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Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
956
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Posted - 2013.11.08 19:59:00 -
[61] - Quote
Jenn aSide wrote:Varkath Drakan wrote:
I don't necessarily think that null sec should be insanely better reward rise. High sec and null sec are two different play styles, which players should be allowed to enjoy separately, not be forced to move into null to make decent isk because "high sec is to easy, blah blah blah." As stated before, most null sec players (probably all) have a high sec alt or go to high sec every so often to enjoy the ease of it. There are always the outliers, the people who don't fall into that but most people do.
Besides this, more rewards to "force" people to move has never worked, just the opposite. Low sec is fully of tasty rewards and still mostly empty. Wormholes have the best rewards in the game and the lowest share of population. No one wants to force anyone to do anything. Now, some of us would like to be "less tied" to high sec. No one is forcing us to play there but 100 to 150 mil an hour flying in incursions fleets in increased safety (rather than PVEing in null with one eye glued to local/intel) is just too good to pass up. But CCP seems to have painted itself into a corner, can't nerf high sec because it's already a grind, can't buff null because the last null buff damn near broke the economy (really, 400 mil an hour titans lol). I'm not one of those players who thinks he knows what professional game makers should do, just pointing out what I see as an imbalance. Damn if I would know how to correct it.
Not to mention wspace safest space. |
HiddenPorpoise
BG-1 The Craniac
111
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Posted - 2013.11.09 04:49:00 -
[62] - Quote
Cipher Jones wrote:Not to mention wspace safest space. I can't say I've ever seen that many red T3s and caps decloak without warning anywhere but WH space. Infact, I don't think it is all that safe in those things. |
ExookiZ
The Dark Space Initiative Scary Wormhole People
100
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Posted - 2013.11.09 18:54:00 -
[63] - Quote
unfortunately the isk train is not over :(
The biggest difference between nullsec ratting and highsec incursions is that people die ratting. Just last night we killed over 3B in ratters and with the warp changes coming in rubicon ratters will die even more. When you go and run Incursions you are not worried, at all about getting ganked or killed. The fact that you fly around in such blingy ships is proof that you acknowledge that there is no risk. If you were even the slightest concerned about getting ganked or killed running Incursions your ships would not be fit the way they are.
The PVE being "hard" is a laughably poor justification for their ridiculous payouts, as Incursion PVE is not hard, it is simply harder than missions. |
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
956
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Posted - 2013.11.09 19:49:00 -
[64] - Quote
HiddenPorpoise wrote:Cipher Jones wrote:Not to mention wspace safest space. I can't say I've ever seen that many red T3s and caps decloak without warning anywhere but WH space. Infact, I don't think it is all that safe in those things.
Lol.
Quote:So straight ISK/hour... you aren't going to beat incursion HQ fleets. Sustained income you aren't going to beat nullsec.
Double LOL.
You kids made my day.
Seriously. You wont be getting ganked with decent intel in W-space. There are so many intel tools its not even funny. Come Rubicon however interdictors will change that. But getting warped in on by a cloaked cap is absurd.
And HQ fleets are not the best ISK per hour. If ONLY considering Hisec and Nullsec, maybe excluding (low and null) incursions. But then null Incursions do Pay more than Hisec incursions anyway, so its still a fallacy.
Change the statement to "Carebears best ISK maker" is Hisec Incursions and its a lot closer to reality.
And really the point of this thread was that the super special super secret psychological op to see if they could drag a thousand pilots 32 systems trough TiDi would forever ruin Incursions somehow. And that turned out to not be the case. |
Annunaki soldier
Probe Patrol Polarized.
88
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Posted - 2013.11.09 20:42:00 -
[65] - Quote
Its about people and their stupidity. If YOU want to live high sec, low sec or null sec then its your decision and you should do it. It becomes wrong when you try to force your gameplay to other people. Endung incursion wont make people go from high sec. They will make em quit the game if they attracted to it. Also incursions at high sec dont have more isk than nullsec no matter what. If you earn more then search what you doing wrong. Fix your characters and accounts. If you flying tengu on dronelands guess what, its you not the space you live to.
Also if w space is secure enough not to lose a single ratting ship . If its dangerous for you because you stand up and go away from pc for a bio guess what will happen inside incursions also because you wont broadcast for reps.
Incursions are not over, i am happy that ccp kept em . That mean more people for me playing, motivation for ccp developers not to abadon the game and improve it
Guess what will happen if tomorrow eve is only nullsec. Enjoy playing with 1000 peopke total . You will searching for a kill with binoculars and your frigate will cost more than a plex lol |
Solomunio Kzenig
Incursions Missions and Mining
19
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Posted - 2013.11.10 19:57:00 -
[66] - Quote
Ah here we go again.......
The debate about the ISK making potential of Incursions versus lvl4's versus Null Sec Anoms and the relative risk versus reward of each endeavour has been on-going since Incursions were released.
The only way for it to be resolved is for CCP's Economist to do a Dev Blog on the subject (or do a presentation at the next FanFest), CCP has the necessary information to show which activity actuality introduces the most ISK into EVE.
In fact CCP should show the following (Monthly) stats for Incursions, Lvl4 missions, Null Sec Ratting and Null Sec Anoms:
Number of Pilots participating on average in each activity.
Number of Ships lost to NPC's while taking part in each activity.*
ISK Value of lost ships.
Total Amount of ISK earned by each activity.
*Ship losses in Incursions are not the vanishingly rare phenomenon that the hysterical anti Incursion fanboi crowd seem to think, ever since the OGB changes DIN have been losing ships regularly, and even before that ship losses were common enough, especially in HQ's (TCRC's). |
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