Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 .. 31 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 6 post(s) |
Sparkus Volundar
Encapsulated.
78
|
Posted - 2013.12.09 07:27:00 -
[841] - Quote
NightmareX wrote: And not to mention that we are talking about a pirate bonus that is supposed to be extremely powerfull. Those powerfull bonuses is what makes the pirate battleships to be a pirate ship. And extremely powerfull web strength is what makes the Vindicator to be a Vindicator.
Quote:ex-+treme-á-á(k-strm)adj. 1.-áMost remote in any direction; outermost or farthest:-áthe extreme edge of the field. 2.-áBeing in or attaining the greatest or highest degree; very intense:-áextreme pleasure; extreme pain. 3.-áExtending far beyond the norm:-áan extreme conservative.-áSee Synonyms at-áexcessive. 4.-áOf the greatest severity; drastic:-átook extreme measures to conserve fuel. 5.-áBiologya.-áCharacterized by severe, usually oxygen-poor environmental conditions. b.-áHaving an affinity for such conditions:-áan extreme microorganism.
This cuts to the heart of the matter. You know the bonus is extreme but your concept of balance is different to other people's. . |
Nag'o
Cuisinart Inc. Insidious Empire
38
|
Posted - 2013.12.09 10:55:00 -
[842] - Quote
Goldensaver wrote:Kenrailae wrote:Naomi Anthar wrote:Ok i'm back from hazing Suddenly in their home system. Got only few kills as they turned tails and run. Are you talking about the time when we knowingly took t1 cruisers into your T2 fleet for lols? The time we lost a few cruisers then went and sat on your home station with T1 cruisers again.... and then hazed you next door? Is that the time you were talking about? This time? http://dog-net.org/brdoc/?brid=25053Yeah. SO...... Looking at the discussion: For the sake of breaking the monotony, what bonus could the vindi be given that would allow it to: A) maintain it's role without just being the Navy Mega V2 B) maintain it's role as an equalizer between large fleets and small fleets C) maintain a reason to even fly the ship in the first place... since the Nightmare is doing oh so well with it's lack of specific, pirate faction bonus I think a bonus it could be given is a slightly weaker web strength bonus. Who'da thunk it? It still gets good range control and will be good for shutting down transversal, but won't be quite as broken! Wow! Seriously, 7.5% would be fine. Just get it on SiSi and let us test it and I'm sure it would be good. If not, fine. Leave it as is. But nobody wants to hear about any slight nerf at all. It's "OH MY GOD, THEY'RE THREATENING TO NERF IT AND HOLY **** IT'LL BE USELESS DON'T CHANGE IT BUFF EVERYTHING ELSE BUT DON'T NERF THE VINDICATOR OH MY GOD! I LOVE POWERCREEP!"
A CCP nerf to the Vindicator web wouldn't be to 7.5%. I personally wouldn't mind a 7.5% bonus because that would only significantly affect who doesn't have the ship skills fully trained. At level 5 and a 7.5% bonus the webs would reduce 82.5% of a target's speed, wich, when paired, is as close of a speed reduction as 90% webs. If the intent of the nerf is to prevent a near full stop then a 7.5% bonus won't do much of a difference.
Brain hackz0r. Execute schizophrenia virus. Hyper-phishing activated. Downloading reality. |
Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
1712
|
Posted - 2013.12.09 11:11:00 -
[843] - Quote
Kenrailae wrote:Naomi Anthar wrote:Ok i'm back from hazing Suddenly in their home system. Got only few kills as they turned tails and run. Are you talking about the time when we knowingly took t1 cruisers into your T2 fleet for lols? The time we lost a few cruisers then went and sat on your home station with T1 cruisers again.... and then hazed you next door? Is that the time you were talking about? This time? http://dog-net.org/brdoc/?brid=25053Yeah.
Thats not a T2 fleet
0/10.
BYDI recruitment closed-ish |
Kenrailae
Mind Games. Suddenly Spaceships.
91
|
Posted - 2013.12.09 11:26:00 -
[844] - Quote
Garviel Tarrant wrote:Kenrailae wrote:Naomi Anthar wrote:Ok i'm back from hazing Suddenly in their home system. Got only few kills as they turned tails and run. Are you talking about the time when we knowingly took t1 cruisers into your T2 fleet for lols? The time we lost a few cruisers then went and sat on your home station with T1 cruisers again.... and then hazed you next door? Is that the time you were talking about? This time? http://dog-net.org/brdoc/?brid=25053Yeah. Thats not a T2 fleet 0/10.
Do everyone a favor and uninstall. Learn to Eve-kill and read context.
0/10.
Editing in, for the challenged amongst us:
http://dog-net.org/brdoc/?brid=25059
Second Edit:
Quote:Seriously, 7.5% would be fine. Just get it on SiSi and let us test it and I'm sure it would be good. If not, fine. Leave it as is. But nobody wants to hear about any slight nerf at all. It's "OH MY GOD, THEY'RE THREATENING TO NERF IT AND HOLY **** IT'LL BE USELESS DON'T CHANGE IT BUFF EVERYTHING ELSE BUT DON'T NERF THE VINDICATOR OH MY GOD! I LOVE POWERCREEP!"
I still think people are over estimating the webs. The example given of dreads blapping stuff with vindi webs is still entirely possible without a single web on field. Webs only increase the window of opportunity. All that's needed is someone not paying attention for a moment, burning 'away' at the wrong angle, or sometimes nothing more than a lucky roll of the probability dice, among other things. 60% webs are capable of achieving the same effect in practice, anyway. *Insert mathematically superior Argument of Justice.* *Discard it as irrelevant* For most cases the difference between multiple 60% webs and a few 90%'s doesn't mean much in practice, even if the Math's of Great Justice point to a whole 5% difference. Yup, there are some times it does, but most the time, if one of the dreads misses you, another won't, or if one hits you, it's all a moot point cause another one would have anyway, because usually there are more than 1 dread and more than 1 vindi.
Righteous Fear of Power Creep is the first step to Drakes: Online. The Law is a point of View |
Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
1713
|
Posted - 2013.12.09 13:21:00 -
[845] - Quote
Kenrailae wrote:Garviel Tarrant wrote:Kenrailae wrote:Naomi Anthar wrote:Ok i'm back from hazing Suddenly in their home system. Got only few kills as they turned tails and run. Are you talking about the time when we knowingly took t1 cruisers into your T2 fleet for lols? The time we lost a few cruisers then went and sat on your home station with T1 cruisers again.... and then hazed you next door? Is that the time you were talking about? This time? http://dog-net.org/brdoc/?brid=25053Yeah. Thats not a T2 fleet 0/10. Do everyone a favor and uninstall. Learn to Eve-kill and read context. 0/10. Editing in, for the challenged amongst us: http://dog-net.org/brdoc/?brid=25059Second Edit: Quote:Seriously, 7.5% would be fine. Just get it on SiSi and let us test it and I'm sure it would be good. If not, fine. Leave it as is. But nobody wants to hear about any slight nerf at all. It's "OH MY GOD, THEY'RE THREATENING TO NERF IT AND HOLY **** IT'LL BE USELESS DON'T CHANGE IT BUFF EVERYTHING ELSE BUT DON'T NERF THE VINDICATOR OH MY GOD! I LOVE POWERCREEP!" I still think people are over estimating the webs. The example given of dreads blapping stuff with vindi webs is still entirely possible without a single web on field. Webs only increase the window of opportunity. All that's needed is someone not paying attention for a moment, burning 'away' at the wrong angle, or sometimes nothing more than a lucky roll of the probability dice, among other things. 60% webs are capable of achieving the same effect in practice, anyway. *Insert mathematically superior Argument of Justice.* *Discard it as irrelevant* For most cases the difference between multiple 60% webs and a few 90%'s doesn't mean much in practice, even if the Math's of Great Justice point to a whole 5% difference. Yup, there are some times it does, but most the time, if one of the dreads misses you, another won't, or if one hits you, it's all a moot point cause another one would have anyway, because usually there are more than 1 dread and more than 1 vindi. Righteous Fear of Power Creep is the first step to Drakes: Online.
Why on earth would i bother to look up Evekill for some fleet fight you had ? :P
And about the differences between 90% and 60% webs.. Well math says you are wrong, so do dps graphs. Webs are already a ridiculuously powerful module. Hench ships capable of using webs that are four times as powerful as normal webs or have many times the range is pretty op. Ships that can have 300k+ ehp and do that... Thats just down right silly. BYDI recruitment closed-ish |
NightmareX
Mind Games. Suddenly Spaceships.
423
|
Posted - 2013.12.09 13:45:00 -
[846] - Quote
Garviel Tarrant wrote:And about the differences between 90% and 60% webs.. Well math says you are wrong, so do dps graphs. Webs are already a ridiculuously powerful module. Hench ships capable of using webs that are four times as powerful as normal webs or have many times the range is pretty op. Ships that can have 300k+ ehp and do that... Thats just down right silly. Answer me this.
Before this topic was made, there didn't exist a single topic about OMGOMGOMG 90% webs on the Vindicator is to strong. Why did this so suddenly get an issue after this topic was made?
Ahh that's right, you can just use the benefits of crying to CCP to nerf the webs on the Vindicator now as they are watching this topic because you are totally incapable of using your brain on how to counter 90% webs and how to fight a Vindicator.
The fact that no one have complained about this before this topic was made says that the 90% webs on the Vindicator are fine.
It's just better to cry to CCP then so we all can see EVE Online getting transformed into what's called Drake Online (what it will be in the end). Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945 Rebirth 4: http://tinyurl.com/ktfyalo |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
456
|
Posted - 2013.12.09 13:56:00 -
[847] - Quote
NightmareX wrote:Garviel Tarrant wrote:And about the differences between 90% and 60% webs.. Well math says you are wrong, so do dps graphs. Webs are already a ridiculuously powerful module. Hench ships capable of using webs that are four times as powerful as normal webs or have many times the range is pretty op. Ships that can have 300k+ ehp and do that... Thats just down right silly. Answer me this. Before this topic was made, there didn't exist a single topic about OMGOMGOMG 90% webs on the Vindicator is to strong. Why did this so suddenly get an issue after this topic was made? Ahh that's right, you can just use the benefits of crying to CCP to nerf the webs on the Vindicator now as they are watching this topic because you are totally incapable of using your brain on how to counter 90% webs and how to fight a Vindicator. The fact that no one have complained about this before this topic says that the 90% webs on the Vindicator are fine. It's just better to cry to CCP then so we all can see EVE Online getting transformed into what's called Drake Online (what it will be in the end).
this is the thread for crying about (discussing) 90% webs. if you make a thread about how ASBs, capitals, jump freighters, logistics, ecm, unbonused damps/tracking disruptors, omnidirectional tracking links, drone assignment, T2 ammo, covert ops cloaks, attack battlecruisers, EAFs, capital travel, destroyers, drones, T3s, light missiles, links or pirate implants are broken, I'd be happy to shitpost in it. |
Tawa Suyo
TURN LEFT
76
|
Posted - 2013.12.09 14:25:00 -
[848] - Quote
NightmareX wrote:Answer me this.
Before this topic was made, there didn't exist a single topic about OMGOMGOMG 90% webs on the Vindicator is to strong. Why did this so suddenly get an issue after this topic was made?
The issues around 90% webs in general and blap dreads/titans especially has been an ongoing balance discussion for over a year.
Just because you aren't aware of something, doesn't mean it's not happening. You weren't aware that webs are stacking penalised, doesn't mean they suddenly didn't stack... |
NightmareX
Mind Games. Suddenly Spaceships.
423
|
Posted - 2013.12.09 14:33:00 -
[849] - Quote
Tawa Suyo wrote:NightmareX wrote:Answer me this.
Before this topic was made, there didn't exist a single topic about OMGOMGOMG 90% webs on the Vindicator is to strong. Why did this so suddenly get an issue after this topic was made? The issues around 90% webs in general and blap dreads/titans especially has been an ongoing balance discussion for over a year. Just because you aren't aware of something, doesn't mean it's not happening. You weren't aware that webs are stacking penalised, doesn't mean they suddenly didn't stack... Show me the topics where this case have been discussed earlier?
I'm a very active user of the EVE forum and i haven't seen a single topic about the 90% webs on the Serpentis ships being overpowered since the webbers itself was nerfed and where the Vindicator's web bonus went from 99% to 90%. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945 Rebirth 4: http://tinyurl.com/ktfyalo |
Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
890
|
Posted - 2013.12.09 14:44:00 -
[850] - Quote
Tawa Suyo wrote:NightmareX wrote:Answer me this.
Before this topic was made, there didn't exist a single topic about OMGOMGOMG 90% webs on the Vindicator is to strong. Why did this so suddenly get an issue after this topic was made? The issues around 90% webs in general and blap dreads/titans especially has been an ongoing balance discussion for over a year. Just because you aren't aware of something, doesn't mean it's not happening. You weren't aware that webs are stacking penalised, doesn't mean they suddenly didn't stack...
To be fair to him, he was around and present in forums discussion when the hano nerf changed webs to 60%, and back then was announced that web stackign woudl be removed. Was somewhat later in a bit shady moment that the stack nerfed came back in the second nano nerf. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |
|
Saeger1737
Pod Repo
358
|
Posted - 2013.12.09 17:13:00 -
[851] - Quote
No 90% webs means every cruiser fitting 100mn afterburner will be running amok, and rebegin the reign of the heavy middle 100mn tengu, then people will complain about that... |
Nag'o
Cuisinart Inc. Insidious Empire
38
|
Posted - 2013.12.09 18:56:00 -
[852] - Quote
Funny thing is, despite all speculation of this thread I'm still unable to have a Vindicator buy order of less than 900kk filled. Brain hackz0r. Execute schizophrenia virus. Hyper-phishing activated. Downloading reality. |
Tawa Suyo
TURN LEFT
76
|
Posted - 2013.12.09 19:43:00 -
[853] - Quote
Saeger1737 wrote:No 90% webs means every cruiser fitting 100mn afterburner will be running amok, and rebegin the reign of the heavy missle 100mn tengu, then people will complain about that...
Yeh, those post HML nerf tengus are real popular, it's just the 90% webs keeping them in check.
Remind why a well flown kiting cruiser was ever inside 30km of any 90% web ship? You know, discounting the whole HML tengus being trash thing... |
Nyancat Audeles
Center for Advanced Studies Gallente Federation
683
|
Posted - 2013.12.09 20:13:00 -
[854] - Quote
Saeger1737 wrote:No 90% webs means every cruiser fitting 100mn afterburner will be running amok, and rebegin the reign of the heavy missle 100mn tengu, then people will complain about that... This is also true. I, personally, will laugh gleefully flying 100mn OP cruisers and not worrying about ever getting significantly webbed. 100mn Vexors? tyvm
Reduce the web bonus to 7.5% and no one would fly the Daredevil or Vindicator. People would just fly T1 ships with dual webs instead. |
Saeger1737
Pod Repo
358
|
Posted - 2013.12.09 20:56:00 -
[855] - Quote
Tawa Suyo wrote:Saeger1737 wrote:No 90% webs means every cruiser fitting 100mn afterburner will be running amok, and rebegin the reign of the heavy missle 100mn tengu, then people will complain about that... Yeh, those post HML nerf tengus are real popular, it's just the 90% webs keeping them in check. Remind why a well flown kiting cruiser was ever inside 30km of any 90% web ship? You know, discounting the whole HML tengus being trash thing...
Then why are you complaining about the web bonus if you are out of its range? And even blaster range to boot.
To web down a 100mn tengu requires a daredevil and fleet, MWD daredevil blowing up his Sig making him most likely hero tackle waiting for the fleet to engage. |
FT Diomedes
The Graduates RAZOR Alliance
227
|
Posted - 2013.12.09 21:11:00 -
[856] - Quote
Leave the Serpentis ships alone. They have a powerful bonus that makes them good. They are certainly not OP. |
Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
1713
|
Posted - 2013.12.09 21:18:00 -
[857] - Quote
NightmareX wrote:Tawa Suyo wrote:NightmareX wrote:Answer me this.
Before this topic was made, there didn't exist a single topic about OMGOMGOMG 90% webs on the Vindicator is to strong. Why did this so suddenly get an issue after this topic was made? The issues around 90% webs in general and blap dreads/titans especially has been an ongoing balance discussion for over a year. Just because you aren't aware of something, doesn't mean it's not happening. You weren't aware that webs are stacking penalised, doesn't mean they suddenly didn't stack... Show me the topics where this case have been discussed earlier?I'm a very active user of the EVE forum and i haven't seen a single topic about the 90% webs on the Serpentis ships being overpowered since the webbers itself was nerfed and where the Vindicator's web bonus went from 99% to 90%.
So you've moved from arguing to using logical fallacies?
bad, BYDI recruitment closed-ish |
Tawa Suyo
TURN LEFT
76
|
Posted - 2013.12.09 21:58:00 -
[858] - Quote
Saeger1737 wrote:Then why are you complaining about the web bonus if you are out of its range? And even blaster range to boot.
To web down a 100mn tengu requires a daredevil and fleet, MWD daredevil blowing up his Sig making him most likely hero tackle waiting for the fleet to engage.
I am arguing for balance from a point of view of the game, not just as it affects either the ships I fly or fly against. I am aware this is a difficult concept for you to grasp.
I haven't flown a tengu in a year or more, it was you who seemed to think that 100mn cruisers would suddenly run riot without 90% webs. |
Goldensaver
Lom Corporation WHY so DERP'D
266
|
Posted - 2013.12.09 23:20:00 -
[859] - Quote
FT Diomedes wrote:Leave the Serpentis ships alone. They have a powerful bonus that makes them good. They are certainly not OP. What a brilliant and compelling argument. This guy clearly has it right. You can't deny all this evidence. |
Tasha Saisima
State War Academy Caldari State
74
|
Posted - 2013.12.09 23:25:00 -
[860] - Quote
Why is CCP going looking for non issues when there are tons of known problems? |
|
Arthur Aihaken
The.VOID
835
|
Posted - 2013.12.09 23:44:00 -
[861] - Quote
Tasha Saisima wrote:Why is CCP going looking for non issues when there are tons of known problems? Give the man a prize... I am currently away, traveling through time and will be returning last week. |
NightmareX
Mind Games. Suddenly Spaceships.
427
|
Posted - 2013.12.10 01:48:00 -
[862] - Quote
Garviel Tarrant wrote:So you've moved from arguing to using logical fallacies?
bad, I was just asking, because it's pretty damn obvious that there in fact ISN'T any issues with the 90% webs on the Serpentis ships as i can't find any topics where peoples are complaining about that after the webbers was nerfed to 60%. If there had been issues with it, peoples would have complained about it ages ago. But so far, i haven't seen a single topic about it, except for this one ofc.
Or would you find some topics about this so you can back up your arguments instead? Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945 Rebirth 4: http://tinyurl.com/ktfyalo |
Nyancat Audeles
Center for Advanced Studies Gallente Federation
683
|
Posted - 2013.12.10 01:49:00 -
[863] - Quote
Arthur Aihaken wrote:Tasha Saisima wrote:Why is CCP going looking for non issues when there are tons of known problems? Give the man a prize... Because CCP! |
FT Diomedes
The Graduates RAZOR Alliance
229
|
Posted - 2013.12.10 02:02:00 -
[864] - Quote
Goldensaver wrote:FT Diomedes wrote:Leave the Serpentis ships alone. They have a powerful bonus that makes them good. They are certainly not OP. What a brilliant and compelling argument. This guy clearly has it right. You can't deny all this evidence.
I don't need to post evidence - beyond the fact that Serpentis ships do not blot out the sun. Serpentis ships are not a part of every 0.0 doctrine. As with most things, they have a niche role that they perform well. They are easy to kill, when one can find them (I rarely see them in the roaming gangs that role through my space - I only know a couple of folks who fly them routinely outside of PvE.) That's purely anecdotal and from a small sample size.
Ultimately, discussions of game balance come down to perception and faith. You are not likely to convince me without some facts that show how they are OP. I see numbers about 4x more effective than 60% webs, but I don't see the massive imbalance that creates. If they were 90% webs with 40km range, that would be another matter completely.
As long as the ships and the doctrines they are a part of have a reasonable counter, they are not OP. Since Serpentis ships have reasonable counters, they are fine. |
FT Diomedes
The Graduates RAZOR Alliance
229
|
Posted - 2013.12.10 02:07:00 -
[865] - Quote
Kenrailae wrote:
I still think people are over estimating the webs. The example given of dreads blapping stuff with vindi webs is still entirely possible without a [Vindicator] on the field.
This. I can support Blap Dreads very easily without a Vindicator.
These ships are great in a setting where they won't get blobbed and they can concentrate their DPS on a single webbed target within range. When I see roaming gangs of Vindicators wrecking havoc across Null Sec I'll start to worry.
As indicated above, your anecdotal experience may be different. Perhaps in the part of the world you inhabit, you routinely fight people who can dictate range against you and who make you come inside of overheated web range.
|
Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
1714
|
Posted - 2013.12.10 03:07:00 -
[866] - Quote
NightmareX wrote:Garviel Tarrant wrote:So you've moved from arguing to using logical fallacies?
bad, I was just asking, because it's pretty damn obvious that there in fact ISN'T any issues with the 90% webs on the Serpentis ships as i can't find any topics where peoples are complaining about that after the webbers was nerfed to 60%. If there had been issues with it, peoples would have complained about it ages ago. But so far, i haven't seen a single topic about it, except for this one ofc. Or would you find some topics about this so you can back up your arguments instead?
Again, fallacy.
What posts have been made before is utterly irrelevant.
BYDI recruitment closed-ish |
NightmareX
Mind Games. Suddenly Spaceships.
430
|
Posted - 2013.12.10 03:10:00 -
[867] - Quote
Garviel Tarrant wrote:Again, fallacy.
What posts have been made before is utterly irrelevant.
It's not irrelevant because if it's so relevant you want this topic to be, there must have been some older topics about the same thing that have been as much relevant.
And let me ask you, if this haven't been complained about before, what exactly made this so much of an issue just after this topic was made that made you to complain now and not before about this? Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945 Rebirth 4: http://tinyurl.com/ktfyalo |
Justin Cody
AQUILA INC Verge of Collapse
60
|
Posted - 2013.12.10 04:08:00 -
[868] - Quote
Nyancat Audeles wrote:Grath Telkin wrote:Bouh Revetoile wrote:
They can remain unique and with a clear serpentis without 90% web.
The realm of Fozzie and Rise's creativity seems to be limited to 'add tracking /damage/tanking/optimal range bonuses and then add an ROF bonus and then give it a mwd sig reduction and we've now made that ship balanced and unique". You see I know because they've had all t1 and t2 ships save recons now to 'be creative' with and all we've gotten in return is 200 flavors of what I just said. These ships are unique now, and having these two snow flakes put a little magic in them along with that french guy who ignored 300 pages of user feed back does NOT inspire confidence when they just got done going through and making every ship a generic version of each other. Pray tell fine poster what bonus could be given over to the Serpentis line that would keep their unique feel and performance while not being the same stupid bonuses that have been given to the other ships already? Maybe something like a web bonus right? Pretty much this. Pirate ships should be oriented towards uniqueness and the Serpent is bonuses are fine in that regard.
Just to be innovative here...how about serpentis ships get a bonus to drug use (effectiveness and penalty reduction...as in if you even get a penalty the effect of it is halved or maybe the duration cut by 75% so you have a window to use it optimally).
*just a thought* |
FT Diomedes
The Graduates RAZOR Alliance
230
|
Posted - 2013.12.10 06:11:00 -
[869] - Quote
Justin Cody wrote:
Just to be innovative here...how about serpentis ships get a bonus to drug use (effectiveness and penalty reduction...as in if you even get a penalty the effect of it is halved or maybe the duration cut by 75% so you have a window to use it optimally).
*just a thought*
That would certainly be an interesting bonus for some ships.
|
Justin Cody
AQUILA INC Verge of Collapse
60
|
Posted - 2013.12.10 07:55:00 -
[870] - Quote
FT Diomedes wrote:Justin Cody wrote:
Just to be innovative here...how about serpentis ships get a bonus to drug use (effectiveness and penalty reduction...as in if you even get a penalty the effect of it is halved or maybe the duration cut by 75% so you have a window to use it optimally).
*just a thought*
That would certainly be an interesting bonus for some ships.
For pirate ships I think they should push the edge in a different way than t2 or navy. Navy is fine with tracking and dps...pirate should be doing interesting things with game mechanics.
For example: Guristas/Sansha: Hardwiring implant effectiveness bonus (50%) Role bonus Serpentis/Angel: Drug Penalty Reduction (-25% penalty duration and -25% penalty effectiveness) Role Bonus Bloodraider: I haven't thought of it yet...
But something like that. Push the envelope with game mechanics that haven't been used with ships actively yet. Make these ships feel like they are pushing the edge illegally...like pirates would. They should be more fragile in terms of resistances than t2 and perhaps less sturdy in terms of capacitor and sensors and 'conventional' systems...but they should be bleeding edge somehow.
Maybe they all get the drug bonus I dunno but I prefer flavor over an esoteric idea of balance. It would help give them all their proper niche. These aren't necessarily fleet vessels...but pirate raiding ships. So building in the idea of "burst" effectiveness seems like a good idea at least on the surface. |
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 .. 31 :: one page |
First page | Previous page | Next page | Last page |