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Deathbarrage
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Posted - 2006.05.20 16:53:00 -
[31]
Hi: 7x II with null loaded, switch to void when needed Med: domination 10mn MWD, 90%, scramble, med electrochemical with 800's Low:2x Corpum A-type MAR, 1x Corpum A-type Energized Reactive Membrane, 1x Corpum EANM, 2x SS MFS
Eats a javelin bane raven
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konkord
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Posted - 2006.05.25 10:37:00 -
[32]
Just finished pwning some corpies in their PVP fitted BS's.... stopping at hull.... not disclosing fittings. i Won MOST of the 1v1's and some of the 2 v 1's in my astarte, and im gunna show you the fitting.
HiSlots -------------- 4 x Heavy Nuetron II's 3 x Med Nosferatu II's
MidSlots -------------- 1 x Domination 10mn MWD (obv you can fit tech II, and i would in PVP) 2 x X5 Webbers (help muchly in the use of VOID M) 1 x Multispectral II
LoSlots -------------- 2 x Energized Adaptive Nano II 2 x Magnetic Field Stab II 1 x Armor Expl Hardner II 1 Med Repper II
5 x Hammerhead II's
This setup really pwns. Im not the kinda guy to go all moist over DPS, DOT and WTFwho cares... all i know is, i can run a tank of 75+ resists all the time with the support of the 3 Nos (or fit 2 nos 1 nuet if you like) and i can take down factioned fitted Mega's, Tempy's, and Ravens even when they start at ranges of upto 80km away.
Maybe my skills are slightly better than the average player i really dont know, i doubt it... but fitting a ship for all out damage limits the usefulness and survivability in most situations. for me, this is going to be a solo based ship, for solo pvp engagments....
The problem is its a bit slower than the deimos, but knock up your accelleration control skill to level 4/5 and the difference isnt much, specially cos you can tank the damage while you get in range. ---------------------- Sig removed. Please keep sigs to 120x400 pixels. -Kaemonn |
rig0r
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Posted - 2006.05.25 11:12:00 -
[33]
I take it you convo your target before the fight and ask him politely not to warp away ?
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R Dan
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Posted - 2006.05.25 11:13:00 -
[34]
Edited by: R Dan on 25/05/2006 11:14:35
Originally by: konkord *snip* MidSlots -------------- 1 x Domination 10mn MWD (obv you can fit tech II, and i would in PVP) 2 x X5 Webbers (help muchly in the use of VOID M) 1 x Multispectral II
*snip* for me, this is going to be a solo based ship, for solo pvp engagments....
do you kill them fast enough to not need a scrambler?
EDIT: beaten too it ^^ :'( :P
I will save you, but make sure you bring beer - Wrangler and cAKe - Imaran I thought it was bREe, omgi'mgivingawaymodroomsecwetsftl - Cortes when come back ... bring PIE. Me like PIE. -Capsicum |
konkord
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Posted - 2006.05.26 09:12:00 -
[35]
I've always found it funny when you go against a ship a different class than your own, how many times over eageness kicks in and they fight till the death. Im hardly gunna tackle anyone in a battlecruiser... And when travelling solo to be honest, im only going to catch people not paying attention or people woh think they can take me.
ive done this in a roaming solo fitted deimos and only had one person *EVER* warp away before being popped against a good few kills. Overconfidence is a *****.
That said, i've not tested it in true combat yet so we'll see. Its easy enough to drop a webber for a disruptor.... ---------------------- Sig removed. Please keep sigs to 120x400 pixels. -Kaemonn |
Le Cardinal
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Posted - 2006.05.26 12:54:00 -
[36]
Astarte rocks in pvp. U can 1v1 vs most bs with it. It will get problems with a suckor domi tho. Its a bit slow, but when u finally get close most victims die.
My setup goes something like this:
5-6 neuts II, rest ions II (might get a full rack of neuts with the patch) 10 MWD T2, 1 web, 1 scram, 1 med cap boost w/800s Low i usually go passive tank to save cap, with a dmg control and a med repper.
http://www.ecp-rogues.co.uk/kills |
Gariuys
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Posted - 2006.05.26 13:05:00 -
[37]
Why the 800s? Do you use up cap so fast that you really need 40cap/s That's 4 heavy nos!!! But you run out so damn fast and against 2 heavy nos you're just making sure there's enough cap for your opponent to drain away. ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |
Evil Beauty
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Posted - 2006.05.29 18:59:00 -
[38]
Originally by: Gariuys Why the 800s? Do you use up cap so fast that you really need 40cap/s That's 4 heavy nos!!! But you run out so damn fast and against 2 heavy nos you're just making sure there's enough cap for your opponent to drain away.
I would assume that if he's using the 800's to feed 2 heavy Nos (which is about right for nos fitted combat BS's) then he can still rep and shoot long enough to take target down...
Sounds like a decent plan.....
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Gariuys
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Posted - 2006.05.30 07:34:00 -
[39]
Originally by: Evil Beauty
Originally by: Gariuys Why the 800s? Do you use up cap so fast that you really need 40cap/s That's 4 heavy nos!!! But you run out so damn fast and against 2 heavy nos you're just making sure there's enough cap for your opponent to drain away.
I would assume that if he's using the 800's to feed 2 heavy Nos (which is about right for nos fitted combat BS's) then he can still rep and shoot long enough to take target down...
Sounds like a decent plan.....
Ehm, you want enough cap to feed your own modules, not enough to do that AND feed the enemies NOS. ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |
Gronsak
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Posted - 2006.05.30 07:39:00 -
[40]
Originally by: konkord my fittings...
i would assume the pilots you fought where crap
ive taken down astartes before ive gone down to 75% armor and im hitting them with thermal and kin mostly!
-------------------Sig-----------------------
welcome to eve, a game for the unemployed, the t2 bpo winners, GTC sellers, macro miners and agent *****s |
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Angus Torg
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Posted - 2006.05.30 13:02:00 -
[41]
Originally by: Gronsak
Originally by: konkord my fittings...
i would assume the pilots you fought where crap
ive taken down astartes before ive gone down to 75% armor and im hitting them with thermal and kin mostly!
Will you tell us how you took them out?
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Levin Cavil
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Posted - 2006.05.30 13:09:00 -
[42]
Originally by: FishPoo Edited by: FishPoo on 02/03/2006 01:51:20
pvp setup, i would run any and all mission/npc setups without a cap injector, ever.
6 x ion II 1 x corpum a type medium nos 19km -- 1 x 10mn mwd (need a domi) 1 x domination webifier 1 x domination disruptor 1 x dark blood medium cap injector -- 1 x corpum med reps (2nd rep, drop a dmg mod) 3 x shadow serp mag stabs (use a 3rd, drop a rep.) 1 x corpum 44.5% explosive 1 x dark blood energized adaptive nano 22.5%
or 2 reps, 1-2 dmg mod, 1-2 relay, drop the cap injector and use a cap 2.
i think i currently get 2.48s rof 10.677x dmg mod on ion 2s w/ 3 dmg mods.
skills: spec 4 surgical 5 hac 5 command 3 (currently)
implants: zgm100 (3% med hybrid dmg, don't have cyber IV for 5%) cx-1 (3% overall damage)
10.677x / 2.48s = (4.305x dmg mod a second) * 6 (amounts of guns) antimatter * 24 = 619dps void * 30 = 774dps without drones.
Why don't you just buy a Megathron? It'd be cheaper and work better than that seup :/ ---------- <Kayosoni> I'm actually normal |
Evil Beauty
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Posted - 2006.05.30 16:37:00 -
[43]
Originally by: Gariuys
Originally by: Evil Beauty
Originally by: Gariuys Why the 800s? Do you use up cap so fast that you really need 40cap/s That's 4 heavy nos!!! But you run out so damn fast and against 2 heavy nos you're just making sure there's enough cap for your opponent to drain away.
I would assume that if he's using the 800's to feed 2 heavy Nos (which is about right for nos fitted combat BS's) then he can still rep and shoot long enough to take target down...
Sounds like a decent plan.....
Ehm, you want enough cap to feed your own modules, not enough to do that AND feed the enemies NOS.
so when your 1 minute into a fight against a BS and you cant shoot/rep anymore because your out of cap, and you die... What do you do?! Personally i think the 800's are a great idea, an effective 'counter' against the NOS from a target. Not many BS's other than dominix use more than 2 Heavy NOS on their fittings...
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konkord
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Posted - 2006.05.30 16:39:00 -
[44]
Originally by: Gronsak
Originally by: konkord my fittings...
i would assume the pilots you fought where crap
ive taken down astartes before ive gone down to 75% armor and im hitting them with thermal and kin mostly!
During the testing, i tanked a Sniping MegaT while i approached and then took it down, also a pest which was around 40km off from warp in.
I would say, unless you were in something like a vindicator or a nos domi then perhaps the astarte pilot you took down was crap, not the other way around. ---------------------- Sig removed. Please keep sigs to 120x400 pixels. -Kaemonn |
Gronsak
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Posted - 2006.05.30 16:45:00 -
[45]
Originally by: Angus Torg
Originally by: Gronsak
Originally by: konkord my fittings...
i would assume the pilots you fought where crap
ive taken down astartes before ive gone down to 75% armor and im hitting them with thermal and kin mostly!
Will you tell us how you took them out?
web + blasterthron! + 5x heavy drones! also domi can take them out easy!
oh and an ishtar doesnt have too much trouble eiter!
-------------------Sig-----------------------
welcome to eve, a game for the unemployed, the t2 bpo winners, GTC sellers, macro miners and agent *****s |
Gronsak
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Posted - 2006.05.30 16:46:00 -
[46]
Originally by: konkord
Originally by: Gronsak
Originally by: konkord my fittings...
i would assume the pilots you fought where crap
ive taken down astartes before ive gone down to 75% armor and im hitting them with thermal and kin mostly!
During the testing, i tanked a Sniping MegaT while i approached and then took it down, also a pest which was around 40km off from warp in.
I would say, unless you were in something like a vindicator or a nos domi then perhaps the astarte pilot you took down was crap, not the other way around.
no, the astarte is **** compaired to your average BS
if u want we cant test it out with a 1v1 on tranq, if u really insist i might log onto sisi and pawn ur astarte!
-------------------Sig-----------------------
welcome to eve, a game for the unemployed, the t2 bpo winners, GTC sellers, macro miners and agent *****s |
Tehyarec
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Posted - 2006.05.30 17:55:00 -
[47]
Well, given a BS fitted for close range, like a Blasterthron, and a blaster-Astarte, it's fairly obvious that the BS has the advantage (even if you don't have equal resists, your repairer repairs a whole lot more in the same time), given its large weapons still do pretty much full damage to a BC-sized enemy (of course with the downside of worse tracking, but that's what webs are for anyway). Add the potentially bigger drones of the Blasterthron, and it's a done deal.
Of course a sniper-Mega is dead in a close-range fight with blaster-Astarte, no rocket science there.
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Gariuys
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Posted - 2006.05.31 08:06:00 -
[48]
Originally by: Evil Beauty
Originally by: Gariuys
Originally by: Evil Beauty
Originally by: Gariuys Why the 800s? Do you use up cap so fast that you really need 40cap/s That's 4 heavy nos!!! But you run out so damn fast and against 2 heavy nos you're just making sure there's enough cap for your opponent to drain away.
I would assume that if he's using the 800's to feed 2 heavy Nos (which is about right for nos fitted combat BS's) then he can still rep and shoot long enough to take target down...
Sounds like a decent plan.....
Ehm, you want enough cap to feed your own modules, not enough to do that AND feed the enemies NOS.
so when your 1 minute into a fight against a BS and you cant shoot/rep anymore because your out of cap, and you die... What do you do?! Personally i think the 800's are a great idea, an effective 'counter' against the NOS from a target. Not many BS's other than dominix use more than 2 Heavy NOS on their fittings...
The injector is for countering the nos, and maybe a little extra, but your total cap and cap recharge should be plenty to run your guns and reasonable usage of mwd/rep even without cap recharge modules fitted. The cap injector should be so you don't run out of cap. using up 800 cap before the enemies nos cycle again, is impossible. So useless. ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |
Deathbarrage
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Posted - 2006.05.31 10:16:00 -
[49]
Originally by: Tehyarec Well, given a BS fitted for close range, like a Blasterthron, and a blaster-Astarte, it's fairly obvious that the BS has the advantage (even if you don't have equal resists, your repairer repairs a whole lot more in the same time), given its large weapons still do pretty much full damage to a BC-sized enemy (of course with the downside of worse tracking, but that's what webs are for anyway). Add the potentially bigger drones of the Blasterthron, and it's a done deal.
Of course a sniper-Mega is dead in a close-range fight with blaster-Astarte, no rocket science there.
well with a megaT doing 135/sec and an astarte doing 145, well, tatah
(with corpum reppers but imo on this ship with the bonus you should fit them)
DPS is about equal and astarte has better resists
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Le Cardinal
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Posted - 2006.05.31 11:59:00 -
[50]
Originally by: Gronsak
Originally by: konkord
Originally by: Gronsak
Originally by: konkord my fittings...
i would assume the pilots you fought where crap
ive taken down astartes before ive gone down to 75% armor and im hitting them with thermal and kin mostly!
During the testing, i tanked a Sniping MegaT while i approached and then took it down, also a pest which was around 40km off from warp in.
I would say, unless you were in something like a vindicator or a nos domi then perhaps the astarte pilot you took down was crap, not the other way around.
no, the astarte is **** compaired to your average BS
if u want we cant test it out with a 1v1 on tranq, if u really insist i might log onto sisi and pawn ur astarte!
Apparantly u havent met a skilled astarte pilot, caus tbh it dont look like u know what ur talking about. We were 3 astarte pilots vs raven/raven/geddon. All closerange. Killed them all, no losses. And i was primary. An astarte can take on any bs. Yes a domi or a blastermega would give it some problems. Face a pilot with proper astarte skills and he will beat the
And reason i use 800's is caus they give a very high cap injection in one cycle. If u meet a bs with 2 nosfs it will drain ur cap fairly fast since u will be running a set of neuts on ur ship in addition to armor rep. At least my experience with 800's are good.
http://www.ecp-rogues.co.uk/kills |
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Gariuys
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Posted - 2006.05.31 14:26:00 -
[51]
Ah well that sort of answers the question, no first hand experience yet with running a astarte, almost done with the skill though. Just with the deimos, and didn't think the cap usage difference would be big enough to make 800s needed, since I can handle 1/2 heavy nos against a non injector no cap recharge module deimos and not be majorly affected. But deimos can avoid a lot of damage. need to get a feel for myself, but will try 800s as well then. ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |
Mr rooflez
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Posted - 2006.05.31 16:09:00 -
[52]
I've found that flying my Astarte, the average battleship I face in pvp on TQ I win easily against(It's my most flown ship on the killboard and I haven't lost it yet). while the average battleship on sisi kills me like I was an Ibis.
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Shamis Orzoz
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Posted - 2006.05.31 18:45:00 -
[53]
ASS TART
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Gariuys
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Posted - 2006.05.31 19:44:00 -
[54]
Originally by: Mr rooflez I've found that flying my Astarte, the average battleship I face in pvp on TQ I win easily against(It's my most flown ship on the killboard and I haven't lost it yet). while the average battleship on sisi kills me like I was an Ibis.
People on SiSi tend to have more clue, and SiSi setups really don't compaire well to TQ setups most of the time. ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |
Mr rooflez
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Posted - 2006.05.31 19:53:00 -
[55]
Yes, this was implied. What I meant was players on sisi more often than not have t2 everything, fit their ships for 1v1 vs an astarte and not general pvp (harden kin/therm only, no tackling gear), and have full crystal/slave sets in just because they CAN. On TQ I've come close to losing my Astarte once, this was when I ran into a gang of 10 people, mostly t2 frigs and cruisers including a HAC, and I had forgot my drones one system back. Thankfully this was in our home space and we had a gang up 2 systems over I could call to help, the enemies got beerushed by 100 people when i was at 50% structure.
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Voltron
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Posted - 2006.06.07 00:31:00 -
[56]
Heres what I'm working with atm, and its by no means a finalized setup just yet.
5 x T2 med ion 2 x T2 med neutron
1 x 10mn named mwd or T2 1 x scram 1 x web 1 x med electrochem w/800s
2 x T2 med rep 1 x T2 exp hardener 2 x T2 EANM 1 x best named dmg ctrl.
5 x T2 valkyries
75% is your lowest resist and if your gunnery skills are max'd you can still hit like a bastard.
Volt
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Gariuys
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Posted - 2006.06.07 07:24:00 -
[57]
Originally by: Voltron Heres what I'm working with atm, and its by no means a finalized setup just yet.
5 x T2 med ion 2 x T2 med neutron
1 x 10mn named mwd or T2 1 x scram 1 x web 1 x med electrochem w/800s
2 x T2 med rep 1 x T2 exp hardener 2 x T2 EANM 1 x best named dmg ctrl.
5 x T2 valkyries
75% is your lowest resist and if your gunnery skills are max'd you can still hit like a bastard.
Volt
Really don't like the no mag field on that setup, it gives so much damage increase... I would drop a EANM for a mag field personally. And why so few Neutrons? Should have grid enough for more right? ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |
Gee'Kin
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Posted - 2006.06.07 08:33:00 -
[58]
consta lvl 3 setup
7x 250 mm t2 rails
2 x Tracking comps t2 2 x Cap t2
1 x Corpum armor repper 3 x mag stab t2 1 x tracking comp 1 x Named Explosion armor hardner passive or t2 version
add 5 x med t2 drones depends on rats.
lvl 5 BC skill maked armor repping fantastic with a corpum armor repper. And Command ship lvl 5 makes these rails very evil with both tracking comps on.
Add lvl 5 medium rail spec and ur almost unstoppible even against bs with antimatter.
Guess i love this ship. 2 bad about the agility and speed tho.
ACtually replacing rails with blaster makes this ship having a very evil DOT close range. great for taking out the battle tower in no time.
Hitting both tracking comps i dont need webber against frigs as close as 7500 m . but they are dead even before they are close anyway. Else they taste my drones.
Have fun with ur new Astarte.
-------------------------------------------->
Eve is all about fun, fun and more fun. Why whine. Just adapt.
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Deathbarrage
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Posted - 2006.06.07 08:34:00 -
[59]
Originally by: konkord Just finished pwning some corpies in their PVP fitted BS's.... stopping at hull.... not disclosing fittings. i Won MOST of the 1v1's and some of the 2 v 1's in my astarte, and im gunna show you the fitting.
HiSlots -------------- 4 x Heavy Nuetron II's 3 x Med Nosferatu II's
MidSlots -------------- 1 x Domination 10mn MWD (obv you can fit tech II, and i would in PVP) 2 x X5 Webbers (help muchly in the use of VOID M) 1 x Multispectral II
LoSlots -------------- 2 x Energized Adaptive Nano II 2 x Magnetic Field Stab II 1 x Armor Expl Hardner II 1 Med Repper II
5 x Hammerhead II's
This setup really pwns. Im not the kinda guy to go all moist over DPS, DOT and WTFwho cares... all i know is, i can run a tank of 75+ resists all the time with the support of the 3 Nos (or fit 2 nos 1 nuet if you like) and i can take down factioned fitted Mega's, Tempy's, and Ravens even when they start at ranges of upto 80km away.
Maybe my skills are slightly better than the average player i really dont know, i doubt it... but fitting a ship for all out damage limits the usefulness and survivability in most situations. for me, this is going to be a solo based ship, for solo pvp engagments....
The problem is its a bit slower than the deimos, but knock up your accelleration control skill to level 4/5 and the difference isnt much, specially cos you can tank the damage while you get in range.
oki let's have a duel I'll be in my raven we'll start at 80km you'll be dead when you hit 60km
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TuRtLe HeAd
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Posted - 2006.06.08 08:29:00 -
[60]
Here's what Ive been playing around with.
4 x Ions 3 x Electrons
1 x MWD 1 x 20k Scram 1 x Webber 1 x Medium Cap injector.
2 x Medium Amrour repairers 1 x 800mm Crystaline plate (Rolled tungstens dont seem to exist) 2 x Energized adaptive Nano 1 x Damage Mod.
I dont use it at all at the moment, but thats what Ive tested so far and found to be rather effective. I would Ditch the plate normally and go with all out ions and an extra damage mod (No Not Neutrons, They miss for a passtime)
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