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sharzon arrak
The Armed Syndicate
2
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Posted - 2013.11.22 09:18:00 -
[1] - Quote
what are the best t1 energy weapons to fit to a legoin for pvp and pve. your input is greatly appreciated. in pvp i have lost a few arby's to packs of frigs and i want revenge. thanks. |
sharzon arrak
The Armed Syndicate
2
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Posted - 2013.11.22 09:22:00 -
[2] - Quote
sharzon arrak wrote:what are the best t1 energy weapons to fit to a legoin for pvp and pve. your input is greatly appreciated. in pvp i have lost a few arby's to packs of frigs and i want revenge. thanks. also if anyone could give me a cheeper setup for getting these tough little buggers i would apreciate that too. i fly amarr. thanks again. |
Riot Girl
Krypteia Operations CODE.
1965
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Posted - 2013.11.22 09:50:00 -
[3] - Quote
You have a choice of beams or pulses and it depends on your playstyle. If you have a gang or want to kite outside of scram range, beams are good. Pulses are better if you want to brawl.
[Legion, Legion] Ammatar Navy Heat Sink Ammatar Navy Heat Sink Armor EM Hardener II Armor Thermic Hardener II Corelum A-Type Medium Armor Repairer Corelum A-Type Medium Armor Repairer
Experimental 10MN Microwarpdrive I Small Capacitor Booster II, Navy Cap Booster 400 Small Capacitor Booster II, Navy Cap Booster 400 Small Capacitor Booster II, Navy Cap Booster 400
Heavy Beam Laser II, Aurora M Heavy Beam Laser II, Aurora M Heavy Beam Laser II, Aurora M Heavy Beam Laser II, Aurora M Heavy Beam Laser II, Aurora M Heavy Beam Laser II, Aurora M
Medium Anti-Kinetic Pump I Medium Auxiliary Nano Pump I Medium Auxiliary Nano Pump I
Legion Defensive - Nanobot Injector Legion Electronics - Dissolution Sequencer Legion Engineering - Power Core Multiplier Legion Offensive - Liquid Crystal Magnifiers Legion Propulsion - Wake Limiter
This is a slightly expensive kiting fit I came up with which should serve well in a small gang or solo. It also omni tanks any level 4 just fine. You can replace one of the cap boosters with another utility mod if you need to. If you want to brawl, you can just switch the beams for pulses, put one or two webs on and and add TEs instead of heat sinks. Again, that fit should do well in any level 4 mission as well as small gang stuff. Also, I'm not sure about the wake limiter subsystem. I think Chassis Optimization might be better. Oh god. |
Chris Winter
Zephyr Corp V.A.S.T.
280
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Posted - 2013.11.22 10:04:00 -
[4] - Quote
If you can't fit T2 weapons, you shouldn't be flying a legion. |
Odithia
Imperial Academy Amarr Empire
2
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Posted - 2013.11.22 11:53:00 -
[5] - Quote
I agree, the Legion need too gunnery and core skills to be effective, don't let the low skill requirements fool you, it's a trap. Even the zealot need T2 guns.
But Heavy Pulse are best on these ships, Heavy beams for special uses but pulse are very versatile. |
Niclas Solo
TEMPLAR. Syrian Natural Gas Co.
16
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Posted - 2013.11.22 12:04:00 -
[6] - Quote
sharzon arrak wrote:what are the best t1 energy weapons to fit to a legoin for pvp and pve. your input is greatly appreciated. in pvp i have lost a few arby's to packs of frigs and i want revenge. thanks.
Faction beams to get some range, but if you pvp with that you are more stupid then the avg player... And the revenge you planed on them frigs will be just another funny killmail from you...
Go for it, and lets hope our corps are in war :)
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Danny John-Peter
Snuff Box
349
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Posted - 2013.11.22 12:21:00 -
[7] - Quote
Chris Winter wrote:If you can't fit T2 weapons, you shouldn't be flying a legion.
Not empty quoting. |
Jacob Holland
Weyland-Vulcan Industries
191
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Posted - 2013.11.22 13:44:00 -
[8] - Quote
Although the Legion really suffers from "low barier to entry, high barrier to effectiveness" it is not impossible to fly one without access to T2 guns - in the same way as it is more than possible to fly the ship badly despite having T2 guns.
That said, your previous ship - the Arbitrator, would be one of my favoured choices for anti-frigate work in most cases.
Packs of frigates suggests a reasonably large number - I might be willing to put an Arbitrator up against three frigs but five or six and I would expect to lose much more potent ships (like a Legion for example). It comes down to the pilots in the frigs of course, their coordination both of strategy and fitting, and the suitability of their tactics with mine (Heavy Gunboat vs Tracking Distruptors for example, kite vs Neuts...etc).
Your best option, particularly against numbers, is the friends you can bring; rather than high value bling ships, and allies are not something which has a built in hard counter...
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I Accidentally YourShip
My Other Capital Ship is Your Mom
194
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Posted - 2013.11.22 15:04:00 -
[9] - Quote
Jacob Holland wrote: Your best option, particularly against numbers, is the friends you can bring; rather than high value bling ships, and allies are not something which has a built in hard counter...
The counter to numbers is hiding in low sec with supercaps. |
sharzon arrak
The Armed Syndicate
2
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Posted - 2013.11.22 20:29:00 -
[10] - Quote
thanks for your input guys. i wouldnt want to risk the legion against these guys. you know the one i shouldnt be flying chris winter. a good setup for the arby would be what i need. thanks again. |
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Janna Sway
GeoCorp. Curatores Veritatis Alliance
82
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Posted - 2013.11.23 08:31:00 -
[11] - Quote
sharzon arrak wrote:thanks for your input guys. i wouldnt want to risk the legion against these guys. you know the one i shouldnt be flying chris winter. a good setup for the arby would be what i need. thanks again.
"Revenge" should probably not be the motivation of your actions... This will only lead to more misery... |
Niclas Solo
EVE Corporation 987654321-POP The Marmite Collective
16
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Posted - 2013.11.23 08:47:00 -
[12] - Quote
sharzon arrak wrote:thanks for your input guys. i wouldnt want to risk the legion against these guys. you know the one i shouldnt be flying chris winter. a good setup for the arby would be what i need. thanks again.
Hire some mercs to revenge you, shouldn't cost more then to build a legion. |
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