Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Arron S
|
Posted - 2006.02.20 06:50:00 -
[1]
Heres my Idea. What about Micro Jump Drives for a Battleship
Short Jump rang and would use 100% of the cap in order to jump.
|
Teronolus
|
Posted - 2006.02.20 07:13:00 -
[2]
In the words of one of the devs, 'Battleships are not, and will never be, solo pwnmobiles'.
It's just a bit too imbalanced to be honest. --------- "If a tree falls in the forest and no one is around to hear it fall, will it make a sound?"
"Yes, it will, now get off the table and take your pills!" |
Tatl Eon
|
Posted - 2006.02.20 11:23:00 -
[3]
If you want jumpdrives for other ships you should check out this thread:
http://oldforums.eveonline.com/?a=topic&threadID=291995
|
pshepherd
|
Posted - 2006.02.20 17:15:00 -
[4]
it'd be too easy to avoid 0.0 chokepoints.
============== This is a sig O RLY? - Imaran I've only done 4 hours of Tools for 2D graphics, give me a few weeks and i'll be cool, really. |
St Dragon
|
Posted - 2006.02.20 17:36:00 -
[5]
Or you could just have a ship thats a dedicated portal spawner make it really skill intensive such as jumpdrive 5. give it 0 offensive and defensive capabilitys and make it so it can use its own portal.
This gives you a one way jump point -----------------------------------------------
"Kill one man, and you are a murderer. Kill millions of men, and you are a conqueror. Kill them all, and you are a god." -- Jean Rostand |
Serendipity007
|
Posted - 2006.02.20 18:24:00 -
[6]
Edited by: Serendipity007 on 20/02/2006 18:29:38 or just have it give negative bonuses like MWD.
Micro Jump Drive Med Slot 100 tf 2000 PG -%50 top speed -%25 cap recharge rate -%25 shield boost -%25 armor repair
And yes you could get past choke points, but you couldn't fight very well. Good for getting stuff past gatecamps.
Perhaps make it Transport Ship only mod.
edit: Or how about you allow Alliances to make their own private jumpgate? Opens portal to a cyno field in range. Takes a bit more resources than a Outpost. Takes resources per cubic meter of ship jumped through. Stationary, and can't be moved, but can be destroyed. Must have sovereignty in system. ___________________________________________________ "I'm an engineer, not a miracle worker!" - Scotty, Star Trek: The Original Series |
Kalki Nibiru
|
Posted - 2006.02.20 19:30:00 -
[7]
There is already enough stuff to get past gate camps and transport ships should never have any special treatment. |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |