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Thread Statistics | Show CCP posts - 1 post(s) |
Rexthor Hammerfists
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Posted - 2006.02.06 13:11:00 -
[31]
give it more base cap and change the turret range bonus to an armour rep cycle reduction bonus. - Purple Conquered The World, We the Universe.
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Twin blade
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Posted - 2006.02.06 13:32:00 -
[32]
The typhoon main real reason it sucks is not the bon its the 4/4 it just will not allow the ship to do real ammout's of damage to any ship with a tank.
The phoon needs 5 or more gun/missile point's.
If you add more gun point's the low PG will force it to be a AC ship so tempest will still be the sniper.
If you add more missile point's you get a raven only as an armor tank.
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Jaketh Ivanes
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Posted - 2006.02.06 13:42:00 -
[33]
Twin blade got a good point. The bonuses only applies to 50% of the weapons, so I would suggest that the Phoon get 4 bonuses, 2 for guns and 2 for missiles. Since they have a 50/50, the bonuses only helps 50%, so a double would mean it equals other ships.
Same damage on 4 guns as the Apoc has on 8. Same damage on 4 missiles as the Raven has on 6 (never flown raven, so not sure if its more...).
In my oppinion, it balances the ship. And, no, I've never flown a Phoon.
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Sphalerite
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Posted - 2006.02.06 13:46:00 -
[34]
Here's an odd idea
What if the phoon gets 1 or 2 of its lows moved to mids. This would let it have some EW or a shield tank, and make it a truer hybrid.
At least it could suck at more things then.
Also, optimal to missile ROF.
"Some rise by sin, and some by virtue fall" |
smallgreenblur
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Posted - 2006.02.06 13:54:00 -
[35]
nosphoon pretty much beats any close range bs apart from a raven, in my experience. I've won 1v1s against ecm tempests, domis, geddons, apocs etc. usually to watch them warp off with stabs, but that's another thread. Can be close tho. One issue i have with my setup (nos+armor tank), is it makes absolutely NO use of the phoons racial bonuses. Making those 45 days for minnie bs level 5 a bit pointless. I'm all for a nos or an armor tanking bonus. Or drones. Or anything remotely useful. Please? Pretty please?
sgb
P.S. Current phoon racial role is that of an extreme long range sniper. It only has 4 turret slots. Is it just me that thinks this is a bit f*cked up? What can you hurt with 4 slots wasted?
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Wizie
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Posted - 2006.02.06 15:30:00 -
[36]
Wouldnt mind a change of slots, or a speed boost.
That would require a rethink of the ship as a whole though
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Twin blade
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Posted - 2006.02.06 15:46:00 -
[37]
Edited by: Twin blade on 06/02/2006 15:47:27
Originally by: Sphalerite Here's an odd idea
What if the phoon gets 1 or 2 of its lows moved to mids. This would let it have some EW or a shield tank, and make it a truer hybrid.
At least it could suck at more things then.
Also, optimal to missile ROF.
Good God no the typhoon is an armor tank it need's the low slot's to fit a good tank and 2 damage mod's to boost damage to a some what half ass level.
Oh Jaketh Ivanes i think that would over power the ship a lot since it would give it to much damage on top of its tank.
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Anarkia Evangel
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Posted - 2006.02.06 16:27:00 -
[38]
Edited by: Anarkia Evangel on 06/02/2006 16:31:10 This is how i see it.
The Mininatar philosophy of its warships, speed and damage.
The phoon is a close range ship, able to use drone, guns and missiles to equal effectiveness with out specializing in either.
It shouldnt have another gunnery bounse or more gun points or more mids as I dont want another Tempest.
As i reckon the 3rd Minintar battleship will be a missile boat, its doesnt need any more missile points (well I would like to think so)
The ship lay out makes it a fun ship to fly, and i would like it to stay like it is, it is underpower in its current state maining because of its bonuses.
For a rep bonus of some sort, I think not, its ment to hit fast and hard, if anything a resistance bonus would be more in keeping.
What I would like, is a 5% bonus for missle and gunnery rof, as one bonus, as someone said before, its pretty much like one bonus. Then the second bonus 10% to afterburner effectiveness.
Not sure if that would be overpowered but I like the sounds of it, if it is take the ab bonus away and count the rof bonus as 2.
Also change the Armour hp with the shield hp.
Atm Sheild hp = 4969 Armour hp = 4375
Increase base speed by 10 points
I think thats everything
Edit spelling 4tw
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Wizie
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Posted - 2006.02.06 16:57:00 -
[39]
Edited by: Wizie on 06/02/2006 17:01:53
Originally by: Anarkia Evangel Edited by: Anarkia Evangel on 06/02/2006 16:31:10 This is how i see it.
The Mininatar philosophy of its warships, speed and damage.
The phoon is a close range ship, able to use drone, guns and missiles to equal effectiveness with out specializing in either.
It shouldnt have another gunnery bounse or more gun points or more mids as I dont want another Tempest.
As i reckon the 3rd Minintar battleship will be a missile boat, its doesnt need any more missile points (well I would like to think so)
The ship lay out makes it a fun ship to fly, and i would like it to stay like it is, it is underpower in its current state maining because of its bonuses.
For a rep bonus of some sort, I think not, its ment to hit fast and hard, if anything a resistance bonus would be more in keeping.
What I would like, is a 5% bonus for missle and gunnery rof, as one bonus, as someone said before, its pretty much like one bonus. Then the second bonus 10% to afterburner effectiveness.
Not sure if that would be overpowered but I like the sounds of it, if it is take the ab bonus away and count the rof bonus as 2.
Also change the Armour hp with the shield hp.
Atm Sheild hp = 4969 Armour hp = 4375
Increase base speed by 10 points
I think thats everything
Edit spelling 4tw
I like this idea.. a lot
Though I wouldnt mind an MWD bonus :p
The armor and shield hp definitely need to be reversed.
The one gun and one missile bonus is absolutely stupid on a 4/4 ship, a single bonus for both would be nice. Maybe give a racial missile bonus and gun rof bonus as one and another bonus with regards to propulsion.
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Orrin Danestarr
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Posted - 2006.02.06 17:02:00 -
[40]
Originally by: Wizie
Originally by: Anarkia Evangel Edited by: Anarkia Evangel on 06/02/2006 16:31:10 This is how i see it.
The Mininatar philosophy of its warships, speed and damage.
The phoon is a close range ship, able to use drone, guns and missiles to equal effectiveness with out specializing in either.
It shouldnt have another gunnery bounse or more gun points or more mids as I dont want another Tempest.
As i reckon the 3rd Minintar battleship will be a missile boat, its doesnt need any more missile points (well I would like to think so)
The ship lay out makes it a fun ship to fly, and i would like it to stay like it is, it is underpower in its current state maining because of its bonuses.
For a rep bonus of some sort, I think not, its ment to hit fast and hard, if anything a resistance bonus would be more in keeping.
What I would like, is a 5% bonus for missle and gunnery rof, as one bonus, as someone said before, its pretty much like one bonus. Then the second bonus 10% to afterburner effectiveness.
Not sure if that would be overpowered but I like the sounds of it, if it is take the ab bonus away and count the rof bonus as 2.
Also change the Armour hp with the shield hp.
Atm Sheild hp = 4969 Armour hp = 4375
Increase base speed by 10 points
I think thats everything
Edit spelling 4tw
I like this idea.. a lot
Though I wouldnt mind an MWD bonus :p
No, an ab bonus would be really fitting here as following minmatar tradition, it offers a low tech solution and the effectiveness is amplified in deadspace.
Hmmm, with the typhoon possibly getting this bonus, ill ahve to think my design idea for the 3rd tier battleship (i am affectionally calling the Siricco).
Stil, this fits very well into the typhoons abilities. "Imagination is the key that unlocks the door." - ME |
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Jon Xylur
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Posted - 2006.02.06 17:05:00 -
[41]
Maybe they should give the Typhoon bonus for target painters and tracking or something. Then it could be used as atni-crusier (maybe even anti frig) BS. Besides, Phoon pwning with PWNAGE sound fun.
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Wizie
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Posted - 2006.02.06 17:09:00 -
[42]
Originally by: Jon Xylur Maybe they should give the Typhoon bonus for target painters and tracking or something. Then it could be used as atni-crusier (maybe even anti frig) BS. Besides, Phoon pwning with PWNAGE sound fun.
I surely hope not
I dont want EW bonuses on this ship. Specially not one like painters. It lacks the mids for any sort of useful EW.
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Liu Kaskakka
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Posted - 2006.02.06 17:20:00 -
[43]
Originally by: Testy Mctest Remember, if you want Devs to listen, you have to think from a balanced point of view. 6/6 is not balanced.
Well, its not too overpowered if you keep its sucky bonuses. ^_^
King Liu is RIGHT!!
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Remedial
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Posted - 2006.02.06 17:41:00 -
[44]
Increase the typhoon's base speed by 25% There's your role.
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Sarmaul
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Posted - 2006.02.06 18:31:00 -
[45]
how about a target painting bonus?
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Brevis
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Posted - 2006.02.06 18:40:00 -
[46]
Take all bonuses it has now and give. 1.5 %speed per lev(or 10%to ab speed per lev) 2. 10% agilety per lev And it gona be real minatar bs, and every minatar be proud. It would bs with role. And i'm not kiding. Minatar don't need dps, they need role and minatar role is speed.
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Nafri
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Posted - 2006.02.06 18:40:00 -
[47]
Originally by: Sarmaul how about a target painting bonus?
I <3 sarcasm
Typhoon should get missle ROF and projectile damage, also 5 missle hardpoints, making it a armor tanking missleship
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Adam Weishaupt
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Posted - 2006.02.06 18:47:00 -
[48]
I like the idea of a speed increase, armor/shield swap, and some other small bonus to missiles or NOS or afterburner. That's not unbalancing and it's easy to do.
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Nafri
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Posted - 2006.02.06 18:51:00 -
[49]
Originally by: Brevis Take all bonuses it has now and give. 1.5 %speed per lev(or 10%to ab speed per lev) 2. 10% agilety per lev And it gona be real minatar bs, and every minatar be proud. It would bs with role. And i'm not kiding. Minatar don't need dps, they need role and minatar role is speed.
normally minmatarr role is damage
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Kael D'mende
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Posted - 2006.02.06 18:55:00 -
[50]
Originally by: Nafri
Originally by: Brevis Take all bonuses it has now and give. 1.5 %speed per lev(or 10%to ab speed per lev) 2. 10% agilety per lev And it gona be real minatar bs, and every minatar be proud. It would bs with role. And i'm not kiding. Minatar don't need dps, they need role and minatar role is speed.
normally minmatarr role is damage
yup, and hopefull it will stay that way ;O)
/Kael
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xaioguai
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Posted - 2006.02.06 19:05:00 -
[51]
Originally by: Twin blade
Good God no the typhoon is an armor tank it need's the low slot's to fit a good tank and 2 damage mod's to boost damage to a some what half ass level.
Oh Jaketh Ivanes i think that would over power the ship a lot since it would give it to much damage on top of its tank.
uh....typhoon should be a shield tanking boat instead a armor tanking boat. it has higher cpu but lower grid than pest. more shield HP than armor. Just because of 4/7 slot lay out doesn't make it a good armor tanker. after all, most of BS fitted for tanking will out tank your uber tanking phoon......
what i will like to see from a new typhoon will be
7 turret + 4 missile .... like fleet typhoon 6 mid slots + 5 low slots .... to make use of high cpu switch optimal range bonus to speed bonus switch ROF bonus to damage bonus so keep in par with stabber
and about the NOS bonus someone suggest earlier, energy weapon is for amarr ship (see amarr recon ship), don't think it will go too well on matari ship from RP prospective.
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Brevis
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Posted - 2006.02.06 19:11:00 -
[52]
Tell me which minatar ship has best dps in it's class. I'm not new to game but like minatar me just 6 month old. So maybe i fly wrong ships.
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Pesadel0
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Posted - 2006.02.06 19:56:00 -
[53]
Originally by: Brevis Tell me which minatar ship has best dps in it's class. I'm not new to game but like minatar me just 6 month old. So maybe i fly wrong ships.
Well it is a hard question you ask ,depends on the circumstances,but from my view point the matari are damage -+kill-+if Not Kill run like hell..
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Sarmaul
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Posted - 2006.02.06 20:02:00 -
[54]
Originally by: Pesadel0
Originally by: Brevis Tell me which minatar ship has best dps in it's class. I'm not new to game but like minatar me just 6 month old. So maybe i fly wrong ships.
Well it is a hard question you ask ,depends on the circumstances,but from my view point the matari are damage -+kill-+if Not Kill run like hell..
the phrase you're looking for is "hit and run"
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Apertotes
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Posted - 2006.02.06 20:10:00 -
[55]
Edited by: Apertotes on 06/02/2006 20:11:45 Edited by: Apertotes on 06/02/2006 20:11:29 i already said it on another thread. minmatar are the most "special" race, and typhoon is the most "special" minmatar ship. it is odd. 4 launchers, 4 guns. bonus aply to only half of the high slots.
i would like this. give it 3 high slots, and then 1 more high slot per Minmatar BS level. give it 7 launcher and 7 turrets slots. 5% speed per BS level. that is all.
it would be different from any other ship. it will not be overpowered, since it would lack any damage bonus, but it would be the most versatile ship in game.
think about it. 7 launcher without damage bonus is worse than the 6 launchers on the raven. 7 turrets without damage bonus is worse than geddon, apoc or mega.
it would not be the best at anything, but you would never know what you are facing.
Apertotes, the Guybrush Threepwood of New Eve |
Twin blade
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Posted - 2006.02.06 21:06:00 -
[56]
Originally by: xaioguai
Originally by: Twin blade
Good God no the typhoon is an armor tank it need's the low slot's to fit a good tank and 2 damage mod's to boost damage to a some what half ass level.
Oh Jaketh Ivanes i think that would over power the ship a lot since it would give it to much damage on top of its tank.
uh....typhoon should be a shield tanking boat instead a armor tanking boat. it has higher cpu but lower grid than pest. more shield HP than armor. Just because of 4/7 slot lay out doesn't make it a good armor tanker. after all, most of BS fitted for tanking will out tank your uber tanking phoon......
what i will like to see from a new typhoon will be
7 turret + 4 missile .... like fleet typhoon 6 mid slots + 5 low slots .... to make use of high cpu switch optimal range bonus to speed bonus switch ROF bonus to damage bonus so keep in par with stabber
If there is ever a patch that turn's the typhoon in to a shield tank i swear to god i will quit eve.
A fleet typhoon if ever made will never be a shield tank its just worng only 1 ship miny ship shield tanks and thats the cyclone and that suck's.
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Sphalerite
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Posted - 2006.02.06 21:21:00 -
[57]
Originally by: Twin blade only 1 ship miny ship shield tanks and thats the cyclone and that suck's.
T2 Minmatar ships have the best shield tanking resists. An Arty tempest shield tanks as well. Pretty much the only Minmatar ships that armor tank are the ACTempests, Phoons and Munins.
"Some rise by sin, and some by virtue fall" |
Twin blade
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Posted - 2006.02.06 21:30:00 -
[58]
Originally by: Sphalerite
Originally by: Twin blade only 1 ship miny ship shield tanks and thats the cyclone and that suck's.
T2 Minmatar ships have the best shield tanking resists. An Arty tempest shield tanks as well. Pretty much the only Minmatar ships that armor tank are the ACTempests, Phoons and Munins.
T2 resistace's alone remove the need of 2 harder's so can make more or less any tank good since you no longer need to harden them damage type's.
Tempest art tempest is a fleet weapon and it can armor better if used right.
Most minmatar ships can armor tank and only like 3 shield tank.
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Ryzolette
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Posted - 2006.02.06 21:38:00 -
[59]
The problem I see the the phoon is that it's a bigger bellicose when it should be a bigger stabber. Thankfully the bellicose is no longer a pos (no i dont mean player owned station) as it has a role as target painter.
Give 6 turret pts and 4 missile pts. Then drop optimal bonus for 5% speed. Increase base speed by 20. Drop sig radius by 10 or so. Drop mass by 10k. Maybe 500 more grid too.
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Swiftness
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Posted - 2006.02.06 21:50:00 -
[60]
I see it this way : amarr got : -geddon = big omen -apoc = big maller caldari : -scorp = big BB -raven = big caracal gallente : -domi = big vexor -megathron = big thorax minmatar : -tempest = big rupture -typhoon = ???? bigger stabber would be funny speed or mwd bonus please !!!
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