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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Madbuster73
RED SQUAD
51
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Posted - 2013.10.24 15:14:00 -
[1] - Quote
At the moment a 1 week old char can farm a medium plex in a stabbed and cloaked t1 frigate
This is easy to get rid off.
make the Novice Outpost NPC able to tank 50 dps. (so noobs can still kill it and run it) make the Small Outpost NPC able to tank 150 dps (so you actually need a dessie or well fitted frig to kill it) (or 2 people) make the Medium Outpost NPC able to tank 250 dps (so you actually need a well fitted Dessie/AF/Cruiser to kill it. (or 2 people)
That way people in stabbed t1 frigs either have to ship up or can only run novices wich is fine by me. But it makes the good LP only available for people that bring a decent ship.
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Silvetica Dian
Manson Family Advent of Fate
233
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Posted - 2013.10.24 16:04:00 -
[2] - Quote
Sounds like a good idea, Can u fix the defensive plexers with no modules fitted too? Marriage: The reason we build bars Galen Tyrol |
Sollis Vynneve
I.I.I
9
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Posted - 2013.10.24 16:14:00 -
[3] - Quote
need to make it so cloaks and stabs dont work inside plexes. |
The Sinister
Unreal Intentions
23
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Posted - 2013.10.24 16:39:00 -
[4] - Quote
Sollis Vynneve wrote:need to make it so cloaks and stabs dont work inside plexes.
You cant do that.
What if i want to ambush a plexer in my rapier? I will need my cloak dont you think? otherwhise he will never come inside cause he sees me in directional scan.
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Swiftstrike1
Interfector INC. Fade 2 Black
300
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Posted - 2013.10.24 16:55:00 -
[5] - Quote
The Sinister wrote:Sollis Vynneve wrote:need to make it so cloaks and stabs dont work inside plexes. You cant do that. What if i want to ambush a plexer in my rapier? I will need my cloak dont you think? otherwhise he will never come inside cause he sees me in directional scan. Even if you do that, you'll only be disappointed when your victim warps away because he's got 4 stabs or something lol Fleet Bookmarks New Gravimetric Sites Med Clones 2.0 |
Gizznitt Malikite
Agony Unleashed Agony Empire
2748
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Posted - 2013.10.24 16:56:00 -
[6] - Quote
I can make a cloaky, stabbed tristan that's able to take down many NPCs.... And I can also bring in a main and blap the rats and then leave my alt in there to finish it off...
Really, the LP for running down a timer mechanic is what needs addressing. Not people fitting cloaks and stabs and stuff.
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Omnathious Deninard
Novis Initiis
1732
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Posted - 2013.10.24 16:56:00 -
[7] - Quote
As I said in the last thread about this. Disable the warp drive on all ships in the complex until the complex has been captured. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |
Barrogh Habalu
Imperial Shipment Amarr Empire
552
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Posted - 2013.10.24 17:02:00 -
[8] - Quote
Remind me, what happened to suggestions like timer rollbacks and the like? Were they deemed bad or something? |
Soldarius
Deadman W0nderland Forsak3n.
359
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Posted - 2013.10.24 17:25:00 -
[9] - Quote
Reduce LP payouts for plexing. Increase LP payouts for pvp. Free Ripley Weaver! |
TehCloud
Mastercard.
173
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Posted - 2013.10.24 17:27:00 -
[10] - Quote
Madbuster73 wrote:FW has a disease.
FW was meant to provide PVP and some Isk for those that are involved. But there are so many alts now from people that arent even in FW but just do it for the easy LP. Because it is way too easy.
At the moment a 1 week old char can farm a medium plex in a stabbed and cloaked t1 frigate.
This is easy to get rid off.
make the Novice Outpost NPC able to tank 50 dps. (so noobs can still kill it and run it) make the Small Outpost NPC able to tank 150 dps (so you actually need a dessie or well fitted frig to kill it) (or 2 people) make the Medium Outpost NPC able to tank 250 dps (so you actually need a well fitted Dessie/AF/Cruiser to kill it. (or 2 people)
That way people in stabbed t1 frigs either have to ship up or can only run novices wich is fine by me. But it makes the good LP only available for people that bring a decent ship.
If I recall correcly you're using a cloaky stabbed FW alt yourself. My Condor costs less than that module! |
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The Lobsters
The Operation
45
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Posted - 2013.10.24 17:33:00 -
[11] - Quote
The Sinister wrote:Sollis Vynneve wrote:need to make it so cloaks and stabs dont work inside plexes. You cant do that. What if i want to ambush a plexer in my rapier? I will need my cloak dont you think? otherwhise he will never come inside cause he sees me in directional scan.
So leave co-ops cloaks and just nerf standard cloaks.
I would love to see WCS and standard cloaks nerfed in plexes. It would however make FW Griffins online.
Still, better than nothing. That man is the noblest creature may be inferred from the fact that no other creature has contested his claim. |
Eliza Loney
Federal Defense Union Gallente Federation
1
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Posted - 2013.10.24 17:34:00 -
[12] - Quote
Easy solutions!
Timer does not run if you are cloaked, you can still pick off targets but not while running the plex
Must be within 2000 M of the button to capture it, easy fro group, hard for solo
NPC calls in backup at random intervals, they are defending it after all
Greatly increased align times for warp stabs, as well as top speed penalties so it takes longer to get away.
Reduced LP for plexing in an undersized ship, reason being if someone DID show you would loose anyway
Warp scram batteries inside plexs, kill-able but takes a minute
Restrict acceleration gate usage to 2 warp core stabs, " Your warp engine signature is damped too much for the gate to properly lock on and accelerate you to the destination" |
Spr09
T.R.I.A.D
72
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Posted - 2013.10.24 19:38:00 -
[13] - Quote
Omnathious Deninard wrote:As I said in the last thread about this. Disable the warp drive on all ships in the complex until the complex has been captured.
Holy **** no. Disabling warp stabs and cloaks is the best solution, since you're supposed to be in FW to pvp, not farm sites. |
Spr09
T.R.I.A.D
72
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Posted - 2013.10.24 19:39:00 -
[14] - Quote
Soldarius wrote:Reduce LP payouts for plexing. Increase LP payouts for pvp.
This is the most sensible solution, since FW was designed to be PvP centered. |
Madbuster73
RED SQUAD
54
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Posted - 2013.10.24 19:49:00 -
[15] - Quote
Spr09 wrote:Soldarius wrote:Reduce LP payouts for plexing. Increase LP payouts for pvp. This is the most sensible solution, since FW was designed to be PvP centered.
Less LP for plexing = less pilots in space trying to make that LP = Less PVP......
The LP is not the problem, the fact that a cloaky, stabbed t1 frig can kill the Medium NPC THATS the problem.....
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Robbie Robot
Exiled Kings SCUM.
27
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Posted - 2013.10.24 23:57:00 -
[16] - Quote
I think they should also get LP for killing non-FW player ships in sites. I have tried to shoot people in sites, and they should really get more reward for fighting off pirates. Instead of decreasing the payout for plexes, increase it for PvP. |
Motorbit
Viriette Industrial Combined Arms Militia Villore Accords
22
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Posted - 2013.10.25 05:00:00 -
[17] - Quote
we had higher payout for pvp, it did not work. ppl just killed their alts to abuse the system.
imo, the only solution would be to disable cloaks and stabs. this would only hurt farmers (and dump pirates that think they actually could lock up a friggate with their recoon ship before it could warp off and are to scared to do some seroious fighting) |
Morrigan LeSante
The Lost and Forgotten Troopers
422
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Posted - 2013.10.25 07:47:00 -
[18] - Quote
Wait, it actually still ticks down when cloaked?
/boggle. |
Vulfen
Bio Tech.
70
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Posted - 2013.10.25 10:32:00 -
[19] - Quote
When in highsec if you are being chased by the police, you cant cloak. the same should apply for FW as it is a hostile "milita" chasing you then until they are not cloaking should not be allowed |
Madbuster73
RED SQUAD
58
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Posted - 2013.10.27 10:27:00 -
[20] - Quote
Vulfen wrote:When in highsec if you are being chased by the police, you cant cloak. the same should apply for FW as it is a hostile "milita" chasing you then until they are not cloaking should not be allowed
That doesnt solve the problem, its still too easy to run a Medium Outpost........ It should not be possible to kill the Medium NPC in an unskilled t1 frigate....
Its ok if they can do the Novices, because thats what they are there for, but making 40 million isk in 20 minutes by easily killing the Medium NPC in an unskilled,stabbed and cloaked T1 frigate is just too easy.
It doesnt reflect the Risk/Reward policy that CCP always seems to aim for..... |
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Syrias Bizniz
Segmentum Solar Nulli Secunda
226
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Posted - 2013.10.27 14:32:00 -
[21] - Quote
https://forums.eveonline.com/default.aspx?g=posts&m=3198104#post3198104
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XvXTeacherVxV
S.E.N.T.I.N.E.L.
41
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Posted - 2013.10.27 15:51:00 -
[22] - Quote
Sollis Vynneve wrote:need to make it so cloaks and stabs dont work inside plexes.
Disabling stabs inside the plexes is a great idea but may be technically unfeasible. I don't think CCP has made a passive module temporarily disabled like that. Besides, they wouldn't have to if you had to actually fit your ship to kill/tank them. They should just make the rats a lot tougher. Disabling cloaks is too much. The problem isn't that a merlin can cloak in a site, it's that a merlin can fit a cloak, 3 warp stabs and then still do the site. EVE Forums need a button right next to "like" that says "you need to calm your silly self down."Can you see the rapier??-áhttp://imgur.com/aFelCpv,GH6lqDE |
Madbuster73
RED SQUAD
59
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Posted - 2013.10.28 10:39:00 -
[23] - Quote
XvXTeacherVxV wrote:Sollis Vynneve wrote:need to make it so cloaks and stabs dont work inside plexes. Disabling stabs inside the plexes is a great idea but may be technically unfeasible. I don't think CCP has made a passive module temporarily disabled like that. Besides, they wouldn't have to if you had to actually fit your ship to kill/tank them. They should just make the rats a lot tougher. Disabling cloaks is too much. The problem isn't that a merlin can cloak in a site, it's that a merlin can fit a cloak, 3 warp stabs and then still do the site.
My point exactly :)
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Caleb Seremshur
Gladiators of Rage Fidelas Constans
126
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Posted - 2013.10.28 11:13:00 -
[24] - Quote
Madbuster73 wrote:FW has a disease.
FW was meant to provide PVP and some Isk for those that are involved. But there are so many alts now from people that arent even in FW but just do it for the easy LP. Because it is way too easy.
At the moment a 1 week old char can farm a medium plex in a stabbed and cloaked t1 frigate. It should not be possible to kill the Medium NPC in an unskilled t1 frigate....
Its ok if they can do the Novices, because thats what they are there for, but making 40 million isk in 20 minutes by easily killing the Medium NPC in an unskilled,stabbed and cloaked T1 frigate is just too easy
This doesn't reflect the Risk/Reward policy that CCP always seems to aim for.....
You're forgetting something very important:
FW is a big isk sink. A really big one. CCP need to have FW as easy-mode as possible to keep the horrifying inflation from incursions and moons in check. Read my thread here for my thoughts on eve economy https://forums.eveonline.com/default.aspx?g=posts&t=263968&find=unread --- Mining in game, from the perspective of an IRL miner. https://forums.eveonline.com/default.aspx?g=posts&m=3503687&#post3503687 ----á for FW rebalance in 2013 |
Naomi Anthar
151
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Posted - 2013.10.28 11:19:00 -
[25] - Quote
Ok you forgot about one : reduce payout for FW missions by at least 50%.
FW MISSIONS ARE NO PVP CONTENT and bring almost no risk since you don't do them in expensive ship anyway but in SB.
If they were hard enough so you need bling ship , then ok. But if you can farm 300k lp or so in hour in cheapass ship. THEN ITS WRONG.
FW must be pvp content not the other way.
Stop making it source of money. Make it real content. As real as null sec garbage etc.
But i second on increasing hp for rats. |
Madbuster73
RED SQUAD
60
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Posted - 2013.10.28 11:48:00 -
[26] - Quote
Naomi Anthar wrote:Ok you forgot about one : reduce payout for FW missions by at least 50%.
FW MISSIONS ARE NO PVP CONTENT and bring almost no risk since you don't do them in expensive ship anyway but in SB.
If they were hard enough so you need bling ship , then ok. But if you can farm 300k lp or so in hour in cheapass ship. THEN ITS WRONG.
FW must be pvp content not the other way.
Stop making it source of money. Make it real content. As real as null sec garbage etc.
But i second on increasing hp for rats.
Well the REAL driver for conflict has always been money, so dont take that away. Its ok if people can make a lot of Isk, but it should be done by Risk/Reward, so you need to bring a decent ship to make that isk. So you are right about the FW MISSIONS, they should pay LESS. But the Plexes are fine atm. We just dont want stabbed/cloaked T1 frigates be able to run them......
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Degnar Oskold
Justified Chaos
37
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Posted - 2013.10.28 11:54:00 -
[27] - Quote
I like the original idea. Increasing the tankable DPS in small, medium and large plexes will restore FW plexing to active militia members instead of farmer alts.
Farming these plexes should require large ships which are easier to catch even when fitted for evasion. |
Morrigan LeSante
The Lost and Forgotten Troopers
428
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Posted - 2013.10.28 12:28:00 -
[28] - Quote
I rather suspect people will just move to bigger, stabbed, cloaked ships while becoming even more paranoid. You cant change a mentality with mechanics alone. |
Degnar Oskold
Justified Chaos
37
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Posted - 2013.10.28 15:44:00 -
[29] - Quote
Morrigan LeSante wrote:I rather suspect people will just move to bigger, stabbed, cloaked ships while becoming even more paranoid. You cant change a mentality with mechanics alone.
That's fine. Then the cloaky farmers will be limited - once they set out in a stabbed cruiser, they will be unable to access most of the plexes out there.
Not to mention that a cruiser is a harder ship to GTFO out in. |
Ghost Phius
Tribal Liberation Force Minmatar Republic
36
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Posted - 2013.10.28 16:44:00 -
[30] - Quote
Hmm....another change the rules against certain playstyles to benefit my playstyle in a sandbox game....er..om
HELL NO |
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