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Debir Achen
The Red Circle Inc.
66
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Posted - 2013.10.25 05:07:00 -
[1] - Quote
Wacky thought: what if T3 subsystems took half their bonus from the subsystem skill and half from the X strategic cruiser skill?
What is the effect of this?
(1) Half bonus comes from cheap, specialised skill, while the other comes from more expensive, more general skill.
(2) Allows for, say, T3 frigates, while maintaining the existing subsystem skills.
(3) Makes the base cruiser skill useful for something other than overheating.
Note: X strategic cruiser itself isn't that expensive. As a rank 5 skill, it's the same as taking all 5 subsystems to V, or training a single large weapon to V. Aren't Caldari supposed to have a large signature? |
Yakima DWB
Baited Sting Interstellar ConVicts
4
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Posted - 2013.10.25 05:22:00 -
[2] - Quote
The way the skills "pay out" now for subsystems skills could already be applied to other ship classes as is, couldn't they? |
Gigan Amilupar
Legion of Darkwind
35
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Posted - 2013.10.25 05:43:00 -
[3] - Quote
While admittedly it would be nice to see the strategic cruiser skills be good for something other then just OHing, this idea doesn't really accomplish anything other then increasing the amount of time it takes to get the maximum out of a T3. It doesn't aid in balancing because really something needs to be looked at from the perspective of "all level V's" to determine if it is overpowered or not; which isn't to say something can't be OP without all V's, but balance needs to anticipate the maximum that can come out of a ship.
This idea doesn't really allow for other hull sizes of T3's either. The reason things like T3 frigs aren't in game is because they have potential to be quite overpowered. In addition to that, T3's have an issue with overlapping roles; a lot of the complaining about T3's stems from the fact that they can be superior to HACs and the like (which, while not a bad thing imo, is a separate conversation). Honestly, if CCP can find a way to balance another hull class of T3's then they can easily apply the existing subsystem skills to that ships subsystems.
I'm not against looking at how skills affect T3's, in fact it may be required when the rebalance is done. But as it is right now there isn't much point. |
Zan Shiro
Alternative Enterprises
246
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Posted - 2013.10.25 06:21:00 -
[4] - Quote
where is the downside to ship loss? Once the ship command racial strat is trained to 5 its done. Barring dying with an out of date clone the pilot basically has a permanent bonus for life even after ship loss . RNG has to pick this skill randomly based on sp lost. My cladari and minny t3 trains are years old....RNG has fresher and tastier picks for this tbh.
when the t3 dies if a bonus is 5% they are now only losing 2.5 for the random sub selected. Not really a hit to the player which is the intent of the subsystem skill level lost on blow up. 3%'s can be had for cheap enough to get that back tbh in the interim while retraining. |
Debir Achen
The Red Circle Inc.
66
|
Posted - 2013.10.28 04:46:00 -
[5] - Quote
Zan Shiro wrote:when the t3 dies if a bonus is 5% they are now only losing 2.5 for the random sub selected. Not really a hit to the player which is the intent of the subsystem skill level lost on blow up. I suspect you will find this isn't the case. Players will still want to eke out that last few percent of bonus, and it will still take ~3.5 days to get the missing skill back.
That said, if everyone were to train X strat cruiser to V but the subsystems to only IV (to minimize losses) then you'd be proven correct. And maybe this would happen. But as soon as someone trains a sub to V then the loss is 3.5 days of training, even if the difference in bonus is smaller.
Aren't Caldari supposed to have a large signature? |
Zan Shiro
Alternative Enterprises
248
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Posted - 2013.10.28 09:20:00 -
[6] - Quote
I know a player will retrain the sub 5. Thats the issue. But during that time they lose the whole say 5% currently in game.
With your idea strat cruiser 5 will never be touched once trained. Or at least the odds of it are real slim. Evemon has me at 270 skills (i generally 4 all skills). 97 of them are level 5. RNG has many choices to pull if I like an idiot die in an out of date clone. If my base race ship skill is not touched I still get partial bonus while the sub retrains to 5. This assumes I have an out of date clone. If never out of date...I am strategic cruiser 5 for life.
Current system is harsher. If I lose engineering sub some fits may no longer work for me. Your system I may squeeze by for the 4-5 days to retrain the 5.
Not seeing the issues here. CCP gave us a bone here. You train this skill to as high as you need it to be. If a care bear never cooking mods....level 1 and move on. Do pvp and will cook mods, well then train it. This a rare treat from ccp. Enjoy it. I often wonder why I need logi 5 to run triage. Really good at flying a cruiser and running triage mod on a carrier...what is the connection? Moments like these you appreciate when ccp says meh, level 1 and go have fun. |
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