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Rio Mighty
Federal Defense Union Gallente Federation
0
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Posted - 2013.12.01 16:13:00 -
[1] - Quote
Hi all,
I've been wondering whether or not one can solo lvl 5's in a passive tengu (no FW missions). No faction modules, all t2. I know it might take me 1 or 2 hours, but the LP payout is quite reasonable for the time effort.
I went for the passive tengu because I read the biggest concern is the neut towers, you may run the whole mission with 0 cap - or just enough to warp out if the need comes - but I can fly a tengu, legion or loki for the t3's.
Any experience out there? HML ou HAMs? any fitting suggestion? All loadouts I could find are a bit old ( 2011ish).
Thank you in advance....
Cheers,
RM |
Batelle
Komm susser Tod
528
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Posted - 2013.12.02 14:57:00 -
[2] - Quote
if you're running no-cap, you will absolutely want pithum a-type shield resistance amplifiers. Even if you skimp on fittings elsewhere, I would consider this an absolute requirement. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |
Rio Mighty
Federal Defense Union Gallente Federation
0
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Posted - 2013.12.02 18:39:00 -
[3] - Quote
You are correct about the faction modules good sir....here is the fittings I am planning to go for
http://eve.battleclinic.com/loadout/61196-Tengu-Mission-passive-tank-5-039-s.html
Any suggestion? I'm focusing on missiles skills just now....not sure if a 2012 fit would still do the job - missiles nerf, if there has been any since then.
Thank you..... |
Batelle
Komm susser Tod
530
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Posted - 2013.12.02 19:12:00 -
[4] - Quote
I haven't actually run level 5s; the only obvious suggestion I have for that fit would be to use beta SPRs instead of t2. And I would bring a mobile depot as well, judging from some level 5's on eve-survival it looks like its completely viable in many missions to kill the neut towers first and switch to active hardeners, allowing you to swap SPRs for more damage mods as needed and as you kill off DPS.
Personally I would also use a rattlesnake for the improved dps and additional fitting slots. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |
Zhilia Mann
Tide Way Out Productions
1728
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Posted - 2013.12.02 19:13:00 -
[5] - Quote
HMLs got kicked pretty hard last December. I wouldn't think an L5 Tengu would work any more between lack of range, lack of damage, and lack of ability to apply damage to tackle. Or rather, even if it did work it would take forever and likely end with you probed down and blown up.
But each to their own. I've never really seen the appeal of L5s in the first place; perhaps I'm missing something. |
Batelle
Komm susser Tod
530
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Posted - 2013.12.02 19:24:00 -
[6] - Quote
Zhilia Mann wrote:HMLs got kicked pretty hard last December. I wouldn't think an L5 Tengu would work any more between lack of range, lack of damage, and lack of ability to apply damage to tackle. Or rather, even if it did work it would take forever and likely end with you probed down and blown up.
Is this really true for the Tengu though? I use one fairly often and with high missile support skills and implants you get over 700dps with scourge fury and 4 damage mods out to 75km. I'm pretty sure that blows any other (non-ishtar) cruiser-sized platform out of the water for raw damage and projection. Certainly the OP will have less dps with less damage mods, and slightly worse application to small stuff, but from my perspective the most important factor has always been time-to-kill on battleships. For everything else there's faction/precision and fitting swaps with the mobile depot. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |
Cage Man
304
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Posted - 2013.12.02 19:50:00 -
[7] - Quote
Zhilia Mann wrote:HMLs got kicked pretty hard last December. I wouldn't think an L5 Tengu would work any more between lack of range, lack of damage, and lack of ability to apply damage to tackle. Or rather, even if it did work it would take forever and likely end with you probed down and blown up. But each to their own. I've never really seen the appeal of L5s in the first place; perhaps I'm missing something.
Any passive tanked ship is going to take longer to complete anything.. but even though the HML's were rebalanced, they still work and you not going to find another weapon system on a cruiser hull that can project damage better than HML's. The "nerf" wasn't that bad..
The thick plottens... CCP, When can my crane get its black paint job back?? |
Rio Mighty
Federal Defense Union Gallente Federation
0
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Posted - 2013.12.04 14:20:00 -
[8] - Quote
thank you all.
I am going to the HML then..... Do you know if one can run missions on SiSi - like if there are agents and everything? Never played around there and test an expensive tengu on lvl 5's sounds better to do on SiSi first... :) |
Cage Man
310
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Posted - 2013.12.04 18:22:00 -
[9] - Quote
Rio Mighty wrote:thank you all.
I am going to the HML then..... Do you know if one can run missions on SiSi - like if there are agents and everything? Never played around there and test an expensive tengu on lvl 5's sounds better to do on SiSi first... :)
yep you can. The thick plottens... CCP, When can my crane get its black paint job back?? |
Celia Therone
University of Caille Gallente Federation
37
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Posted - 2013.12.09 08:07:00 -
[10] - Quote
Batelle wrote:Zhilia Mann wrote:HMLs got kicked pretty hard last December. I wouldn't think an L5 Tengu would work any more between lack of range, lack of damage, and lack of ability to apply damage to tackle. Or rather, even if it did work it would take forever and likely end with you probed down and blown up. Is this really true for the Tengu though? I use one fairly often and with high missile support skills and implants you get over 700dps with scourge fury and 4 damage mods out to 75km. I'm pretty sure that blows any other (non-ishtar) cruiser-sized platform out of the water for raw damage and projection. Certainly the OP will have less dps with less damage mods, and slightly worse application to small stuff, but from my perspective the most important factor has always been time-to-kill on battleships. For everything else there's faction/precision and fitting swaps with the mobile depot.
The trouble is that passive shields get much better (non-linearly) the more mods that you throw at them. So you really do want your lows, mids, rig slots and subsystems dedicated to passive shield regen. Which means no BCUs, no damage rigs and (iirc) only 5 launchers. Your dps really is horrible in that configuration. Now it may be that you can trade off a bit of that regen for more damage but probably not when you start. And of course with lower base dps and worse application comes more time for the rats to regenerate before you kill them, slowing you down even more.
That means that your tengu will be sitting around in a low sec mission for probably over an hour hoping that the local pirates (they're quite active where I used to live, although I didn't do the level 5s myself, they were in system) have ages to scan you down. You will need to spam dscan every few seconds throughout that time.
And, believe me, tengus are juicy enough that you will draw that sort of attention just from random dscans.
On the other hand they are pretty sturdy, I used mine to solo the epic arcs when I didn't know (and didn't read up) about them. In some missions I had wrecks despawn because it took so long to finish it... |
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Rio Mighty
Federal Defense Union Gallente Federation
0
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Posted - 2013.12.10 14:47:00 -
[11] - Quote
that is totally true, but I like Batelle's idea above. I can fit for shield regen at the beginning, finish the neut towers, warp to the mobile depot and refit for active tank and damage. The only thing that I would have to worry is about the rigs, have to come down to a good balance for the entire purpose of switching modules and running lvl's 5.
what do you think? |
Batelle
Komm susser Tod
576
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Posted - 2013.12.10 15:50:00 -
[12] - Quote
Celia Therone wrote:The trouble is that passive shields get much better (non-linearly) the more mods that you throw at them. True...
Quote:So you really do want your lows, mids, rig slots and subsystems dedicated to passive shield regen. Which means no BCUs, no damage rigs and (iirc) only 5 launchers. Your dps really is horrible in that configuration. This does not necessarily follow from the first statement. Especially vs therm/kinetic enemies, you could very well be tanked enough, and even have extra tank to be comfortable, and still have room for a few damage mods. Knowing how much tank is enough depends largely on experience, SP, and mission-to-mission. You might not be running 4 bcus the whole time, but entering a mission with 1 or 2, or with 6 HMLs, isn't that unrealistic. Remember there was a time when 500 kinetic dps with good projection was considered pretty good for PVE with reasonable skills. The rats themselves haven't changed since then, only our expectations.
Rio Mighty wrote:that is totally true, but I like Batelle's idea above. I can fit for shield regen at the beginning, finish the neut towers, warp to the mobile depot and refit for active tank and damage. The only thing that I would have to worry is about the rigs, have to come down to a good balance for the entire purpose of switching modules and running lvl's 5.
T2 purgers are very very good at what they do. You'll get way more mileage out of them than any other tanking mod. It might seem like a waste if you plan to refit for active tank, but its really not for two reasons. Firstly because even with an active tank they'll be doing good work, and secondly because they're the best thing you can have for your tank for the actual hard part, meaning purger rigs let you fit more dps initially. The only thing I would consider over a purger rig would be switching one of them to a t2 rigor rig, because rigs are the best way to improve missile dps application, and that rig will be useful both in active and passive mode. If you fit a rigor you'll kill the webbers/scramblers faster, which may give you the option to prioritize these over the neutralizers. If you don't have a rigor it will probably more efficient to first kill the neutralizers then switch in a target painter to help with the frigates. However, the loss to your tank of a t2 purger may not be worth it, particularly if it means losing a bcu to have enough tank.
Also, regarding active tanking, you might avoid going full active, and rather switch to active hardeners, and afterburner, and a target painter. The AB will help with your tank, but the active hardeners will probably need to be pith b-type or better to provide a significant benefit over a-type shield amps (adding an invuln could also be possible depending on rats). This way you'll have less subsystems and lowslots to swap out, plus removing (too many) shield extenders while under fire could be a bit dicey. You might opt to use a safespot close to the mission to do it safely and recharge your shields briefly. It should still save you a lot of time in the long run. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |
brutalbutneutral
Prepare To Meet Thy Doom
4
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Posted - 2013.12.11 10:12:00 -
[13] - Quote
1 If youre in a save place use passive rattlesnake. Far better DPS then tengu 2 If youre not in a save plase use passive tengu and fit for travel (cov ops) when traveling to mission site and bring a mobile depot and refit in space. 3 bring mobile tractor (but use it when missions done cause it can be scanned) 4 profit?
Don't accept every mission. Only bliztable ones. Missions against minmater and angels can be a pain in the ass. Missions against caldari guristas gallente serpentis are quite easy. Amarr blood sansha can be tricky. I also run the drone missions because of bounty's and they can be done in 20-30 mins. eve-survivel.org |
Rio Mighty
Federal Defense Union Gallente Federation
1
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Posted - 2013.12.11 16:23:00 -
[14] - Quote
thank you all..... |
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