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The Mittani
GoonWaffe Goonswarm Federation
2311
|
Posted - 2011.11.13 21:15:00 -
[211] - Quote
Temba Ronin wrote:Mr. Chairman you have said two things that fall like a ton of bricks upon your credibility, #1 goons don't mine, #2 there are no mining bots in goon sov systems. These are easy statements for you to make because anyone trying to prove how false your statements are has a gauntlet of deadly systems to traverse to witness it. So your amazingly absurd statements stood unchallenged, until now.
You are the CSM Chairman, ask CCP to no longer respawn asteroid belts in Goon Sov systems with ores that can be mined keep the belts for ratting only. This should make your constituents jump with joy because none of them mine right? If you are unwilling to do this then please stop spinning the yarn that goons don't mine it's laughable. Put up or shut up.
You went from having an interesting idea about hijacking to mewling about goons. You also don't know jack about nullsec, goons, or nullsec mining. vOv
While you've been posting up a storm about how I'm 'Tearful', I've been selling supercaps - three in the last couple of days, between Skyrim bouts.
Would you like to buy one?
The Office of the Chairman: A Thread for Constituent Issues |
The Mittani
GoonWaffe Goonswarm Federation
2311
|
Posted - 2011.11.13 21:17:00 -
[212] - Quote
alright, back to FUS RO DAH~ The Office of the Chairman: A Thread for Constituent Issues |
Malcanis
Vanishing Point. The Initiative.
1113
|
Posted - 2011.11.13 23:23:00 -
[213] - Quote
Mittens, I have a question
How can you claim, in good faith and with a straight face, to be a "sadist" when it's evident that even accepting the job requires a level of masochism that would raise eyebrows in the strictest of Parisien maison publiques?
(I guess what I'm asking is, did you remember to pick a safe word?) Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |
James 315
Caldari Provisions Caldari State
0
|
Posted - 2011.11.14 01:12:00 -
[214] - Quote
First of all, The Mittani, I would like to thank you for your service.
The Mittani, most Eve players are in agreement that your term as Chairman of the CSM has been tremendously successful, and nearly all observers believe that you will coast to reelection, should you be willing to serve again. The same attitude prevails within the CCP team, according to a source familiar with the situation. As this individual told me, "The Mittani, simply by virtue of his being in office, greatly enhances the stature and credibility of the CSM."
In light of these facts, I would like you to answer the following:
How do you account for your effectiveness and popularity, and why do you think your message resonates with so many voters across the spectrum of the Eve community?
Thank you for your time. |
Max Kolonko
Worm Nation Ash Alliance
0
|
Posted - 2011.11.14 01:54:00 -
[215] - Quote
Hello Mittens
What is Your opinion on new Tier 3 BC's?
Do You think they have a chance of re-balancing large null-fleets composition? i.e. less BS, more T3/other small stuff to fight tier3 BC?
Or will they be ignored in large fleet fights, and used just for cheap hi-sec ganking? |
Sephira Galamore
1
|
Posted - 2011.11.14 14:37:00 -
[216] - Quote
The Mittani wrote:The idea of making nullsec more independent from Jita, and a place for civilizations to grow rather than merely flags on the map fueled by endless jump freighters from Empire is something we discussed at great length in May, as is in the May Summit minutes. This also ties into the CSM6 'Farms and Fields' discussions. Isn't your dependance on Jita self-inflicted? You can either be independant or economical, it is completely up to you. After colonizing a new land that has lots of riches but no conventional oil sources, you have to decide whether you want to do the economic thing, that is, exporting stuff you have and importing oil. Or be independant and inefficiently create oil from coal. In Eve terms that is: - Sell your ABCs, moongoo etc. to Empire dwellers and buy Veldspar or: - Mine Veldspar yourself
I think it is a bit presumptuous to ask for 'super veldspar' or other advantages, seeing how you already have the most profitable ressources at your hands.
Also, regarding the trade-hubs in HiSec... I thought in 0.0 everything is the players making. Alliance have no right to complain about a lack of a 0.0 market hub, if they dont' set one up, set up some Trade charta, secure the trade routes and get the cash flowing. If they don't do that and rather buy in Jita, apparently it's not worth it to them.
But thats just my opionion, beeing a rather passive observer of all this. |
Grozdan Boyadijev
GoonWaffe Goonswarm Federation
0
|
Posted - 2011.11.14 15:46:00 -
[217] - Quote
Sephira Galamore wrote:The Mittani wrote:The idea of making nullsec more independent from Jita, and a place for civilizations to grow rather than merely flags on the map fueled by endless jump freighters from Empire is something we discussed at great length in May, as is in the May Summit minutes. This also ties into the CSM6 'Farms and Fields' discussions. Isn't your dependance on Jita self-inflicted? You can either be independant or economical, it is completely up to you. After colonizing a new land that has lots of riches but no conventional oil sources, you have to decide whether you want to do the economic thing, that is, exporting stuff you have and importing oil. Or be independant and inefficiently create oil from coal. In Eve terms that is: - Sell your ABCs, moongoo etc. to Empire dwellers and buy Veldspar or: - Mine Veldspar yourself I think it is a bit presumptuous to ask for 'super veldspar' or other advantages, seeing how you already have the most profitable ressources at your hands. Also, regarding the trade-hubs in HiSec... I thought in 0.0 everything is the players making. Alliance have no right to complain about a lack of a 0.0 market hub, if they dont' set one up, set up some Trade charta, secure the trade routes and get the cash flowing. If they don't do that and rather buy in Jita, apparently it's not worth it to them. But thats just my opionion, beeing a rather passive observer of all this.
From my experience, the issue is that the disadvantages to being indepent are so astronomical in comparison to being economic, to use your terms.
Due to the fact that mineral prices are extremely depressed (due mostly to a combination of bot and gun-mining), it's infinitely cheaper to pay the cost of importing large quantities of minerals for any production in null as opposed to actually mining. Also, since BPOs are only seeded in Empire space, you're reliant on importing BPOs or BPCs in the first place in order to produce. And with prices in Jita being as cutthroat as they are, the margins on importing most highly used items (ammo, mostly) are as good or better than producing them yourselves, and you have the benefit of getting them now as opposed to having to wait on your own production to finish, and you didn't even have to invest any SP in Industry skills to do it.
As it is, there's basically no reason to do any T1 production in null, and most T2 production is only cost effective at relatively large-scale levels.
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Trusty Jutspezic
GoonWaffe Goonswarm Federation
55
|
Posted - 2011.11.14 16:16:00 -
[218] - Quote
Sephira Galamore wrote: Isn't your dependance on Jita self-inflicted? You can either be independant or economical, it is completely up to you.
This is a false dichotomy. In nullsec you can either be economical or you can be driven out by alliances that are. |
Sephiroth CloneIIV
Vitriol Ventures BLACK-MARK
21
|
Posted - 2011.11.14 23:37:00 -
[219] - Quote
What are your thoughts on the tier system of ships. Will teir 3 BC's outcompeate the tier 2's are replace them, making BC's even tougher and more like battleships.
I and others think the tier system should be eliminated entirely, and replaced with ships that are closer to the same power but in different areas and specializations. |
Max Kolonko
Worm Nation Ash Alliance
1
|
Posted - 2011.11.15 00:35:00 -
[220] - Quote
Sephiroth CloneIIV wrote:What are your thoughts on the tier system of ships. Will teir 3 BC's outcompeate the tier 2's are replace them, making BC's even tougher and more like battleships.
I and others think the tier system should be eliminated entirely, and replaced with ships that are closer to the same power but in different areas and specializations.
Lol Tier 3 BC's are way less tough than tier 2. They are glass canons, only usable against enemies that are unable to hit them (BS and bigger) |
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Takara Mora
University of Caille Gallente Federation
16
|
Posted - 2011.11.15 04:21:00 -
[221] - Quote
Max Kolonko wrote:Sephiroth CloneIIV wrote:What are your thoughts on the tier system of ships. Will teir 3 BC's outcompeate the tier 2's are replace them, making BC's even tougher and more like battleships.
I and others think the tier system should be eliminated entirely, and replaced with ships that are closer to the same power but in different areas and specializations. Lol Tier 3 BC's are way less tough than tier 2. They are glass canons, only usable against enemies that are unable to hit them (BS and bigger)
NO! You mean they really are just Gank ships? :) --> hrm, CCP does seem to love Gankers, don't they? |
Lord Zim
Bat Country Goonswarm Federation
137
|
Posted - 2011.11.15 07:16:00 -
[222] - Quote
Death to all supercaps. |
Geertruida Zelle
Quantum Wake Enemy-Fleet
1
|
Posted - 2011.11.15 10:52:00 -
[223] - Quote
Dear Mittani.
Lookng at some of the eve-offline stats (ok, i know they are a bit blunt, but its all i have), it seems to me that eve's popularity peaked around and in the months after the time Eve was being marketed as a ruthless place - a la Causality
From your access to more accurate subs info, is my assumption correct and have CCP made this connection yet, or are they still heading in the wrong direction of a supersafe, cuddly, carebear sandbox and a semi-detached one for everyone else?
GZ |
Space Products Distribution
The Praxis Initiative Gentlemen's Agreement
0
|
Posted - 2011.11.15 17:13:00 -
[224] - Quote
Dear Mittens,
If you start howling, will your puppy start howling too? Please try it and post a video!
-Spacey |
Orakkus
Brutor Tribe Minmatar Republic
11
|
Posted - 2011.11.15 18:24:00 -
[225] - Quote
The Mittani wrote: I disagree with your basic assumption. Most of the resources, isk and population of the game are in hisec, though a large number of the 'hisec' population are the alts of wormholers, nullseccers, and lowsec types. One of the things that irks me about the game is that it's almost impossible to function in null/low/wspace without a supporting structure of hisec alts. I'd like to see the economies of null/low developed more such that the game revolves less around Jita, which is one of the primary focuses of the CSM6 'Farms and Fields' initiative.
Well, we'll have to agree to disagree then on the basic assumption. Seems to me that while the resources, isk, and population are the most in high-sec, much of their activities are still influenced by what goes on in null-sec. The rest of your point, however, I've tried to find out more about because I think you are absolutely correct. Null-sec has become too dependant on High-sec, either because of ease, or efficiency, or by game mechanics. How specific has your "Farms and Fields" initiative become? I did notice the Assembly Hall post on it: "Summit Topic "Farms and Fields", but it seemed more of a general think tank to come up with ideas. So, without crossing the NDA, how far into development is a plan for a workable "Farms and Field" rollout?
The Mittani wrote: In general, risk and reward should scale accordingly. Right now there is virtually no risk in hisec from missions and barely any in incursions, and they absolutely vomit forth reward. This is the fundamental imbalance of EVE; low and null should be buffed to a place where their rewards actually justify the risks.
I agree that this is the current status of the game, however, I do see a problem here at the individual pilot's level. Myself, I have been in 0.0 and kicked out of 0.0 over and over. Often, my high-sec activities allowed me to make those initial forays into the 0.0 life. I don't see how a new corp/alliance who doesn't have many friends can make that initial jump happen without having the necessary capital gained by things like taxes made from mission running and incursions. What you are proposing, seems to me, would actually make the jump harder because now the defenders are even more financially able to replace losses and keep focused on PVP. That being said, how do you ascertain that those changes won't be a problem for new corps/alliances trying to make that jump.
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E man Industries
SeaChell Productions
131
|
Posted - 2011.11.16 18:26:00 -
[226] - Quote
In null sec I find there is a lack of PvP that is quick to access.
I was part of the delve thunderdome and had fun but even then most roams where 30+ jumps from home and logging off early meant you hade to make that trip solo when you logged back on. So much time was spent.
Jumping to get to an area Jumping looking for a fight Jumping to get to a fight Sitting waiting for them to jump Jumping home thatGÇÖs assuming the moment I happen to log on the fleet was leaving.
I do not schedule my life around EvE...I play once my kids go to bed and stop when my wife goes to bed.
So even with a good alliance running lots of fleets in my time zone I would have to wait for a roaming fleet to form up or I would have missed the fleet and be resigned to running complexes. Not exactly something that makes me eager to log in and play EvE.(could complexes be any more boring?)
Then IF I did get a fleet we would spend the night jumping aroundGǪ.only for me to log out far from home. Next night attempt to make it back home alone or join a roaming fleet that may be closer. When atlas came to town it got even worse. Really long ops, with really long form ups, many jumps from home(multiple titan bridges), starting at highly specific times, all to get blue balled.
0.0 needs quicker PvP that is more accessible. If I play eve for 1-2h a night I should be able to shoot someone in the faceGǪor get shot. Requiring 4h of game time starting at a certain time to make a given fleet is simply not possible for most players.
So is there any drive behind the CSM to have quicker PvP in 0.0? Not all 0.0 players are from huge alliances and love the huge alliance ops.
Big fights are great and alliances need to have them, but day to day smaller scale skirmishes need to be taking place. These skirmishes need to be accessible in a 1-2h play slot. 0.0 needs to be fun!
Thanks I hope to shoot you soon.
We need more to do, not more to wear. Let me know when-áCCP has decent content a casual player can access in a 1-2h play period that is actually fun and contributes to long term personal and corp goals. |
E man Industries
SeaChell Productions
131
|
Posted - 2011.11.16 18:31:00 -
[227] - Quote
Quote:In general, risk and reward should scale accordingly. Right now there is virtually no risk in hisec from missions and barely any in incursions, and they absolutely vomit forth reward. This is the fundamental imbalance of EVE; low and null should be buffed to a place where their rewards actually justify the risks.
Buffing null may only be part of the solution. Introducing risk to mission runners would be great. More rats that tackle, smarter AI, and mission that require something diffrent.
This would also make these missions more intresting and fun. More challenging and intresting missions would vastly improve the game. Currently once you can do the blockade you may as well auto pilot through your missions because your safe. This is wrong and boring. I could not do level 4 missions because they are soul crushingly boring.
We need more to do, not more to wear. Let me know when-áCCP has decent content a casual player can access in a 1-2h play period that is actually fun and contributes to long term personal and corp goals. |
Sephiroth CloneIIV
Vitriol Ventures BLACK-MARK
21
|
Posted - 2011.11.16 20:46:00 -
[228] - Quote
Max Kolonko wrote:Sephiroth CloneIIV wrote:What are your thoughts on the tier system of ships. Will teir 3 BC's outcompeate the tier 2's are replace them, making BC's even tougher and more like battleships.
I and others think the tier system should be eliminated entirely, and replaced with ships that are closer to the same power but in different areas and specializations. Lol Tier 3 BC's are way less tough than tier 2. They are glass canons, only usable against enemies that are unable to hit them (BS and bigger)
battleships have no trouble hitting BC's. HACS with afterburners and aligned right, sometimes or take reduced damage.
Maybe capitals with guns might, and even then who knows.
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The Mittani
GoonWaffe Goonswarm Federation
2335
|
Posted - 2011.11.16 21:45:00 -
[229] - Quote
Malcanis wrote:Mittens, I have a question
How can you claim, in good faith and with a straight face, to be a "sadist" when it's evident that even accepting the job requires a level of masochism that would raise eyebrows in the strictest of Parisien maison publiques?
(I guess what I'm asking is, did you remember to pick a safe word?)
The only thing that suffers of mine when I go to Iceland is my liver. Beyond that, the balance of cruelty is with me on the giving end, and certain CCP executives on the receiving end.
Trebor's the masochistic one. Iceland is no country for old men. The Office of the Chairman: A Thread for Constituent Issues |
Zyrbalax III
Goldcrest Enterprises
29
|
Posted - 2011.11.17 13:19:00 -
[230] - Quote
Mittens,
I fully agree with the "risk vs reward" principle, and I agree that there is little risk in hisec activities.
I am curious as to whether you think null, w-space or lowsec is currently most "risky"? My uninformed opinion (having not lived in null yet) is that much of null is actually pretty safe for residents (low populations, alliance control, intel channels etc), whereas much of lowsec (I have spent time in lowsec) is pretty risky (higher population density per QEN, plus regular roaming gangs of ebil piwates). And w-space depends on how well you control your statics (I have lived in w-space too), but if you're good at that you're also relatively safe.
And following on from that, where do you think attention most needs to be focussed to get the risk/reward balance right?
Thanks Z3 |
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Yeep
GoonWaffe Goonswarm Federation
32
|
Posted - 2011.11.17 13:52:00 -
[231] - Quote
Zyrbalax III wrote:Mittens,
I fully agree with the "risk vs reward" principle, and I agree that there is little risk in hisec activities.
I am curious as to whether you think null, w-space or lowsec is currently most "risky"? My uninformed opinion (having not lived in null yet) is that much of null is actually pretty safe for residents (low populations, alliance control, intel channels etc), whereas much of lowsec (I have spent time in lowsec) is pretty risky (higher population density per QEN, plus regular roaming gangs of ebil piwates). And w-space depends on how well you control your statics (I have lived in w-space too), but if you're good at that you're also relatively safe.
And following on from that, where do you think attention most needs to be focussed to get the risk/reward balance right?
Thanks Z3
I think you're focusing too much on immediate personal risk (i.e. having your ship explode) and not enough on longer term, more abstract risks such as losing your space and access to all your assets, or even just being booted from corp. I have tens of billions of assets sat in stations I could easily lose the ability to dock in.
Not to mention the safety you're describing in 0.0 is provided by the hard work of other people. If they stop doing that work all the security just disappears. Thats a risk too. |
Zyrbalax III
Goldcrest Enterprises
31
|
Posted - 2011.11.17 16:51:00 -
[232] - Quote
Hmm thanks that's a very good point. I guess nullsec sovereignty rules do make for a different/additional set of risks. I guess that's somewhat similar (but on a grander scale) to the risk w-space residents face (possibility of being evicted by a stronger corp).
I think it may still be possible to segregate things though; so holding nullsec sov brings some additional risks as you've described, but also brings (or should bring) benefits (rewards) not available elsewhere - access to moon goo, ability to upgrade systems etc. Maybe there should be more "long term" rewards for null sov to recognise the longer term risks, rather than rewarding null residents by short-term rewards (higher bounties, more valuable anoms etc)
And IF that's fair, my question would change to "for the same type of short-term activity, which areas hold the highest risks/ which areas should have the highest rewards?"
So does incursion running / missioning / ratting / mining etc hold most risk in hi / low / null, and which area should therefore get best rewards?
Or is this all just theoretical BS with no relevance / application at all?! |
The Original Alt
Federal Navy Academy Gallente Federation
0
|
Posted - 2011.11.17 18:52:00 -
[233] - Quote
You seem hell bent on destroying the experience of high security space to make null security space more appealing. Why? |
Stahlregen
GoonWaffe Goonswarm Federation
29
|
Posted - 2011.11.17 19:39:00 -
[234] - Quote
The Original Alt wrote:You seem hell bent on destroying the experience of high security space to make null security space more appealing. Why?
If you think the high-sec experience is to exclusively mine ice and nothing else and that you're actually going to get a legitimate response using this line of questioning then you are deluded. EVERY MORNING I WAKE UP AND OPEN PALM SLAM A VHS INTO THE SLOT. IT'S CHRONICLES OF RIDDICK AND RIGHT THEN AND THERE I START DOING THE MOVES ALONGSIDE THE MAIN CHARACTER, RIDDICK. I DO EVERY MOVE AND I DO EVERY MOVE HARD. MAKIN' WHOOSHING SOUNDS WHEN I SLAM DOWN SOME NECRO BASTARDS. NOT MANY CAN SAY THEY ESCAPED THE GALAXY'S MOST DANGEROUS PRISON. I CAN. |
The Original Alt
Federal Navy Academy Gallente Federation
0
|
Posted - 2011.11.17 20:58:00 -
[235] - Quote
Stahlregen wrote:The Original Alt wrote:You seem hell bent on destroying the experience of high security space to make null security space more appealing. Why? If you think the high-sec experience is to exclusively mine ice and nothing else and that you're actually going to get a legitimate response using this line of questioning then you are deluded.
I was not addressing you. |
Stahlregen
GoonWaffe Goonswarm Federation
29
|
Posted - 2011.11.17 21:02:00 -
[236] - Quote
The Original Alt wrote:Stahlregen wrote:The Original Alt wrote:You seem hell bent on destroying the experience of high security space to make null security space more appealing. Why? If you think the high-sec experience is to exclusively mine ice and nothing else and that you're actually going to get a legitimate response using this line of questioning then you are deluded. I was not addressing you.
I know you weren't sweetheart but it's the best response you're going to get. EVERY MORNING I WAKE UP AND OPEN PALM SLAM A VHS INTO THE SLOT. IT'S CHRONICLES OF RIDDICK AND RIGHT THEN AND THERE I START DOING THE MOVES ALONGSIDE THE MAIN CHARACTER, RIDDICK. I DO EVERY MOVE AND I DO EVERY MOVE HARD. MAKIN' WHOOSHING SOUNDS WHEN I SLAM DOWN SOME NECRO BASTARDS. NOT MANY CAN SAY THEY ESCAPED THE GALAXY'S MOST DANGEROUS PRISON. I CAN. |
Sephiroth CloneIIV
Vitriol Ventures BLACK-MARK
22
|
Posted - 2011.11.17 21:24:00 -
[237] - Quote
Zyrbalax III wrote:Mittens,
I fully agree with the "risk vs reward" principle, and I agree that there is little risk in hisec activities.
I am curious as to whether you think null, w-space or lowsec is currently most "risky"? My uninformed opinion (having not lived in null yet) is that much of null is actually pretty safe for residents (low populations, alliance control, intel channels etc), whereas much of lowsec (I have spent time in lowsec) is pretty risky (higher population density per QEN, plus regular roaming gangs of ebil piwates). And w-space depends on how well you control your statics (I have lived in w-space too), but if you're good at that you're also relatively safe.
And following on from that, where do you think attention most needs to be focussed to get the risk/reward balance right?
Thanks Z3
Nullsec is safe because of force projection, and being 'exclusive'. To any threat the group can project force, so unlikely but the most dedicated will come. Along with stations being exclusive and the remoteness of npc stations, which is related to the power of a alliance to take and hold space.
A alliance may not face many threats all the time, but it still does not take away from the fact that they went the mile to take the space, and have forces to hold back threats.
The last time some gankers came in a ice mining system, their ships were blown up. So they might not come back, we don't play the solo game here, you touch the bee hive you get swarmed.
I would say rewards should be scaled to how much investment it takes to get or hold it, and it's remoteness to empire space. Not a absolute risk or reward because ice mining in empire has become increasingly risky, though does that mean it should be buffed (I would say maybe not give concord insurance, gankers in high sec but beyond that).
Nullsec requires taking and holding stations, upgrading it so it is anything but suck, concord bills, so it should have something more redeeming for the fact that no level 4 agents exist to give away missions for isk and lp and a steady stream of rats to shoot. |
Lord Zim
Bat Country Goonswarm Federation
159
|
Posted - 2011.11.17 22:42:00 -
[238] - Quote
The Original Alt wrote:You seem hell bent on destroying the experience of high security space to make null security space more appealing. Why? What part of "high security space" is being destroyed, again? |
May Zonday
GoonWaffe Goonswarm Federation
13
|
Posted - 2011.11.17 23:10:00 -
[239] - Quote
Lord Zim wrote:The Original Alt wrote:You seem hell bent on destroying the experience of high security space to make null security space more appealing. Why? What part of "high security space" is being destroyed, again? Hulks and Macks.
Wait. |
Andski
GoonWaffe Goonswarm Federation
848
|
Posted - 2011.11.18 00:58:00 -
[240] - Quote
~my esteemed CEO~,
Do you believe that CCP's approach to supercapital balancing was appropriate? Could they have done more, or do you feel that their approach was heavy-handed?
(idgaf about underpowered SCs, d2ascaps) |
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