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Asurix
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Posted - 2006.01.31 14:25:00 -
[31]
Originally by: Adril Alatar
Originally by: Tiamat Kia All armortanked ships could run endless 2 repper with 3 hardener,(compare boost/repair amount of shieldbooster and repper.
wtb: BS that could run 2 repper and 3 hardeners endless....
or do you mean 2 medium repper?
an apoc can run 2 large reppers and 3 hardeners infinitely
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Tiamat Kia
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Posted - 2006.01.31 14:28:00 -
[32]
right. some ppl dont know thats rather the skill who does the most effect not the equipment.. but thats not the problem here in fact
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Tiamat Kia
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Posted - 2006.01.31 14:31:00 -
[33]
And 4 all who doesnt believ it.. its possible to run 3 hardener 2 large repper and and lare guns endless on a Dominix.. but never a xlarge booster or 2 large on a raven with same resitances/fitting.. not with the same efficency/price
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Asurix
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Posted - 2006.01.31 14:33:00 -
[34]
but if you put 3 t2 invulnerability fields on a raven, you will **** up everything 3 hardeners on an apoc stands for ;)
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Tiamat Kia
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Posted - 2006.01.31 14:49:00 -
[35]
-.- u run out of cap in time with that crappy thing..
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Asurix
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Posted - 2006.01.31 14:50:00 -
[36]
if your skills suck, not in my experience anyway =) your weapons use 0 cap and if you fire your weapons on your cap and use 0 hardener and 0 repper you will lose cap faster then with these invul fields =)
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Tiamat Kia
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Posted - 2006.01.31 14:57:00 -
[37]
Originally by: Asurix if your skills suck, not in my experience anyway =) your weapons use 0 cap and if you fire your weapons on your cap and use 0 hardener and 0 repper you will lose cap faster then with these invul fields =)
That doesnt make any sence to me..
if u use inv fields ur cap drain faster..in shield tanked ships u need all the cap 4 boosting.. and my skills are perfekt in this matter.. read above
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Asurix
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Posted - 2006.01.31 15:40:00 -
[38]
Originally by: Tiamat Kia
Originally by: Asurix if your skills suck, not in my experience anyway =) your weapons use 0 cap and if you fire your weapons on your cap and use 0 hardener and 0 repper you will lose cap faster then with these invul fields =)
That doesnt make any sence to me..
if u use inv fields ur cap drain faster..in shield tanked ships u need all the cap 4 boosting.. and my skills are perfekt in this matter.. read above
if you use 3 t2 invul fields you don't need to boost alot
and sustaining 8 guns, 2 large t2 reppers and 3 hardeners costs more cap then a shield booster and 3 t2 invul fields
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Jamius
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Posted - 2006.01.31 16:12:00 -
[39]
Originally by: Tiamat Kia what ive 4 gotten.. its so anoying to hear that.. under 20km no ew and so on.. ist easy to fight an apoc to their weaks And if u read my post correctly u should see that Im a Raven Pilot too.. I test it all with T1 fitting with a m8 whi is perfect at apoc.. u can do it with noobs too its all about percentages.
OK - your a Raven pilot too - sorry. OK the maths might say efficiency blah percentages blah - I care not.
You are forgetting about the rest of the setup of the ship in a realistic PvP situation. And I am not even including jamming here! God help the apoc pilot if I use a jammer too.
You are looking at this far too simplistically.
Get your mate over in his apoc for a fight instead :)
Oh and what do you mean it is easy to fight an apoc to it's weaknesses - I setup a 1v1 situation that puts the apoc pilot in a strong position and the Raven pilot in a weaker one!! I can do max damage at far larger range if need be, I have given the apoc a nice range for top damage laser crystal fitting and I have said no EW which I can fit far easier than any apoc pilot (or more of anyway if I so desire)?
No 1v1 can be taken seriously at over 20km, assuming this is maximum scrambling range.
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Tiamat Kia
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Posted - 2006.01.31 16:34:00 -
[40]
Seems to be that u are very convinced about ur raven.. yes I mentioned that too.. real exoirience and em and so on.. but that doesnt matter in mass.if u look only at the points and regeneration(repperstuff/shieldstuff) Raven is a good ship sure. I fly it by myself, but I talk about armor/shield coparison.
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Jamius
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Posted - 2006.01.31 16:40:00 -
[41]
Originally by: Tiamat Kia Seems to be that u are very convinced about ur raven.. yes I mentioned that too.. real exoirience and em and so on.. but that doesnt matter in mass.if u look only at the points and regeneration(repperstuff/shieldstuff) Raven is a good ship sure. I fly it by myself, but I talk about armor/shield coparison.
Fair enough Tiamat - I think maybe your limited English (not a criticism, just an observation) has meant your point has not come across too clearly. I am still not clear tbh :p
Your doing a direct comparison - that's fair enough but it in no way means anything should change with armor vs shield tanking as it is a far too simplistic way to look at it.
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Hllaxiu
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Posted - 2006.01.31 16:40:00 -
[42]
Originally by: Adril Alatar
Originally by: Tiamat Kia All armortanked ships could run endless 2 repper with 3 hardener,(compare boost/repair amount of shieldbooster and repper.
wtb: BS that could run 2 repper and 3 hardeners endless....
or do you mean 2 medium repper?
Er, Dominix can. 2x LARII, 3x hardeners, 2x cpr, 5x cap2s is more than enough. Apoc is even better at it.
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Tiamat Kia
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Posted - 2006.01.31 16:55:00 -
[43]
comparison in effektivity and repair/boost amount over time.. got it?
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Jamius
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Posted - 2006.01.31 17:08:00 -
[44]
Originally by: Tiamat Kia comparison in effektivity and repair/boost amount over time.. got it?
I got it
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Pottsey
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Posted - 2006.01.31 17:15:00 -
[45]
Edited by: Pottsey on 31/01/2006 17:15:28 ôCheck Caldary vs Amarr and you will see Shield only suxx. The passive reload rate is 2 Shield HP per sec and its the same like on the amarr titan.ö That explains why you think extenders are rubbish you donÆt understand how they work and are basing you ideas on wrong facts. It looks like you are doing shield hitpoints / shield recharge = xxx hitpoints. ThatÆs very wrong. You get a lot more then 2 HP/s with 0 skills and 0 modules. Anyone flying the a Titan will have skills and modules.
You say ôpassive reloadrate from shields.. I cant hear it any more. PEANUTS in compareö If thatÆs true show me a active setup on a none captail ship that can tank 1000 to 1500 DPS like my passive setup. Or show me a active setup that can regen 150+ raw HP none stop without cap problems like passive setups can.
ôif u use inv fields ur cap drain faster..in shield tanked ships u need all the cap 4 boosting.. and my skills are perfekt in this matter.. read aboveö 3 fields useÆs up 3.6cap/s more then 3 hardeners. Most ships can spare that and 3 cap/sec is more then a good trade off for the extra resistance invul fields provide over hardeners.
ôall armortanked ships have much more Grid and less cpu then shieldtanked vessels. So from my point of view shield tank gets more useless.. likeö Most shield tank ships use PDU which not only boost HP regen a lot but also boost powergrid.
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