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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Lipbite
Express Hauler
1549
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Posted - 2013.12.08 09:19:00 -
[1] - Quote
At the moment all 3 high-sec incursions are being farmed along with low-sec incursion while 3 null-sec incursions are completely useless.
Idea is simple: remove 3 null-sec incursions and add 3 incursions into high-sec (or 2 to high-sec + 1 to low-sec). Because high-sec incursions are extremely overcrowded lately (that's why people have to farm almost twice less profitable low-sec incursion). |
Astroniomix
Cryptic Meta-4
674
|
Posted - 2013.12.08 09:25:00 -
[2] - Quote
The last thing we need is MORE isk in highsec. And we certainly don't need LESS reasons to go to lowsec. |
Naomi Anthar
168
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Posted - 2013.12.08 09:35:00 -
[3] - Quote
i have better idea - remove all incursions from high sec. That would solve really many problems. Increase payouts for incursions in low/null sec. |
Lipbite
Express Hauler
1549
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Posted - 2013.12.08 09:41:00 -
[4] - Quote
Astroniomix wrote:lowsec. Low-sec is (relatively) fine with single incursion and has nothing to do with this post.
P.S. I thought people go to low/null because they want PvP - not because they are poor. |
Zvaarian the Red
Evil Leprechaun Brigade
181
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Posted - 2013.12.08 09:45:00 -
[5] - Quote
Lipbite wrote:At the moment all 3 high-sec incursions are being farmed along with low-sec incursion while 3 null-sec incursions are completely useless.
Idea is simple: remove 3 null-sec incursions and add 3 incursions into high-sec (or 2 to high-sec + 1 to low-sec). Because high-sec incursions are extremely overcrowded lately (that's why people have to farm almost twice less profitable low-sec incursion).
You can't be serious... |
Astroniomix
Cryptic Meta-4
675
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Posted - 2013.12.08 09:45:00 -
[6] - Quote
Lipbite wrote:Astroniomix wrote:lowsec. Low-sec is (relatively) fine with single incursion and has nothing to do with this post. P.S. I thought people go to low/null because they want PvP - not because they are poor. Do you even play this game? |
Omnathious Deninard
Novis Initiis
1894
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Posted - 2013.12.08 10:00:00 -
[7] - Quote
I think you have your ideas backwards (and mixed up locations) they should remove high sec incursions and move them to low sec. The best (bounty) pay high sec should offer is level 4 missions.
Since incursion systems are cyno jammed, a incursion fleet won't have to worry about hot drops. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |
Nevyn Auscent
Broke Sauce
585
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Posted - 2013.12.08 10:11:00 -
[8] - Quote
Show me on the starmap where the nasty cynojammers touched you..... Null Sec incursions get run. What is actually needed is for incursions to have consequences if they are let go on. This doesn't have to be major consequences, it can be fairly minor irritants. Currently you can negate the penalties back to 0 and then just keep farming them. If there was some consequence of keeping an incursion around, they would be closed much faster and in all space.
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Abdiel Kavash
Paladin Order Fidelas Constans
2211
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Posted - 2013.12.08 12:09:00 -
[9] - Quote
Stealth "my jumpbridges are borked by NPCs and I can't clear them out myself" thread. |
Onictus
Silver Snake Enterprise Fatal Ascension
652
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Posted - 2013.12.08 13:36:00 -
[10] - Quote
Nevyn Auscent wrote:Show me on the starmap where the nasty cynojammers touched you..... Null Sec incursions get run. What is actually needed is for incursions to have consequences if they are let go on. This doesn't have to be major consequences, it can be fairly minor irritants. Currently you can negate the penalties back to 0 and then just keep farming them. If there was some consequence of keeping an incursion around, they would be closed much faster and in all space.
Nulll Incrursions only get run when they land on someone's staging system.......otherwise they sit there full term. |
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Alvatore DiMarco
Capricious Endeavours Ltd CAStabouts
1388
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Posted - 2013.12.08 14:11:00 -
[11] - Quote
Oh no you don't.
None of those shenanigans around here, OP. |
Alvatore DiMarco
Capricious Endeavours Ltd CAStabouts
1388
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Posted - 2013.12.08 14:23:00 -
[12] - Quote
Nevyn Auscent wrote:Show me on the starmap where the nasty cynojammers touched you..... Null Sec incursions get run. What is actually needed is for incursions to have consequences if they are let go on. This doesn't have to be major consequences, it can be fairly minor irritants. Currently you can negate the penalties back to 0 and then just keep farming them. If there was some consequence of keeping an incursion around, they would be closed much faster and in all space.
Incursions in highsec would still be farmed no matter what you do. The only thing that would happen is that the highsec Incursion dramabears would cry loudly and often about consequences - or any changes at all, really - being added to their farming. |
ExookiZ
The Dark Space Initiative Scary Wormhole People
111
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Posted - 2013.12.08 19:02:00 -
[13] - Quote
The only Incursion related suggestion that should ever exist is their complete removal from the game. CCP should apologize for them and get rid of them. They have done nothing positive except give carebears tons of risk free isk. The Wormhole Kid |
Caleb Seremshur
Gladiators of Rage Fidelas Constans
146
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Posted - 2013.12.08 20:52:00 -
[14] - Quote
Or more constructively we could make highsec incursions more deadly since highsec is wjere sansha would need to be devoting its toughest fighters Click here for LP store weapon cost rebalancing |
Karma Codolle
Federal Navy Academy Gallente Federation
50
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Posted - 2013.12.09 06:59:00 -
[15] - Quote
What a great idea
"I don't think those people are using that part of the game enough. Give it to us!"
If you want nullsec incursions go take a fleet out and try to survive. Could be fun
Honestly incursions are too easy, they need to add more ewar to it and make them more deadly and random. |
Karma Codolle
Federal Navy Academy Gallente Federation
50
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Posted - 2013.12.09 07:02:00 -
[16] - Quote
ExookiZ wrote:The only Incursion related suggestion that should ever exist is their complete removal from the game. CCP should apologize for them and get rid of them. They have done nothing positive except give carebears tons of risk free isk.
Not risk free, want some fun. take a scorp in there and ECM burst the field or a fleet of destroyers and start popping logi before concord shows up |
Nevyn Auscent
Broke Sauce
591
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Posted - 2013.12.09 07:45:00 -
[17] - Quote
Alvatore DiMarco wrote:
Incursions in highsec would still be farmed no matter what you do. The only thing that would happen is that the highsec Incursion dramabears would cry loudly and often about consequences - or any changes at all, really - being added to their farming.
Except it doesn't need the incursion farmers to kill the mom. The locals could make the decision and then kill it on the incursion farmers. Also, don't lump anyone who does incursions into the same group, a lot of people do them without being dramabears. So, it would change the dynamic of the incursions from where we are currently, in that farming it would become a trade off compared to the penalties (Whatever they happen to be), vs the current farming being penalty free. And actually beneficial as it keeps a new incursion from spawning elsewhere at high influence again that has to be ground down.
ExookiZ wrote:The only Incursion related suggestion that should ever exist is their complete removal from the game. CCP should apologize for them and get rid of them. They have done nothing positive except give carebears tons of risk free isk. As for this.... Incursions aren't risk free by a long way. The only reason they even seem that way is because the prime communities have spent years creating doctrines which work, and spent a lot of time invested into training pilots up in said doctrines, and they enforce those doctrines. You know, just like a Null Sec fleet enforces doctrines and then turkey shoots high sec players in Doril.... Sure didn't see any Null Sec players complaining that was too safe for Null Sec then. What I did see was 'Well if you could organise a real doctrine'..... Yet the second high sec players actually do that they get accused of it being risk free. Go take a kitchen sink fleet of 40 into a TCRC with an FC who doesn't know them And see how many make it out alive once the warp out because we can't do this command is given. |
Lipbite
Express Hauler
1551
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Posted - 2013.12.09 07:51:00 -
[18] - Quote
Caleb Seremshur wrote:Or more constructively we could make highsec incursions more deadly since highsec is wjere sansha would need to be devoting its toughest fighters Only outcome will be more logistic ships in fleets and slower completion time + people switching to 50mil/hour SoE missions.
As for incursions - null-sec ones aren't interesting at all while hi-sec is being overcrowded lately. So if dear CCP devs ever use common sense it could be logical to remove useless feature and boost popular "end-game" content. |
ShahFluffers
Ice Fire Warriors Late Night Alliance
3744
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Posted - 2013.12.09 07:59:00 -
[19] - Quote
Except null-sec doctrines change because other players find counter-doctrines that destroy them. And then new doctrines must be created... which results in new counter-doctrines.
When you are talking about PvE the doctrine never changes because the content never does (so there is no need to change). You know exactly what you are getting into and what it needed to do it "right." No such thing exists in PvP. Hence, why more than few of us call some high-sec content "risk free." Once the doctrine is in place and everyone knows what they are doing there are few, if any, variables beyond the predictable that can go wrong. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |
Seranova Farreach
489
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Posted - 2013.12.09 08:10:00 -
[20] - Quote
im in favour of this because even with out nullsec incursions they can make a ton more money then highsec and lowsec combined. _______________________ http://i.imgur.com/d9Ee2ik.jpg
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Nevyn Auscent
Broke Sauce
592
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Posted - 2013.12.09 08:16:00 -
[21] - Quote
ShahFluffers wrote:Except null-sec doctrines change because other players find counter-doctrines that destroy them. And then new doctrines must be created... which results in new counter-doctrines.
When you are talking about PvE the doctrine never changes because the content never does (so there is no need to change). You know exactly what you are getting into and what it needed to do it "right." No such thing exists in PvP. Hence, why more than few of us call some high-sec content "risk free." Once the doctrine is in place and everyone knows what they are doing there are few, if any, variables beyond the predictable that can go wrong. So in other words you are agreeing that it's not risk free. It's just being done right and the risk is being overcome..... Now, how predictable the spawns are, and how they are all nicely named differently so you know which is which, that's a different matter, but that applies across all PvE in all space, not just incursions, even down to your shiny officer rats that nullsec ratters make their billions off when they find them. Those are known exactly as well.
Edit: Oh, also, don't take this as me supporting the Op. I don't want the Null Sec incursions moved to high sec. If the High sec ones truly are over farmed (Which I don't believe every Vanguard, Assault & HQ system in them will actually be at capacity anyway, Scouts don't count as scouts are terrible terrible sites) then contest or move to low sec incursions. |
Cardano Firesnake
Les chevaliers de l'ordre Goonswarm Federation
94
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Posted - 2013.12.09 08:30:00 -
[22] - Quote
NO! Change the security status to 4.0 where there is an incursion no matter if it was a highsec or a nullsec before.... The Security status would come back when the incursion vanish. |
ShahFluffers
Ice Fire Warriors Late Night Alliance
3746
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Posted - 2013.12.09 08:33:00 -
[23] - Quote
Nope... I still think high-sec Incursions are "risk free" once you know how to run them. Again... no PvP in the game has that kind of luxury as even the most well-greased and prepared gang/fleet composition can be nuked by something unexpected.
And yes Nevyn... I do agree that most PvE in the game is pretty "risk free" when shown in this context... but at least out in low-sec and null-sec there is the potential threat of other players coming in to blow you up. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |
Nevyn Auscent
Broke Sauce
592
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Posted - 2013.12.09 08:37:00 -
[24] - Quote
ShahFluffers wrote:Nope... I still think high-sec Incursions are "risk free" once you know how to run them. Again... no PvP in the game has that kind of luxury as even the most well-greased and prepared gang/fleet composition can be nuked by something unexpected.
And yes Nevyn... I do agree that most PvE in the game is pretty "risk free" when shown in this context... but at least out in low-sec and null-sec there is the potential threat of other players coming in to blow you up. And there is that risk in high sec also. High Sec is not a PVP free zone. Is it lower risk? Certainly. It is also lower reward. |
McBorsk
Multispace Technologies Inc Yulai Federation
26
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Posted - 2013.12.09 09:22:00 -
[25] - Quote
Nein. |
Debora Tsung
The Investment Bankers Guild
674
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Posted - 2013.12.09 09:42:00 -
[26] - Quote
Naomi Anthar wrote:i have better idea - remove all incursions from high sec. That would solve really many problems. Increase payouts for incursions in low/null sec.
No, unless you want the Wrath of Dinsdale Pirannha to descend upon you. Stupidity should be a bannable offense.
Also This --> https://forums.eveonline.com/default.aspx?g=posts&t=216699 Please stop making "afk cloak" threads, thanks in advance. |
Sal Landry
School of Applied Knowledge Caldari State
132
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Posted - 2013.12.09 14:00:00 -
[27] - Quote
Cardano Firesnake wrote:NO! Change the security status to 4.0 where there is an incursion no matter if it was a highsec or a nullsec before.... The Security status would come back when the incursion vanish. Wow. If I get Concord protection in 0.5-1.0 space, I can't wait for what goodies we'll get in magical 4.0 security space. |
Debora Tsung
The Investment Bankers Guild
674
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Posted - 2013.12.09 14:50:00 -
[28] - Quote
Sal Landry wrote:Cardano Firesnake wrote:NO! Change the security status to 4.0 where there is an incursion no matter if it was a highsec or a nullsec before.... The Security status would come back when the incursion vanish. Wow. If I get Concord protection in 0.5-1.0 space, I can't wait for what goodies we'll get in magical 4.0 security space. In 4.0 CONCORD would be something like an omnipresent Mind Police, they would somehow sense or smell your intentions and destroy you as soon as you undock. Stupidity should be a bannable offense.
Also This --> https://forums.eveonline.com/default.aspx?g=posts&t=216699 Please stop making "afk cloak" threads, thanks in advance. |
Alvatore DiMarco
Capricious Endeavours Ltd CAStabouts
1392
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Posted - 2013.12.09 14:55:00 -
[29] - Quote
Mind Police... |
Batelle
Komm susser Tod
563
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Posted - 2013.12.09 15:17:00 -
[30] - Quote
Lipbite wrote:At the moment all 3 high-sec incursions are being farmed along with low-sec incursion while 3 null-sec incursions are completely useless.
Idea is simple: remove 3 null-sec incursions and add 3 incursions into high-sec (or 2 to high-sec + 1 to low-sec). Because high-sec incursions are extremely overcrowded lately (that's why people have to farm almost twice less profitable low-sec incursion).
No because overcrowding, limited sites, and contesting sites is all part of the design. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |
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