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Ginaxia
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Posted - 2006.02.08 22:29:00 -
[1]
Eagle has the range and the better tank, but the Muninn has better tracking with 720s vs. 250s and a much higher damage potential. Both seem to be "gems in the rough", with most people saying they are horrible, but the people who do use them use them to great success.
But my question is, assuming relatively small skirmishes (5v5, 10v10 tops), which would be more useful? Any or all input is appreciated, even flames |
Blind Man
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Posted - 2006.02.08 22:30:00 -
[2]
definitly eagle, GL fitting 720's on muninn
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Sarmaul
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Posted - 2006.02.08 22:42:00 -
[3]
Muninn - absolutely devestating vs smaller ships
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Grut
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Posted - 2006.02.08 22:45:00 -
[4]
Edited by: Grut on 08/02/2006 22:44:49 I'd go with a muinn for closer ranges which is what you've got in small fights. Ishtar, Vaga or zealot would be better though.
Kinsy > deadman you there? Kinsy > are either of us in pods, becase we dont know...
Mostly harmless [ 2005.12.09 19:22:50 ] (notify) You have started trying to warp scramble the Dreadnought |
Bosie
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Posted - 2006.02.08 22:55:00 -
[5]
Originally by: Blind Man definitly eagle, GL fitting 720's on muninn
QFT
Bosie.
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LUKEC
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Posted - 2006.02.08 23:01:00 -
[6]
Originally by: Bosie
Originally by: Blind Man definitly eagle, GL fitting 720's on muninn
QFT
Bosie.
You guys are soooo wrong about this...
I use no guns... i smack to death. |
Ginaxia
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Posted - 2006.02.08 23:21:00 -
[7]
I've come up with a reasonably decent setup for a Muninn that allows a full rack of 720 IIs + 3 Gyros + a non-gimped midslot selection. Albeit the two launcher slots must remain empty, as I have a mere 4.72 PG left.
So now assuming the previously stated, that a full rack of 720s CAN be fitted, which comes out to be the superior smiper? |
Spuki
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Posted - 2006.02.08 23:47:00 -
[8]
Edited by: Spuki on 08/02/2006 23:49:47 A Munin has the advantage of a very high alpha strike. When you try to snipe ceptors with an eagle you will realize that you need about 3 volleys to kill it. That is usually enough time for them to warp off.
A team of 2 eagles on the other hand, is very deadly even at extreme ranges.
Draw your own conclusing.
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Scalor Valentis
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Posted - 2006.02.08 23:59:00 -
[9]
Originally by: Blind Man definitly eagle, GL fitting 720's on muninn
what?
i fit a 4 dmg mods and 5 720mms on munin no probs.
ofcorse it dont tank as well as eagle. duh... but its faster, and works with small gistii sb just well. Also the t2 ammo on munin gives it lovely range ^^
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Sarmaul
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Posted - 2006.02.09 00:21:00 -
[10]
Playing with quickfit:
720mm Artillery II x 5 Heavy Launcher II x 2 Medium Shield Booster II x 1 Large Shield Extender II x 1 Sensor Booster II x 1 Gyrostab II x 3 RCU II x 2
artillery really need their fitting reqs lowered :/
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Stratosfear
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Posted - 2006.02.09 00:37:00 -
[11]
Munin due to high alpha strike.
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OrangeAfroMan
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Posted - 2006.02.09 00:45:00 -
[12]
You should see this Muninn vid i have, guy pops a FEROX in 2 shots (0.0 space), then continues on an absolute rampage, its amazing.
Muninn FTW
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Sarmaul
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Posted - 2006.02.09 00:46:00 -
[13]
Originally by: OrangeAfroMan You should see this Muninn vid i have, guy pops a FEROX in 2 shots (0.0 space), then continues on an absolute rampage, its amazing.
Muninn FTW
linkage?
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OrangeAfroMan
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Posted - 2006.02.09 00:56:00 -
[14]
Lemme see if i can find it o.O
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Kyozoku
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Posted - 2006.02.09 01:00:00 -
[15]
Originally by: Sarmaul Playing with quickfit:
720mm Artillery II x 5 Heavy Launcher II x 2 Medium Shield Booster II x 1 Large Shield Extender II x 1 Sensor Booster II x 1 Gyrostab II x 3 RCU II x 2
artillery really need their fitting reqs lowered :/
I dunno using more than 1 fitting module makes me feel dirty.
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OrangeAfroMan
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Posted - 2006.02.09 01:08:00 -
[16]
Well... nm, i saw it a while ago, ok, i *THOUGHT* that was what it was but impressive vid to boot >.>
*goes off to hide before napalm falls on him*
http://oldforums.eveonline.com/?a=topic&threadID=255857
(btw this is obviously pre-stacking nurf)
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Sarmaul
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Posted - 2006.02.09 13:07:00 -
[17]
Originally by: Kyozoku
Originally by: Sarmaul Playing with quickfit:
720mm Artillery II x 5 Heavy Launcher II x 2 Medium Shield Booster II x 1 Large Shield Extender II x 1 Sensor Booster II x 1 Gyrostab II x 3 RCU II x 2
artillery really need their fitting reqs lowered :/
I dunno using more than 1 fitting module makes me feel dirty.
me too
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Gariuys
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Posted - 2006.02.09 13:10:00 -
[18]
drop heavy launchers then. ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |
Testy Mctest
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Posted - 2006.02.09 13:27:00 -
[19]
Sans Heavy Launchers Baby Tempest:
5x 720 II, 2x Rocket (defenders) 2x Tracking CPU II, Sensor Booster II 3x Gyro II, Tracking Enhancer II, RCU II
Think Eagle is probably the better ship for all out combat, but the Muninn can certainly gank well.
Personally I prefer it as an ACRupture with better resists, though.
The Eve Guild Wars Project! |
Rib0
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Posted - 2006.02.09 13:55:00 -
[20]
im interested in the maximum range people can get out of muninn's. i regularly use my eagle for sniping and can get 200km range with t2 ammo and 3 damage mods in low, unfortunately it has very low speed and tanking ability meaning i have to have a system well bm'd before i can use it, id like to hear how you other hac snipers get around these problems
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Arshes Nei
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Posted - 2006.02.09 15:40:00 -
[21]
Personally i would take the eagle for group pvp, muninn has a great alpha strike but that wont do it any good if its dead 30 sec in the fight . Both ships make frigs and cruisers go away just fine, but survivability is a feat not to be overlooked. Oh and also lets not forget that ranges that muninn pilots consider sniping are med range for eagle .
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Wizie
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Posted - 2006.02.09 15:50:00 -
[22]
Edited by: Wizie on 09/02/2006 15:51:35
Munin was brilliant at 1-2 volleying most frigs/inties before RMR.
That isn't the case as often now.
Unless you get a lucky wrecking in that 1 volley, most inties plated (as a vast majority are) will make it out with some armor spare.
This is with HAC lvl 5, med arti spec 4 and all gunnery skills 5. EMP ammo 20K, all guns hit. Avg dmg on a crow was in the 400 range per gun. So if you are using 60K ammo. Sorry to say your killing inties is not as effective.
I might be mistaken but the Eagle can probably use the AM or slightly more dmging ammo at a further range than the Munin. And in practical use would probably kill the ship in the same amount of time as long as you are in the 60K+ range.
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Lexor SLice
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Posted - 2006.02.09 20:13:00 -
[23]
i fly a muninn, and my friend pilots a eagle, i do plenty more damage with a setup similar to sarmaul's, except i use a large booster, and standard launchers. i do a fair bit more damage than the eagle, but i wish so much that i could tank even 1/2 as good.
ESE is Recruiting skilled Miners and Pvp'ers!
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dazedandconfused
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Posted - 2006.02.09 20:30:00 -
[24]
TBH I think they would perform pretty similar.
and yeah, it is funny to people bashing the eagle and muninn, and then to see the people who actually use them say they are jim dandy.
Eagle = Muninn
Eagle < Zealot
thus
Muninn < Zealot
THUS
Zealot is the best. Don't fly either of these ships!! Go fly the extra cool Zealot!
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Hakera
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Posted - 2006.02.09 20:32:00 -
[25]
i fly muninns but they dont even compare to caldari hac's. The gigantic holes in minmatar resists, fitting req's, setup and benefits post RMR tanking changes all favour the caldari more as overall alpha strike effectiveness has ultimatly been nerfed as a result of all other changes.
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Famine Aligher'ri
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Posted - 2006.02.09 20:54:00 -
[26]
Originally by: Hakera i fly muninns but they dont even compare to caldari hac's. The gigantic holes in minmatar resists, fitting req's, setup and benefits post RMR tanking changes all favour the caldari more as overall alpha strike effectiveness has ultimatly been nerfed as a result of all other changes.
Sniping, compare ammo and you know why
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Lexor SLice
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Posted - 2006.02.10 12:54:00 -
[27]
Originally by: Famine Aligher'ri
Originally by: Hakera i fly muninns but they dont even compare to caldari hac's. The gigantic holes in minmatar resists, fitting req's, setup and benefits post RMR tanking changes all favour the caldari more as overall alpha strike effectiveness has ultimatly been nerfed as a result of all other changes.
Sniping, compare ammo and you know why
quake 4tw mofo's
ESE is Recruiting skilled Miners and Pvp'ers!
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Rib0
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Posted - 2006.02.10 13:55:00 -
[28]
im not sure how people managed to snipe in the eagle before spike M ammo came out
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Dexter Rast
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Posted - 2006.02.10 14:33:00 -
[29]
A true sniper is an operative who gathers intelligence for the command structure (law enforcement or military) and occasionally takes the one, well-aimed shot that, if done properly, will save lives.
Since the invention of the firearm, skilled individuals with specialized equipment have influenced the tide of battle. At times, this effect has been so great as to turn the tide of history. From Leonardo da Vinci to present, the rifleman has had a telling effect on the direction, drive and scope of battle. By his discriminatory nature, he has felled the command structure of his enemies, rendered their equipment useless and driven fear into the hearts of their fighting men. The sniper is one of the most effective weapons on the field of battle. He is frugal, and precise. He is not a superman, capable of incredible feats, but he is skilled in ways that many misunderstand.
To be a good sniper is the ability to 1 shot your target, sniping has nothing or very little to do with extreme ranges.
The Muninn gets a real good tracking bonus, thus making the Muninn the best sniper --------------------------------------------- Please use a signature that conforms with the EVE-Online forum rules for signatures - Jacques' |
KilROCK
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Posted - 2006.02.10 15:02:00 -
[30]
If you want Extreme Range, average damage, and ability to fit a decent tank, Go for Eagle.
If you want superior damage per volley, a interceptor popper, with fastest lock of all HAC with or without sensor boosters. Go for muninn.
You can't fit a tank on a muninn, my setup only had a small armor repairer, Sensor booster II, Tracking computer II and Target painter II.
You can fit a Gistii Shield, and use the well covered shield resistances, but that's not enough of a tank.
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