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passey
BroSquad Corporation
2
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Posted - 2013.11.15 07:55:00 -
[1] - Quote
Just messing around on eft with a rubicon kronos fit looking at something like this what do u think
highs 1 bastion 4 x 425mm rails
mids 1 x cap recharger 1 x pwnage 1 x eccm mag 1 tracking comp
lows 1 x cap power relay 3 x mag field stabs 1 x eanm 1 x exp hardener 1 x lar
rigs 1 x ccc 1 x hybrid collision accel
deals 952 dps with 5 medium drones tanks 952dps
cap stable with 1 gun off |
Corben Medeu
Wildly Inappropriate Goonswarm Federation
0
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Posted - 2013.11.15 09:20:00 -
[2] - Quote
In my opinion you dont need the CCC rig or the cap module in the low slot . For level 4 missions your ship does not need to be cap stable . Gank = Tank |
passey
BroSquad Corporation
2
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Posted - 2013.11.15 09:39:00 -
[3] - Quote
Ok swap the cap power relay for another mag stab.
what would you put in the rig slots them as its gonna have massive stacking penalties? |
DTson Gauur
Underground-Operators Illuminantur Dominium Sicarioum
48
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Posted - 2013.11.15 10:33:00 -
[4] - Quote
4x T2 425mm 1x Bastion
1x MJD 1x 100MN MWD (pick your favorite flavor) 2x Tracking Computer (again pick your favorite flavor)
1x Damage Control 2 2x EANM (again pick your favorite flavor) 3x Faction MFS 1x LAR (again pick your favorite flavor)
2x T2 Semiconductor rig
Yeah, it might be somewhat overtanked on certain resists, but it's an omni-tank, so you can go into any mission room and get full aggro without a bother.
Mind you, the rigs aren't as daft idea as you might think, I urge you to check it out :)
The above works even better with Paladin, the damn thing gets just so much base capacitor...
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Corben Medeu
Wildly Inappropriate Goonswarm Federation
0
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Posted - 2013.11.15 11:31:00 -
[5] - Quote
You might want to try a blaster fit after the expansion. With the range bonus in bastion and the natural high tracking of blasters you can shoot and hit up to some incredible ranges.If i remember correctly with null ammo and the propper fit you can hit up to 50km + for around 1100 dps (depending on mods and implants ) . If they do happen to be out of range you can just MJD into range . |
passey
BroSquad Corporation
2
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Posted - 2013.11.15 11:54:00 -
[6] - Quote
I was just toying with a neutron blaster fit 1400dps at about 30km max |
Corben Medeu
Wildly Inappropriate Goonswarm Federation
0
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Posted - 2013.11.15 12:55:00 -
[7] - Quote
Shield tank it and put some tracking enhancers in lows. |
passey
BroSquad Corporation
2
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Posted - 2013.11.15 13:55:00 -
[8] - Quote
Lmao but tht not a bad idea |
Temuken Radzu
Bendebeukers Northern Associates.
58
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Posted - 2013.11.15 16:35:00 -
[9] - Quote
[Rubicon Kronos, El Destructo] Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer Core B-Type Armor Kinetic Hardener Core B-Type Armor Thermic Hardener Core A-Type Large Armor Repairer Expanded Cargohold II
Large Micro Jump Drive Core X-Type 100MN Microwarpdrive Heavy Capacitor Booster II, Cap Booster 25 Federation Navy Tracking Computer, Optimal Range Script
Neutron Blaster Cannon II, Antimatter Charge L Neutron Blaster Cannon II, Antimatter Charge L Neutron Blaster Cannon II, Antimatter Charge L Neutron Blaster Cannon II, Antimatter Charge L Bastion Module I Salvager II Salvager II Salvager II
Large Hybrid Burst Aerator II Large Hybrid Metastasis Adjuster I
Navy cap booster 800 Hammerhead II x5 Hobgoblin II x5 Salvage drone x5 2x Mobile tractor units
1595 dps with null ammo and drones
Have 2 mobile tractor units in your cargo to pull all wrecks close to you and salvage while you shredd anything apart with your blasters The Cargo expander is to get more space for your loot and the tractor units Tanks any lv 4 and if things get hairy you can always use the Microjumpdrive to get out of harms way. |
IIshira
School of Applied Knowledge Caldari State
237
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Posted - 2013.11.15 17:44:00 -
[10] - Quote
I agree if you're not going to fit a MJD blasters would be the way to go. Rubicon needs to hurry up and get here! |
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Thaddeus Eggeras
TwoTenX LEGIO ASTARTES ARCANUM
73
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Posted - 2013.11.15 18:10:00 -
[11] - Quote
With the bastion there is no need for prop mods, just sit back and rock everything, make your rails hit has hard as possbile, and have different ammo for different ranges, anything that get's within 10km have your drones handle. The best PvE ships are the ones you can just move to the gate and rain destruction down on everything, no matter the range. |
IIshira
School of Applied Knowledge Caldari State
237
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Posted - 2013.11.15 19:17:00 -
[12] - Quote
Thaddeus Eggeras wrote:With the bastion there is no need for prop mods, just sit back and rock everything, make your rails hit has hard as possbile, and have different ammo for different ranges, anything that get's within 10km have your drones handle. The best PvE ships are the ones you can just move to the gate and rain destruction down on everything, no matter the range.
Why would you want tank up close and still use railguns that have less DPS? With the new 50% bonus to falloff you should be able to hit everything with blasters. |
Thaddeus Eggeras
TwoTenX LEGIO ASTARTES ARCANUM
73
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Posted - 2013.11.15 19:40:00 -
[13] - Quote
You have drones and rails, better to use together. You can hit around 30km with blasters, most NPCs besides drones nad Angels will move away. So they are usually somewhere between 50km to 100km. you could put a MJD, but then you'd have to get in bastion, kill stuff, wait till bastion goes down, jump out bring bastion up kill stuff and so on. Just get good gunnery still and you will be able to kill everything just as fast with rails in bastion. But it's all up to you how you fly. I have a Kronos and a Golem, I think I'll use my Golem. |
passey
BroSquad Corporation
2
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Posted - 2013.11.17 09:52:00 -
[14] - Quote
This is my setup as it stands now
Low 1 x lar 1 x exp hardener 1 x eanm 4 x mag stabs
mids 2 x tracking comps 1 x mjd 1 x cap rech
highs 4 x 425mm rails 1 x bastion
rigs 2 x ccc t2
drones 5 x hammerhead
tanks 1141dps deals 976 dps
cant really get any more damage from it without using blasters but they have a max range of 60km which isnt really enough |
Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
336
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Posted - 2013.11.17 10:41:00 -
[15] - Quote
The trick with the kronos is to not sell your dominix, and use the dominix for anything blasters won't do well.
IMO rail kronos is terrible, because it has dominix dps, but without dominix drone damage type selectability or dominix drone tracking. I used my kronos for the half a dozen missions its was quicker at. The half a dozen missions it is quicker at will change because of bastion, but there will still be at least half a dozen of them.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
366
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Posted - 2013.11.17 18:09:00 -
[16] - Quote
with rails alone you are lucky to break 1k dps. you will be able to carry 2 wardens 2 gardes and a flight of lights, but that is just a pain in the ass.
this will be my general fit. depending on the mission probably fit a cap booster or MJD. also not 100% sure on the second rig, with the warp speed changes it seems to make sense. maybe a tracking or falloff rig would be better though. I don't know if I like the range of null in missions, haven't had a chance to play with it yet. [Kronos, Blast it] Large Armor Repairer II Imperial Navy Energized Explosive Membrane Damage Control II Shadow Serpentis Magnetic Field Stabilizer Shadow Serpentis Magnetic Field Stabilizer Shadow Serpentis Magnetic Field Stabilizer Shadow Serpentis Magnetic Field Stabilizer
Gist X-Type 100MN Microwarpdrive Tracking Computer II, Optimal Range Script Tracking Computer II, Optimal Range Script Tracking Computer II, Optimal Range Script
Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Small Tractor Beam II Small Tractor Beam II Salvager II
Large Hybrid Burst Aerator II Large Hyperspatial Velocity Optimizer II
Garde II x2 Hobgoblin II x5
You can trust me, I have a monocole |
passey
BroSquad Corporation
2
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Posted - 2013.11.18 07:42:00 -
[17] - Quote
I might try this setup with different rigs though.
also fitting the falloff, iptimal range and large hybrid damage implants helps a bit |
Tenga Halaris
Galactic Traders Union
27
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Posted - 2013.11.18 14:05:00 -
[18] - Quote
I don't know, I'm not happy with the new Kronos / Bastion Mode. Vargur is fine, but for Serp and Guri I'd use a cheap Domi and still be around the damage the Kronos delivers with a Blaster fit.
Sure micro management with drones is a bit of a hassle, but when it comes to cost, a Domi / Drones are still the way to go.
I only use the Domi for Guri/ Serp and the Sisi Kronos doesn't really have a great ISK/ Reward ratio.
[Kronos, Guri] Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer Magnetic Field Stabilizer II Tracking Enhancer II Tracking Enhancer II Core B-Type Large Armor Repairer Federation Navy Energized Adaptive Nano Membrane
Tracking Computer II, Optimal Range Script Tracking Computer II Cap Recharger II Federation Navy 100MN Microwarpdrive
Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Bastion Module I [empty high slot] [empty high slot]
Large Auxiliary Nano Pump I Large Hybrid Burst Aerator II
Hobgoblin II x5 Hammerhead II x5
That's how I flew, still not very convincing... |
IIshira
School of Applied Knowledge Caldari State
250
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Posted - 2013.11.18 18:23:00 -
[19] - Quote
I can see how some would want rails due to you can't move while in bastion mode. I've tried a rail a while Kronos and wasn't impressed at all. It wasn't horrible but it didn't seem any better than a T1 battleship. Granted this was not on the test server so I'll reserve judgement. |
Dorian Wylde
Imperial Academy Amarr Empire
359
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Posted - 2013.11.19 03:50:00 -
[20] - Quote
Really no reason to use long range weapons on marauders. The projection from new ship bonuses and bastion mode give you more than enough range, even with close range ammo. |
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Tyrea Gaterau
Universalis Czech
0
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Posted - 2013.11.20 09:42:00 -
[21] - Quote
Hi, I tried to fit Kronos and I can't decide which one is better, both are omni tank (bastion ) one use mainly blasters, second add some drone dmg. EFT numbers are one thing, application of that numbers is different.
What do you think? It works with T2, but these deadspace/factions modules are kinda cheap.
[Kronos, armor blaster LAR] Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer Centum C-Type Energized Adaptive Nano Membrane Centum C-Type Energized Adaptive Nano Membrane Core X-Type Large Armor Repairer
Federation Navy Tracking Computer Federation Navy Tracking Computer Federation Navy Tracking Computer Large Micro Jump Drive
3x[empty high slot] whatever you want Bastion Module I Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L
Large Hybrid Burst Aerator II Large Semiconductor Memory Cell I
Hobgoblin II x5 Garde II x2 588 ehp/s sustained tank, 1436 ehp/s peak 1624 DPS with garde
[Kronos, armor blaster LAR with drones] Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer Drone Damage Amplifier II Corelum C-Type Energized Adaptive Nano Membrane Corelum C-Type Energized Adaptive Nano Membrane Core X-Type Large Armor Repairer
Federation Navy Tracking Computer Federation Navy Tracking Computer Federation Navy Omnidirectional Tracking Link Large Micro Jump Drive
3x[empty high slot] whatever you want Bastion Module I Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L
Large Hybrid Burst Aerator II Large Semiconductor Memory Cell I
Hobgoblin II x5 Garde II x2 622ehp/s sustained tank, 1436ehp/s peak 1584 dps with garde |
chaosjj
State Enforcement Directive
44
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Posted - 2013.11.20 10:09:00 -
[22] - Quote
I use this fit for my Kronos, Thoughts?
High 4x 425mm Railgun II Caldari navy antimatter L ( 970 DPS ) 2x small tractor beam II 1x Salvager II
Medium Shadow serpentis tracking computer 100MN MicroWarpdrive 2x cap recharger II
low 1x Core B-type Large Armor repairer 1x Reactive armor hardener I 1x energized adaptive armor plating II 4x Federation navy Magnetic field stab's
Rig 1x T2 damage rig 1x CCC T1
drones 5x hammerhead II 5x hobgoblin II |
Kenpo
61st Angry Angels
23
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Posted - 2013.11.20 13:05:00 -
[23] - Quote
I refit my Kronos to use Blasters and Bastion module, so far I like it. I have two thoughts on setups, if you want to be a mobile sniper then use Rails and MJD, if you want to be the bunker then use Blasters and Bastion. I have run both setups and they do equally well survival wise. However, fit and run what you like, as long as it works for you its all good
My current setup.
Magnetic Stabilizer II x3 Large Armor Repairer (choose your flavor) Mission specific hardner (choose your flavor) Mission specific hardner (choose your flavor) Damage Control Unit II
Cap Recharger II Tracking computer II (range script) Tracking computer II (range script) 100MN Microwarpdrive (choose your flavor)
Bastion Module Tractor beam II x3 Neutron Blaster Cannon II x4
Exp armor rig EM armor rig
Hammerheads x5 Hobgoblins x5 Warriors x5 Salvage Drones x5
Caution, rubber gloves and faceshield required when handling this equipment. |
I Accidentally YourShip
My Other Capital Ship is Your Mom
183
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Posted - 2013.11.21 05:50:00 -
[24] - Quote
Do you people ever do missions like Pirate Invasion? How do you honestly think blasters have acceptable projection? Or even autocannons? If you aren't flying a Machariel you aren't fast enough, use a projection weapon system and go to town, rather than wasting precious seconds mitigating the range factor. At a mere 40km the rail kronos is now competitive with the blaster kronos, and the vast majority of engagements happen at around 30-60km. However, some happen at 70km, or farther. The rail fit is already competitive at the average engagement range, and it's significantly better at longer ranges. If you are doing one of the few missions where ships are on top of you on warp in, like World's Collide, just switch to blasters / autocannons. Otherwise, stop shooting yourself in the foot and wasting precious time burning into range.
Edit: Guess who can also legitimately supplement their dps with sentries much of the time? Not the blaster kronos. Rail kronos can burn to a gate while firing, drop sentries and bastion. |
Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
341
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Posted - 2013.11.21 07:06:00 -
[25] - Quote
I Accidentally YourShip wrote:Do you people ever do missions like Pirate Invasion? How do you honestly think blasters have acceptable projection?
because mission running is entirely composed of pirate invasion, and because an MWD won't move you at 1km/sec to fix range problems, the kronos doesn't have a marauder sized cargo bay to run the MWD on cap boosters all mission, and the kronos doesn't do over 1500 dps when its in range, and I can't possibly use a dominix for missions that the kronos is bad at.
Oh wait those are all wrong.
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I Accidentally YourShip
My Other Capital Ship is Your Mom
184
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Posted - 2013.11.21 09:34:00 -
[26] - Quote
Tauranon wrote:I Accidentally YourShip wrote:Do you people ever do missions like Pirate Invasion? How do you honestly think blasters have acceptable projection? because mission running is entirely composed of pirate invasion, and because an MWD won't move you at 1km/sec to fix range problems, the kronos doesn't have a marauder sized cargo bay to run the MWD on cap boosters all mission, and the kronos doesn't do over 1500 dps when its in range, and I can't possibly use a dominix for missions that the kronos is bad at. Oh wait those are all wrong.
World's Collide, Pirate Invasion, Dread Pirate Scarlet, Smash the Supplier, The Assault, The Blockade, Gone Berserk, Intercept the Saboteurs, Massive Attack, The Score, Silence the Informant, Vengeance (Serpentis) all have groups at 60+km and many of which are in different directions. Many of them have groups at 80-90km. Please tell me more about all those missions out there that don't have enemies that are spread out and far away.
Dominix is a good ship, but this is not about the Dominix. This is about marauders, specifically the Kronos and how rails are not the inferior weapon system on this ship. You can get 1004 dps with a rail kronos and 2 wardens, sentry dps is permitted in a rail build, you'll be hard pressed to apply drone dps consistently enough for it to matter with a blaster boat. Null does 1074 with the same damage profile, antimatter does 1348. Void is for battleship shooting, but for completeness provides 1510 dps at 12km. That's with bastion active. I wonder how many rats will burn away to just 17km in that time, bringing you down to antimatter dps levels with void. No bastion, you get antimatter dps at 15km.
Spending 30+ seconds to burn into antimatter range while shooting null, swapping to AM for 5 seconds of zero dps time plus server tick delay for reactivating the modules after reloading all the while you are getting out damaged by rails for the large portion of the travel time sounds like a waste of time.
Since apparently solutions seem to be use another ship, how about you use a machariel. 1153 turret dps with the same damage profile, 50% faster with an MWD, and selectable damage type. Amusingly enough the blaster kronos has better projection with null at all ranges compared to a machariel shooting fusion/emp etc however the speed should offset that advantage by a large margin. Especially since it accelerates to top speed a lot faster as well.
Oh right, that's not relevant because this thread isn't about Machariels or Dominixes, it's about a Kronos.
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Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
343
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Posted - 2013.11.21 12:53:00 -
[27] - Quote
It does 1684 dps with 2x5% implants. Obviously with that huge slant to gun dps, you get a lot more value out of the implants.
1684 is a sufficiently interesting number to make up for movement. Off you go. Come back when you realise its fun to fly that way, and it isn't fun to fly it like a dominix tending sentries.
Dread pirate is actually ok by the way, because the packs won't split far, the extra spawn is right on top of you (nobody does the last pocket, best value is to loot the implant and go). WC you use a hackers card. Damsel is a rush. There are other missions where it works, and if you put your mind to managing the NPCs you'll find they won't have gone far. If you don't bastion, you can float after a bs with no transversal as it tries to get away, and you can angle it at the next one.
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Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
343
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Posted - 2013.11.21 12:59:00 -
[28] - Quote
also the targets are tanked, if I take 20 seconds less to actually kill a gurista or mordus battleship, it will generate 1000-3000 less hitpoints.
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DaRiKavus
Expendable Assets
22
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Posted - 2013.11.21 15:52:00 -
[29] - Quote
Kronos with a mobile fitting module in cargohold so you can refit from MJD/MWD or Blaster Rails is clearly a concept that is blowing peoples minds for some reason.
Lows 2 x EANM/Reactive Hardner and LAR II (faction if you like though not needed) 3 Magstabs.
Mids MJD or MWD TC II with Optimal Range Script Cap recharger II Fed Navy Web
High Slots Heavy Neutrons Bastion Module 3 x Whatever
Rigs 2 x CCC
Use MWD to get into range quick with blasters. If futher away use MJD. Bastion up and profit.....its not hard.
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Thaddeus Eggeras
TwoTenX LEGIO ASTARTES ARCANUM
105
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Posted - 2013.11.21 16:06:00 -
[30] - Quote
With nuetron blaster, 2 tracking computers with range scripts and 1 ro 2 tacking enhancers what is the range with NUll and Void? |
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