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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Gerald Sphinx
The Scope Gallente Federation
33
|
Posted - 2013.12.06 19:15:00 -
[241] - Quote
Ishtanchuk Fazmarai wrote:Jenn aSide wrote:Ishtanchuk Fazmarai wrote:
What was bad for CCP Communism was the absolute disaster of the implementation of WiS The Soviet Union, not WiS Communism itself. Who could figure that a shoddy work reality is bad for business ideology?
Fixed. reminded me of a discussion I had in a PoliSci class 20 years ago. Quote: Anyway, the list I provided earlier remains. It's nice how none of you has tried to deny the points in it...
Already did, didn't you see my post. You cherry picked a single point and didn't touch the others. But don't worry, here I post them again: Reasons from 2011 and still true in 2013: - provide a immersive New Player Experience - improve player attachment to the game - optimize and exploit the resources spent in developing WoD - gain female players - enable vanity microtransactions - expand EVE beyond its "cult" niche Reasons specific to 2013: - attract new players - compete against a new generation of "classic" space games featuring avatars - expand beyond its stagnant niche
Don't bother debating with this person. It's obvious Jenn doesn't like anything non-FiS related. Jenn might as well hate my profession as well as I usually sit in the station 90% of the time doing nothing by commodity trading. |
Baroness Vulna
Armada vi Vulnezia
88
|
Posted - 2013.12.06 19:16:00 -
[242] - Quote
I think some very good points have been made in this tthread thank you all for participating. I would like us now to focus our efforts on contacting our CSM's and even CCP to let them know that WiS is still something many players wish to see to some extent.
Maybe there is a compromise where CCP can give limited additions to the station and WiS environment? Either way i trust CCP to keep the game going for years to come.
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Baroness Vulna
Armada vi Vulnezia
88
|
Posted - 2013.12.06 19:18:00 -
[243] - Quote
Dracvlad wrote:Well having seen this thread, I decided to go and have another look at the CQ's, having not gone in there for some time, on my 4 year old system it runs perfectly fine two screens to max resolution all settings high, 75% activity, fan at 50% and 63C. And I have to say how lovely this is, the quarters are very well done indeed and the mirror knocks my socks off.
I cannot in all seriousness understand people not accepting some small developments in this, I for one would like it and as many things are now fixed why not!
I think you represent a great many players who would say the same. Thank you for the thoughtful comment. |
SurrenderMonkey
Space Llama Industries
316
|
Posted - 2013.12.06 19:20:00 -
[244] - Quote
Dracvlad wrote:
I cannot in all seriousness understand people not accepting some small developments in this, I for one would like it and as many things are now fixed why not!
It's not that people are opposed to development of WiS, it's that people are opposed to finite development resources being wasted on useless fluff instead of being utilized for core FiS stuff.
If they had limitless development resources, sure, go nuts! But they don't, which means that any development done on WiS is coming out of the budget for FiS, and there are very few aspects of new FiS development that are unimportant enough that they can be realistically sacrificed for the sake of spacebarbie. |
Hemi DarkStar
The Scope Gallente Federation
43
|
Posted - 2013.12.06 19:21:00 -
[245] - Quote
SurrenderMonkey wrote:I'm just looking at the Rubicon patch notes here and honestly, I can't find a single thing on it that I would have been willing to sacrifice for more space-barbie features.
Tell me how does that Rubicon promotion page look like again? Yunno...the one with those 2 giant SPACE BARBIES starring at you..
lol |
Baroness Vulna
Armada vi Vulnezia
88
|
Posted - 2013.12.06 19:22:00 -
[246] - Quote
SurrenderMonkey wrote:Dracvlad wrote:
I cannot in all seriousness understand people not accepting some small developments in this, I for one would like it and as many things are now fixed why not!
It's not that people are opposed to development of WiS, it's that people are opposed to finite development resources being wasted on useless fluff instead of being utilized for core FiS stuff. If they had limitless development resources, sure, go nuts! But they don't, which means that any development done on WiS is coming out of the budget for FiS, and there are very few aspects of new FiS development that are unimportant enough that they can be realistically sacrificed for the sake of spacebarbie.
I hear you and agree, so what if CCP had some resources to put just a little bit into WiS now and then? Why not go for it right? |
SurrenderMonkey
Space Llama Industries
316
|
Posted - 2013.12.06 19:25:00 -
[247] - Quote
Baroness Vulna wrote:SurrenderMonkey wrote:Dracvlad wrote:
I cannot in all seriousness understand people not accepting some small developments in this, I for one would like it and as many things are now fixed why not!
It's not that people are opposed to development of WiS, it's that people are opposed to finite development resources being wasted on useless fluff instead of being utilized for core FiS stuff. If they had limitless development resources, sure, go nuts! But they don't, which means that any development done on WiS is coming out of the budget for FiS, and there are very few aspects of new FiS development that are unimportant enough that they can be realistically sacrificed for the sake of spacebarbie. I hear you and agree, so what if CCP had some resources to put just a little bit into WiS now and then? Why not go for it right?
What if I could ride a unicorn to work every day?
They're not just going to find some free development resources tucked between the couch cushions, so hypothetically supposing that they might is the definition of useless. |
Jenn aSide
STK Scientific Initiative Mercenaries
3608
|
Posted - 2013.12.06 19:26:00 -
[248] - Quote
Stitcher wrote:
But it's not wasted!
If those resources are spent making content for EVE then it's not gone to waste; you just THINK it would be a waste because you personally wouldn't be using it. But content is content. It's not like making WiS would just be man-hours down the pan accomplishing nothing - it'd be man-hours assigned to a project in which you personally have no interest, that's all.
This is where you are wrong, I have no interest in WiSm but if it was something good and useful i would.
The hurdles CCP would have to jump to make good WiS content would detract for the overll aim and focus of EVe. It did some in the past. I'm not trying to keep anyone from haivng fun, I'm explaining that you are a part of a small fringe element that has little community and no DEV support and that you should try to understand that.
Quote: EVE's focus is NOT spaceships.
EVE's focus is the players, and the sandbox, and the things we build and do and the ways we interact. EVE is a game about industry, conflict, intrigue, capitalism, economics and intelligence. Spaceships have so far been the medium via which those things have reached us, but that's all.
Like i said. Delusional.
Spaceships are at the core of EVE Online. What you want is a different game (EVE: the Expanded Universe Online) and that's cool. But it ain't gonna happen. What part of CCP telling you "we're not doing any WiS stuff any time soon" is hard for you to understand?
Quote: The sentence "EVE is a game about spaceships" is far too shallow: it's a horrible disservice to the depth, complexity and amazing scale of this game. If you truly believe that that's all EVE is, then I feel very sorry for you for having so completely missed the point.
You can feel sorry for whomever you like. The people who own and make EVE online are right this moment on my side. No WiS content for the forseeable future. You can accept it or you can be angry. Your choice.
|
S'No Flake
Brave Newbies Inc. Brave Collective
32
|
Posted - 2013.12.06 19:28:00 -
[249] - Quote
baltec1 wrote:We want CCP to continue with internet spaceship fixes in this internet spaceship game.
But it will still be nice to go and stab in the back that guys that plays station games.. Before he has time to press undock again the second time
Or shoot them like in the video CCP did last year |
Hemi DarkStar
The Scope Gallente Federation
46
|
Posted - 2013.12.06 19:30:00 -
[250] - Quote
It's also slightly CCP fault for creating these great trailers that boost expectations. It's like you ordered Adobe Ultimate Edition and you get MS Excel instead...
Rubicon is really taking the sht with new buyers, as it's plugging these big images of the avatars in their promotional activities. If this game is so much about spaceships, why promote these at all? |
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Jenn aSide
STK Scientific Initiative Mercenaries
3608
|
Posted - 2013.12.06 19:32:00 -
[251] - Quote
SurrenderMonkey wrote:Dracvlad wrote:
I cannot in all seriousness understand people not accepting some small developments in this, I for one would like it and as many things are now fixed why not!
It's not that people are opposed to development of WiS, it's that people are opposed to finite development resources being wasted on useless fluff instead of being utilized for core FiS stuff. If they had limitless development resources, sure, go nuts! But they don't, which means that any development done on WiS is coming out of the budget for FiS, and there are very few aspects of new FiS development that are unimportant enough that they can be realistically sacrificed for the sake of spacebarbie.
This exactly. i'm not one to care what other people are doing, so if they want to log in to EVE just to WASD their avatar to a virtual poker table to play virtual poker with other people's avatars , I say have a ball. I wouldn't, I'd go play poker with real people, but to each his own.
But the case here is that this small group of WiS advocates really believe that taking away from what EVE is and has been about is not a big deal. The good thing is that CCP isn't dumb and is actually focusing on what it should, keeping EVE on track.
Their side projects might bear fruit one day and I hope they do. I further hope that Star Citizen will be great so that these people can leave EVE alone and go play fight jock/stick jockey together lol.
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Lukas Rox
Aideron Technologies
48
|
Posted - 2013.12.06 19:33:00 -
[252] - Quote
To be really honest, I support the fact that CCP focused back on spaceships, because clearly theres still so much to do in that regard (and I would welcome some helpful changes to UI which is used to invent and produce said spaceships and their gear).
Now about WiS. I'm well after the let down Incarna has caused. I have accepted it and support CCP i the direction they chosen for the game. Acceptance means I'm not using the feature right now, except to take an occassional screenshot or two for my blog posts.
Why I'm not using WiS? Not because it's badly implemented, or the graphics is poor. I'm not using it but because it doesn't offer anything meaningful for the technical cost of having it enabled (noticeably longer loading times). Even allowing us to watch Twitch streams on the monitors in the CQ would make me want to use the avatar mode now and then. But in it's current state, it could as well be disabled in the client, to reduce the hard disk footprint of the game. Question to CCP is: are there ANY, even LONG TERM plans to do anything about the "red button"? Plans to expand the environment available to avatars and maybe room for some meaningful gameplay? I remember that EVA exploration was supposed to be a source of player made implants, and now ghost sites do exactly that.
I have seen many ideas to make it more meaningful, that wouldn't swamp entire CCP studio with avatar related features for a year or so (examples: allowing ppl to collect trophies, customize their CQ or watch Twitch streams on the monitors, designing bigger levels to walk around. Allowing us to walk faster would also be welcome).
I mean, if there are no plans at all to do anything about WiS, it could as well be removed from the game entirely. It serves no purpose and wastes disk space. Blogging about EVE on http://pozniak.pl/ |
Gerald Sphinx
The Scope Gallente Federation
33
|
Posted - 2013.12.06 19:35:00 -
[253] - Quote
Hemi DarkStar wrote:It's also slightly CCP fault for creating these great trailers that boost expectations. It's like you ordered Adobe Ultimate Edition and you get MS Excel instead...
Rubicon is really taking the sht with new buyers, as it's plugging these big images of the avatars in their promotional activities. If this game is so much about spaceships, why promote these at all?
That really has me curious. Although the focus of these trailers is about the gameplay, such as exploration and pvp, the fact that these avatars are front and center is kind of weird given the fact that you can't really do anything with the avatars other than just roam around that room that reminds you of your old garage. |
Gerald Sphinx
The Scope Gallente Federation
33
|
Posted - 2013.12.06 19:39:00 -
[254] - Quote
Lukas Rox wrote:To be really honest, I support the fact that CCP focused back on spaceships, because clearly theres still so much to do in that regard (and I would welcome some helpful changes to UI which is used to invent and produce said spaceships and their gear).
Now about WiS. I'm well after the let down Incarna has caused. I have accepted it and support CCP in the direction they've chosen for the game. Acceptance means I'm not using the feature right now, except to take an occassional screenshot or two for my blog posts.
Why I'm not using WiS? Not because it's badly implemented, or the graphics is poor. I'm not using it but because it doesn't offer anything meaningful for the technical cost of having it enabled (noticeably longer loading times). Even allowing us to watch Twitch streams on the monitors in the CQ would make me want to use the avatar mode now and then. But in it's current state, it could as well be disabled in the client, to reduce the hard disk footprint of the game.
Question to CCP is: are there ANY, even LONG TERM plans to do anything about the "red button"? Plans to expand the environment available to avatars and maybe room for some meaningful gameplay? I remember that EVA exploration that was supposed to be a source of player made implants, and now ghost sites do exactly that, so it seems that idea has died already.
I have seen many ideas to make it more meaningful, that wouldn't swamp entire CCP studio with avatar related features for a year or so (examples: allowing ppl to collect trophies, customize their CQ or watch Twitch streams on the monitors, designing bigger levels to walk around. Allowing ppl to walk faster would also be welcome).
I mean, if there are no plans at all to do anything about WiS, it could as well be removed from the game entirely. It serves no purpose and wastes disk space.
As a station dweller who does almost nothing but trade, I can get back into WiS if CCP at least let's us open up some vendors in public areas while also acting like a thief and stealing from other vendors. |
SurrenderMonkey
Space Llama Industries
317
|
Posted - 2013.12.06 19:40:00 -
[255] - Quote
Gerald Sphinx wrote:Hemi DarkStar wrote:It's also slightly CCP fault for creating these great trailers that boost expectations. It's like you ordered Adobe Ultimate Edition and you get MS Excel instead...
Rubicon is really taking the sht with new buyers, as it's plugging these big images of the avatars in their promotional activities. If this game is so much about spaceships, why promote these at all? That really has me curious. Although the focus of these trailers is about the gameplay, such as exploration and pvp, the fact that these avatars are front and center is kind of weird given the fact that you can't really do anything with the avatars other than just roam around that room that reminds you of your old garage.
Confirming that previous Eve trailers have been faithful representations of real gameplay, and have never utilized artistic license for the sake of making a cool trailer.
http://www.youtube.com/watch?v=0M0Iqbz5ZpE
I'm pretty sure realistic collision mechanics are coming any patch, now.
|
Sura Sadiva
Entropic Tactical Crew
745
|
Posted - 2013.12.06 19:42:00 -
[256] - Quote
Dracvlad wrote:Well having seen this thread, I decided to go and have another look at the CQ's, having not gone in there for some time, on my 4 year old system it runs perfectly fine two screens to max resolution all settings high, 75% activity, fan at 50% and 63C. And I have to say how lovely this is, the quarters are very well done indeed and the mirror knocks my socks off.
Same here, I can run 2 client in CQ mode and high setting with no problems, and not a super-computer here, 3-4 years old hardware.
The incarna relese was bugged and with serious overhating issues; but then they fixed almost all and released the most CQ in Crucibble and some small iterations in other expansions. But now runs smoothly.
Also, the character creator, after years, is still the best on the market.
Basically is all already there, to start adding modular multiplayer rooms they only need to re-arrange stuff already existing.
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Dasola
Rookie Empire Citizens Rookie Empire
225
|
Posted - 2013.12.06 19:51:00 -
[257] - Quote
Problem with walk in stations is its just technology demo. Its hay look how cool we can make this thing look like... its nowhere near ready for actual use in way CCP claimed we would be able to walk around...
Personally i don't care if that door remains for ever welded shut, this game has tons of other things that need fixing badly. For example: have you ever try ed to run Invention jobs in professional level, its click fest mess... You can even pick up 10 bpc and say invent all these...
Let the walk in station be in grave it deserves, fix rest of the game... We are Minmatar, Our ship are made of scraps, but look what our scraps can do... |
Lukas Rox
Aideron Technologies
48
|
Posted - 2013.12.06 19:55:00 -
[258] - Quote
Dasola wrote:Problem with walk in stations is its just technology demo. Its hay look how cool we can make this thing look like... its nowhere near ready for actual use in way CCP claimed we would be able to walk around...
Personally i don't care if that door remains for ever welded shut, this game has tons of other things that need fixing badly. For example: have you ever try ed to run Invention jobs in professional level, its click fest mess... You can even pick up 10 bpc and say invent all these...
Let the walk in station be in grave it deserves, fix rest of the game...
Agreed! Heavy duty industry requires work. I keep bugging CCP Karkur about it ;-) while she didn't promise anything, she's confirmed there is more and more ppl complaining about old S&I ui Blogging about EVE on http://pozniak.pl/ |
Mara Pahrdi
The Order of Anoyia
447
|
Posted - 2013.12.06 19:57:00 -
[259] - Quote
13 pages... Remove insurance. |
Hemi DarkStar
The Scope Gallente Federation
49
|
Posted - 2013.12.06 19:58:00 -
[260] - Quote
Lukas Rox wrote:Dasola wrote:Problem with walk in stations is its just technology demo. Its hay look how cool we can make this thing look like... its nowhere near ready for actual use in way CCP claimed we would be able to walk around...
Personally i don't care if that door remains for ever welded shut, this game has tons of other things that need fixing badly. For example: have you ever try ed to run Invention jobs in professional level, its click fest mess... You can even pick up 10 bpc and say invent all these...
Let the walk in station be in grave it deserves, fix rest of the game... Agreed! Heavy duty industry requires UI improvements. I keep bugging CCP Karkur about it ;-) while she didn't promise anything, she's confirmed there is more and more ppl complaining about old S&I UI
no no no...this game is about internet spaceships. We won't have any of this talk in here ok? I'm a very intolerant person that wants you to shut your trap right now...
Oh wait...thats not me! MOAR INDUSTRY UPDATES!!!
and WiS too! lol |
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Demica Diaz
The Scope Gallente Federation
89
|
Posted - 2013.12.06 19:59:00 -
[261] - Quote
EVE need more openminded people and capable developers to make WiS possible. Not saying EVE devs are incapable if creating proper WiS, its just I think their will to create one is gone, brushed aside. People who see avatar based gameplay only to be ERP or dress up barbie simulator aint helping to encourage devs to rethink new approach to WiS. |
Stitcher
Alexylva Paradox
2552
|
Posted - 2013.12.06 20:13:00 -
[262] - Quote
Jenn aSide wrote:Like i said. Delusional.
There is no need to resort to insults. We disagree on a relatively trivial matter - there's a long way to go from there to my being deluded.
Quote:Spaceships are at the core of EVE Online. What you want is a different game (EVE: the Expanded Universe Online) and that's cool. But it ain't gonna happen. What part of CCP telling you "we're not doing any WiS stuff any time soon" is hard for you to understand?
I have explained why I think that spaceships are not the core of the game but rather are the medium of the game's expression. If you disagree with that opinion, then please explain your reason for disagreeing rather than just dismissing the notion and re-asserting a point with which I strongly disagree.
As for the fact that they're not doing WiS anytime soon - I'm aware of that, and accept it.
However, I am perfectly within my rights to disagree with that decision, to voice my disagreement, and to express the hope that this "not anytime soon" phase will pass swiftly. I am at liberty to voice my reasoning behind thinking that the existence of good WiS content would enrich and improve EVE as a whole, including the spaceships side of the game, and I have a perfect right to debate with you the merits of the concept.
Quote:You can feel sorry for whomever you like. The people who own and make EVE online are right this moment on my side. No WiS content for the forseeable future. You can accept it or you can be angry. Your choice.
I have accepted that it's not happening SOONGäó, I just disagree with that decision. I am not, however, angry: Amicable disagreement is within my emotional range.
In any case, I'm not arguing the case with CCP, I'm arguing it with you, in the abstract. Whether or not CCP agree with you is irrelevant to whether or not my reasoning is sound. An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
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Falin Whalen
GoonWaffe Goonswarm Federation
507
|
Posted - 2013.12.06 20:20:00 -
[263] - Quote
Oh look. Someone has picked up some chewing gum off the ground and started chewing it. You've got to remember that these are just simple miners. These are people of the land. The common clay of New Eden. You know... morons. |
Kamii Yo
Imperial Shipment Amarr Empire
37
|
Posted - 2013.12.06 21:13:00 -
[264] - Quote
just a note...
some of you say that CCP scrapped it to focus on spaceships...but in the last 4 years we haven't really got much (especially in the last 2). I mean look at Rubicon...they are more glorified patches than anything else. I remember the patches around and before Incarna and there was this BIG strive to add content So where have all the developers who were on Incarna gone? It definitely hasnt gone to spaceships! |
Dracvlad
Taishi Combine Pirate Nation.
184
|
Posted - 2013.12.06 21:21:00 -
[265] - Quote
Kamii Yo wrote:just a note...
some of you say that CCP scrapped it to focus on spaceships...but in the last 4 years we haven't really got much (especially in the last 2). I mean look at Rubicon...they are more glorified patches than anything else. So where have all the developers who were on Incarna gone? It definitely hasnt gone to spaceships!
That is unfair, they have to replace old code with new code and make sure they don't break things, that they have been doing extremely well, credit where credit is due. I think that once they re-code and fix things they can develop the game further, they seem to be getting there at last, I get the impression that behind the scenes an awful lot of work has been done. If you do not want LOCAL go to WH space,-áand those people who think that WH space is like 0.0 but without local,-álight a cyno and try jumping to it.-á-á There is a structural issue with Eve, based on accounts with no link, vast reserves of ISK-áand plex, which makes it too easy to metagame the destruction of small alliances. |
DeMichael Crimson
Republic University Minmatar Republic
17678
|
Posted - 2013.12.06 21:26:00 -
[266] - Quote
SurrenderMonkey wrote:Gerald Sphinx wrote:Hemi DarkStar wrote:It's also slightly CCP fault for creating these great trailers that boost expectations. It's like you ordered Adobe Ultimate Edition and you get MS Excel instead...
Rubicon is really taking the sht with new buyers, as it's plugging these big images of the avatars in their promotional activities. If this game is so much about spaceships, why promote these at all? That really has me curious. Although the focus of these trailers is about the gameplay, such as exploration and pvp, the fact that these avatars are front and center is kind of weird given the fact that you can't really do anything with the avatars other than just roam around that room that reminds you of your old garage. Confirming that previous Eve trailers have always been faithful representations of real gameplay, and have never utilized artistic license for the sake of making a cool trailer. http://www.youtube.com/watch?v=0M0Iqbz5ZpEI'm pretty sure realistic collision mechanics are coming any patch, now. Also, I think I spotted Sansha Kuvakei in the cream cheese on my bagel this morning. WHAT COULD IT MEAN!?!?!?! That clip was a Sci-Fi Channel TV Commercial which first aired during BattleStar Galactica on 5/30/2008.
DMC |
SurrenderMonkey
Space Llama Industries
319
|
Posted - 2013.12.06 21:28:00 -
[267] - Quote
DeMichael Crimson wrote:SurrenderMonkey wrote:Gerald Sphinx wrote:Hemi DarkStar wrote:It's also slightly CCP fault for creating these great trailers that boost expectations. It's like you ordered Adobe Ultimate Edition and you get MS Excel instead...
Rubicon is really taking the sht with new buyers, as it's plugging these big images of the avatars in their promotional activities. If this game is so much about spaceships, why promote these at all? That really has me curious. Although the focus of these trailers is about the gameplay, such as exploration and pvp, the fact that these avatars are front and center is kind of weird given the fact that you can't really do anything with the avatars other than just roam around that room that reminds you of your old garage. Confirming that previous Eve trailers have always been faithful representations of real gameplay, and have never utilized artistic license for the sake of making a cool trailer. http://www.youtube.com/watch?v=0M0Iqbz5ZpEI'm pretty sure realistic collision mechanics are coming any patch, now. Also, I think I spotted Sansha Kuvakei in the cream cheese on my bagel this morning. WHAT COULD IT MEAN!?!?!?! That clip was a Sci-Fi Channel TV Commercial which first aired during BattleStar Galactica on 5/30/2008. DMC
You say this as if it has any bearing at all on the fact that CCP's cinematic productions have ****-all to do with actual gameplay.
They're artistic representations, not a faithful representation of how the game actually is.
In related news, Redbull will not actually give you wings. |
Cygnet Lythanea
World Welfare Works Association Independent Faction
318
|
Posted - 2013.12.06 22:42:00 -
[268] - Quote
Jenn aSide wrote:
Like i said. Delusional.
Spaceships are at the core of EVE Online.
Wrong. PvP is the core of eve online. Spaceships are but one way we go after each other in this game.
Personally, of Rubicon's features I could do without, I'd have gladly traded the new deployables for WiS.
In the expansions since Incarna, not one has improved how I play the game. Most have been little more than re balancing existing content.
I am the Walrus. |
SmilingVagrant
GoonWaffe Goonswarm Federation
2157
|
Posted - 2013.12.06 22:56:00 -
[269] - Quote
It's time for my semianual "Yiffing in stations" post. I can't wait till the walls of every station resemble a slasher film where all of the blood has been replaced with spooge.
Kind of like Second Life. |
Miasmos
Aliastra Gallente Federation
6
|
Posted - 2013.12.06 23:47:00 -
[270] - Quote
mature content in station please
with aurum unlocking bigger member and stuff |
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