Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Adam C
|
Posted - 2006.01.31 00:43:00 -
[1]
Edited by: Adam C on 31/01/2006 00:43:14 there are dual250 large guns right. To prevent people fitting smaller guns on large ships.
Could something similar apply to missiles?
ever thought that the current topoedo could have a variation that on launch could split it up into multiple smaller missiles?
think; BloodclawX4 Torpedo
dont wreck ure minds now
|
Lori Carlyle
|
Posted - 2006.01.31 01:16:00 -
[2]
Just say Cluster missiles....
/Vote me in ================================================== I hate forums so much. 90% sig pictures, 10% content. |
Zalrath Sjorin
|
Posted - 2006.01.31 01:31:00 -
[3]
/signed
|
Kittamaru
|
Posted - 2006.01.31 03:36:00 -
[4]
I call it... the cluster**** missile
XD
Imagine the look on a defender missile's face when it's 1 target becomes 4 0o
|
theRaptor
|
Posted - 2006.01.31 04:47:00 -
[5]
Originally by: Adam C there are dual250 large guns right. To prevent people fitting smaller guns on large ships.
No. They are just crappier big guns. The don't have the tracking or target sig size of smaller guns.
I don't think you trust, in, my, self-righteous suicide. |
Ralitge boyter
|
Posted - 2006.01.31 08:09:00 -
[6]
Originally by: theRaptor No. They are just crappier big guns. The don't have the tracking or target sig size of smaller guns.
k, but if they would have then the cluster bomb or simalair concept missiles would be very sweet to see in game as well.. (me with +4M sp in missiles should speak up on behave of missile lovers)
------------------------------------------- Should you disagree with me, well I guess that is because I disagree with you. If you have a problem with that please feel free not to tell me. |
Helen Tiger
|
Posted - 2006.01.31 09:33:00 -
[7]
Imagine this scenario : Raven with 6 launchers, firing cluster torps at a RoF of 8 seconds (that's what I'm at in a tech II fitting).
You're looking at 6 x 4 = 24 missiles shot every volley, or 3 missiles per second.
Do you have any idea what this would eat in terms of server ressources ?
Now imagine your cluster missiles use FoF technology... this would be the absolute weapons for kill missions :
- Get near the enemy - Start shield-tanking - Activate launchers - Sit back while the isk pours into your account - Eventually, tractor-beam the loot
I call it the "I-WIN" button.
For clusters missiles not to become the absolute weapon they'd need a serious malus. And I'll tell you what would be OK : a 100% penalty to launcher CPU requirements.
That way you'd ensure anyone who tries to fit 6 cluster launchers will be at a disadvantage in terms of tanking and missile damage / RoF (because you'd need to replace all your BSC's and PDU's by coprocessors)
What cluster torps would be good at would be for killing the smaller ships in a mission. I'm talking of the interceptors. You could have just one launcher devoted to that purpose and it wouldn't disrupt your fitting too much. But that would kind of defeat the purpose of CCP's latest missile nerf (the one what ensures torps cannot do full damage to fast-moving small ships)
Still, we've all thought of cluster missiles at some point. I think even if they sucked people would use them just for the fun of it. I know I would.
Helen
|
Helen Tiger
|
Posted - 2006.01.31 09:39:00 -
[8]
I'll tell you something I really miss : the ability for launchers to fit ANY type of missile.
I agree this allowed some stupid stuff, like frigates firing torpedoes... but I think AT LEAST a large launcher should be able to fit small missiles.
Take your basic real-life war plane. It can fit any size of missile or bomb under its wings, all that matters is that the craft can still take-off with the compound weight of all the ordnance.
The nerf to missile damage aginst small/fast ship was a good call from CCP but it left missileers without an efficient way to deal with frigates during missions. I know it'd help a lot if I could suddenly decide to load some of my cruise launchers with rockets just to deal with that pesky inty scrambling my ship.
I should probably suggest this in its own thread... I think I will.
Helen
|
theRaptor
|
Posted - 2006.01.31 09:39:00 -
[9]
Originally by: Ralitge boyter
Originally by: theRaptor No. They are just crappier big guns. The don't have the tracking or target sig size of smaller guns.
k, but if they would have then the cluster bomb or simalair concept missiles would be very sweet to see in game as well.. (me with +4M sp in missiles should speak up on behave of missile lovers)
And I want a horsey.
PS. I have 3 million SP in missiles.
I don't think you trust, in, my, self-righteous suicide. |
PhoenixHeart
|
Posted - 2006.01.31 11:18:00 -
[10]
Originally by: Helen Tiger I'll tell you something I really miss : the ability for launchers to fit ANY type of missile.
Take your basic real-life war plane. It can fit any size of missile or bomb under its wings, all that matters is that the craft can still take-off with the compound weight of all the ordnance. Helen
Here's why - torpedo tubes. Unlike modern day aircraft, which don't quite launch ordinance so much as drop it and let the engines take over (for missiles, no engines for bombs, obviously), in space you need a launching tube. If, say you put a light missile into a torpedo tube (should be about 10x size, right? not a big missile user, even if that would help). The purpose of this is so that during the initial boost, the missile/dumbbomb doesn't unbalance and end up pointing at your ship. If you've ever used model rockets before, you'll know what I mean when I say launching one without a launch rod is a very bad idea. Same concept applies here. Hope this explained it, though I'm afriad I might have made it more confusing... I dunno. But there's why.
|
|
Helen Tiger
|
Posted - 2006.01.31 11:43:00 -
[11]
A bit narrow-minded, aren't you ?
in space you need a launching tube
No you don't. Unless you're called George Lucas and have only 2 cents worth of imagination.
For one thing, what's preventing you to use external pilons for missiles ?
You talk of model rockets launch rods : that's also pretty much how anti-aircraft and anti-ship missiles are launched. And your rod is the same no matter the shape and size of your model rocket. You just shot your own foot with this example.
There could also be bomb-bay on our ships : jettison your missile then let its engine do the work.
As for missile "unbalance" causing them to hit your own ship... I don't suppose you remember our missiles are GUIDED, do you ?
Finally, if you insist on using tubes, then maybe you know about a little thing called a discardable sabot, used on real-life tank shells to shoot sub-caliber armor piercing rounds out of 125mm guns.
I suggest you look at :
APFSDS tank shells
I think we can expect futuristic EVE technology to at least be able to do what we can do today.
And here I though people who like science-fiction had lots of imagination. Maybe you're the exception ?
Helen
|
Kittamaru
|
Posted - 2006.02.01 16:10:00 -
[12]
Bravo Helen! Good show old chap!
Never seen someone do their research before disproving another's point!
|
Yurameki Daishun
|
Posted - 2006.02.01 17:24:00 -
[13]
Edited by: Yurameki Daishun on 01/02/2006 17:27:09 Edited by: Yurameki Daishun on 01/02/2006 17:26:49 M.I.R.V.
edit oh and if you use external pylons then when I shoot my 280 mm howitzer at you and it hits your pylon kiss your ship good bye.
|
Yurameki Daishun
|
Posted - 2006.02.01 17:24:00 -
[14]
Edited by: Yurameki Daishun on 01/02/2006 17:27:28 M.I.R.V.
edit I only clicked post once <_<
|
Helen Tiger
|
Posted - 2006.02.02 15:15:00 -
[15]
Originally by: Kittamaru Bravo Helen! Good show old chap!
Never seen someone do their research before disproving another's point!
thank you... I'm making this my sig
And to think some people call me a troll...
Seriously now :
Originally by: Yurameki Daishun
M.I.R.V.
edit oh and if you use external pylons then when I shoot my 280 mm howitzer at you and it hits your pylon kiss your ship good bye.
You're perfectly correct on the external pylons, they ARE a risk, but if you've ever served in the navy or in tanks you'll have been taught something like this :
"A warship is a dangerous place to be : it gathers lots fuel, explosives and people in a confined space"
There's no counting how many tanks in history got destroyed because their INTERNAL shell store had been ignited by an armor-piercing shot.
Besides, at least in EVE we have shields, which means external pylons are protected at least as long as your shield holds.
About the MIRV : yeah that's very similar to a cluster missile, except MIRV's have an additional feature : you get to assign a target to each warhead independently.
Actually MIRV's can also be loaded with just one live nuke and several dummy nukes, so as to confuse the enemy : you save your nukes and the enemy faces a lottery-of-doom if he can't intercept them all.
I always wanted to get my hands on a dummy / fake nuke... I think it'd look great in the living room
Helen
Originally by: Kittamaru Bravo Helen! (...) Never seen someone do their research before disproving another's point!
oldforums.eveonline.com/?a=topic&threadID=287902&page=1#12Lin |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |