steal reactions from the start
This would be the right balance. CCP please take note. Siphons are not worht as they are now. They need buffs from the go. BALEX is recruiting -----> tinyurl.com/oscmmlv |
Ranger 1
Ranger Corp
4762
|
Posted - 2013.10.17 21:40:00 -
[432] - Quote
Weaselior wrote:I mean I think I've made my point: we're arguing with people who don't have the faintest grasp of any of the underlying systems like dr "less moongoo harvested means prices drop" economics, so I'm going to repeat myself once and then stop responding to people who can barely manage to string together two sentences, most of which is misspelled.
The system itself could be neat when siphon costs aren't a rounding error, but the system is poorly balanced as it is because there's no cost to losing a siphon. In addition, being able to chain two siphons to nuke the entire output is not well balanced and that should be looked at. Lastly, alchemy being immune throws things off. Presumably this is because it produces one unit an hour. That should be changed to producing 200 units an hour, and requiring 200 to refine. They can even be .005m3 so that nothing changes size-wise.
Those three things should be looked at and corrected before (not after) they are introduced. Especially the cost, as you say you'll fix it later if it's unbalanced - but you won't, because you won't want to run the risk of people speculatively hording beforehand. Those three things could be adjusted as you say and the system would still work well I think, although I think that alchemy being immune is actually good thing for now. It will boost the use of alchemy setups and they will also be more profitable than before because, yes, prices will likely go up. Later, if you want to put alchemy set ups at risk as well you'll need to get the right equipment to do so and target them specifically.
My only point is that the grief tactics you describe to help make your otherwise valid points are more than impractical for long term use... even with your reserves of manpower and money.
How long will you and your pilots be content becoming exactly what you despise? Farmers that spend large amounts of time grinding ISK... which is exactly what you will be.
Yes, you can hit every R64 moon, and likely lose them all in the first day as they are trivially easy to find and destroy. So you repeat the process the next day, and the next, and the next... usually not actually getting anything directly for your efforts (although prices are still going to rise and you WILL profit from that).
Basically, you'll be spending your time farming ISK... much of which will actually go into the pocket of those smart enough to raid your siphons whenever they see them. This is a good thing for EVE actually, as it spreads the wealth around and creates a new mini profession.
Of course that profession is essentially farming goons siphons, which I could see you not being to terribly happy about. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Weaselior
GoonWaffe Goonswarm Federation
5292
|
Posted - 2013.10.17 21:40:00 -
[433] - Quote
Pinky Hops wrote:Krios Ahzek wrote:There are maybe a few hundred R64 moons we don't own.
Let's say there a a thousand of them.
That's still only 20 bil to put two siphons on each. I could bankroll that and I'm basically a newbie. Jewbal-level 1%ers can buy enough siphons to do this hundreds of times. So can our socialist alliance.
This is chump change. It costs even less if we aim at only one type of moon mineral at once. except there are hidden costs: 1) lost ships 2) you're being 100% naive, but this is excusable, since you are self-admittedly a newbie. nobody is just going to let you walk over to the other half of the universe and perma-siphon their moons. See 1) 3) whatever time you are spending doing this could be spent doing nearly anything else, most of which is probably more profitable and more impactful on the economy than trying to shut off 20% of a moon 40 jumps away, even if you succeed...See 2) basically: good luck to you...rofl could you do the math on how your hidden costs add up to 980b
wait you said trillions
1980b |
Zappity
Kurved Space
552
|
Posted - 2013.10.17 21:42:00 -
[434] - Quote
A comment on the goon renter plans.
The plan to distribute the valuable moons to the renters and make it their problem seems like a knee-jerk reaction which is surprising. The value of moons in the presence of these new units will be devalued relative to current and I doubt that renters will pay 'whatever you tell them', at least after a couple of months have passed.
Second, this would leave you entirely open to economic attack. If you rely solely on rental income, what prevents PBLRD as a bloc from ceasing rental payments and pocketing the moon goo income? Their own revenue stream would be unaffected and I doubt you have the firepower, in the absence of both moon revenue and rental income, to subdue them all in time. Zappity's Adventures for a taste of lowsec. |
Zappity
Kurved Space
552
|
Posted - 2013.10.17 21:43:00 -
[435] - Quote
1. CCP, make the units percentage based and apply a stacking penalty. In their current iteration these will just be dropped to prevent harvesting rather than for theft.
2. CCP, you really need to fix AFK cloaking along with this. Zappity's Adventures for a taste of lowsec. |
Unforgiven Storm
Eternity INC. Goonswarm Federation
834
|
Posted - 2013.10.17 21:43:00 -
[436] - Quote
Quote: The name of the player that deployed the siphon unit is visible in Show Info.
Now this is something I don't like at all.
Lets pretend I need to buy a new leviathan and decide that Mynnna will pay for it, but Mynnna refuses!!!
but since I know where is 80 poses reaction farm is located I decided to go to his ATM machines and make a isk redraw from it, but my name is thing...
...
In a more serious note and realist use case, I'm a spy in enemy alliance and move with no problem in their systems, how can I steal my enemy if I leave a finger print everywhere?
Unforgiven Storm for CSM 9, 10, 11, 12 and 13. (If I don't get in in the next 5 years I will quit trying) :-) |
Krios Ahzek
GoonWaffe Goonswarm Federation
934
|
Posted - 2013.10.17 21:43:00 -
[437] - Quote
Pinky Hops wrote:Krios Ahzek wrote:There are maybe a few hundred R64 moons we don't own.
Let's say there a a thousand of them.
That's still only 20 bil to put two siphons on each. I could bankroll that and I'm basically a newbie. Jewbal-level 1%ers can buy enough siphons to do this hundreds of times. So can our socialist alliance.
This is chump change. It costs even less if we aim at only one type of moon mineral at once. except there are hidden costs: 1) lost ships 2) you're being 100% naive, but this is excusable, since you are self-admittedly a newbie. nobody is just going to let you walk over to the other half of the universe and perma-siphon their moons. See 1) 3) whatever time you are spending doing this could be spent doing nearly anything else, most of which is probably more profitable and more impactful on the economy than trying to shut off 20% of a moon 40 jumps away, even if you succeed...See 2) basically: good luck to you...rofl
Covert ops haulers. Black ops bridges. Bubble immune interceptors. It's going to be trivial to not lose ships. Set up the siphons when no one is in local. The perfect crime.
Don't assume goon newbies are harmless. That would quite simply be moronic. We're part of the lever that lifts the universe (and the T2 prices)
We can shut off 100% of a moon, 20% is what is lost irrevocably even if we fail at siphoning.
Most people have separate combat and ratting alts. That said, I don't think ratting will be more profitable than this. We'll see.
-áThough All Men Do Despise Us |
Schmata Bastanold
The brothers inc Brothers Of The Dark Sun
1034
|
Posted - 2013.10.17 21:44:00 -
[438] - Quote
mynnna wrote:Contrary to all the whining from the poors about how moons are some hugely valuable and completely AFK wealth generator, they are in fact a wealth generator that would make a newbie in highsec laugh.
Yeah, they are worthless and that is why you have alarm clock CTA in this thread.
Better go write some minutes.
I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |
Abdiel Kavash
Paladin Order Fidelas Constans
1338
|
Posted - 2013.10.17 21:44:00 -
[439] - Quote
Zappity wrote:Second, this would leave you entirely open to economic attack. If you rely solely on rental income, what prevents PBLRD as a bloc from ceasing rental payments and pocketing the moon goo income? Their own revenue stream would be unaffected and I doubt you have the firepower, in the absence of both moon revenue and rental income, to subdue them all in time. This would be probably the most hilarious thing to happen to EVE since goons forgot to pay their sov bill. |
gascanu
Bearing Srl.
34
|
Posted - 2013.10.17 21:45:00 -
[440] - Quote
Krios Ahzek wrote:gascanu wrote:Krios Ahzek wrote:There are maybe a few hundred R64 moons we don't own.
Let's say there a a thousand of them.
That's still only 20 bil to put two siphons on each. I could bankroll that and I'm basically a newbie. Jewbal-level 1%ers can buy enough siphons to do this hundreds of times. So can our socialist alliance.
This is chump change. It costs even less if we aim at only one type of moon mineral at once. they can die by the hundreds on a single moon too You do know we have spent literally 100+ billion isk on suicide ships over one weekend in the past, right?
oh the good old days...
i also remember some CEO starting a war over some moons worth less that 100bil/month, and considering that some sorth of vital income or something...
|
|
Krios Ahzek
GoonWaffe Goonswarm Federation
935
|
Posted - 2013.10.17 21:47:00 -
[441] - Quote
Ranger 1 wrote: How long will you and your pilots be content becoming exactly what you despise? Farmers that spend large amounts of time grinding ISK... which is exactly what you will be.
Alright let's just play mythbusters here.
The pope ***** and trees make sound when they fall in the wods.
Goons already farm ISK and rat, and are exceedingly efficient at it.
Then we use that ISK to fund fun stuff.
-áThough All Men Do Despise Us |
Sven Viko VIkolander
Stay Frosty.
93
|
Posted - 2013.10.17 21:47:00 -
[442] - Quote
So far as I am understanding this issue :
1) It seems very unlikely that any use of the siphons, by itself, is going to cause a large rise in T2 ship cost. More likely, market speculation and direct manipulation of prices (e.g. by the goons) is going to cause fluctuation in the prices, if anything.
2) Why do people care if large entities like the goonsperg get massively richer off changes? Even the FW exploit didn't mess up the economy enough for the average player to notice/care much.
3) That said, the siphons seem like they could be most useful for very small and/or solo players living in fairly uninhabited space with a hostile moon mining POS in system. Pop a few siphons down overnight and collect a few dozen million isk before someone wastes some time coming out to the boonies to clean them up. That's not going to hurt most POS owners, but for the solo or small gang group it is a nice bit of isk, and it helps them.
Am I missing something? |
Aryth
GoonWaffe Goonswarm Federation
1304
|
Posted - 2013.10.17 21:47:00 -
[443] - Quote
Zappity wrote:A comment on the goon renter plans.
The plan to distribute the valuable moons to the renters and make it their problem seems like a knee-jerk reaction which is surprising. The value of moons in the presence of these new units will be devalued relative to current and I doubt that renters will pay 'whatever you tell them', at least after a couple of months have passed.
Second, this would leave you entirely open to economic attack. If you rely solely on rental income, what prevents PBLRD as a bloc from ceasing rental payments and pocketing the moon goo income? Their own revenue stream would be unaffected and I doubt you have the firepower, in the absence of both moon revenue and rental income, to subdue them all in time.
Say what. You really have no idea how renters work do you? Leader of the Goonswarm Economic Warfare Cabal. Vile Rat: You're the greatest sociopath that has ever played eve. |
Krios Ahzek
GoonWaffe Goonswarm Federation
935
|
Posted - 2013.10.17 21:49:00 -
[444] - Quote
Zappity wrote:Second, this would leave you entirely open to economic attack. If you rely solely on rental income, what prevents PBLRD as a bloc from ceasing rental payments and pocketing the moon goo income? Their own revenue stream would be unaffected and I doubt you have the firepower, in the absence of both moon revenue and rental income, to subdue them all in time.
I don't know, the fact that we control PBLRD and will kick/remove docking rights/come down like the fist of an angry god on any corp that gets uppity and tries to be spartacus?
-áThough All Men Do Despise Us |
mynnna
GoonWaffe Goonswarm Federation
1947
|
Posted - 2013.10.17 21:49:00 -
[445] - Quote
Aryth wrote:Zappity wrote:A comment on the goon renter plans.
The plan to distribute the valuable moons to the renters and make it their problem seems like a knee-jerk reaction which is surprising. The value of moons in the presence of these new units will be devalued relative to current and I doubt that renters will pay 'whatever you tell them', at least after a couple of months have passed.
Second, this would leave you entirely open to economic attack. If you rely solely on rental income, what prevents PBLRD as a bloc from ceasing rental payments and pocketing the moon goo income? Their own revenue stream would be unaffected and I doubt you have the firepower, in the absence of both moon revenue and rental income, to subdue them all in time. Say what. You really have no idea how renters work do you?
He seems to think that renters would, overnight, turn themselves into a unified cohesive bloc with all the normal organization, drive and tools that a real alliance does, and declare themselves independent from us.
So no, he really doesn't have any idea how renters work. Member of the Goonswarm Economic Warfare Cabal |
Courthouse
GoonWaffe Goonswarm Federation
416
|
Posted - 2013.10.17 21:49:00 -
[446] - Quote
Zappity wrote:1. CCP, make the units percentage based and apply a stacking penalty. In their current iteration these will just be dropped to prevent harvesting rather than for theft.
2. CCP, you really need to fix AFK cloaking along with this.
You realize, of course, that at 100 units per hour production, arguing for a percentage adjustment is basically no different from saying "I think it should be X value instead of Y."
Because percent.
per centum - look it up. |
Unforgiven Storm
Eternity INC. Goonswarm Federation
835
|
Posted - 2013.10.17 21:52:00 -
[447] - Quote
another thing I also don't agree is the compression ratio used for the ciphon.
so a small siphon size is 20m3 and can fit 1200m3, but a pos silo size is 4000m3 and can fit 20000m3...
a pos silo is 1 to 5 ration a siphon is a 1 to 60 !!!!
c'mon this is totally wrong.
please review the syphon size so similar things have similar sizes vs cargo holds ratios! it doesn't need to have the same similar ratio to size number, but it should be more closer than it is at this moment.
I suggest 50m3 for siphons if you compromise dropping silos to 2000m3. Unforgiven Storm for CSM 9, 10, 11, 12 and 13. (If I don't get in in the next 5 years I will quit trying) :-) |
Ranger 1
Ranger Corp
4762
|
Posted - 2013.10.17 21:54:00 -
[448] - Quote
Krios Ahzek wrote:Ranger 1 wrote: How long will you and your pilots be content becoming exactly what you despise? Farmers that spend large amounts of time grinding ISK... which is exactly what you will be.
Alright let's just play mythbusters here. The pope ***** and trees make sound when they fall in the wods. Goons already farm ISK and rat, and are exceedingly efficient at it. Then we use that ISK to fund fun stuff. Except now your troops will be spending their normal ratting time dropping siphons or collecting from them... and since most of the time they won't be collecting anything worthwhile even from those few siphons that survive they will have to spend what would have been their "fun" time trying to rat their daily bread.
Look, I'm hugely in favor of the goons being able to exploit this to one degree or another... but as much as you are insisting otherwise I'm pretty sure you'll find more effective ways to do it than what you are proposing. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Kismeteer
GoonWaffe Goonswarm Federation
460
|
Posted - 2013.10.17 21:54:00 -
[449] - Quote
For all those thinking that 'lol they'll have to check their towers', sure, we can do that. We have 10,000 other people to help too. And it can be anyone in our coalition too. It's not like jumping into system and dscanning is hard, especially with the interceptor changes.
Or we can just pay people to drop these, for nearly nothing, on different groups and then hot drop them when they're killing them. But if they use pos guns, and only controlling MAX 5 guns, that would take some time. And we know people hate grinding structures, but we generally love it.
It's a bad implementation and CCP should feel bad. |
Minmatar Citizen160812
The LGBT Last Supper
461
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Posted - 2013.10.17 21:54:00 -
[450] - Quote
Ranger 1 wrote:
Still not seeing this working as an effective grief tool, or even as an effective market manipulation device.
This video will explain it.
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