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cybercop
Magicka Industries
0
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Posted - 2013.12.06 17:12:00 -
[1] - Quote
Yes, high-sec "ganking" is perfectly within the rules. So much the devs even made a ship just for that. (Tell me, is there any other way to use the Tornado? Never saw one ...) I get it, it is a kind of money sink they have to have in the game. What i do not understand is, why do I get a killright against someone who destroyed my ship and got "concorded" for it, and not the thief who stole the loot afterwards? Even the killright is pointless as it is ONE chance to kill him. I know he flies ships for ganking, what is the chance that his "punishment" will be equal to my loss? If the Navy, Police and Concord forces are impotent that much I want to have the rights to punish them as I see fit. Not by sinking down to their level and fitting gank ships and hunting them to boredom - make them hurt. Especially when the character really profiting from piracy is on not even on the killmails.
Yes, I am aware that this might have come up before. Don't care. I do not read forums that much, but the nice GMs always say to any problem: Make a forum post about it. Here you are. |
Leto Thule
Sons of Retribution
180
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Posted - 2013.12.06 17:17:00 -
[2] - Quote
Killrights are mostly useless, however the killright doesn't go away unless you kill them (or someone else does). The guy who takes the loot will go yellow as well, and is susceptible to engagement by anyone in EVE. If your flying with expensive **** in your hold, think about taking an escort. You cant prevent the gank, but you can mitigate the gankers profits to a certain degree. Killboard
https://zkillboard.com/character/90841161/ |
Druken Sailor
Ministry of Destruction SCUM.
0
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Posted - 2013.12.06 17:19:00 -
[3] - Quote
1400 nados are boss get out of highsec mate |
Batelle
Komm susser Tod
541
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Posted - 2013.12.06 17:21:00 -
[4] - Quote
because murder is a more serious crime than theft (or graverobbing).
Duh. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |
Paranoid Loyd
University of Caille Gallente Federation
34
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Posted - 2013.12.06 18:01:00 -
[5] - Quote
Ouch, 2.5 bil tengu loss.
Shinnies never gets ganked in Osmon
Killrights on the looter would be almost as pointless as killrights on the gankers.
You should focus more learning from your loss and figuring out how to avoid it in the future.
"sinking down to their level" is not a relevant comment, there is no e-honor in this game, if you think there is your are only fooling yourself. Use the tools available to you or don't, the choice is yours.
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Benjamin Bumsicle
School of Applied Knowledge Caldari State
11
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Posted - 2013.12.06 18:12:00 -
[6] - Quote
cybercop wrote:Tell me, is there any other way to use the Tornado?
so I herd u liek mishunz?
Forum alt, please ignore. |
cybercop
Magicka Industries
0
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Posted - 2013.12.06 20:24:00 -
[7] - Quote
Batelle wrote:because murder is a more serious crime than theft (or graverobbing).
Nope, not in an universe where you are immortal, but need money for anything.to do.
Druken Sailor wrote:...get out of highsec mate
Did. Got bored with FW. Wanted to do something else.
Benjamin Bumsicle wrote:so I herd u liek mishunz?
Isn't hard to be illiterate and use a computer? Have anything constructive to add? Do it. But please learn to write. English isn't my first language but I am at least trying.
Paranoid Loyd wrote:Killrights on the looter would be almost as pointless as killrights on the gankers.
BTW, I would be willing to bet the looter is the same person doing the ganking 9 times out of 10.
Same person, but different alt in a different corp. Yes, killrights might be useless, but at least I can hit them back. If its a crime, it needs punishment - and not a "suspect status" where you just warp off for a while. Why does Concord kill you instantly if you shoot someones container, but let a thief run away, without even notifying me about the theft? Its about revenge. If the Concord does nothing, I want to. |
Paranoid Loyd
University of Caille Gallente Federation
39
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Posted - 2013.12.06 21:35:00 -
[8] - Quote
No one is stopping you from your revenge, you just have to be willing to take a sec hit and "sink down to our level" |
Vald Tegor
Empyrean Guard Tactical Narcotics Team
79
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Posted - 2013.12.07 00:52:00 -
[9] - Quote
I'm having trouble following your thought process here. It seems to me you are not thinking through the available options and how the system works.
To start with, you want vengeance without "sinking to their level". That is EXACTLY what a kill right does. It allows you to destroy their ship (and pod if you manage) without CONCORD intervention. You can also hire other people to exercise it for you, or even have people pay you to take revenge on your behalf.
You complain the kill right is useless. The only time the kill right is useless is when the ganker is already an outlaw. The reason the kill right is useless, is because you and your friends can already freely hunt this person everywhere, repeatedly. Again, this does nothing to deter you from your goal of taking revenge on the person and attacking them is not a suicide gank. On the contrary, the in-game faction police will come to your aid when you engage and warp scramble the criminal.
You can bide your time and follow him until you see him in something worthy of using the kill right. Should that not prove satisfactory, you have the option at your disposal to declare war on his corporation(s) and freely shoot at him and his friends.
You complain the looter only goes suspect. But all he did is steal some stuff from a wreck. You and your friends get the chance to stop him from leaving, blow him up and recover some of the loot. Once he docks up and loses the timer, the loot it gone. Furthermore, consider the situation of a friend of yours getting to your wreck first and saving the loot for you. He too goes suspect giving everyone around, including the ganker's looter, a chance to do something about it. Why should you get a kill right against your friend trying to help? Should the ganker likewise get one for looting his wreck after concord does their thing?
You say you want revenge, the tools are there. Friends make it easier.
As for Artillery Tornadoes, their primary function is engaging hostiles at long ranges to mitigate return fire. In a large enough pack to volley targets off the field before they repair or warp, while being relatively cheap and disposable. |
Benjamin Bumsicle
School of Applied Knowledge Caldari State
15
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Posted - 2013.12.07 01:10:00 -
[10] - Quote
cybercop wrote:Benjamin Bumsicle wrote:so I herd u liek mishunz? Isn't hard to be illiterate and use a computer? Have anything constructive to add? Do it. But please learn to write. English isn't my first language but I am at least trying.
hayter.
Forum alt, please ignore. |
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LUMINOUS SPIRIT
The Dark Space Initiative Scary Wormhole People
33
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Posted - 2013.12.07 05:16:00 -
[11] - Quote
the ganker scum in high sec arent worth your time. they are retards who eek out a living scrubbing bottom of barrel, who think a 2bil ship is 'jackpot' - leave them to their pathetic little dreams and move on. get to a wormhole and make that isk back in 1 hour. tops.
PS. i got ganked once because i had a a pair of navy nanos fitted to a fleet jamgu. the gankers made 4mil per pilot profit on my kill, or a 14mil loss per pilot if you count tags they have to buy to recoup the standings. this tells you something of their mental abilities. dont argue with (isBoxing 20 accounts) ******(s), just move on.
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Psychotic Monk
The Skunkworks
1599
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Posted - 2013.12.07 19:12:00 -
[12] - Quote
You really think that because someone plays a pvp video game in a competitive way they're really terrible people? Does that seem reasonable to you? Do you feel the same way about people who play spy in Team Fortress 2? Belligerent Undesirables Selling Griefer Immunity |
Morgorathi
Unironically Bad Silver Dragonz
15
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Posted - 2013.12.07 19:24:00 -
[13] - Quote
I loot ganked ships from time to time in my cloaked mammoth. Its the elephant in the room When did Crime & Punishment become the mercenary employment board? |
cybercop
Magicka Industries
0
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Posted - 2013.12.07 20:06:00 -
[14] - Quote
Psychotic Monk wrote:You really think that because someone plays a pvp video game in a competitive way they're really terrible people? Does that seem reasonable to you? Do you feel the same way about people who play spy in Team Fortress 2?
Yes. |
Agondray
Avalon Templaris
9
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Posted - 2013.12.07 20:17:00 -
[15] - Quote
LUMINOUS SPIRIT wrote:the ganker scum in high sec arent worth your time. they are retards who eek out a living scrubbing bottom of barrel, who think a 2bil ship is 'jackpot' - leave them to their pathetic little dreams and move on. get to a wormhole and make that isk back in 1 hour. tops.
PS. i got ganked once because i had a a pair of navy nanos fitted to a fleet jamgu. the gankers made 4mil per pilot profit on my kill, or a 14mil loss per pilot if you count tags they have to buy to recoup the standings. this tells you something of their mental abilities. dont argue with (isBoxing 20 accounts) ******(s), just move on.
not all gankers care about profit, theres gankers now that as long as your not flying a cruiser or higher, you considered to be in their space they will kill you just to make the kb look nice |
Psychotic Monk
The Skunkworks
1599
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Posted - 2013.12.07 20:18:00 -
[16] - Quote
Well if you're honestly think someone who plays a spy in TF2 is a morally bad person then I'm pretty much going to have to dismiss your opinion as a troll. Belligerent Undesirables Selling Griefer Immunity |
Indrct Crrd
Science and Trade Institute Caldari State
0
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Posted - 2013.12.07 21:14:00 -
[17] - Quote
So much rage in this guy it's cute.
LUMINOUS SPIRIT wrote: PS. i got ganked once because i had a a pair of navy nanos fitted to a fleet jamgu. the gankers made 4mil per pilot profit on my kill, or a 14mil loss per pilot if you count tags they have to buy to recoup the standings. this tells you something of their mental abilities. dont argue with (isBoxing 20 accounts) ******(s), just move on.
&&& The carebear in this post is strong as ****. |
Subject 4927
The Rejected.
18
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Posted - 2013.12.07 21:51:00 -
[18] - Quote
Can someone help me carry all the tears? |
cybercop
Magicka Industries
0
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Posted - 2013.12.07 23:13:00 -
[19] - Quote
Psychotic Monk wrote:You really think that because someone plays a pvp video game in a competitive way they're really terrible people? Does that seem reasonable to you? Do you feel the same way about people who play spy in Team Fortress 2?
Three questions. I answered the first two. Sue me.
I propose a little test. Make One system or cluster empire truly "safe" and lets see how much of the "player base" will be living there.
You might say this is a PvP game but some people want none of that. I went to WH space, got rich and bored; have flown around buttons waiting for a chance at PvP in FW - found stabbed, cloaked frigates, or 10 to one odds, got rich and bored. So sorry that I wanted a nice relaxing mission run. Alone. Not being part of a 100 people corp means I can't play the game I would like it? i feel like it's not my problem but the game's. |
Karrl Tian
Bourbon Bandits Anarchy.
270
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Posted - 2013.12.08 04:35:00 -
[20] - Quote
cybercop wrote:
I propose a little test. Make One system or cluster empire truly "safe" and lets see how much of the "player base" will be living there.
They called it Trammel. |
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cybercop
Magicka Industries
0
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Posted - 2013.12.08 11:48:00 -
[21] - Quote
Karrl Tian wrote:They called it Trammel.
Didn't even happen after "Burn Jita". We like to play the game even when its frustrating, so the money keeps flowing to CCP - that means nothing changes. IF I and some others fed up with this s**t can get enough people to quit at least for a few months and CCP feels the drain on their pockets, maybe something will change. Until then I can only hope for a change in the f****king game mechanics, to allow me hit back.Not an "eye for an eye2 as a one kill for one kill is useless against a suicide ganker - but an ISK for ISK: Meaning the killright should be like a bounty, letting me kill him over and over again, until i get my money worth of revenge.
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Haedonism Bot
Suddenly Ninjas Tear Extraction And Reclamation Service
512
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Posted - 2013.12.08 13:47:00 -
[22] - Quote
cybercop wrote: IF I and some others fed up with this s**t can get enough people to quit at least for a few months and CCP feels the drain on their pockets, maybe something will change.
Good bye then (can I have your stuff?), don't expect CCP to change the fundamental nature of the game to satisfy you and the tiny minority of players who share your ****** up opinions. Also, take that wormhole bear who is still butt-mad over his Tengu with you, EVE doesn't need his sort either. everevolutionaryfront.blogspot.com |
Malcolm Shinhwa
Bad Touches
774
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Posted - 2013.12.08 15:38:00 -
[23] - Quote
cybercop wrote:
I propose a little test. Make One system or cluster empire truly "safe" and lets see how much of the "player base" will be living there.
I have no problem with this. Sounds like a good idea. Just like to expand on it a little...flesh it out some. It would need to be a truly separate area, you can't take anything but an empty pod in or out. That way everyone would be equal and it would be fair. Also you shouldn't be able to earn or spend isk. Maybe a new currency ...Tramel ISK, tisk for short. So you go to your safe place, you earn tisk, and you build ships. Well...probably just one ship of each kind because you won't need any other. Then, 4 or 5 months later you can unsub and go to the next themepark. I know violence isn't the answer. I got it wrong on purpose. |
Jonah Gravenstein
Machiavellian Space Bastards
14799
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Posted - 2013.12.08 18:08:00 -
[24] - Quote
cybercop wrote:You might say this is a PvP game but some people want none of that. So why do they play? Highsec is not completely safe, it is merely safer than the rest of the Eve universe. Eve is a PvP game, and you consent to PvP the moment you hit the play button on the launcher. If they want an optional PvP spaceship game I suggest they get in on Star Citizen, if it ever comes to pass it'll have a PvP slider, private servers etc.
Leave Eve to the people that enjoy it because of the PvP, that group includes "carebears", some of us are quite happy with the current PvP dynamic.
TL;DR Stop trying to change Eve into something it is not, safe.
As for the WH guy, HTFU, you bring shame on your peers. I am furnishing this post "as is" I do not provide any warranty whatsoever, whether express, implied, or statutory, including, but not limited to, any relevance or fitness for purpose or any warranty that the contents herein are error-free.
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Psychotic Monk
The Skunkworks
1604
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Posted - 2013.12.08 19:42:00 -
[25] - Quote
What he's asking for already exists. It's called the test server. No PvP is allowed without explicit prior concent withe the exception of one single solar system.
If you really want a truely PvE experience, I recommend you google how to get on the test server. Belligerent Undesirables Selling Griefer Immunity |
Eugene Kerner
TunDraGon
924
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Posted - 2013.12.09 10:50:00 -
[26] - Quote
Reading this thread, I had to puke in my mouth a little bit. But Hey...it Is lunchtime so nvm.
"Also, your boobs " -á CCP Eterne, 2012
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Leto Thule
Sons of Retribution
184
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Posted - 2013.12.09 15:33:00 -
[27] - Quote
A 100% safe system would be horribad. There would be nothing left of the belts 5 mins after spawn, and the first 5 people to put up a POCO would be set for life.
I really wish people would stop thinking of Highsec as "safe". Its not suppose to be safe. Each security zone offers slightly differing game mechanics, that is all. None of it is safer than any other, some simply require more indepth methods of engagement than others. In Highsec, you need wardecs or gank squads. In lowsec, its FFA anywhere off station or jumpgates. In null, you have to deal with bloc alliances that restrict entry and will likely need to use things like covops and BLOPS or whatever your flavor. WH space removes local and the ability to cyno, changes benifits/penalties for each hole.. The list goes on. Its simply different mechanics for different areas. Nowhere is, or should be, "safe".
I really also must refute the claim that gankers dont make any isk of their kills. My hauler alt got ganked coming out of jita the other day... I had a few caldari navy missile controls in it that dropped and an intact navy caracal. I wasnt fast enough to save the missile controls... but thankfully was able to dockup and loot my caracal hull before the gank squad could get a hauler large enough.
Two lessons here:
1. They made a huge profit from the stuff my ganked hauler dropped. Only lost a gank fit Nado. 2. They provided me with content. Maybe your outlook is different, but the gank turned a ho-hum cargo resupply run into a race against time to save what I could. I even congrat the guys for a decent score in local.
We play the game for the things that make us remember the moments. Would I remember that cargo run if nothing happened? No. I can tell you now I wont forget it as long as I play the game. Killboard
https://zkillboard.com/character/90841161/ |
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