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Thread Statistics | Show CCP posts - 2 post(s) |
Odda
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Posted - 2006.03.04 18:53:00 -
[61]
Whooo finaly :D thx tomB /
/me start to cry of happines
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Crellion
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Posted - 2006.03.04 19:14:00 -
[62]
thank you mr Tomb man
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Foulis
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Posted - 2006.03.04 19:14:00 -
[63]
Originally by: Sarmaul
Originally by: dabster
Originally by: Roundhouse KEK Dear CCP,
Please don't fix the Typhoon like you fixed the Sacrilidge, i.e. nerfed the crap out of it, K?
No problemo, Typhoon cannot possibly become worse than it is.
how much do you want to bet on that?
In the future I see.... Mining bonus... ---- I <3 Taranis
Cake > Pie - Imaran
Originally by: CCP Hammer Boobies
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Maya Rkell
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Posted - 2006.03.04 19:27:00 -
[64]
Originally by: Laythun
Originally by: Dreez
IŠve seen one thread about the SAC having issues needing a fix, and bang.. its in the bloodpatch and it didnt even take 6 months.
this fix was infinately easier than rebalancing the whole of hybrid blasters
AAAAAAAAH
There is nothing wrong with "the whole of hybrid blasters". Small blasters are ALLREADY more than uber enough, and mediums are competitive. Large might well have an issue, but that does NOT mean that "the whole of hybrid blasters" needs a change.
Large blaster changes only, or NO blaster changes.
You've allready made the Tarranis the best ceptor in many situations, don't make it the best combat frigate.
MrCue,
Interceptors destroy things. Interdictors hold things.
IRL *and* in Eve. And no, I don't support any changes to the Stiletto. Damage IS role-based for ceptors. If you make them "tackling", then you've made them worthless in the vast majority of situations, since T1 frigates would outdamage them and because of the low life expectancy of a tackler, those T1 frigates will usually be a better choice.
Unless you heavily rework the entire balance system to nerf nos, drones, ECM and so on so that a BS NEEDS escorts to deal with frigates (aka what the whiners complain about today). Or you could keep the current, accurate and fine system and ignore people who think that interceptors tackle when there is no basis in real life or in Eve for that.
Maybe the second tier ceptors, but because of the sentiment that ALL ceptors should do less damage than T1 frigs, I am opposed to ANY frig changes.
Digital Communist> The Jin-Mei are probably more profficient in training for Tofu and Noodles than Spaceship Command |
j0sephine
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Posted - 2006.03.04 19:31:00 -
[65]
"Uhm, take Taranis into consideration then.. tech 1 = 25%, tech 2 = 25%, combined = 50%. It may not be part of the Interceptor skill itself but it sure is a tech 2 bonus."
Ahh, ok i get it now. You mean the part of damage bonus that's "extra" in comparison to what tech.1 frigates receive ^^;;
Well, can't say i like the idea much but it's mostly personal distaste -- i don't really find it necessary to pigeonhole all 8 interceptors into role of 'advanced tackler' when currently they can pick between either good tackling or ability to act as fast, effective combat craft. Now if it was just about making these 'worse' interceptors into ships with actual advantage when compared to the other 4 then sure. But all of them? meh... :/
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Crellion
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Posted - 2006.03.04 19:41:00 -
[66]
Originally by: Maya Rkell
Originally by: Laythun
Originally by: Dreez
IŠve seen one thread about the SAC having issues needing a fix, and bang.. its in the bloodpatch and it didnt even take 6 months.
this fix was infinately easier than rebalancing the whole of hybrid blasters
AAAAAAAAH
There is nothing wrong with "the whole of hybrid blasters". Small blasters are ALLREADY more than uber enough, and mediums are competitive. Large might well have an issue, but that does NOT mean that "the whole of hybrid blasters" needs a change.
Large blaster changes only, or NO blaster changes.
You've allready made the Tarranis the best ceptor in many situations, don't make it the best combat frigate.
MrCue,
Interceptors destroy things. Interdictors hold things.
IRL *and* in Eve. And no, I don't support any changes to the Stiletto. Damage IS role-based for ceptors. If you make them "tackling", then you've made them worthless in the vast majority of situations, since T1 frigates would outdamage them and because of the low life expectancy of a tackler, those T1 frigates will usually be a better choice.
Unless you heavily rework the entire balance system to nerf nos, drones, ECM and so on so that a BS NEEDS escorts to deal with frigates (aka what the whiners complain about today). Or you could keep the current, accurate and fine system and ignore people who think that interceptors tackle when there is no basis in real life or in Eve for that.
Maybe the second tier ceptors, but because of the sentiment that ALL ceptors should do less damage than T1 frigs, I am opposed to ANY frig changes.
Maya if i had 1 isk for every ranis that dies to a crow I could afford a dread lol
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Maya Rkell
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Posted - 2006.03.04 19:43:00 -
[67]
Snort. Crows are easy to kill once you have the knack of it.
In a Claw OR a Tarranis.
But that's not really the point, I'm talking overall balance rather than a specific ship vs ship, where you will allways have point imbalances (like the pretty much utter inability of Amarr interceptors to kill the Claw).
Digital Communist> The Jin-Mei are probably more profficient in training for Tofu and Noodles than Spaceship Command |
Jon Xylur
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Posted - 2006.03.04 19:55:00 -
[68]
Thank you TomB! Praised eb the mighty devs! But will thsi boost include rebalancign of stealth bombers (Nemesis is utterly sucky) and the fixing of Vengage, Ares and Raptor? Somethign must be done to them
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Crellion
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Posted - 2006.03.04 20:19:00 -
[69]
Originally by: Maya Rkell Snort. Crows are easy to kill once you have the knack of it.
In a Claw OR a Tarranis.
But that's not really the point, I'm talking overall balance rather than a specific ship vs ship, where you will allways have point imbalances (like the pretty much utter inability of Amarr interceptors to kill the Claw).
Hmmm I wonder if you have fought aginst crows with Darling Hassasin's set up in a ranis lately.... In any event I dont feel that blaster ranis is overpowered myself. I prefer to use crow despite having ridiculously more sps in gunnery.... but whateva...
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Maya Rkell
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Posted - 2006.03.04 20:25:00 -
[70]
No, I don't fell it's overpowered. What I feel is that boosting small blasters would be uncessary.
(And specifics of that Crow setup, thanks, don't know the guy)
Digital Communist> The Jin-Mei are probably more profficient in training for Tofu and Noodles than Spaceship Command |
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DigitalCommunist
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Posted - 2006.03.04 21:04:00 -
[71]
Originally by: j0sephine "Uhm, take Taranis into consideration then.. tech 1 = 25%, tech 2 = 25%, combined = 50%. It may not be part of the Interceptor skill itself but it sure is a tech 2 bonus."
Ahh, ok i get it now. You mean the part of damage bonus that's "extra" in comparison to what tech.1 frigates receive ^^;;
Well, can't say i like the idea much but it's mostly personal distaste -- i don't really find it necessary to pigeonhole all 8 interceptors into role of 'advanced tackler' when currently they can pick between either good tackling or ability to act as fast, effective combat craft. Now if it was just about making these 'worse' interceptors into ships with actual advantage when compared to the other 4 then sure. But all of them? meh... :/
Well in the case of Caldari and Gallente the choice is always the same, specifically because of the greater firepower. Makes whatever marginal speed benefit the secondary interceptor enjoys to be kinda moot in the larger scheme of things. Anyhow, thats just on that perspective.
Overall interceptors are not as unique as they should be. Multi-role for teh suck.
Purchasing Complex Fullerene Shards, contact me ingame. |
j0sephine
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Posted - 2006.03.04 21:19:00 -
[72]
"Well in the case of Caldari and Gallente the choice is always the same, specifically because of the greater firepower. Makes whatever marginal speed benefit the secondary interceptor enjoys to be kinda moot in the larger scheme of things. Anyhow, thats just on that perspective."
Well, that's kinda why i wouldn't mind the secodnary bonus on raptor, ares etc changed to say, 10% to warp scrambler strength per level. There isn't much reason to choose them currently, but when the choice means difference between +4 and +6 ... it's slightly different matter -.^
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Crellion
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Posted - 2006.03.04 21:43:00 -
[73]
Originally by: Maya Rkell No, I don't fell it's overpowered. What I feel is that boosting small blasters would be uncessary.
(And specifics of that Crow setup, thanks, don't know the guy)
The guy is a 0 sp alt but the set up passed on the forums works I ll contact you in game.
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DeMundus
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Posted - 2006.03.04 21:55:00 -
[74]
Muwhaha! Atlast... might even have l. blaster spec to 5 then
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Isonkon Serikain
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Posted - 2006.03.04 22:24:00 -
[75]
looks as if megathron might be the next fotm... Me sighs as I am training minnie BS 5.... Ison's notches |
Maya Rkell
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Posted - 2006.03.04 22:46:00 -
[76]
DC,
The Caldari interceptors do work differently, although I'll grant you that the Ares and Tarranis need better role seperation.
If you remember in the Interceptor overhaul the Ares was getting a third midslot. Then for some reason at the last moment it became a fourth highslot. I allways blinked about that one.
Digital Communist> The Jin-Mei are probably more profficient in training for Tofu and Noodles than Spaceship Command |
Wrayeth
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Posted - 2006.03.04 23:11:00 -
[77]
Originally by: TomB Blasters, Phoon, AF's and more. It has started, once it's in testing you will be notified with a shiny sticky post in this forum channel.
CCP = win. -Wrayeth
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Tachy
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Posted - 2006.03.04 23:44:00 -
[78]
Nice!
Good to know that the devs rockingly look at Minmatar ships again and again. Do you do the font too? Along with the mission difficulty, maybe? How far along are tactical environments? Got the storyline behind the Thukker Tribe standing changes written yet? Do I sound a little disheartened? --*=*=*-- Megadon CCP wanted a well known artist and celebrity to test the new font so it's approval would be well known. They got Ray |
Damien Vox
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Posted - 2006.03.05 00:07:00 -
[79]
Are you going to look at Arty's/Projectiles? They could use some serious look too especially up'ing the clip size on Arty's and several other things that could help them get back on par with lasers/rails.
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Altai Saker
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Posted - 2006.03.05 00:21:00 -
[80]
Honestly I dont think small blasters are good enough, either that or rails need a nerf...
ATM its basically foolish to put blasters on a taranis... I know many will argue with me... but your just wrong :)
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Reatu Krentor
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Posted - 2006.03.05 00:22:00 -
[81]
Originally by: Maya Rkell
MrCue,
Interceptors destroy things. Interdictors hold things.
just commenting on this bit. Interceptors definition Interdictor definition doesn't say anything about doing damage in case of interceptors(I can agree that IRL there isn't exactly a thing like a webifier or scrambler though), it says interceptors are designed to catch enemies(in eve i'd call that tackling). Interdictor on the other hand: "to cut or destroy (a line of communication) by firepower" To me it seems perfectly reasonable for interceptors to have tackling bonuses(like range to all propulsion jamming mods) and less damage. ------------------------------------------ phew! dodged the mods on this sig! |
dalman
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Posted - 2006.03.05 00:35:00 -
[82]
Originally by: Reatu Krentor
Originally by: Maya Rkell
MrCue,
Interceptors destroy things. Interdictors hold things.
just commenting on this bit. Interceptors definition Interdictor definition doesn't say anything about doing damage in case of interceptors(I can agree that IRL there isn't exactly a thing like a webifier or scrambler though), it says interceptors are designed to catch enemies(in eve i'd call that tackling). Interdictor on the other hand: "to cut or destroy (a line of communication) by firepower" To me it seems perfectly reasonable for interceptors to have tackling bonuses(like range to all propulsion jamming mods) and less damage.
Yep. Well, that's what I've been saying all the time. But Maya has explained to me that intercept in eve obviously means to stop i dead. Can't believe how silly I was. I thought all ships fitted weapons to to stop i dead. But now I know that it's the role of interceptors, and not other ships, to kill stuff.
Am I forced to have any regret? I've become the lie, beautiful and free In my righteous own mind I adore and preach the insanity you gave to me |
ArtemisEntreri
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Posted - 2006.03.05 00:45:00 -
[83]
Originally by: TomB Blasters, Phoon, AF's and more. It has started, once it's in testing you will be notified with a shiny sticky post in this forum channel.
Thanks for confirming the rumors that you guys read our posts and I'm v grateful you haven't decided to back out on your word as it may have seemed to fix blasters etc
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Joerd Toastius
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Posted - 2006.03.05 00:58:00 -
[84]
I can't believe people are still hung up about a stupid definition. The OED says:
Quote: 1. trans. To seize, catch, or carry off (a person, ship, letter, etc.) on the way from one place to another; to cut off from the destination aimed at.
If you kill someone, I think that counts as "catching" them or "cutting them off". An interceptor intercepts, and to intercept is basically to catch and stop someone. Now yes, that can mean holding them in place, but it can equally mean killing them. An interceptor is different from other ships simply in that it's designed primarily to catch things, and by extension given that all ships can move to catch things that other ships can't. All this implies is that it's fast and has some mechanism of stopping things, be that scramblers, webs or big guns.
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Dash Ripcock
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Posted - 2006.03.05 01:00:00 -
[85]
Since this looks like the 'Get a dev response' thread, any chance the Deimos will be getting the much needed fitting and agility/speed tweak?
The Firing Range |
Selim
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Posted - 2006.03.05 01:07:00 -
[86]
What exactly is the problem with small and medium blasters? Large ones could use a tracking boost though. ____________
Originally by: hired goon Imagine if you were having sex but the girl turned into Margaret Thatcher just as you were approaching climax. That's why we hate WCS.
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Spartan239
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Posted - 2006.03.05 01:09:00 -
[87]
Originally by: Selim What exactly is the problem with small and medium blasters? Large ones could use a tracking boost though.
never noticed a huge problem with mids, unless there on my deimos, but thats the deimos itself not the blasters
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Khaldorn Murino
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Posted - 2006.03.05 01:10:00 -
[88]
Originally by: Damien Vox Are you going to look at Arty's/Projectiles? They could use some serious look too especially up'ing the clip size on Arty's and several other things that could help them get back on par with lasers/rails.
I have to quot evoxy for truth there, longer fights mean we need more clip size to compensate - Rise.
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Hllaxiu
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Posted - 2006.03.05 01:45:00 -
[89]
Originally by: Reatu Krentor
Originally by: Maya Rkell
MrCue,
Interceptors destroy things. Interdictors hold things.
just commenting on this bit. Interceptors definition Interdictor definition doesn't say anything about doing damage in case of interceptors(I can agree that IRL there isn't exactly a thing like a webifier or scrambler though), it says interceptors are designed to catch enemies(in eve i'd call that tackling). Interdictor on the other hand: "to cut or destroy (a line of communication) by firepower" To me it seems perfectly reasonable for interceptors to have tackling bonuses(like range to all propulsion jamming mods) and less damage.
Well, depends on what you're going for. An interceptor aircraft is a point defense air to air platform. An interdicton mission (not a "type defining" role usually) is to disrupt enemy supply lines (taking out convoys, railways, etc.) - a distinctly air to ground role.
The interceptors as they currently exist do well in that former role. The interdictor role doesn't quite work though. In general though, interdiction means to stop - see "interdictor cruisers" in star wars and anti-smuggling interdicton roles for the coast guard.
Interestingly enough, if we follow Star Wars we get our EVE roles exactly. Interceptor - lightly armed attack fighter thats really fun and fast to fly and will get you killed quickly if you forget what you're flying (Tie-Interceptor, A-wing) Interdictor - over sized, under armed, and poorly armored - but will keep a target from warping out while it kicks your ass. You'd figure that after Dash and Luke took one down with only a freighter, an X-wing and a couple of Y-wings that the empire would probably soup them up some more.
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Dash Ripcock
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Posted - 2006.03.05 02:01:00 -
[90]
Originally by: Spartan239
Originally by: Selim What exactly is the problem with small and medium blasters? Large ones could use a tracking boost though.
never noticed a huge problem with mids, unless there on my deimos, but thats the deimos itself not the blasters
I don't mind medium blasters, I'd just like to be able to fit some to my Deimos. Thanks!
The Firing Range |
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