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Leviathan9
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Posted - 2006.05.07 09:54:00 -
[121]
Edited by: Leviathan9 on 07/05/2006 09:54:28 Edited by: Leviathan9 on 07/05/2006 09:53:54 Man i need help!! i tried sniping with 425's non named and my damaged sucked ass and i mean it, i like puked i couldn't even kill a freaking Destroyer!! anyway this is what i used.
7x 425mm Railguns.
2x Tracking computer, 2x sensor booster.
4x Tracking Enchancer IIs, 3x Magnetic Stabliser II (1 t2, 1 very good named, and 1 t1. I'm a bit short on cash, hence not all t2 mag stabs)
Cna anyone help?
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Karylia
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Posted - 2006.05.08 08:58:00 -
[122]
Edited by: Karylia on 08/05/2006 08:58:52 Edited by: Karylia on 08/05/2006 08:58:36
Originally by: Leviathan9
2x Tracking computer,
4x Tracking Enchancer IIs,
6 upgrades of the same type is useless. (2 tracking comp + 1-2 tracking enhancer)
If you want sniping...use railgun T2 with spike ammo. Sniping with T1 and Iron = useless.
425mm T1 + Iron + 2 Tracking Comp + 1 Tracking enhancer = 160km max with bad dmg. 425mm T2 + Spike + 2 Tracking Comp + 1 Tracking enhancer = 210km max with good dmg.
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Barqs
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Posted - 2006.05.12 06:35:00 -
[123]
Here comes my blaster setup for this babe:
High: x7 Neutron Cannons II¦s x1 Medium/small NoS
Medium: MWD - WEB - 20k Disrupter - Medium Cap Injector/Heavy if you change the guns to Ions.
Low: x2 Dmg mods II¦s - x3 Rolled Tungsten Plates - x1 Med Rep II - CPU II -
Think that was it, it gives me a dmg modi at x9.5 and a rof at 4.4 - 4.6 ( cant remember) . The setup is great agains taking down targets at gates, even battleships 1vs1. The 20k of armor gives you all the time you need to kill the enemy and take the dmg from the sentrys. Never tryed it outside the gate guns range , moons or planets etz but i guess it will rock even more since you gain some time. The only thing that has beaten it is a geddon.
No long range setup since i dont use it, up close and personal it the way to go. Oh and one more thing, CCP please lower the cap use for my fine blasters please. Thats it ;)
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Morrigan Starlover
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Posted - 2006.05.12 07:00:00 -
[124]
8x 425mm II 8x Neutron II 8x Heavy NOS 8x 1600 RT 8x Cap Recharger II 8x Adaptive nano membrane 8x armor hardeners 8x armor rep IIs 8x Mag stabs 8x multispec 8x targeting cpu II 8x target painter II 8x omg the servers are still down 8x zzZZZZzzZZzZz
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sweetheart
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Posted - 2006.05.18 01:02:00 -
[125]
Here is my Blasterthron Set-up
7 x Ion Blaster Cannon II 1 x Medium Nos II
1 x Gist B-Type MWD ( 20% less power usage , faster and cheapish ) 1 x Webber 1 x 2 Point Scrambler 1 x Dark Blood Cap Injector with 800's
1 x Large armour Repairer II 2 x Enegized Adaptive Nano Membrane II 3 x Magnetic Field Stabalizer II 1 x CPU II
I use this with Plutonium Ammo , Optimal is 3,750m If I can land within 15km of the enemy , 1 spin of the MWD and the Enemy BS is soon a pod Works very well for me , tried and tested many times ..
..............................................
To Win is Everything
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fmercury
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Posted - 2006.05.18 02:23:00 -
[126]
Here's what I've been using on the test server, to moderate success.
7x Modal Ions 1x Medium Nos
MWD Web Scram Booster
2x Large Accom 3x N-Type Hardeners Damage control Magstab II
I think the compromise between damage and tanking works out pretty well. If i could fit t2 ions, i think i'd have to drop the medium nos beacuse of CPU issues.
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El Alamein
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Posted - 2006.05.23 23:25:00 -
[127]
how about
Modal Mega Neutron Particle Accelerator I Modal Mega Neutron Particle Accelerator I Modal Mega Neutron Particle Accelerator I Modal Mega Neutron Particle Accelerator I Modal Mega Neutron Particle Accelerator I Modal Mega Neutron Particle Accelerator I Modal Mega Neutron Particle Accelerator I ZW-4100 Siege Missile Bay
Quad LiF Fueled I Booster Rockets X5 Prototype I Engine Enervator J5 Prototype Warp Inhibitor I Heavy Electrochemical Capacitor Booster I
Local Hull Conversion Reinforced Bulkheads I Local Hull Conversion Reinforced Bulkheads I Local Hull Conversion Reinforced Bulkheads I Local Hull Conversion Reinforced Bulkheads I Local Hull Conversion Reinforced Bulkheads I Local Hull Conversion Reinforced Bulkheads I F85 Peripheral Damage System I over21,200 structure -----------------------------------
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Rodney Caston
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Posted - 2006.05.25 19:42:00 -
[128]
For Level 3-4 Mission Running (ONLY): This setup allows me to tank for a very long time.
Hi 5 x 425mm Railgun 2 x Heavy NOS 1 x Tractor Beam (I like to loot cans fast)
Mid 1 x 100MN AB II 3 x 'Nominal' Cap Regens (or Tech II if you can afford it)
Low 2 x Armor Hardener II (use correct type for each mission) 2 x Tech2 Armor Rep 1 x Tracking Enhancer 2 2 x 1600mm Plate - Tungsten
Drone bay load up on light tech II and medium tech II drones.
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Deathbarrage
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Posted - 2006.05.29 07:31:00 -
[129]
does anyone have good b-thron setups after the blaster ''fix''?
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Rambo Armsdealer
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Posted - 2006.05.30 06:50:00 -
[130]
7x electron II MWD, web, scramble, injector 2x LAR II, 2x EANM II, 1x DCU, 2x MFS II, 1x CPR
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HatePeace LoveWar
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Posted - 2006.05.31 05:43:00 -
[131]
Originally by: Kye Kenshin The Setup i had been using was this.
Hi - 7 x Regulated Ions (reg for cpu purposes)
Med - Quad lif MWD X5 web 7.5k named scram Electro chem injector
Low - Dual Large Accomo reps 3 x hardners (exp,therm,kin) 2 x Mag Stab II
Looks good paper and works well for tanking sentries at gates.
But as soon as you fight any BS with more then 1 heavy nos you are fecked as soon as your injector needs to reload.
As every BS setup nowadays fits 2 heavy nos i no longer use this setup.
So now i use this.
Hi - 7 x Anode Neutrons Heavy 'knave' Nos
Med - Quad lif MWD X5 web 2 x Eutectic cap rechargers
Low - 1600mm steel plate II 2 x EANII Emergency damage control I 3 x Mag Stab II
With this setup the enemy has to chew through 17000 Resisted HP giving you enough time to gank most BS.
Only downside is you cant repair yourself or scram but i always have a friend with me who can.
In the golden age of tanking a Blasterthron can't compete with other BS so play to its strengths as a gank ship. Although alot of forum experts will disagree with me on this.
Oh and to all those people who rant on about how a domi is more efficent. Well i agree with you but then i've never flown a ship because its efficent.
I fly it because its fun.
Yep i agree Passive Throns are the only way to go up against other bs's, and its a bloody shame.
A dual rep'd thron's tank is always snapped by most competent (Even half competent) bs pilots tbh.
Domi's = win for gallante atm unfortunatley :|.
Carrier & Fighter Sales |
Remklep
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Posted - 2006.06.01 23:58:00 -
[132]
PVP Fleet:
High: 7 425mm T2 Proto Cloak
Mid: 3 Sensor Boost T2 1 Tracking Comp T2
Low: WCS Energized Adaptive Nano Membrane T2 3 Mag Field Stabs T2 2 Track Enhancers T2
Opt 204km with Spike.
PVE: High: 6 Modal Mega Neutron Particle Cannons 2 Heavy NOS
Mid: Lif Fueled Booster Rockets 2 Eutectic Cap Recharger 90% Webber
Low: Large Accomodation Vestment Reconstructor 4 N-type Hardeners 2 Cap Power Relay
10 Valkyre T2 Drones in hold.
Remklep
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Izo Azlion
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Posted - 2006.06.02 00:40:00 -
[133]
Both are NPC setups. Second is easily converted. Good for low SP characters. (5.8mil here)
Railgun NPC;
Highs;
7 x 425mm Scouts (Cheapish )
Meds;
2 x Eutectic Cap Recharger 1 x Sensor Booster 1 x Tracking Comp
Lows;
1 x Large Accomodation Repper 1 x Energized Adaptive Nanofiber Membrane 2 x Rat specific hardeners 2 x Magnetic Field Stab II 1 x Power Diag (To be dropped when I get advanced weap upgrades for a Tracking Enhancer II or Mag Stab II)
Blasterthron Setup, IMO much more fun;
Highs;
6 x Modal Mega Ion Particle Accel I's 2 x Heavy Diminishing Nos
Meds;
1 x Lif Fueled MWD 1 x Heavy Electrochemical Cap Booster 1 x X5 Webber 1 x Eutectic Cap Recharger
Lows;
1 x Large Accomodation Armor Repper 1 x Energized Adaptive Nano 2 x Rat specific Hardener 1 x PDS (To be swapped, as stated) 2 x Magnetic Field Stab II
5 heavy drones in the bay. Obviously swap out a cap charger on the blasterthron for a 20km scram for pvp.
Constantly developing this. I know its not the best out there, but fitting skills are poor... working on it.
Izo Azlion. Sha Kharn.
Ascendant Frontier ---
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Nurk
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Posted - 2006.06.02 06:49:00 -
[134]
Hello all, i am a recently new player to Eve... Three months old to be exact with 2.5 Million SP (1.5 of it in Learning)
I came to these boards to seek a Rail Gun Set up that works well High level Complex runs (Lvl 5 Drones and so on)... so far there has been many different set ups that i couldnt tell how they worked untill i try... but i keep see'n debate on Domi > Mega... my corp is building me a Megathron tomorrow if i dont put in my word so i would like to hear from some one... I need a good rail gun set up (Non T2 stuff for the most part please... heh) Eather for the Megathron or the Dominix. Thanks for those who help.
P.S. *Yes, i am being rushed in to a BS, i realize that, but /shrug, i wont let it die, im determined not to*
any ways, if some one has a Nice snug damage Rail set up for complex's.... EATHER MEGATHRON OR DOMINIX i would deeply appreciate it, Thank you again.
---Nurk
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Nurkinn
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Posted - 2006.06.05 21:42:00 -
[135]
___________________________________________________________7x neutron II
1x sensor booster II 1x 100mm AB II 1x 90% webber 1x cap booster
1x med rep II 1x 1600mm tungsten plate 2x adaptive nano's 3x Mag Stabs
Hits for alot of damage, I tested on the following ships:
2x Different Nos domi's - ripped them apart
1x Ganka geddon - Ripped it apart unless we started 20km +
2x Raven- 1 with cruise II the other with siege II ripped them apart
1x 800m II gank style temepst - Range was the determining factor here, at 15km and below I won and higher and he would win.
So although unconventional this setup seems to work well and its a cheap setup so no faction gear needed.
Tell me what you think.
___________________________________________________________
If you've said this set up worked this well, that i do not doubt you, but i do wish to know its tanking capabilities... if this is a Blaster set up, which it is ;) i would hope it can take (i saw the 1600 Plate) but can just 1 T2 Repper cover tanking well?
as i said before, i love blaster set ups, and you say this works well, but how well does it tank if i may ask. Thank you if you respond.
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Durham Elysion
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Posted - 2006.06.08 21:25:00 -
[136]
I tried to fit a mega on sisi with blasters, 1 named lar, web, Gyro stabs, 4x passive hardners (angel spec.) and an 100mn AB II. Rest cap chargeres. Could tank single BS only. If two BS came up I was shredded. This with 2mil SP excl. learning. Whats up?
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Nagissa Kaworu
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Posted - 2006.06.08 21:50:00 -
[137]
Originally by: Durham Elysion I tried to fit a mega on sisi with blasters, 1 named lar, web, Gyro stabs, 4x passive hardners (angel spec.) and an 100mn AB II. Rest cap chargeres. Could tank single BS only. If two BS came up I was shredded. This with 2mil SP excl. learning. Whats up?
Hmmm whats up??? Your flying a ship you shouldnt fly with that amount of skillpoints.
Nuf said
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Kye Kenshin
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Posted - 2006.06.08 23:15:00 -
[138]
Originally by: Durham Elysion I tried to fit a mega on sisi with blasters, 1 named lar, web, Gyro stabs, 4x passive hardners (angel spec.) and an 100mn AB II. Rest cap chargeres. Could tank single BS only. If two BS came up I was shredded. This with 2mil SP excl. learning. Whats up?
First you want to use Magnetic stabilizer dmg mod not Gyro stabilizers which are meant for Projectiles.
Also your low sp is probably a big factor in why you couldnt tank 2 BS spawn.
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AnA Stryx
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Posted - 2006.06.19 13:22:00 -
[139]
*High Slots* 7x Modal Mega Ion Partical Accelrator I Antimatter Charges
*Med Slots* Quad Lif Fueled I Bosster Rockets Heavy Electrochemical Capacitor Booster Faint Warp prohibitor I Fleeting Propulsion Inhibitor I
*Low Slots* Large Accommodation Vestment Reconstructer I Armor Explosive Hardener II Armor Kinetic Hardener II Armor Thermic Hardener II 1600mm Reinforced Rolled Tungsten Plates I 2x Magnetic Field Stabilizer II
CPU - 675.80/687.50 PG - 17757.00/19375.00
What you guys think? any suggestions?
AnA~
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Ione Hunt
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Posted - 2006.06.19 14:41:00 -
[140]
7 Modal Electrons, 1 Med/Heavy NOS 100mn MWD, Fleeting webber, 20k/7.5k, heavy Electro cap injector 2 large T2 reppers, 1 T2 explosive hardener, 2 T2 EANM, damage control, 1600mm plate
T2 Valks against stuff smaller than BS, T2 Berzerkers against BS
Beat most other BS in test 1on1s. The only tricky ships are NOS domis using lots of EW, the rest just dies. You really want the NOS btw... ________________________________________________
I had a really cool sig, but CCP stole it once again. Didn't know the words "probes" and "a$$" were considered too naughty for the forums :D :D
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fkingfurious
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Posted - 2006.06.23 02:05:00 -
[141]
7 Neutron2's with Void ammo
MWD, web, scram, medium electrochem booster ( neutrons use so much cap u might run dry b4 ur target dies)
3 T2 1600mm plates 3 T2 magstabs 58% DCU
19,000 armour 7,500 hull @ 58% resist
1400 DPS
U win
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Terminus Shade
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Posted - 2006.06.24 05:24:00 -
[142]
Originally by: Ione Hunt 7 Modal Electrons, 1 Med/Heavy NOS 100mn MWD, Fleeting webber, 20k/7.5k, heavy Electro cap injector 2 large T2 reppers, 1 T2 explosive hardener, 2 T2 EANM, damage control, 1600mm plate
T2 Valks against stuff smaller than BS, T2 Berzerkers against BS
Beat most other BS in test 1on1s. The only tricky ships are NOS domis using lots of EW, the rest just dies. You really want the NOS btw...
I once tried a similar setup.. but the thing that sucked in it, that due to lack of damage mods it didnt deal enough DPS to break stuff fast enough. Otherwise it's a nice setup if you can regulate cap in fight everytime injector reloads..
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Coryn
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Posted - 2006.06.24 07:53:00 -
[143]
Edited by: Coryn on 24/06/2006 07:54:11 Well, here is my PvE Setup for doing lvl4 Missions
6x 425mm Compressed Coil (cheap ) with Thorium (~80km) and Antimatter (~45km) 2x Arbalest Cruise Launcher with Wrath Missiles (Kinetic^^)
3x Eutectic Cap Recharger 1x Optical Tracking Comp (cause i lag of Trajector Analysis 4 *shame)
1x Mag Field Stab II 1x Large Accommodation Repper 1x Halcyon Core Stab (cause you have to warp in some cases) 1x Mark I Cap Power Relay 1x Energized Adaptive Nano Membrane (or better +to all) 2x N-Type Kinteic Hardener (i¦m duing Guristas mostly so...)
Its a nice ammount of damage you deal and you can survive almost any mission cause, if your repper can handle the damage you take, cap is quite stable but your antimatter mun will suck you up when running the repper to long. |
Sir Bart
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Posted - 2006.06.24 08:54:00 -
[144]
Originally by: Nurk Hello all, i am a recently new player to Eve... Three months old to be exact with 2.5 Million SP (1.5 of it in Learning)
I came to these boards to seek a Rail Gun Set up that works well High level Complex runs (Lvl 5 Drones and so on)... so far there has been many different set ups that i couldnt tell how they worked untill i try... but i keep see'n debate on Domi > Mega... my corp is building me a Megathron tomorrow if i dont put in my word so i would like to hear from some one... I need a good rail gun set up (Non T2 stuff for the most part please... heh) Eather for the Megathron or the Dominix. Thanks for those who help.
P.S. *Yes, i am being rushed in to a BS, i realize that, but /shrug, i wont let it die, im determined not to*
any ways, if some one has a Nice snug damage Rail set up for complex's.... EATHER MEGATHRON OR DOMINIX i would deeply appreciate it, Thank you again.
---Nurk
I havent' met someone that could do the drone 5/10 complex in a megathron yet. And I've spent a lot of time in them. It's really easy to do everything except level 7 using a tank and close range setup. However, a close range setup can't do level 7 and I don't know of any long range gallente setups that can do level 2.
SB.
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Petor
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Posted - 2006.06.26 14:14:00 -
[145]
Here's my setup, 6 named Neutrons, 2 arbalest siege launchers, domination AB, 3 Eutetic Cap Large rep, 3 hardeners, Mag stab II, CapPowRel 5 hvy drones 1 webber 4 regular
I have to tweek it, but so far nothings really held up to it, the launchers allow me to do em or exp damage also and they reach farther than my guns and dotn use cap, so far i havent had cap problems even against a NOS dominix, it died too quick.
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Statix
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Posted - 2006.06.29 01:14:00 -
[146]
Originally by: El Alamein how about
Modal Mega Neutron Particle Accelerator I Modal Mega Neutron Particle Accelerator I Modal Mega Neutron Particle Accelerator I Modal Mega Neutron Particle Accelerator I Modal Mega Neutron Particle Accelerator I Modal Mega Neutron Particle Accelerator I Modal Mega Neutron Particle Accelerator I ZW-4100 Siege Missile Bay
Quad LiF Fueled I Booster Rockets X5 Prototype I Engine Enervator J5 Prototype Warp Inhibitor I Heavy Electrochemical Capacitor Booster I
Local Hull Conversion Reinforced Bulkheads I Local Hull Conversion Reinforced Bulkheads I Local Hull Conversion Reinforced Bulkheads I Local Hull Conversion Reinforced Bulkheads I Local Hull Conversion Reinforced Bulkheads I Local Hull Conversion Reinforced Bulkheads I F85 Peripheral Damage System I over21,200 structure
Now thats a Neutronthron setup. Beautifull.
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Hephaesteus
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Posted - 2006.07.01 09:27:00 -
[147]
Edited by: Hephaesteus on 01/07/2006 09:28:39 These are my set ups for missions and works a treat. Ranged setup I use for Guristas and similiar that like to keep their distance and blasters for the rats that like to get close.
ranged
7x 350 T2 rails 1 Arby cruise launcher
4 Cap rechargers T2
1x Centus X-type LAR 3 T2 Hardeners 2x Mag Stabs T2 2x Darkblood CPR
Drone bay filled with light drones T2
Close range
7x Neutron Blaster Cannon T2 1x Heavy Missle Launcher T2
1x 100mn T2 ab 3x Cap Recharger T2
1x Centus X-type LAR 3 T2 Hardeners 2x Mag Stabs T2 2x Darkblood CPR
2-3 Heavy webbyfying drones the rest are lights for the frigs. Plus, with the right ammo you can kill cruisers over 20 km away which is a big help no chasing them all over the place.
First yes it's a navy Meg. Second this also works on a standard meg but you have to decide what you want most in the low slots, cap or damage mods. Third these setups can perma tank so no worries if you get a CTD, saved me once already .
Btw have tried this on a standard Meg with 1x LAR T2 and 1x MAR T2 and it was very good. Worked well but reduced the damage output a tad. -----------------------------------------------
Knowing all, when all is unknown.
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TEHSUPERMAN
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Posted - 2006.07.01 12:58:00 -
[148]
I got one beast of a setup... a combination between ganking and tanking (yes, it is possible!)... sadly none of you are qualified to know it...
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Hephaesteus
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Posted - 2006.07.02 08:46:00 -
[149]
Originally by: TEHSUPERMAN I got one beast of a setup... a combination between ganking and tanking (yes, it is possible!)... sadly none of you are qualified to know it...
That is because you probably dont have one and are a moron. -----------------------------------------------
Knowing all, when all is unknown.
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Coryn
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Posted - 2006.07.02 11:27:00 -
[150]
Originally by: Hephaesteus Edited by: Hephaesteus on 01/07/2006 09:28:39
ranged
7x 350 T2 rails 1 Arby cruise launcher
Why 350mm Rails? with a Tracking Comp in one of the medium Slots you shouldnt have problems hitting anything larger than a destroyer. I prefer 6x 425mm Prototype (maybe Coils) or T2 (Skill?) and 2x Arby Cruise (for Vengeance i use 2x Siege Launcher, cause a 2.5mio tank raven is hard ^^)
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