Pages: [1] 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 .. 40 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Baroness Vulna
Armada vi Vulnezia
37
|
Posted - 2013.12.06 09:18:00 -
[1] - Quote
So it has been over two years since the fateful walking in stations expansion Incarna. I am wondering if it ever came out; who at CCP messed up the whole walking in stations idea that badly?
I think many of us remember back in 2007 the ten ton hammer video of CCP showing us a glimpse of walking in stations, it was gorgeous and we waited anxiously for 4 years to see this come out. What we got was completely different from what was shown to us before. It was not anything like we expected or was advertised, a total let down.
So who made the big decision to scrap the good walking in stations for what we have now? Why did CCP drop development of walking in stations when all they had to do was come out with what everyone was looking forward to...walking around a station. Being able to walk up to your ship and zoom out to see the awesome size comparison.
Do you know there are sci fi games coming out that are in beta right now that allow you to walk up to your ship? After ten years of EVE and two years of incarna, why cant the biggest sci fi game in the world still not let players walk up to their awesome ships? What are you doing wrong CCP?
Concerned customer. |
WASPY69
Deep Core Mining Inc. Caldari State
53
|
Posted - 2013.12.06 09:22:00 -
[2] - Quote
CCP clearly said in a recent statement that EVE is, in fact a game about internet spaceships, and so therein lies the primary development focus. So don't wait up at night expecting WIS to arrive anytime soon. And on your latter question, not to promote another game, but i believe Star Citizen will have said walking in stations, or at least in your ship hangar. |
baltec1
Bat Country Goonswarm Federation
8962
|
Posted - 2013.12.06 09:24:00 -
[3] - Quote
We want CCP to continue with internet spaceship fixes in this internet spaceship game. Join Bat Country today and defend the Glorious Socialist Dictatorship |
Dextrome Thorphan
RvB - RED Federation
29
|
Posted - 2013.12.06 09:27:00 -
[4] - Quote
WASPY69 wrote:CCP clearly said in a recent statement that EVE is, in fact a game about internet spaceships, and so therein lies the primary development focus. So don't wait up at night expecting WIS to arrive anytime soon. And on your latter question, not to promote another game, but i believe Star Citizen will have said walking in stations, or at least in your ship hangar.
Yup but they did spend 4 years of development on it... so that was just a complete waste then? |
ACE McFACE
Radical Astronauts Plundering Eve
1568
|
Posted - 2013.12.06 09:40:00 -
[5] - Quote
Dextrome Thorphan wrote:WASPY69 wrote:CCP clearly said in a recent statement that EVE is, in fact a game about internet spaceships, and so therein lies the primary development focus. So don't wait up at night expecting WIS to arrive anytime soon. And on your latter question, not to promote another game, but i believe Star Citizen will have said walking in stations, or at least in your ship hangar. Yup but they did spend 4 years of development on it... so that was just a complete waste then? Have you used CQ? You should be notified if someone quotes your post so you can continue the argument! |
Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
879
|
Posted - 2013.12.06 09:42:00 -
[6] - Quote
Baroness Vulna wrote:So it has been over two years since the fateful walking in stations expansion Incarna. I am wondering if it ever came out; who at CCP messed up the whole walking in stations idea that badly?
I think many of us remember back in 2007 the ten ton hammer video of CCP showing us a glimpse of walking in stations, it was gorgeous and we waited anxiously for 4 years to see this come out. What we got was completely different from what was shown to us before. It was not anything like we expected or was advertised, a total let down.
So who made the big decision to scrap the good walking in stations for what we have now? Why did CCP drop development of walking in stations when all they had to do was come out with what everyone was looking forward to...walking around a station. Being able to walk up to your ship and zoom out to see the awesome size comparison.
Do you know there are sci fi games coming out that are in beta right now that allow you to walk up to your ship? After ten years of EVE and two years of incarna, why cant the biggest sci fi game in the world still not let players walk up to their awesome ships? What are you doing wrong CCP?
Concerned customer.
The players did , whith their massive revotls, riots and demands that CCP scrapped the focus on incarna in favor of SPACE. CCP lost a LOT of costumers and only started gettign them back after they complied.
THey leaarned a lesson. Do not expect anything incarna related soon. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |
Meskiaggaseir
Anunnaku Industrial Corp.
6
|
Posted - 2013.12.06 09:46:00 -
[7] - Quote
Baroness Vulna wrote:So it has been over two years since the fateful walking in stations expansion Incarna. I am wondering if it ever came out; who at CCP messed up the whole walking in stations idea that badly?
I think many of us remember back in 2007 the ten ton hammer video of CCP showing us a glimpse of walking in stations, it was gorgeous and we waited anxiously for 4 years to see this come out. What we got was completely different from what was shown to us before. It was not anything like we expected or was advertised, a total let down.
So who made the big decision to scrap the good walking in stations for what we have now? Why did CCP drop development of walking in stations when all they had to do was come out with what everyone was looking forward to...walking around a station. Being able to walk up to your ship and zoom out to see the awesome size comparison.
Do you know there are sci fi games coming out that are in beta right now that allow you to walk up to your ship? After ten years of EVE and two years of incarna, why cant the biggest sci fi game in the world still not let players walk up to their awesome ships? What are you doing wrong CCP?
Concerned customer.
bittervets made that decision , tey qq long enough then ccp decided to stop it , i hope tey wil cont with it , my boobs looks awesome in 3d |
Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
605
|
Posted - 2013.12.06 09:47:00 -
[8] - Quote
WASPY69 wrote:CCP clearly said in a recent statement that EVE is, in fact a game about internet spaceships, and so therein lies the primary development focus. So don't wait up at night expecting WIS to arrive anytime soon. And on your latter question, not to promote another game, but i believe Star Citizen will have said walking in stations, or at least in your ship hangar.
You can read this as : technically it's too costly to do as our devs are spread really thin making phone apps that no one wants, and working on other games leaving eve in maintenance mode until dust, valkyrie and wod are profitable. When wod is done you might get more avatar stuff but it will be reheated metro (gallante) stuff from wod with a slight graphics pass to make it look more Sci fi.
Yes we're aware that Eve is the only game paying the bills but were run by venture capitalists who are unhappy with our present rate of profit and think that micro transactions and gold ammo is the way to pay the bills after listening to industry experts talk out of their arses about profitability and free to play models, despite the fact that we have ten years and a loyal community of subscribers that prove them all wrong.
Also we know incarna could have been the best ever game development in history but we really skimped on the implementation because we listened to so called experts instead of our players the resulting fallout was really bad press and stinging criticism that follows us around everywhere we go. We are **** scared to go down this route again especially after sacking key people that only did what we told them to do. It was not our finest hour... Dumbing down of Eve Online will result in it's destruction... |
Baroness Vulna
Armada vi Vulnezia
40
|
Posted - 2013.12.06 09:48:00 -
[9] - Quote
Kagura Nikon wrote:
The players did , whith their massive revotls, riots and demands that CCP scrapped the focus on incarna in favor of SPACE. CCP lost a LOT of costumers and only started gettign them back after they complied.
THey leaarned a lesson. Do not expect anything incarna related soon.
Well CCP is going to lose alot more players if they just ignore avatars and walking in stations because there are a great many players (i know of) who want that to be part of the game they play.
With competition coming, many will just go to the other games if CCP cant deliver. My point is, if one company can do a decent job with avatars and walking in station in BETA, why cant CCP do something decent for its customers who want walking in stations with their awesome internet spaceships? |
Baroness Vulna
Armada vi Vulnezia
40
|
Posted - 2013.12.06 09:51:00 -
[10] - Quote
Also the lesson CCP should have taken from incarna is to never let whoever the lead designer of incarna touch anything with EVE again, he failed horribly. Put someone in there who knows how to get the job done right, if they don't know what to do, then talk to customers and get ideas. It should not be that hard. |
|
Plug in Baby
Crouching Woman Hidden Cucumber
41
|
Posted - 2013.12.06 09:51:00 -
[11] - Quote
Dextrome Thorphan wrote: Yup but they did spend 4 years of development on it... so that was just a complete waste then?
Of course not, it was just part of their development for WoD, a game which has the potential to make CCP even more money that Dust! This is not a forum alt, this is a forum main. |
Vera Algaert
Republic University Minmatar Republic
1138
|
Posted - 2013.12.06 09:55:00 -
[12] - Quote
OP doesn't ask "Why did WiS development stop?" as everyone posting in this thread seems to assume, he asks:
Baroness Vulna wrote:So who made the big decision to scrap the good walking in stations for what we have now?
l2r |
Starbuck05
The Mjolnir Bloc B O R G
62
|
Posted - 2013.12.06 09:57:00 -
[13] - Quote
I don't get what the big deal about this whole wis thing is... If u want such gameplay grab GTA5 or something and hf ! Eve is about space and space ships if u add WiS then no one will be out in space anymore..we'll all be at the station's bar looking at female avatars asses all day long... -á- I am the commanding officer , u should adress me as sir ! -á- But if i call u sir , what would i call your wife then ?? |
Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
605
|
Posted - 2013.12.06 09:58:00 -
[14] - Quote
Kagura Nikon wrote:Baroness Vulna wrote:So it has been over two years since the fateful walking in stations expansion Incarna. I am wondering if it ever came out; who at CCP messed up the whole walking in stations idea that badly?
I think many of us remember back in 2007 the ten ton hammer video of CCP showing us a glimpse of walking in stations, it was gorgeous and we waited anxiously for 4 years to see this come out. What we got was completely different from what was shown to us before. It was not anything like we expected or was advertised, a total let down.
So who made the big decision to scrap the good walking in stations for what we have now? Why did CCP drop development of walking in stations when all they had to do was come out with what everyone was looking forward to...walking around a station. Being able to walk up to your ship and zoom out to see the awesome size comparison.
Do you know there are sci fi games coming out that are in beta right now that allow you to walk up to your ship? After ten years of EVE and two years of incarna, why cant the biggest sci fi game in the world still not let players walk up to their awesome ships? What are you doing wrong CCP?
Concerned customer. The players did , whith their massive revotls, riots and demands that CCP scrapped the focus on incarna in favor of SPACE. CCP lost a LOT of costumers and only started gettign them back after they complied. THey leaarned a lesson. Do not expect anything incarna related soon.
Not true actually, they demanded that ccp scrap the focus on micro transactions in that nex store, this anger was hijacked by a minority of fis enthusiasts some of which sat on the csm at the time who managed to convince ccp that everyone hated non fis development when clearly that is not the case. None of the above would have happened had there not been a leaked memo from CCP entitled 'GREED IS GOOD' which outlined ideas of pay to win products for sale in the nex store. Dumbing down of Eve Online will result in it's destruction... |
Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
605
|
Posted - 2013.12.06 10:01:00 -
[15] - Quote
Plug in Baby wrote:Dextrome Thorphan wrote: Yup but they did spend 4 years of development on it... so that was just a complete waste then?
Of course not, it was just part of their development for WoD, a game which has the potential to make CCP even more money that Dust!
My pet cat could set up a business that makes more money than dust... Dumbing down of Eve Online will result in it's destruction... |
Treborr MintingtonJr
Quantum Reality R n D The Methodical Alliance
73
|
Posted - 2013.12.06 10:18:00 -
[16] - Quote
What should happen is you open the 'door' and then proceed to load Dust or just the cool bit where everyone walks around just before the battle, then add the ability to do gestures like thrusting and waving (in that order). |
Hemi DarkStar
The Scope Gallente Federation
33
|
Posted - 2013.12.06 10:18:00 -
[17] - Quote
Highly unlikely they will make the same mistake twice. WiS needs a place in EVE, even if it's only a very small part of the game. Yes it's about spaceships, pew pew and all that BS, but for some it's also about the lore and immersion of EVE. And the worse thing is...CQ teases us constantly with "what could have been".
"Then just look at the hangar when you dock."
Not the same, never will be.
EVE radiates something other games fail to grasp. It's design and massive lore demand more then just spaceship fights. Hence the 2 other products of CCP. A WiS expansion that is properly implemented without damaging the economy or the precious internet spaceships would benefit the game allot, and finally attract new some new players to EVE.
Start small, ease into the process. Use lube, as some of the fanboys still are a bit butthurt from the last time.
|
Captain IQ
Innocent Traders Ltd
44
|
Posted - 2013.12.06 10:18:00 -
[18] - Quote
Eve's becoming the Nokia, Kodak of online games it needs a fresh look and quickly, Dust was always going to fail 80% of the player base said so, nobody listened.
Don't get me wrong I still love the game but it's more to do with friends, familiarity and the fact that it's still so large, but for how much longer? With the holidays things will pick up but there's unmistakably a gradual trend.
It's heart breaking, CCP are laying down in the road with a large bus (or two) hurtling towards it and it appears clueless as to how to pick itself up. |
Bloody Slave
Republic Military School Minmatar Republic
74
|
Posted - 2013.12.06 10:25:00 -
[19] - Quote
Focus was in EVE until changed to vampires some time ago, as the old folks will remember, then went to DUST.
It must be now in Oculus Rift and Valkyrie, that, OFC, if the boss is the guy that make decisions there, I mean.
If your balls are hurt and bleeding don't sit in a pool full of piranhas (note to myself: don't complain in GD) |
Crumplecorn
Eve Cluster Explorations
511
|
Posted - 2013.12.06 10:28:00 -
[20] - Quote
Captain IQ wrote:EVE is dying I can't quite communicate the feel I get from seeing posts saying this after having spent nearly a decade seeing posts saying this. [img]http://desusig.crumplecorn.com/sig.php?r=*rnd*[/img] Desusigs can be seen on the terribad new forums using bbcode enabling script (scroll down to my post for sig rotation) |
|
Meskiaggaseir
Anunnaku Industrial Corp.
6
|
Posted - 2013.12.06 10:28:00 -
[21] - Quote
Captain IQ wrote:Eve's becoming the Nokia, Kodak of online games it needs a fresh look and quickly, Dust was always going to fail 80% of the player base said so, nobody listened.
Don't get me wrong I still love the game but it's more to do with friends, familiarity and the fact that it's still so large, but for how much longer? With the holidays things will pick up but there's unmistakably a gradual trend.
It's heart breaking, CCP are laying down in the road with a large bus (or two) hurtling towards it and it appears clueless as to how to pick itself up.
dust a fail you say lol |
Davon Mandra'thin
Rotten Legion Ops
240
|
Posted - 2013.12.06 10:32:00 -
[22] - Quote
ACE McFACE wrote:Dextrome Thorphan wrote: Yup but they did spend 4 years of development on it... so that was just a complete waste then?
Have you used CQ?
That CQ didn't take them 4 years. It probably didn't take them half of an expansion cycle. |
Dextrome Thorphan
RvB - RED Federation
30
|
Posted - 2013.12.06 10:34:00 -
[23] - Quote
ACE McFACE wrote:Dextrome Thorphan wrote:WASPY69 wrote:CCP clearly said in a recent statement that EVE is, in fact a game about internet spaceships, and so therein lies the primary development focus. So don't wait up at night expecting WIS to arrive anytime soon. And on your latter question, not to promote another game, but i believe Star Citizen will have said walking in stations, or at least in your ship hangar. Yup but they did spend 4 years of development on it... so that was just a complete waste then? Have you used CQ?
Yes, I have. I was replying to the guy saying eve is about spaceships and the whole carbon character engine thing should keep being ignored forever, thus rendering the 4 years spent developping the character creator a complete waste of time. I wouldn't exactly call walking around in a static room with my character a feature worth 4 years of development. But hey, that's just me. |
Cindy Marco
Expanse Security
136
|
Posted - 2013.12.06 10:38:00 -
[24] - Quote
One of the biggest issues was the speed of progress. Incarna took almost a year and was released with just one interior complete. It took them another expansion to get the other races done.
Then you must consider the fact that Incarna as it was delivered is unusable for its original design. Its simply too resource intensive for the majority of people to use if other people will be interacting on screen.
It was poorly conceived and executed. It would really be have to remade from scratch and I (along with many others) don't want to lose a another year to Barbie Dress-up in Space. |
Baroness Vulna
Armada vi Vulnezia
47
|
Posted - 2013.12.06 10:38:00 -
[25] - Quote
Hemi DarkStar wrote:Highly unlikely they will make the same mistake twice. WiS needs a place in EVE, even if it's only a very small part of the game. Yes it's about spaceships, pew pew and all that BS, but for some it's also about the lore and immersion of EVE. And the worse thing is...CQ teases us constantly with "what could have been". "Then just look at the hangar when you dock." Not the same, never will be. EVE radiates something other games fail to grasp. It's design and massive lore demand more then just spaceship fights. Hence the 2 other products of CCP. A WiS expansion that is properly implemented without damaging the economy or the precious internet spaceships would benefit the game allot, and finally attract new some new players to EVE. Start small, ease into the process. Use lube, as some of the fanboys still are a bit butthurt from the last time.
this is how i feel too, and i think many players, many potential customers feel this way too. I am not sure why CCP does not capitalize on this. Its one thing to make a huge mistake like incarna, some people at ccp just seem to knee jerk react to things "if it fails dont try it again" no ccp you put out a bad product with incarna that doesnt mean there isnt a huge market for doing it right! |
Dextrome Thorphan
RvB - RED Federation
30
|
Posted - 2013.12.06 10:39:00 -
[26] - Quote
Plug in Baby wrote:Dextrome Thorphan wrote: Yup but they did spend 4 years of development on it... so that was just a complete waste then?
Of course not, it was just part of their development for WoD, a game which has the potential to make CCP even more money that Dust!
Hah yeah... it's actually not unlikely that that's the actual truth behind the whole thing. |
Baroness Vulna
Armada vi Vulnezia
47
|
Posted - 2013.12.06 10:41:00 -
[27] - Quote
Cindy Marco wrote:One of the biggest issues was the speed of progress. Incarna took almost a year and was released with just one interior complete. It took them another expansion to get the other races done.
Then you must consider the fact that Incarna as it was delivered is unusable for its original design. Its simply too resource intensive for the majority of people to use if other people will be interacting on screen.
It was poorly conceived and executed. It would really be have to remade from scratch and I (along with many others) don't want to lose a another year to Barbie Dress-up in Space.
some people see it as just "dress up barbie" or "doesnt have anything to do with internet spaceships" they are wrong , there are customers (players) who want the immersion avatars bring, imagine a hangar with your ships parked in a row that you can walk up to and touch.... many people would love that.
yes of course keep expanding on an already great spaceship game but ccp seems to not realize they are going to lose customers if they do not tap into the avatar or walking in a station aspect of science fiction. especially if it allows for more game play such as trade shops and avatar interaction .
do we have a csm that cares about this kind of stuff? |
Crumplecorn
Eve Cluster Explorations
514
|
Posted - 2013.12.06 10:46:00 -
[28] - Quote
Baroness Vulna wrote:some people see it as just "dress up barbie" or "doesnt have anything to do with internet spaceships" they are wrong , there are customers (players) who want the immersion avatars bring, imagine a hangar with your ships parked in a row that you can walk up to and touch.... many people would love that.
yes of course keep expanding on an already great spaceship game but ccp seems to not realize they are going to lose customers if they do not tap into the avatar or walking in a station aspect of science fiction. especially if it allows for more game play such as trade shops and avatar interaction . Yes I sure can't wait to walk up and touch my spaceships. Nothing says immersion like hopelessly low res textures.
As for losing customers, how many years has it been since Incarna failed to materialise? Exactly when is this mass exodus going to begin? [img]http://desusig.crumplecorn.com/sig.php?r=*rnd*[/img] Desusigs can be seen on the terribad new forums using bbcode enabling script (scroll down to my post for sig rotation) |
Ishtanchuk Fazmarai
2661
|
Posted - 2013.12.06 10:47:00 -
[29] - Quote
Will just clarify some points:
We don't know who changed 2007's prototype for the development plan of which Incarna was the first stage.
We do know that at one point, everything "2007" was scrapped and CCP started working on a different engine and a different art style. That, of course, inducted a severe delay, on whcih CCP was neither releasing ships nor avatars.
As I said we don't know who derailed the original Ambulation and convinced the company to go after Incarna, but my personal guess is that the man's dev name started with a Z and ended with a u.
Concerning the current abandonment of WiS, that's a decission taken very high up, probably by Hilmar himself. CCP is not controlled by stakeholders, albeit they have a massive share (above 49% of total).
As for what did CCP wrong, they overstretched themselves, believed their own hype and allowed chance to guide them.
Now they are still going wrong and pretend that they didn't needed incarna and thus it's OK to dismiss avatars and devote their efforts to developing three other games and god knows what apps. And this way, they are being cheered by a small but noisy minority who is OK with spaceships and spreadsheets, which certainly eases their mind... but that minority is not paying the bills.
And meanwhile the outside world is stubborn and EVE is becoming a dinosaur, large and fearful, but also hopelessly outdated.
And it's not alone. The Greater Fool Bar is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! |
Davon Mandra'thin
Rotten Legion Ops
240
|
Posted - 2013.12.06 10:50:00 -
[30] - Quote
Cindy Marco wrote:One of the biggest issues was the speed of progress. Incarna took almost a year and was released with just one interior complete. It took them another expansion to get the other races done.
Then you must consider the fact that Incarna as it was delivered is unusable for its original design. Its simply too resource intensive for the majority of people to use if other people will be interacting on screen.
It was poorly conceived and executed. It would really be have to remade from scratch and I (along with many others) don't want to lose a another year to Barbie Dress-up in Space.
The speed of progress you are talking about had little to nothing to do with the CQs. CCP made their own games engine (CARBON) from scratch during that time. Now, what do you think took them more time? A games engine, or a room? That other expansion the three other racial captains quarters were released in was probably one of Eve most content rich expansions ever.
The whole thing was poorly done, and although the CARBON engine has been of massive benefit to Eve since then they would have been better not re-inventing the wheel. They already had the old WiS model mostly done using the Unreal engine that was popular at the time. Why they abandoned it, I will never know.
|
|
|
|
|
Pages: [1] 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 .. 40 :: one page |
First page | Previous page | Next page | Last page |