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X Gallentius
Justified Chaos
1746
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Posted - 2013.12.16 17:04:00 -
[31] - Quote
Thanatos Marathon wrote:The suspect flag idea keeps getting better the more I think about it. Why would you be against it? Because CONCORD thinks defenders of democracy and justice should not be allowed back into high sec. They started this Faction War thing to keep us "war mongerers" occupied, and the only way to keep us from spreading the truth in high security space is to keep us out. That's why they don't do the sensible thing and apply a suspect flag.
- Signed, Bitter Defender of The Federation |
Baron' Soontir Fel
Justified Chaos
99
|
Posted - 2013.12.16 21:13:00 -
[32] - Quote
Literally the only reason I can think of from a gameplay standpoint that would go against putting a suspect tag on anyone who uses a gate is that he would be able to be shot on stargates with no consequences for the next 15? minutes.
Which would have happened anyway if you happen to shoot first.
Which makes not implementing this a dumb idea. |
Silverbackyererse
21
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Posted - 2013.12.16 21:49:00 -
[33] - Quote
Why on earth would you expect to be handed a free fire ticket on anyone (who's not blinky) anywhere in low security dead space.
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Ninteen Seventy-Nine
Pator Tech School Minmatar Republic
10
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Posted - 2013.12.16 22:35:00 -
[34] - Quote
Silverbackyererse wrote:Why on earth would you expect to be handed a free fire ticket on anyone (who's not blinky) anywhere in low security dead space.
No one has suggested any such thing. Stop failing.
Thanatos Marathon wrote:The suspect flag idea keeps getting better
Not a bad idea.
Clem Fandango wrote:You have it all backwards, make FW plexes not give sec status hits to anyone at all while keeping the faction hit for AWOXing. You don't need to apply a flag, just make all aggression lawful inside then everyone can shoot everyone just like a little pocket of null.
Winner, winner, chicken dinner. ^^
This is such a good idea, they should patch the servers next downtime just for it.
(To make it even better, make it so people in FW do not take standings hits for engaging other blue FW pilots within the plexes ) "The unending paradox is that we do learn through pain." |
Baron' Soontir Fel
Justified Chaos
99
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Posted - 2013.12.17 03:04:00 -
[35] - Quote
Silverbackyererse wrote:Why on earth would you expect to be handed a free fire ticket on anyone (who's not blinky) anywhere in low security dead space.
Do you even know what this topic is about? |
Ginger Barbarella
Caldari Provisions Caldari State
1565
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Posted - 2013.12.17 03:56:00 -
[36] - Quote
Master Sergeant MacRobert wrote:So neuts regularly enter FW plex's without joining FW.
This, to me, is an open declaration of intent to war against all FW Militias but they want to shoot everyone and have no consequence other than a dsec status hit. Some live to be -10 and use alts to bypass the disadvantage of this in high sec and furthermore there is now a high cost instant remedy to solve your sec status issues.
Whilst these are decisions the neutral player makes (a choice) it is unfortunate that a FW'er has to compromise their position when a neut enters a FW plex to either agrees, take a suspect flag and a sec status hit, or risk losing a fight by handing the advantage of first strike to the neutral agressers.
I think a simple change could be applied that evens the playing field without being unfair:
1. Entering a FW plex, whilst not being a member of a FW militia, gives a suspect flag.
Disagree? Give a good reasoning and I may change my mind.
I'll one-up you: gates won't allow non-FW pilots into plexes. Who cares why they're there? They're not FW, so why should they be allowed in FW content? "Blow it all on Quafe and strippers." --- Sorlac |
Rinai Vero
Moira. Villore Accords
252
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Posted - 2013.12.17 05:16:00 -
[37] - Quote
Ginger Barbarella wrote:Master Sergeant MacRobert wrote:So neuts regularly enter FW plex's without joining FW.
This, to me, is an open declaration of intent to war against all FW Militias but they want to shoot everyone and have no consequence other than a dsec status hit. Some live to be -10 and use alts to bypass the disadvantage of this in high sec and furthermore there is now a high cost instant remedy to solve your sec status issues.
Whilst these are decisions the neutral player makes (a choice) it is unfortunate that a FW'er has to compromise their position when a neut enters a FW plex to either agrees, take a suspect flag and a sec status hit, or risk losing a fight by handing the advantage of first strike to the neutral agressers.
I think a simple change could be applied that evens the playing field without being unfair:
1. Entering a FW plex, whilst not being a member of a FW militia, gives a suspect flag.
Disagree? Give a good reasoning and I may change my mind. I'll one-up you: gates won't allow non-FW pilots into plexes. Who cares why they're there? They're not FW, so why should they be allowed in FW content?
See, now this merits a HTFU response. |
Silverbackyererse
21
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Posted - 2013.12.17 08:10:00 -
[38] - Quote
Baron' Soontir Fel wrote:Silverbackyererse wrote:Why on earth would you expect to be handed a free fire ticket on anyone (who's not blinky) anywhere in low security dead space.
Do you even know what this topic is about?
I believe I do, yes.
O/P wants anyone who enters a FW plex who is not part of FW to gain an aggression counter so he can freely engage without fear of losing security status.
I'm asking why the OP feels that he/she should be handed a free fire ticket on someone who is not in FW simply because said person(s) have entered a FW plex.
To expand slightly.......
Why should low security space game mechanics differ in a FW plex from low security space game mechanics in say an asteroid belt, an anomaly, a DED site etc etc.
Now, did I mistake the O/P or did I simply not express myself so you could understand my previous post?
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Benny Ohu
Chaotic Tranquility Casoff
1907
|
Posted - 2013.12.17 09:55:00 -
[39] - Quote
yep, shoot first or don't
the same choice everyone in lowsec makes when faced with another player
deal with it |
Kaeda Maxwell
Calamitous-Intent Feign Disorder
259
|
Posted - 2013.12.17 11:32:00 -
[40] - Quote
Master Sergeant MacRobert wrote:So neuts regularly enter FW plex's without joining FW.
This, to me, is an open declaration of intent to war against all FW Militias but they want to shoot everyone and have no consequence other than a dsec status hit. Some live to be -10 and use alts to bypass the disadvantage of this in high sec and furthermore there is now a high cost instant remedy to solve your sec status issues.
Whilst these are decisions the neutral player makes (a choice) it is unfortunate that a FW'er has to compromise their position when a neut enters a FW plex to either agrees, take a suspect flag and a sec status hit, or risk losing a fight by handing the advantage of first strike to the neutral agressers.
I think a simple change could be applied that evens the playing field without being unfair:
1. Entering a FW plex, whilst not being a member of a FW militia, gives a suspect flag.
Disagree? Give a good reasoning and I may change my mind.
EVE is about choices, and yours in your example is taking a sec hit or giving away first strike as you correctly outline, I don't see how that is 'broken'. It sounds like you just want an out that doesn't have any negative consequences for you. |
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Thanatos Marathon
Black Fox Marauders
111
|
Posted - 2013.12.17 14:48:00 -
[41] - Quote
Silverbackyererse wrote:Baron' Soontir Fel wrote:Silverbackyererse wrote:Why on earth would you expect to be handed a free fire ticket on anyone (who's not blinky) anywhere in low security dead space.
Do you even know what this topic is about? I believe I do, yes. O/P wants anyone who enters a FW plex who is not part of FW to gain an aggression counter so he can freely engage without fear of losing security status. I'm asking why the OP feels that he/she should be handed a free fire ticket on someone who is not in FW simply because said person(s) have entered a FW plex. To expand slightly....... Why should low security space game mechanics differ in a FW plex from low security space game mechanics in say an asteroid belt, an anomaly, a DED site etc etc. Now, did I mistake the O/P or did I simply not express myself so you could understand my previous post?
FW plexes are different from the rest of lowsec space in general. Rats that specifically target a certain faction (though I think they should target everyone that isn't in their faction), accel gates, dead space, etc. Would a neutral enter a FW plex for any reason other than to shoot someone or steal loot? And yes, I always shoot first (and will do it on gates/stations if I have logi and a big enough tank) in an effort to clear all those who fight against the Gallente Federation. BLFOX is currently recruiting |
March rabbit
True Horde
905
|
Posted - 2013.12.17 15:04:00 -
[42] - Quote
Machiavelli's Nemesis wrote:Neutrals in plexes are very welcome since you can be mostly sure they aren't cloaked and stabbed nancies. no one says they aren't The Mittani: "the inappropriate drunked joke"
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March rabbit
True Horde
905
|
Posted - 2013.12.17 15:09:00 -
[43] - Quote
Silverbackyererse wrote:Baron' Soontir Fel wrote:Silverbackyererse wrote:Why on earth would you expect to be handed a free fire ticket on anyone (who's not blinky) anywhere in low security dead space.
Do you even know what this topic is about? I believe I do, yes. O/P wants anyone who enters a FW plex who is not part of FW to gain an aggression counter so he can freely engage without fear of losing security status. I'm asking why the OP feels that he/she should be handed a free fire ticket on someone who is not in FW simply because said person(s) have entered a FW plex. let's say RL: two sides are fighing each other. You (neutral) just came to the party and occasionally get shot. Do you really think any of those two sides will be sorry for you?
The same is with FW: this is the WAR (ok, small scale WAR). WAR between factions. It's should be OK If there will be occasional casualties from neutrals who came to the battlefield. After all: it's not that someone just got shot in his home. Neutral came into WAR and visited battlefield. The Mittani: "the inappropriate drunked joke"
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Baron' Soontir Fel
Justified Chaos
100
|
Posted - 2013.12.17 17:10:00 -
[44] - Quote
Security status should not be about 'first strike' capabilities and punishments. It should be about criminal actions.
Factional Warfare is a completely different entity from DED sites, Asteroid Belts, and Relic sites. We have two huge nations at war with each other and are able to shoot at each other anywhere in space, high and low with no punishments. There are enemy NPCs which will shoot at you in your opponents high sec areas. And then you come to low-sec where two huge militias are battling over system control in plexes. This is a PvP activity. This is a warzone. There is literally no reason for a neutral to be in a FW plex other than to shoot you. And then I become a criminal because a neutral entity is piloting a multi-million dollar warship aggressively towards me in a battlefield.
People who do PvE activities in low-sec (DED/Relic/Ratting) are "civilians." They are not harming anyone else in the region. They do not affect anyone else in the region. They usually do not have PvP fits and are not looking for PvP. Of course it would be criminal action to shoot them. These are two separate concepts we're talking about. |
SeaSaw
Tribal Liberation Force Minmatar Republic
42
|
Posted - 2013.12.17 17:22:00 -
[45] - Quote
Baron' Soontir Fel wrote:Security status should not be about 'first strike' capabilities and punishments. It should be about criminal actions.
Factional Warfare is a completely different entity from DED sites, Asteroid Belts, and Relic sites. We have two huge nations at war with each other and are able to shoot at each other anywhere in space, high and low with no punishments. There are enemy NPCs which will shoot at you in your opponents high sec areas. And then you come to low-sec where two huge militias are battling over system control in plexes. This is a PvP activity. This is a warzone. There is literally no reason for a neutral to be in a FW plex other than to shoot you. And then I become a criminal because a neutral entity is piloting a multi-million dollar warship aggressively towards me in a battlefield.
People who do PvE activities in low-sec (DED/Relic/Ratting) are "civilians." They are not harming anyone else in the region. They do not affect anyone else in the region. They usually do not have PvP fits and are not looking for PvP. Of course it would be criminal action to shoot them. These are two separate concepts we're talking about.
Good Baron;
What you say makes reasonable sense, but I think most of us are involved in FW to get fights or mine LP, (preferably near-equal fights). The most common fight you can get is a neutral in a novice plex vs farmer. Everyone feels safer knowing they can't be warped in on and sometimes you actually get a 1 vs 1.
There are few enough reasonable fights in Eve, to discourage neutrals (who initiate most the fights in Novice Plexes these days) would take a chunk out of the fun.
your humble servent SeaSaw |
Master Sergeant MacRobert
Space-Brewery-Association 24eme Legion Etrangere
22
|
Posted - 2013.12.17 19:15:00 -
[46] - Quote
Silverbackyererse wrote:O/P wants anyone who enters a FW plex who is not part of FW to gain an aggression counter so he can freely engage without fear of losing security status. I'm asking why the OP feels that he/she should be handed a free fire ticket on someone who is not in FW simply because said person(s) have entered a FW plex. To expand slightly....... Why should low security space game mechanics differ in a FW plex from low security space game mechanics in say an asteroid belt, an anomaly, a DED site etc etc. Now, did I mistake the O/P or did I simply not express myself so you could understand my previous post?
Great question. Thanks for posting.
Motivation: My motivation comes I guess from my circumstances. IGÇÖm a casual player. IGÇÖve played long hours when I was younger but, not anymore.
To me Faction Warfare is the home of the end game and the casual game. Eve does not do a lot to encourage the bit-time player. When I log in I want to be able to enjoy the game at its best in a short amount of time. I want to be able to log on, fight or die and log off. Sometimes I have more time and I can do more.
FW is the place where you can PvP to your heartGÇÖs content without waiting for a fleet form up and without having to fly or bridge to the other side of the map. Null sec is what it is and itGÇÖs no longer a place for me (2004-2012).
I like the fact that neuts are roaming around trying to get GÇ£soloGÇ¥ or small fleet fights. My aim is not to discourage them, if it can be helped. However, a sec-hit everytime I engage one of these nice hard working PvPGÇÖers is damaging to my enjoyment of the game and I believe it is slightly a combat suppressor.
Why? Each time I have to repair my sec status is slowly degrading this bitter vets willingness to log on. I no longer run three clients. I have one guy to do it all, to go to Amarr and shop to fly across high sec and to get close to even fights in FW low sec (ie: I want to remain above -5.0, preferably -2.0, so my sec status does need to be maintained).
IGÇÖm not spending large amounts of isk on tags. What isk I have will go on ships and weapons. So I will have to PvE to improve sec (and this means you have one less target to blow up). Despite assumptions made in this thread, I do not spend hours just farming LP (it is dull!) as I have limited game time.
IGÇÖve thought about this suggestion a fair bit. I do not think I am asking for an advantage or that this would change the landscape of low-sec. I actually think that this will bring about additional balance.
A FW warfare plex is different from a DED low sec plex etc... How? IGÇÖve already signed up to war. IGÇÖm not in low-sec to make extra isk/LP IGÇÖm here to defend and fight for my faction (the fact that there are farmers of LP in FW is down to another problem in FW not this).
Key: A target that has entered low-sec, to take advantage of higher reward by taking higher risk, is different from a FW target who has chosen a theatre of war (that happens to be low sec) in order to get a good mix of PvP/PvE.
I'm a supporter of changing the plex's so that they cannot be farmed with wcs and cloak.
With the status quo, I still have three choices: 1.Engage first and take a sec hit 2.Engage second and not take a sec hit but by pausing I may lose the fight (this has definitely happened so I lean to the first choice more often) 3.Warp out (where is the fun it that). I can go back when the neut leaves and hope a WT comes along next time. I wonGÇÖt have to spend time fixing my sec status (it hovers around -1.9). However, this means IGÇÖve lost an opportunity to PvP and so has my counterpart. Option 3. is the last resort and is usually taken only when it is obvious a gank is about to be suffered (overwhelming numbers or clearly outclassed).
So my question would be:
For someone non-FW entering into a FW plex (therefore surely intending to pirate a target and initiate a suspect counter) why should a suspect flag be such a problem?
|
Master Sergeant MacRobert
Space-Brewery-Association 24eme Legion Etrangere
22
|
Posted - 2013.12.17 19:18:00 -
[47] - Quote
Taoist Dragon wrote:.... the OP whines about neuts coming in and causing them to lose LP/hr. Oh what a pity! Mmm nice assumptions based on what? All I have seen from you is GÇ£RantGÇ¥ made with a prejudice based on whom you think I am. As for LP/hr, that is certainly not a motivation. IGÇÖm looking for balance in the game design and I have a vested interest because I do want to shoot the invader and then have to repair sec status (wasting time when I could be trying to PvP more). You just removed an active guy from the battlefield whilst I repair my sec status.
Scipio Artelius wrote:Master Sergeant MacRobert wrote:1. Entering a FW plex, whilst not being a member of a FW militia, gives a suspect flag. As a neut who lives in FW space (because fights are easy to come by and I also offer fights as often as I can), I have no problem with this. It won't affect me in the slightest. I already take sec status hits and gain suspect flags often because I like to agress first; and if there was any change in behavior it would come down to sitting on the accel gate more often to engage outside. Yep and it would ONLY be inside a FW complex.
Ginger Barbarella wrote:Master Sergeant MacRobert wrote: ....
I'll one-up you: gates won't allow non-FW pilots into plexes. Who cares why they're there? They're not FW, so why should they be allowed in FW content? Precisely what I am not suggesting, most likely a flame.
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Master Sergeant MacRobert
Space-Brewery-Association 24eme Legion Etrangere
22
|
Posted - 2013.12.17 19:21:00 -
[48] - Quote
Taoist Dragon wrote:Rinai Vero wrote:Prolly because we all shoot neuts already. If this is the case why whine when someone argues against the whine from OP wanting any neut who enters gets a suspect flag so they don't 'hurt' their shiny sec status. ... ... ... Why am I wasting my time explaining **** that is obvious to anyone who applies some form of common sense?
Funny how a suggestion, on something you donGÇÖt like, becomes an instant GÇ£whineGÇ¥ and requires a GÇ£RantGÇ¥ from you.
Taoist Dragon wrote: Simply put. You shoot someone who is 'neutral' you get penalised. If you can't stand the heat get out of the kitchen.
Try giving a PoV that does not make so many assumptions about the original posters motive.
So do you view the change as so dramatic that it would change the landscape of neutrals roaming low sec for solo / skirmish PvP? So far IGÇÖve seen no justification from you.
George Gouillot wrote:I'd rather go for no sec-status hit within plexes which would be beneficial for everyone. .... For sure nothing that is a priority compared to some other FW mechanism but a niice little improvement.
This might be an alternative worth considering but, it does not account for the possible allied Militia vs allied Militia aggression that would force everyone in FW to change behaviour (and overview) so as not to trust anyone in their own or allied militia.
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Silverbackyererse
21
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Posted - 2013.12.17 19:36:00 -
[49] - Quote
What is the definition of low security space?
Quote:Low-sec (or Lo-Sec, short for Low-Security Systems) are systems with a security rating of 0.4 or less. Since CONCORD does not intervene in these systems, players can shoot other players without the danger of losing their ship to CONCORD, however in all low-security systems except for 0.0, a security penalty is incurred on the player that kills another player.
I see no need to invoke a "special snowflake" status for FW plexes. People coming into FW with the intention of being part of FW should perhaps be more dedicated to living in low-sec and accept that living in low-sec will hurt their security status?
It's easier than it ever has been to fix security status hits regardless. The introduction of clone soldiers facilitates fast and easy fixes and it's actually quite a lucrative pastime.
You want to have sec status hit free PVP? It's already been said - go to null-sec. Leave low sec the way it is.
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Thanatos Marathon
Black Fox Marauders
111
|
Posted - 2013.12.17 20:42:00 -
[50] - Quote
Silverbackyererse wrote:What is the definition of low security space? Quote:Low-sec (or Lo-Sec, short for Low-Security Systems) are systems with a security rating of 0.4 or less. Since CONCORD does not intervene in these systems, players can shoot other players without the danger of losing their ship to CONCORD, however in all low-security systems except for 0.0, a security penalty is incurred on the player that kills another player. I see no need to invoke a "special snowflake" status for FW plexes. People coming into FW with the intention of being part of FW should perhaps be more dedicated to living in low-sec and accept that living in low-sec will hurt their security status? It's easier than it ever has been to fix security status hits regardless. The introduction of clone soldiers facilitates fast and easy fixes and it's actually quite a lucrative pastime. You want to have sec status hit free PVP? It's already been said - go to null-sec. Leave low sec the way it is.
Uhm, who is your post targeted towards? People that don't PVP and/or Live in Lowsec? BLFOX is currently recruiting |
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Vyktor Abyss
The Abyss Corporation
391
|
Posted - 2013.12.17 20:52:00 -
[51] - Quote
You may not see it Silver, but Sec Status is an issue if you're in FW long term and actually fight in plexes.
I need to go to highsec regularly so I actually dont mind paying now and again to repair my Sec Status compared to the old way (the horrific grind for days of belt rats), because realisticly it is a personal choice you make whether to shoot whoever comes into the plex first or burn away and wait for them to aggro first.
That descision is based on a few of the following answers for me at least - GÇó Is it worth going suspect myself and taking a sec hit? [relative ship value calculation % multiplied by the inverse sqquare of how bored I am] GÇó Do I need to scram him before he starts kiting me? GÇó Can I wait until he fires first because I am faster than him? GÇó Is he waiting for backup before aggroing? GÇó How long is there to go on this damn button?
This personal choice is asked way more often in FW though because of the time investment in a plex, the fact you're normally pvp fit unlike say belt ratting in lowsec, or running an anomaly, and because of the specific mechanics of a guaranteed warp in spot, disabled warp to's etc making range dictation even more important.
The fact this choice is so common is good in that bountiful pvp means Eve FW low sec is working, however with no mechanic for recovering sec status through FW, unlike using your time for say low sec missioning, anomolies or belt ratting - it does add up fairly quickly to going pirate if you do plex FW as intended and fight to contest plexes over a longer term.
I disagree with automatically making folks suspect on warp-in, because that descision of firing first is inherantly a good one IMHO, and a suspect flag for just warping in would remove one of the more interesting descisions just to make Eve easier on our Sec.
I do however think an additional mechanic within FW to regain sec status is needed :- Something as simple as an additional FW mission or two added to the roster where you instead of just shooting enemy faction NPCs, you also shoot some mercenary pirate NPCs and regain a bit of sec status from them would be a much better and less intrusive solution for this particular issue.
But then again, change in FW is very hard to come by, especially since Hans, the CSM bureaucracy and the double FW rewrite, and other barriers to Eve changes .... we can all just suck it up. |
Hrett
Justified Chaos
276
|
Posted - 2013.12.17 21:25:00 -
[52] - Quote
Why you guys no like to be pies?
You vex my plex, while I try to loot wrecks?
I thought, I shot, though I ought not.
My sec status hit, now it ****.
But makes my killboard pretty, so I write this ditty.
French.
Fries. I'm probably typing on an iPad, which means the auto-correct is silly and fixing typos is a pain. I ain't fixing them. |
Valleria Darkmoon
Heretic Army Heretic Initiative
146
|
Posted - 2013.12.17 22:27:00 -
[53] - Quote
So you want me to get a suspect flag if I enter a FW plex?
OK.
Incidentally, since that isn't going to happen, I will pay to fully rep the sec status of anyone who loses any sec status from shooting me.
Even if I had a sec status better than -5.0, I would still say good luck locking me first to collect that money.
Wait, what were we talking about again? |
Ninteen Seventy-Nine
Pator Tech School Minmatar Republic
10
|
Posted - 2013.12.17 22:48:00 -
[54] - Quote
Valleria Darkmoon wrote:So you want me to get a suspect flag if I enter a FW plex?
OK.
Incidentally, since that isn't going to happen, I will pay to fully rep the sec status of anyone who loses any sec status from shooting me.
Even if I had a sec status better than -5.0, I would still say good luck locking me first to collect that money.
Wait, what were we talking about again?
We were discussing fw plex mechanics regarding sec hits for engaging non-FW targets.
You were bloviating about yourself as it were relevant or anyone cared. But that's par for the course for Heretics so, meh. "The unending paradox is that we do learn through pain." |
Theroine
Justified Chaos
68
|
Posted - 2013.12.18 00:55:00 -
[55] - Quote
Let this thread die already!! If you don't want to lose sec status, don't shoot first. If you shoot first, just run through the belts after the plex finishes and kill a rat. It's not like waves and waves of neutrals are flooding plexes, and if they are, dock up, take a bio, and get back to plexing after the scary neutrals pass. This whine is getting almost as bad as null-sec whines about 'afk cloakies' and high-sec 'keep me safe' posts. HTFU or STFU!! |
Rio Bravo
Deep Core Mining Inc. Caldari State
21
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Posted - 2013.12.18 01:39:00 -
[56] - Quote
Do to recent events, I was thinking about joining FW. After reading this post I will not.
If you are a cop or soldier, your invested with confidence and authority. Your word against an officer is barely valid if they conflict in RL. Not sure why someone in FW would get a sec hit if they attacked first in a disputed area in a war zone. When it happens in RL, soldiers or police are given the benefit of the doubt when they draw and shoot a threatening person first.
If there is a SWAT team trying to break into a building where terrorists are, and you show up beside them with your favorite rifle, you would be instantly shot, and no police officer or soldier would lose their job, pay, or any respect for doing so. They had every reason to believe the only reason you are there is to hurt them. If your in FW, you are commissioned.
CCP would have to tweak this IMO, to make it more realistic. Does that mean a FW pilot can wait on the route to Jita and blow up a hauler and claim duress? Let's be reasonable...It should apply to certain areas 'owned' by faction warfare as a 'jurisdiction', of a contested system.
I would not take the job of a cop, if I had to actually be stabbed before I could react to a person who by being present, makes himself suspiscious. Without being reprimanded or being placed on leave pending an investigation into by aggressive acts by acting first to a menacing situation. I will not be enlisting in any militia either now... GÇ£You see, in this world there's two kinds of people, my friend: Those with loaded guns and those who dig.-áI dig.GÇ¥ -á- Clint Eastwood, misquote. |
Baron' Soontir Fel
Justified Chaos
103
|
Posted - 2013.12.18 04:01:00 -
[57] - Quote
SeaSaw wrote:
There are few enough reasonable fights in Eve, to discourage neutrals (who initiate most the fights in Novice Plexes these days) would take a chunk out of the fun.
your humble servent SeaSaw
This is what I don't understand. How would it EVER discourage neutrals who would have to come into plexes to fight? They are 100% looking for a fight if they activate the activation gate. I have never ever seen a neutral warp into a plex, then decide to warp out because they'll lose sec status. They don't lose sec-status for activating, they lose status for shooting the person inside (which they would lose right now anyway). On the plus side, the miltias will not lose sec status for defending their space. There is a big difference between the PvE parts of Eve and the PvP parts, and I don't see why we can't alter the PvP side. |
Bad Messenger
Nasranite Watch OLD MAN GANG
613
|
Posted - 2013.12.18 04:06:00 -
[58] - Quote
no |
SeaSaw
Tribal Liberation Force Minmatar Republic
43
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Posted - 2013.12.18 04:26:00 -
[59] - Quote
Baron' Soontir Fel wrote:SeaSaw wrote:
There are few enough reasonable fights in Eve, to discourage neutrals (who initiate most the fights in Novice Plexes these days) would take a chunk out of the fun.
your humble servent SeaSaw
This is what I don't understand. How would it EVER discourage neutrals who would have to come into plexes to fight? They are 100% looking for a fight if they activate the activation gate. I have never ever seen a neutral warp into a plex, then decide to warp out because they'll lose sec status. They don't lose sec-status for activating, they lose status for shooting the person inside (which they would lose right now anyway). On the plus side, the miltias will not lose sec status for defending their space. There is a big difference between the PvE parts of Eve and the PvP parts, and I don't see why we can't alter the PvP side.
Good Baron;
Heres why it discourages neutrals:
If you are a neutral brawler you want to get to point blank range. I want to shoot you right away as you approach but can't without taking a status hit unless you are already flagged.
Next, you don't want to fly around in FW space as a flagged guy (in this case me the farmer) since you get gate-camped by the neutrals (yes, there are high-status gate campers).
your humble servent SeaSaw |
xxsmokealotxx
Megacorp 5000 Pro XL
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Posted - 2013.12.18 09:47:00 -
[60] - Quote
Engage first or wait for them to do it. Or send duel invitation. 70% of time I dont have to take sec status hit. Its still lowsec, even if we are in fw. Shoot few belt rats now and then. Or go roam in 0.0. |
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